Run it
Copy the script and paste it into your executor.
-- Load the UI Library
local library = loadstring(
game:HttpGet(
'https://raw.githubusercontent.com/DozeIsOkLol/UILibarySource/refs/heads/main/Apple%20Lib%20Source'
)
)()
-- Create the main window
local window =
library:init('Apple UI Demo', true, Enum.KeyCode.RightShift, true)
-- ===== Section A: Basic Controls =====
window:Divider('Section A Controls')
local sectionA = window:Section('Basic Controls')
sectionA:Divider('Buttons & Labels')
sectionA:Button('Click me!', function()
()
)
sectionA:()
sectionA:(, , (state)
(, state)
)
sectionA:(, , (text)
(, text)
)
window:()
sectionB = window:()
sectionB:()
sectionB:(, ()
window:(
,
,
)
)
sectionB:(, ()
window:(
,
,
,
,
()
()
)
)
sectionB:(, ()
window:(
,
,
,
,
,
()
()
,
()
()
)
)
sectionA:()
Loads code from the internet. It downloads more code when it runs (loadstring + HttpGet), which can change after it was posted. From: raw.githubusercontent.com.
This UI features; -Dividers -Sections -Buttons -Labels -Toggles -Textboxs -Notifications So overall, this UI supports buttons, toggles, textboxs, Notifications, Dividers, and Sections. The UI was made by ??? I take no credit for the UI My Github - https://github.com/DozeIsOkLol/UILibarys

Universal