Run it
Copy the script and paste it into your executor.
TweenService = :()
UserInputService = :()
Players = :()
CoreGui = :()
RunService = :()
LocalPlayer = Players.LocalPlayer
.FluentJump .FluentJump:()
ScreenGui = .()
ScreenGui.Name =
ScreenGui.Parent = CoreGui
ScreenGui.ZIndexBehavior = .ZIndexBehavior.Sibling
.FluentJump = ScreenGui
Colors = {
Bg = .(, , ),
Surface = .(, , ),
Border = .(, , ),
Accent = .(, , ),
Text = .(, , ),
TextDim = .(, , ),
Hover = .(, , ),
Shadow = .(, , )
}
(obj, props, time)
TweenService:(obj, TweenInfo.(time , .EasingStyle.Quart, .EasingDirection.Out), props):()
ShadowFrame = .()
ShadowFrame.Size = .(, )
ShadowFrame.Position = .(, )
ShadowFrame.AnchorPoint = .(, )
ShadowFrame.BackgroundColor3 = Colors.Shadow
ShadowFrame.BackgroundTransparency =
ShadowFrame.BorderSizePixel =
ShadowFrame.Parent = ScreenGui
ShadowCorner = .()
ShadowCorner.CornerRadius = .(, )
ShadowCorner.Parent = ShadowFrame
ShadowBlur = .()
ShadowBlur.Thickness =
ShadowBlur.Transparency =
ShadowBlur.Color = Colors.Shadow
ShadowBlur.Parent = ShadowFrame
Main = .()
Main.Size = .(, )
Main.Position = .(, )
Main.AnchorPoint = .(, )
Main.BackgroundColor3 = Colors.Bg
Main.BorderSizePixel =
Main.BackgroundTransparency =
Main.Parent = ScreenGui
MainCorner = .()
MainCorner.CornerRadius = .(, )
MainCorner.Parent = Main
MainStroke = .()
MainStroke.Color = Colors.Border
MainStroke.Thickness =
MainStroke.Transparency =
MainStroke.ApplyStrokeMode = .ApplyStrokeMode.Border
MainStroke.Parent = Main
Gradient = .()
Gradient.Rotation =
Gradient.Color = ColorSequence.{
ColorSequenceKeypoint.(, .(, , )),
ColorSequenceKeypoint.(, .(, , ))
}
Gradient.Parent = Main
TopBar = .()
TopBar.Size = .(, , , )
TopBar.BackgroundTransparency =
TopBar.Parent = Main
Title = .()
Title.Text =
Title.Font = .Font.GothamBold
Title.TextSize =
Title.TextColor3 = Colors.Text
Title.Size = .(, -, , )
Title.Position = .(, , , )
Title.BackgroundTransparency =
Title.TextXAlignment = .TextXAlignment.Left
Title.TextTransparency =
Title.Parent = TopBar
MinBtn = .()
MinBtn.Text =
MinBtn.Font = .Font.Gotham
MinBtn.TextSize =
MinBtn.TextColor3 = Colors.Text
MinBtn.Size = .(, , , )
MinBtn.Position = .(, -, , )
MinBtn.BackgroundColor3 = Colors.Bg
MinBtn.BackgroundTransparency =
MinBtn.BorderSizePixel =
MinBtn.AutoButtonColor =
MinBtn.TextTransparency =
MinBtn.Parent = TopBar
MinCorner = .()
MinCorner.CornerRadius = .(, )
MinCorner.Parent = MinBtn
MinBtn.MouseEnter:(()
(MinBtn, {BackgroundTransparency = }, )
)
MinBtn.MouseLeave:(()
(MinBtn, {BackgroundTransparency = }, )
)
InputContainer = .()
InputContainer.Size = .(, , , )
InputContainer.Position = .(, , , )
InputContainer.BackgroundColor3 = Colors.Surface
InputContainer.BackgroundTransparency =
InputContainer.Parent = Main
InputCorner = .()
InputCorner.CornerRadius = .(, )
InputCorner.Parent = InputContainer
InputStroke = .()
InputStroke.Color = Colors.Border
InputStroke.Thickness =
InputStroke.Transparency =
InputStroke.Parent = InputContainer
Input = .()
Input.Size = .(, -, , )
Input.Position = .(, , , )
Input.BackgroundTransparency =
Input.Text =
Input.PlaceholderText =
