Run it
Copy the script and paste it into your executor.
-- Anti Medusa Head (Client Side)
-- Para testing en tu propia experiencia
local Players = game:GetService("Players")
local RunService = game:GetService("RunService")
local player = Players.LocalPlayer
local NORMAL_WALKSPEED = 16
local NORMAL_JUMPPOWER = 50
-- Guardamos materiales originales
local originalMaterials = {}
local originalColors = {}
local function cacheAppearance(char)
for _, part in ipairs(char:GetDescendants())
part:()
originalMaterials[part] = part.Material
originalColors[part] = part.Color
(char)
humanoid = char:()
root = char:()
(char)
humanoid.PlatformStand =
humanoid.AutoRotate =
RunService.Stepped:(()
char char.Parent
humanoid.PlatformStand =
humanoid.WalkSpeed = NORMAL_WALKSPEED
humanoid.JumpPower = NORMAL_JUMPPOWER
humanoid:(.HumanoidStateType.Running)
_, part (char:())
part:()
part.Anchored
part.Anchored =
originalMaterials[part]
part.Material = originalMaterials[part]
originalColors[part]
part.Color = originalColors[part]
root.AssemblyLinearVelocity.Magnitude <
root.AssemblyLinearVelocity = root.CFrame.LookVector *
)
player.Character
(player.Character)
player.CharacterAdded:(setupCharacter)Anti Medusa Head Script (doesn´t work on SAB)

Universal