Run it
Copy the script and paste it into your executor.
local players = game:GetService('Players')
local lplr = players.LocalPlayer
local lastCF, stop, heartbeatConnection
local function start()
heartbeatConnection = game:GetService('RunService').Heartbeat:Connect(function()
if stop then
return
end
lastCF = lplr.Character:FindFirstChildOfClass('Humanoid').RootPart.CFrame
end)
lplr.Character:FindFirstChildOfClass('Humanoid').RootPart:GetPropertyChangedSignal('CFrame'):Connect(function()
stop = true
lplr.Character:FindFirstChildOfClass('Humanoid').RootPart.CFrame = lastCF
game:GetService('RunService').Heartbeat:Wait()
stop = false
)
lplr.Character:().Died:(()
heartbeatConnection:()
)
lplr.CharacterAdded:((character)
:().Heartbeat:()
character:()
:().Heartbeat:()
character:().RootPart
()
)
lplr.CharacterRemoving:(()
heartbeatConnection:()
)
()Fixes getting teleported when in a restricted place with noclip Useful for getting through restricted places that teleport you back

Universal