Input.PlaceholderColor3 = Colors.TextDim
Input.TextColor3 = Colors.Text
Input.Font = .Font.GothamMedium
Input.TextSize =
Input.TextTransparency =
Input.Parent = InputContainer
Input.Focused:(()
(InputStroke, {Color = Colors.Accent}, )
)
Input.FocusLost:(()
(InputStroke, {Color = Colors.Border}, )
)
StartBtn = .()
StartBtn.Size = .(, , , )
StartBtn.Position = .(, , , )
StartBtn.BackgroundColor3 = Colors.Accent
StartBtn.BackgroundTransparency =
StartBtn.Text =
StartBtn.Font = .Font.GothamBold
StartBtn.TextColor3 = .(, , )
StartBtn.TextSize =
StartBtn.TextTransparency =
StartBtn.AutoButtonColor =
StartBtn.Parent = Main
BtnCorner = .()
BtnCorner.CornerRadius = .(, )
BtnCorner.Parent = StartBtn
StartBtn.MouseEnter:(() (StartBtn, {BackgroundColor3 = .(, , )}, ) )
StartBtn.MouseLeave:(() StartBtn.Text ~= (StartBtn, {BackgroundColor3 = Colors.Accent}, ) )
StartBtn.MouseButton1Down:(() (StartBtn, {Size = .(, -, , )}, ) )
StartBtn.MouseButton1Up:(() (StartBtn, {Size = .(, , , )}, ) )
dragging, dragInput, dragStart, startPos
TopBar.InputBegan:((input)
input.UserInputType == .UserInputType.MouseButton1
dragging =
dragStart = input.Position
startPos = ShadowFrame.Position
)
TopBar.InputEnded:((input) input.UserInputType == .UserInputType.MouseButton1 dragging = )
UserInputService.InputChanged:((input) input.UserInputType == .UserInputType.MouseMovement dragInput = input )
RunService.RenderStepped:(()
dragging dragInput
delta = dragInput.Position - dragStart
newPos = .(startPos.X.Scale, startPos.X.Offset + delta.X, startPos.Y.Scale, startPos.Y.Offset + delta.Y)
ShadowFrame.Position = newPos
Main.Position = newPos
)
uiVisible =
deb =
()
deb
deb =
uiVisible
(Main, {Size = .(, ), BackgroundTransparency = }, )
(ShadowFrame, {BackgroundTransparency = }, )
_, v (Main:())
v:() v:() v:()
(v, {TextTransparency = }, )
v:() (v, {Transparency = }, )
v.Name == v == StartBtn (v, {BackgroundTransparency = }, )
.()
ScreenGui.Enabled =
uiVisible =
ScreenGui.Enabled =
(Main, {Size = .(, ), BackgroundTransparency = }, )
(ShadowFrame, {BackgroundTransparency = }, )
.()
_, v (Main:())
v:() v:() v:()
(v, {TextTransparency = }, )
v:() (v, {Transparency = }, )
v.Name == (v, {BackgroundTransparency = }, )
v == StartBtn (v, {BackgroundTransparency = }, )
uiVisible =
deb =
MinBtn.MouseButton1Click:(ToggleUI)
UserInputService.InputBegan:((input, gameProcessed)
input.KeyCode == .KeyCode.K gameProcessed
()
)
ScreenGui.Enabled =
()
isRunning =
StartBtn.MouseButton1Click:(()
isRunning isRunning =
count = (Input.Text)
count
isRunning =
StartBtn.Text =
(StartBtn, {BackgroundColor3 = .(, , ), TextColor3 = .(,,)}, )
.(()
current =
char = LocalPlayer.Character LocalPlayer.CharacterAdded:()
hum = char:()
Title.Text = .. count
current < count isRunning
hum.Jump =
.() hum:() == .HumanoidStateType.Freefall isRunning
current = current +
Title.Text = .. current .. .. count
.() hum:() == .HumanoidStateType.Landed hum:() == .HumanoidStateType.Running isRunning
isRunning .()
isRunning =
StartBtn.Text =
(StartBtn, {BackgroundColor3 = Colors.Accent, TextColor3 = .(,,)}, )
Title.Text =
)
)Show keybind is K

Universal