Run it
Copy the script and paste it into your executor.
Players = :()
LocalPlayer = Players.LocalPlayer
RunService = :()
UserInputService = :()
ScreenGui = .()
ScreenGui.Name =
ScreenGui.ResetOnSpawn =
ScreenGui.Parent = LocalPlayer:()
MainFrame = .()
MainFrame.Size = .(, , , )
MainFrame.Position = .(, , , )
MainFrame.BackgroundColor3 = .(, , )
MainFrame.BackgroundTransparency =
MainFrame.BorderSizePixel =
MainFrame.Active =
MainFrame.Draggable =
MainFrame.Parent = ScreenGui
Title = .()
Title.Size = .(, , , )
Title.BackgroundColor3 = .(, , )
Title.BorderSizePixel =
Title.Text =
Title.TextColor3 = .(, , )
Title.TextSize =
Title.Font = .Font.GothamBold
Title.Parent = MainFrame
StatusLabel = .()
StatusLabel.Size = .(, , , )
StatusLabel.Position = .(, , , )
StatusLabel.BackgroundTransparency =
StatusLabel.Text =
StatusLabel.TextColor3 = .(, , )
StatusLabel.TextSize =
StatusLabel.Font = .Font.Gotham
StatusLabel.Parent = MainFrame
ToggleButton = .()
ToggleButton.Size = .(, , , )
ToggleButton.Position = .(, -, , )
ToggleButton.BackgroundColor3 = .(, , )
ToggleButton.BorderSizePixel =
ToggleButton.Text =
ToggleButton.TextColor3 = .(, , )
ToggleButton.TextSize =
ToggleButton.Font = .Font.GothamBold
ToggleButton.Parent = MainFrame
antiFlingEnabled =
maxVelocity =
maxAngularVelocity =
()
character = LocalPlayer.Character
character
humanoid = character:()
rootPart = character:()
humanoid rootPart
originalAnchored = rootPart.Anchored
originalVelocity = rootPart.Velocity
originalAngularVelocity = rootPart.RotVelocity
RunService.Heartbeat:(()
antiFlingEnabled
character = LocalPlayer.Character
character
rootPart = character:()
humanoid = character:()
rootPart humanoid
velocity = rootPart.Velocity
velocityMagnitude = velocity.Magnitude
velocityMagnitude > maxVelocity
rootPart.Velocity = .(, , )
rootPart.AssemblyLinearVelocity = .(, , )
angularVelocity = rootPart.RotVelocity
angularMagnitude = angularVelocity.Magnitude
angularMagnitude > maxAngularVelocity
rootPart.RotVelocity = .(, , )
rootPart.AssemblyAngularVelocity = .(, , )
currentPos = rootPart.Position
lastPos = rootPart:() currentPos
distance = (currentPos - lastPos).Magnitude
distance >
rootPart.CFrame = .(lastPos)
rootPart:(, currentPos)
rootPart.Anchored ~= originalAnchored
rootPart.Anchored = originalAnchored
rootPart:() ==
rootPart:(, rootPart.AssemblyMass)
rootPart.AssemblyMass >
rootPart:(, rootPart.AssemblyMass)
)
_, part (character:())
part:()
part:(, part.Anchored)
part:(, part.CanCollide)
part:(, part.AssemblyMass)
part:():(()
antiFlingEnabled
part.Anchored = part:()
)
part:():(()
antiFlingEnabled
part.CanCollide = part:()
)
humanoid:():(()
antiFlingEnabled
humanoid.StateType == .HumanoidStateType.Dead
humanoid.Health >
humanoid:(.HumanoidStateType.Running)
)
_, player (Players:())
player ~= LocalPlayer
character = player.Character
character
_, tool (character:())
tool:()
tool.Activated:(()
antiFlingEnabled
tool.Name:():() tool.Name:():()
rootPart = LocalPlayer.Character:()
rootPart
rootPart.Velocity = .(, , )
rootPart.AssemblyLinearVelocity = .(, , )
)
()
RunService.RenderStepped:(()
antiFlingEnabled
character = LocalPlayer.Character
character
rootPart = character:()
rootPart
velocity = rootPart.AssemblyLinearVelocity
velocity.Magnitude >
rootPart.AssemblyLinearVelocity = .(, , )
angularVelocity = rootPart.AssemblyAngularVelocity
angularVelocity.Magnitude >
rootPart.AssemblyAngularVelocity = .(, , )
currentPos = rootPart.Position
lastPos = rootPart:() currentPos
(currentPos - lastPos).Magnitude >
rootPart.CFrame = .(lastPos)
rootPart:(, currentPos)
)
ToggleButton.MouseButton1Click:(()
antiFlingEnabled = antiFlingEnabled
antiFlingEnabled
ToggleButton.Text =
ToggleButton.BackgroundColor3 = .(, , )
StatusLabel.Text =
StatusLabel.TextColor3 = .(, , )
ToggleButton.Text =
ToggleButton.BackgroundColor3 = .(, , )
StatusLabel.Text =
StatusLabel.TextColor3 = .(, , )
)
LocalPlayer.CharacterAdded:((character)
()
()
)
LocalPlayer.Character
()
()
()
()We Will fix This Soon

Universal