Run it
Copy the script and paste it into your executor.
Players = :()
UserInputService = :()
TweenService = :()
player = Players.LocalPlayer
playerGui = player:()
screenGui = .()
screenGui.Name =
screenGui.Parent = playerGui
mainFrame = .()
mainFrame.Size = .(, , , )
mainFrame.Position = .(, -, , -)
mainFrame.BackgroundColor3 = .(, , )
mainFrame.BorderSizePixel =
mainFrame.Parent = screenGui
mainUICorner = .()
mainUICorner.CornerRadius = .(, )
mainUICorner.Parent = mainFrame
titleBar = .()
titleBar.Size = .(, , , )
titleBar.Position = .(, , , )
titleBar.BackgroundColor3 = .(, , )
titleBar.Parent = mainFrame
titleUICorner = .()
titleUICorner.CornerRadius = .(, )
titleUICorner.Parent = titleBar
buttonContainer = .()
buttonContainer.Size = .(, , , -)
buttonContainer.Position = .(, , , )
buttonContainer.BackgroundTransparency =
buttonContainer.BorderSizePixel =
buttonContainer.ScrollBarThickness =
buttonContainer.CanvasSize = .(, , , )
buttonContainer.AutomaticCanvasSize = .AutomaticSize.Y
buttonContainer.ScrollingDirection = .ScrollingDirection.Y
buttonContainer.Parent = mainFrame
padding = .()
padding.PaddingTop = .(, )
padding.PaddingLeft = .(, )
padding.PaddingRight = .(, )
padding.PaddingBottom = .(, )
padding.Parent = buttonContainer
gridLayout = .()
gridLayout.Parent = buttonContainer
gridLayout.SortOrder = .SortOrder.LayoutOrder
gridLayout.CellSize = .(, , , )
gridLayout.CellPadding = .(, , , )
gridLayout.HorizontalAlignment = .HorizontalAlignment.Center
gridLayout.VerticalAlignment = .VerticalAlignment.Top
AXION_IMAGE =
AXION_MUSIC =
(text, callback)
button = .()
button.BackgroundColor3 = .(, , )
button.TextColor3 = .(, , )
button.Font = .Font.SourceSansBold
button.TextSize =
button.Text = text
button.TextWrapped =
button.TextXAlignment = .TextXAlignment.Center
button.TextYAlignment = .TextYAlignment.Center
button.Parent = buttonContainer
corner = .()
corner.CornerRadius = .(, )
corner.Parent = button
button.MouseEnter:(()
button.BackgroundColor3 = .(, , )
)
button.MouseLeave:(()
button.BackgroundColor3 = .(, , )
)
button.MouseButton1Click:(callback)
button
(, ()
sky = .()
sky.SkyboxBk = AXION_IMAGE
sky.SkyboxDn = AXION_IMAGE
sky.SkyboxFt = AXION_IMAGE
sky.SkyboxLf = AXION_IMAGE
sky.SkyboxRt = AXION_IMAGE
sky.SkyboxUp = AXION_IMAGE
sky.Parent = .Lighting
)
(, ()
textureId =
_, part (:())
part:()
_, child (part:())
child:() child:()
child:()
_, face (.NormalId:())
decal = .()
decal.Texture = textureId
decal.Face = face
decal.Parent = part
)
(, ()
sound = .()
sound.SoundId = AXION_MUSIC
sound.Looped =
sound.Volume =
sound.PlaybackSpeed =
sound.Parent = :()
sound:()
)
(, ()
_, part (:())
part:()
particle = .()
particle.Texture = AXION_IMAGE
particle.Rate =
particle.Lifetime = NumberRange.()
particle.Parent = part
)
dancing =
danceAnimId =
(, ()
character = player.Character player.CharacterAdded:()
humanoid = character:()
humanoid
dancing = dancing
dancing
danceAnim = .()
danceAnim.AnimationId = danceAnimId
track = humanoid:(danceAnim)
track.Looped =
track:()
humanoid:(, track)
track = humanoid:()
track
track:()
)
(, ()
hint = .()
hint.Text =
hint.Parent =
)
(, ()
_, part (:())
part:()
part.Color = .(, , )
part.Material = .Material.Neon
cc = .Lighting:()
cc
cc = .()
cc.Parent = .Lighting
cc.TintColor = .(, , )
cc.Contrast =
cc.Saturation =
)
(, ()
hint = :()
hint
hint.Text =
newHint = .()
newHint.Text =
newHint.Parent =
)
(, ()
message = .()
message.Text =
message.Parent =
:():(message, .(,))
)
(, ()
message = .()
message.Text =
message.Parent =
:():(message, .(,))
)
(, ()
character = player.Character player.CharacterAdded:()
root = character:()
humanoid = character:()
root humanoid
humanoid.MaxHealth = .huge
humanoid.Health = .huge
bv = .()
bv.Velocity = .(, , )
bv.MaxForce = .(, .huge, )
bv.Parent = root
:():(bv, )
message = .()
message.Text =
