Run it
Copy the script and paste it into your executor.
_G.AntiFlingConfig = {
-- this will remove your rotational velocity every frame
disable_rotation = true;
-- this slows you down if you're moving too fast, works well but can give you a low gravity effect
limit_velocity = true;
limit_velocity_sensitivity = 150; -- how fast you have to be moving before you get slowed down
limit_velocity_slow = 0; -- the amount of velocity you keep; a lower number increases how much you slow down by
-- stops you from ragdolling or falling over and losing control
anti_ragdoll = true;
-- completely freezes you if someone gets too close to you
anchor = false;
smart_anchor = true; -- only anchors if someone is considered flinging, this likely won't detect many flings
anchor_dist = 30; -- how close someone has to be to trigger anchor
-- teleport away if someone gets too close
teleport = false;
smart_teleport = true; -- only teleports if someone is considered flinging, this likely won't detect many flings
teleport_dist = 30; -- how close someone has to be to teleport you
}
(:())()Loads code from the internet. It downloads more code when it runs (loadstring + HttpGet), which can change after it was posted. From: raw.githubusercontent.com.
Brings you back to last low velocity when flinged Credits to https://v3rmillion.net/showthread.php?tid=1170446 (scroll down its in the replies)