Run it
Copy the script and paste it into your executor.
-- Services
local Lighting = game:GetService("Lighting")
local RunService = game:GetService("RunService")
-- Function to remove fog
local function removeFog()
Lighting.FogEnd = 1e10 -- Set very high to remove fog
Lighting.FogStart = 1e10
Lighting.Atmosphere = nil -- Remove atmosphere effects if they exist
end
-- Run the function initially
removeFog()
-- Continuously ensure fog doesn't come back
RunService.RenderStepped:Connect(function()
removeFog()
end)Removes fog