Run it
Copy the script and paste it into your executor.
P = .Players.LocalPlayer; R = :(); UIS = :()
.CoreGui:() .CoreGui.BINGGUI:()
S = .(, .CoreGui); S.Name =
Main = .(, S); Main.Size = .(, , , ); Main.Position = .(, , , ); Main.BackgroundColor3 = .(, , ); Main.Active = ; Main.Draggable =
.(, Main).CornerRadius = .(, )
Title = .(, Main); Title.Size = .(, , , ); Title.Text = ; Title.TextColor3 = .(, , ); Title.BackgroundTransparency = ; Title.Font = .Font.GothamBold; Title.TextSize =
TabContainer = .(, Main); TabContainer.Size = .(, , , -); TabContainer.Position = .(, , , ); TabContainer.BackgroundTransparency =
Content = .(, Main); Content.Size = .(, -, , -); Content.Position = .(, , , ); Content.BackgroundColor3 = .(, , ); Content.BorderSizePixel =
.(, Content)
Tabs = {}
(name)
t = .(, Content); t.Size = .(, , , ); t.BackgroundTransparency = ; t.Visible = ; t.ScrollBarThickness = ; t.CanvasSize = .(, , , )
btn = .(, TabContainer); btn.Size = .(, , , ); btn.Position = .(, , , #Tabs * ); btn.Text = name; btn.BackgroundColor3 = .(, , ); btn.TextColor3 = .(, , ); btn.Font = .Font.GothamBold; btn.TextSize =
.(, btn)
btn.MouseButton1Click:(()
_, v (Tabs) v.Frame.Visible = ; v.Btn.BackgroundColor3 = .(, , )
t.Visible = ; btn.BackgroundColor3 = .(, , )
)
.(Tabs, {Frame = t, Btn = btn})
t
(tab, text, cb)
b = .(, tab); b.Size = .(, , , ); b.Position = .(, , , #tab:() * ); b.Text = text; b.BackgroundColor3 = .(, , ); b.TextColor3 = .(, , ); b.Font = .Font.GothamMedium; b.TextSize =
.(, b); b.MouseButton1Click:(cb)
flying = ; speed = ; bv, bg
()
flying = flying; char = P.Character; char
flying
bv = .(, char.HumanoidRootPart); bv.MaxForce = .(.huge, .huge, .huge); bv.Velocity = .(,,)
bg = .(, char.HumanoidRootPart); bg.MaxTorque = .(.huge, .huge, .huge); bg.CFrame = char.HumanoidRootPart.CFrame
.(()
flying
dir = .(,,)
UIS:(.KeyCode.W) dir = dir + .CurrentCamera.CFrame.LookVector
UIS:(.KeyCode.S) dir = dir - .CurrentCamera.CFrame.LookVector
UIS:(.KeyCode.D) dir = dir + .CurrentCamera.CFrame.RightVector
UIS:(.KeyCode.A) dir = dir - .CurrentCamera.CFrame.RightVector
UIS:(.KeyCode.E) dir = dir + .(, , )
UIS:(.KeyCode.Q) dir = dir - .(, , )
bv.Velocity = dir * speed; bg.CFrame = .CurrentCamera.CFrame; .()
bv:(); bg:()
)
T1 = ()
(T1, , toggleFly)
(T1, , () P.Character.Humanoid.WalkSpeed = )
(T1, , () R.Stepped:(() _,v (P.Character:()) v:() v.CanCollide = ) )
(T1, , () UIS.JumpRequest:(() P.Character.Humanoid:() ) )
(T1, , () t = .(); t.RequiresHandle = ; t.Name = ; t.Activated:(() P.Character:(P:().Hit.p) ); t.Parent = P.Backpack )
T2 = ()
(T2, , () _,v (:()) v:() v.Parent = P.Backpack )
(T2, , () R.Heartbeat:(() _,v (:()) v:() (P.Character.HumanoidRootPart, v.Handle, ) ) )
(T2, , () _,v (P.Backpack:()) v.Parent = )
(T2, , () P.Backpack:() )
(T2, , () P.Backpack.ChildAdded:((c) c.Parent = P.Backpack ) )
T3 = ()
(T3, , () (:())() )
(T3, , () P.Character.Humanoid.MaxHealth = .huge; P.Character.Humanoid.Health = .huge )
(T3, , () v = .(, P.Character.HumanoidRootPart); v.AngularVelocity = .(, , ); v.MaxTorque = .(, .huge, ) )
(T3, , () (:())() )
(T3, , () P.PlayerGui.MainGui.Shake:() )
T4 = ()
(T4, , () (:())() )
(T4, , () .Spam = .Spam; .Spam .ReplicatedStorage.DefaultChatSystemChatEvents.SayMessageRequest:(, ); .() )
(T4, , () .NoSit = .NoSit; .NoSit P.Character P.Character.Humanoid.Sit = ; .() )
(T4, , () P.Character.Head.Transparency = ; (() P.Character.Head.face:() ) )
(T4, , () .() P.Character.HumanoidRootPart.Anchored = ; .(); P.Character.HumanoidRootPart.Anchored = )
T5 = ()
(T5, , ()
_, v (:())
v:() v.Material = .Material.SmoothPlastic v.Color = v.Color
v:() v:() v:()
)
(T5, , () .Lighting.Ambient = .(,,); .Lighting.Brightness = )
(T5, , () P.Idled:(() :():(.()) ) )
(T5, , () :():(.PlaceId) )
(T5, , () S:() )
Tabs[].Frame.Visible = ; Tabs[].Btn.BackgroundColor3 = .(, , )Loads code from the internet. It downloads more code when it runs (loadstring + HttpGet), which can change after it was posted. From: raw.githubusercontent.com.
Binggui (How Coolgui)

Universal