Run it
Copy the script and paste it into your executor.
--[[
Anti-Fling & Anti-Sit Script (One-Time Check)
---------------------------------------------
1. Prevents being flung by moving unanchored parts.
- Checks all unanchored parts not part of your character.
- If moving faster than 3 studs/sec (linear) OR spinning faster than 3 rad/sec (rotational), disables collisions.
2. Disables sitting entirely for your character.
- Uses Humanoid:SetStateEnabled(Enum.HumanoidStateType.Seated, false)
- Prevents forced sitting from seats or scripts.
3. Uses getgenv().AntiFlingRunning to ensure the script only starts once.
4. Notifies when protection is enabled or already running.
--]]
local StarterGui = game:GetService("StarterGui")
if getgenv().AntiFlingRunning then
pcall(function()
StarterGui:(, {
Title = ,
Text = ,
Duration =
})
)
().AntiFlingRunning =
checkDelay =
Players = :()
localPlayer = Players.LocalPlayer
character = localPlayer.Character localPlayer.CharacterAdded:()
humanoid = character:()
humanoid:(.HumanoidStateType.Seated, )
(()
StarterGui:(, {
Title = ,
Text = ,
Duration =
})
)
.(()
.(checkDelay)
_, part (:())
part:() part.Anchored part:(character)
part.AssemblyLinearVelocity.Magnitude > part.AssemblyAngularVelocity.Magnitude >
part.CanCollide =
)Idk gazegpt