Run it
Copy the script and paste it into your executor.
BFX = {}
BFX.Settings = {
AutoFarm = ,
AutoAttack = ,
AutoSkills = ,
Range = ,
Weapon = ,
SafeMerge =
}
BFX.Bosses = {, , , }
BFX.Cities = {, , }
BFX.Weapons = {, , , }
PlayerGui = .Players.LocalPlayer:()
ScreenGui = .(, PlayerGui)
Frame = .(, ScreenGui)
Frame.Size = .(, , , )
Frame.Position = .(, , , )
Frame.BackgroundColor3 = .(,,)
Frame.BorderSizePixel =
Frame.Active =
Frame.Draggable =
(text, posY, callback)
btn = .(, Frame)
btn.Size = .(, , , )
btn.Position = .(, , , posY)
btn.Text = text
btn.TextSize =
btn.BackgroundColor3 = .(,,)
btn.BorderSizePixel =
btn.TextColor3 = .(,,)
btn.MouseEnter:(() btn.BackgroundColor3 = .(,,) )
btn.MouseLeave:(() btn.BackgroundColor3 = .(,,) )
btn.MouseButton1Click:(callback)
(labelText, options, posY, callback)
label = .(, Frame)
label.Size = .(, , , )
label.Position = .(, , , posY)
label.Text = labelText
label.TextSize =
label.BackgroundTransparency =
label.TextColor3 = .(,,)
dropdown = .(, Frame)
dropdown.Size = .(, , , )
dropdown.Position = .(, , , posY + )
dropdown.Text = options[]
dropdown.TextSize =
dropdown.BackgroundColor3 = .(,,)
dropdown.BorderSizePixel =
dropdown.TextColor3 = .(,,)
dropdown.MouseEnter:(() dropdown.BackgroundColor3 = .(,,) )
dropdown.MouseLeave:(() dropdown.BackgroundColor3 = .(,,) )
dropdown.MouseButton1Click:(()
currentIndex = .(options, dropdown.Text)
currentIndex = currentIndex % #options +
dropdown.Text = options[currentIndex]
(dropdown.Text)
)
(, , ()
BFX.Settings.AutoFarm = BFX.Settings.AutoFarm
(..(BFX.Settings.AutoFarm))
)
(, , ()
()
)
(, , ()
BFX.Settings.AutoSkills = BFX.Settings.AutoSkills
(..(BFX.Settings.AutoSkills))
)
(, BFX.Bosses, , (selected)
BFX.SelectedBoss = selected
(..selected)
)
(, BFX.Cities, , (selected)
BFX.SelectedCity = selected
(..selected)
)
(, BFX.Weapons, , (selected)
BFX.Settings.Weapon = selected
(..selected)
)
BFX:()
_, enemy (.Enemies:())
dist = (enemy.Position - .Players.LocalPlayer.Character.HumanoidRootPart.Position).Magnitude
dist <= self.Settings.Range
self.Settings.AutoAttack
(..enemy.Name....self.Settings.Weapon)
self.Settings.AutoSkills
(..enemy.Name)
BFX:(location)
(..location)
(()
BFX.Settings.AutoFarm
BFX:()
.()
)
()-- BFX Ultimate Final (واجهة عربية ديناميكية كاملة) -- دمج كل الميزات: Boss Farm, Hydra, Auto Skills, Teleport, Merge آمن local BFX = {} BFX.Settings = { AutoFarm = false, AutoAttack = true, AutoSkills = true, Range = 50, Weapon = "Sword1", SafeMerge = true } BFX.Bosses = {"Boss1", "Boss2", "Boss3", "Hydra"} BFX.Cities = {"City1", "City2", "City3"} BFX.Weapons = {"Sword1", "Sword2", "Gun1", "Gun2"} -- واجهة تفاعلية ديناميكية local PlayerGui = game.Players.LocalPlayer:WaitForChild("PlayerGui") local ScreenGui = Instance.new("ScreenGui", PlayerGui) local Frame = Instance.new("Frame", ScreenGui) Frame.Size = UDim2.new(0, 350, 0, 500) Frame.Position = UDim2.new(0, 20, 0, 50) Frame.BackgroundColor3 = Color3.fromRGB(30,30,30) Frame.BorderSizePixel = 0 Frame.Active = true Frame.Draggable = true local function CreateButton(text, posY, callback) local btn = Instance.new("TextButton", Frame) btn.Size = UDim2.new(0, 330, 0, 40) btn.Position = UDim2.new(0, 10, 0, posY) btn.Text = text btn.TextSize = 18 btn.BackgroundColor3 = Color3.fromRGB(50,50,50) btn.BorderSizePixel = 0 btn.TextColor3 = Color3.fromRGB(255,255,255) btn.MouseEnte

Universal