Run it
Copy the script and paste it into your executor.
local RunService = game:GetService("RunService")
local Players = game:GetService("Players")
local StarterGui = game:GetService("StarterGui")
local player = Players.LocalPlayer
local antiTpActive = false
local lastSafeCFrame = nil
maxWalkSpeedBuffer =
StarterGui:(, {
Title = ,
Text = ,
Duration =
})
screenGui = .()
screenGui.Name =
screenGui.Parent = player.PlayerGui
screenGui.ResetOnSpawn =
mainFrame = .(, screenGui)
mainFrame.Size = .(, , , )
mainFrame.Position = .(, -, , )
mainFrame.BackgroundColor3 = .(, , )
mainFrame.Active =
mainFrame.Draggable =
.(, mainFrame)
toggleBtn = .(, mainFrame)
toggleBtn.Size = .(, , , )
toggleBtn.Position = .(, -, , -)
toggleBtn.BackgroundColor3 = .(, , )
toggleBtn.Text =
toggleBtn.TextColor3 = .(, , )
toggleBtn.Font = .Font.SourceSansBold
toggleBtn.TextSize =
.(, toggleBtn)
toggleBtn.MouseButton1Click:(()
antiTpActive = antiTpActive
character = player.Character
root = character character:()
antiTpActive
toggleBtn.Text =
toggleBtn.BackgroundColor3 = .(, , )
root lastSafeCFrame = root.CFrame
toggleBtn.Text =
toggleBtn.BackgroundColor3 = .(, , )
lastSafeCFrame =
)
RunService.PostSimulation:(()
antiTpActive
character = player.Character
root = character character:()
root
lastSafeCFrame
lastSafeCFrame = root.CFrame
distanceMoved = (root.Position - lastSafeCFrame.Position).Magnitude
distanceMoved > maxWalkSpeedBuffer
root.CFrame = lastSafeCFrame
root.AssemblyLinearVelocity = .(,,)
lastSafeCFrame = root.CFrame
)
No key, prevents you from getting teleported by the game while ON Made by AI - Gemini

Universal