Run it
Copy the script and paste it into your executor.
--Credit: StepBroFurious
local X;
X = hookmetamethod(game, "__namecall", function(self, ...)
if getnamecallmethod() == "Ban" then
local eval1 = {false}
local eval2 = {false}
local args = {...}
if debug.validlevel(3) and self.Parent == nil then
local stack = debug.getstack()
counter =
expected;
i,v (stack)
v == .Players.LocalPlayer.Name v == v == v ==
counter = counter +
(v) ==
(expected) ==
expected = expected + v
expected = v
counter == expected
eval1 = {, counter+}
eval1[]
#args == eval1[]
counter =
outgoingkey;
i,v (args)
v == .Players.LocalPlayer.Name v == v == v ==
counter = counter +
(i) ==
outgoingkey = v
counter == eval1[]
eval2 = {, outgoingkey}
eval2[]
:():(, outgoingkey)
.Players.LocalPlayer:()
()
(self, ...)
)I don't create this script. I find him in v3rmillion, and share here. Put script to Auto Execute folder, and he enabled (No any messages in game, and it's old script, but for me he works. And script created with InGame bans(Crosswords, and others) )