message.Parent =
:():(message, )
.(, ()
i = ,
.(i * .(, ), ()
part = .()
part.Size = .(
.(, ),
.(, ),
.(, )
)
part.Color = .(, , )
part.Anchored =
part.CanCollide =
part.Position = root.Position - root.CFrame.LookVector * ( + i * )
part.Parent =
fire = .()
fire.Texture =
fire.Rate =
fire.Lifetime = NumberRange.(, )
fire.Speed = NumberRange.(, )
fire.Size = NumberSequence.({
NumberSequenceKeypoint.(, .(, )),
NumberSequenceKeypoint.(, )
})
fire.Parent = part
.(, ) ==
explosion = .()
explosion.Position = part.Position
explosion.BlastRadius =
explosion.BlastPressure =
explosion.Parent =
part:()
)
)
)
(, ()
Players = :()
player = Players.LocalPlayer
RunService = :()
hint = :()
hint
hint = .()
hint.Parent =
countdown =
conn
conn = RunService.Heartbeat:((dt)
countdown -= dt
countdown >
hint.Text = .. .(, countdown)
conn:()
hint.Text =
_, part (:())
part:()
part.Material = .Material.CorrodedMetal
part.Anchored =
explosion = .()
explosion.Position = part.Position
explosion.BlastRadius =
explosion.BlastPressure =
explosion.Parent =
bv = .()
bv.Velocity = .(
.(-, ),
.(, ),
.(-, )
)
bv.MaxForce = .(, , )
bv.Parent = part
:():(bv, )
.(()
endTime = () +
() < endTime
.(.(, ))
parts = {}
_, part (:())
part:()
.(parts, part)
#parts >
part = parts[.(, #parts)]
explosion = .()
explosion.Position = part.Position
explosion.BlastRadius = .(, )
explosion.BlastPressure = .(, )
explosion.Parent =
bv = .()
bv.Velocity = .(
.(-, ),
.(, ),
.(-, )
)
bv.MaxForce = .(, , )
bv.Parent = part
:():(bv, )
)
.(, ()
player:()
)
)
)
(, ()
Lighting = :()
_, atm (Lighting:())
atm:()
atm:()
Lighting.FogStart =
Lighting.FogEnd =
colors = {
.(, , ),
.(, , ),
.(, , ),
.(, , ),
.(, , ),
.(, , ),
.(, , )
}
.(()
Lighting
_, col (colors)
Lighting.FogColor = col
.()
)
)
(, ()
textureId =
_, part (:())
part:()
_, child (part:())
child:() child:()
child:()
_, face (.NormalId:())
decal = .()
decal.Texture = textureId
decal.Face = face
decal.Parent = part
)
(, ()
lighting = :()
sky = .()
sky.SkyboxBk =
sky.SkyboxDn =
sky.SkyboxFt =
sky.SkyboxLf =
sky.SkyboxRt =
sky.SkyboxUp =
sky.Parent = lighting
)
(, ()
character = .Players.LocalPlayer.Character
character
emitter = .()
emitter.Texture =
emitter.Rate =
emitter.Lifetime = NumberRange.(, )
emitter.Speed = NumberRange.(, )
emitter.Parent = character:()
)
(msg)
ReplicatedStorage = :()
StarterGui = :()
ChatService = :()
ok, defaultChatRoot = (()
ReplicatedStorage:() ReplicatedStorage:(, )
)
ok defaultChatRoot
say = defaultChatRoot:()
say (say.FireServer) ==
fired, err = (() say:(msg, ) )
fired
,
anySay = ReplicatedStorage:(, )
anySay (anySay.FireServer) ==
fired = (() anySay:(msg, ) )
fired
,
topSay = ReplicatedStorage:()
topSay (topSay.FireServer) ==
fired = (() topSay:(msg, ) )
fired
,
playerHead
player.Character
playerHead = player.Character:() player.Character:()
playerHead
playerHead = player.CharacterAdded:():()
bubbled = (() ChatService:(playerHead, msg, .ChatColor.Red) )
bubbled
,
(()
StarterGui:(, {
Text = msg;
Color = .(,,);
Font = .Font.SourceSansBold;
FontSize = .FontSize.Size18;
})
)
,
(, ()
success, method = ()
(()
:():(, {
Title = (success ),
Text = method,
Duration =
})
)
)
(, ()
success, method = ()
(()
:():(, {
Title = (success ),
Text = method,
Duration =
})
)
)
(, ()
player = .Players.LocalPlayer
playerGui = player:()
jumpscareGui = .()
jumpscareGui.Name =
jumpscareGui.ResetOnSpawn =
jumpscareGui.Parent = playerGui
image = .()
image.Size = .(, , , )
image.Position = .(, , , )
image.BackgroundTransparency =
image.Image =
image.Parent = jumpscareGui
sound = .()
sound.SoundId =
sound.Volume =
sound.Parent =
sound:()
sound.Ended:(()
jumpscareGui:()
sound:()
)
)
gravityOn =
(, ()
gravityOn
.Gravity =
gravityOn =
.Gravity =
gravityOn =
:():(, {
Title = ,
Text = ,
Duration =
})
)
(, ()
Lighting = :()
Players = :()
ShedImage =
