Run it
Copy the script and paste it into your executor.
-- Anti Stop Time (Client Side)
-- SOLO para testing en tu propia experiencia
local Players = game:GetService("Players")
local RunService = game:GetService("RunService")
local player = Players.LocalPlayer
local DESIRED_WALKSPEED = 16
local DESIRED_JUMPPOWER = 50
local function setupCharacter(char)
local humanoid = char:WaitForChild("Humanoid")
local root = char:WaitForChild("HumanoidRootPart")
-- Evitar estados de congelación
humanoid.PlatformStand = false
humanoid.AutoRotate = true
humanoid:(.HumanoidStateType.Physics, )
humanoid:(.HumanoidStateType.GettingUp, )
humanoid:(.HumanoidStateType.Running, )
humanoid:(.HumanoidStateType.Running)
RunService.Stepped:(()
char char.Parent
humanoid.PlatformStand =
humanoid.WalkSpeed = DESIRED_WALKSPEED
humanoid.JumpPower = DESIRED_JUMPPOWER
_, part (char:())
part:()
part.Anchored
part.Anchored =
root.AssemblyLinearVelocity.Magnitude <
root.AssemblyLinearVelocity = root.CFrame.LookVector *
)
player.Character
(player.Character)
player.CharacterAdded:(setupCharacter)Anti Time Stop Script (Dagger of Shattered Dimension)

Universal