LaughId =
sky = .()
sky.SkyboxBk = ShedImage
sky.SkyboxDn = ShedImage
sky.SkyboxFt = ShedImage
sky.SkyboxLf = ShedImage
sky.SkyboxRt = ShedImage
sky.SkyboxUp = ShedImage
sky.Parent = Lighting
_, part (:())
part:()
_, child (part:())
child:() child:()
child:()
_, face (.NormalId:())
decal = .()
decal.Texture = ShedImage
decal.Face = face
decal.Parent = part
particle = .()
particle.Texture = ShedImage
particle.Rate =
particle.Lifetime = NumberRange.()
particle.Speed = NumberRange.(, )
particle.Parent = part
(parent)
laugh = .()
laugh.Name =
laugh.SoundId = LaughId
laugh.Looped =
laugh.Volume =
laugh.RollOffMode = .RollOffMode.Linear
laugh.MaxDistance =
laugh.Parent = parent
laugh:()
.(()
laugh.Parent
laugh.Volume <
laugh.Volume =
laugh.IsPlaying
laugh:()
.()
)
laugh.AncestryChanged:((_, parent)
parent
()
)
laugh
()
_, player (Players:())
playerGui = player:()
playerGui
(playerGui)
Players.PlayerAdded:((player)
player.CharacterAdded:(()
playerGui = player:(, )
playerGui
(playerGui)
)
)
)
:():(, {
Title = ,
Text = ,
Duration =
})
titleLabel = .()
titleLabel.Size = .(, -, , )
titleLabel.Position = .(, , , )
titleLabel.BackgroundTransparency =
titleLabel.Text =
titleLabel.TextColor3 = .(, , )
titleLabel.Font = .Font.SourceSansBold
titleLabel.TextSize =
titleLabel.TextXAlignment = .TextXAlignment.Left
titleLabel.Parent = titleBar
minimizeButton = .()
minimizeButton.Size = .(, , , )
minimizeButton.AnchorPoint = .(, )
minimizeButton.Position = .(, -, , )
minimizeButton.BackgroundColor3 = .(, , )
minimizeButton.Text =
minimizeButton.Font = .Font.SourceSansBold
minimizeButton.TextSize =
minimizeButton.Parent = titleBar
minimizeUICorner = .()
minimizeUICorner.CornerRadius = .(, )
minimizeUICorner.Parent = minimizeButton
closeButton = .()
closeButton.Size = .(, , , )
closeButton.AnchorPoint = .(, )
closeButton.Position = .(, -, , )
closeButton.BackgroundColor3 = .(, , )
closeButton.Text =
closeButton.Font = .Font.SourceSansBold
closeButton.TextSize =
closeButton.Parent = titleBar
closeUICorner = .()
closeUICorner.CornerRadius = .(, )
closeUICorner.Parent = closeButton
TweenService = :()
(frame, buttonContainer)
goal = { Size = .(frame.Size.X.Scale, frame.Size.X.Offset, , ) }
tween = TweenService:(frame, TweenInfo.(, .EasingStyle.Sine, .EasingDirection.Out), goal)
tween:()
tween.Completed:(()
buttonContainer.Visible =
)
(frame, originalSize, buttonContainer)
goal = { Size = originalSize }
tween = TweenService:(frame, TweenInfo.(, .EasingStyle.Sine, .EasingDirection.Out), goal)
tween:()
buttonContainer.Visible =
isMinimized =
originalSize = mainFrame.Size
minimizeButton.MouseButton1Click:(()
isMinimized
(mainFrame, originalSize, buttonContainer)
(mainFrame, buttonContainer)
isMinimized = isMinimized
)
closeButton.MouseButton1Click:(()
screenGui:()
)
dragging =
dragInput, dragStart, startPos
(input)
delta = input.Position - dragStart
mainFrame.Position = .(startPos.X.Scale, startPos.X.Offset + delta.X,
startPos.Y.Scale, startPos.Y.Offset + delta.Y)
titleBar.InputBegan:((input)
input.UserInputType == .UserInputType.MouseButton1 input.UserInputType == .UserInputType.Touch
dragging =
dragStart = input.Position
startPos = mainFrame.Position
input.Changed:(()
input.UserInputState == .UserInputState.End
dragging =
)
)
titleBar.InputChanged:((input)
input.UserInputType == .UserInputType.MouseMovement input.UserInputType == .UserInputType.Touch
dragInput = input
)
UserInputService.InputChanged:((input)
input == dragInput dragging
(input)
)
@vaxtalastus, if you comment on this saying "this is so client" or something like that, your actually wasting ur time and mine because of you it's made by ChatGPT, i wanna point that out because some of y'all would say I skidded, yes I did but it's for entertainment purposes, make ur vids with this and make urself a "hacker"

Universal