Run it
Copy the script and paste it into your executor.
Players = :()
RunService = :()
TweenService = :()
player = Players.LocalPlayer
playerGui = player:()
(h,s,v) .(h%, .(s,,), .(v,,))
screenGui = .()
screenGui.Name =
screenGui.ResetOnSpawn =
screenGui.Parent = playerGui
mainContainerOuter = .()
mainContainerOuter.Name =
mainContainerOuter.AnchorPoint = .(,)
mainContainerOuter.Position = .(, , , )
mainContainerOuter.Size = .(, , , )
mainContainerOuter.BackgroundTransparency =
mainContainerOuter.Parent = screenGui
(parent, pos, size, cornerRadius)
outer = .()
outer.AnchorPoint = .(,)
outer.Position = pos
outer.Size = size
outer.BackgroundColor3 = (,,)
outer.BorderSizePixel =
outer.Parent = parent
uic = .(, outer)
uic.CornerRadius = cornerRadius .(,)
inner = .()
inner.Size = .(, -, , -)
inner.Position = .(, , , )
inner.BackgroundColor3 = .(,,)
inner.BorderSizePixel =
inner.Parent = outer
.(, inner).CornerRadius = cornerRadius .(,)
outer, inner
(frame, speed)
speed = speed
hue =
conn
conn = RunService.Heartbeat:((dt)
frame.Parent
conn:()
hue = hue + dt * speed
frame.BackgroundColor3 = (hue, , )
)
conn
(parent, name, pos, size, onClick)
outer, inner = (parent, pos, size, .(,))
btn = .()
btn.Size = .(,,,)
btn.Position = .(,,,)
btn.Text = name
btn.TextColor3 = .(,,)
btn.BackgroundTransparency =
btn.BorderSizePixel =
btn.Font = .Font.SourceSansBold
btn.TextScaled =
btn.Parent = inner
btn.MouseButton1Click:(()
(onClick)
)
(outer, )
btn, outer, inner
character = player.Character player.CharacterAdded:()
humanoid = character:() character:()
rootPart = character:() character:()
player.CharacterAdded:((char)
character = char
humanoid = char:()
rootPart = char:()
)
btnW, btnH = ,
gapX, gapY = ,
perRow =
startX, startY = ,
speedLabelYOffset = startY
i = ,
idx = i -
row = .(idx / perRow)
col = idx % perRow
x = startX + (btnW + gapX) * col
y = speedLabelYOffset + (btnH + gapY) * row
(mainContainerOuter, ..i, .(, x, , y), .(, btnW, , btnH), ()
humanoid humanoid.Parent
humanoid.WalkSpeed = i
)
jumpStartY = speedLabelYOffset + .( / perRow) * (btnH + gapY) +
i = ,
idx = i -
row = .(idx / perRow)
col = idx % perRow
x = startX + (btnW + gapX) * col
y = jumpStartY + (btnH + gapY) * row
(mainContainerOuter, ..i, .(, x, , y), .(, btnW, , btnH), ()
humanoid humanoid.Parent
(() humanoid.JumpPower = i )
(() humanoid.JumpHeight = )
)
specialX = startX + (btnW + gapX) * (perRow + )
specialY = startY
flying =
bv =
flySpeed =
(mainContainerOuter, , .(, specialX, , specialY), .(, , , ), ()
flying = flying
flying
rootPart
bv = .()
bv.MaxForce = .(,,)
bv.Velocity = .(,,)
bv.Parent = rootPart
bv bv.Parent bv:()
bv =
)
noclip =
(mainContainerOuter, , .(, specialX, , specialY + ), .(, , , ), ()
noclip = noclip
)
(mainContainerOuter, , .(, specialX, , specialY + ), .(, , , ), ()
humanoid humanoid.Parent
humanoid.Health =
)
UserInputService = :()
RunService.RenderStepped:((dt)
flying bv rootPart .CurrentCamera
cam = .CurrentCamera
move = .()
UserInputService:(.KeyCode.W) move = move + cam.CFrame.LookVector
UserInputService:(.KeyCode.S) move = move - cam.CFrame.LookVector
UserInputService:(.KeyCode.A) move = move - cam.CFrame.RightVector
UserInputService:(.KeyCode.D) move = move + cam.CFrame.RightVector
UserInputService:(.KeyCode.Space) move = move + .(,,)
UserInputService:(.KeyCode.LeftControl) move = move - .(,,)
move.Magnitude >
bv.Velocity = move.Unit * flySpeed
bv.Velocity = .(,,)
)
RunService.Stepped:(()
character character.Parent
_, part (character:())
part:()
part.CanCollide = noclip
)
titleOuter, titleInner = (screenGui, .(, -, , -), .(, , , ), .(,))
titleLabel = .(, titleInner)
titleLabel.Size = .(,,,)
titleLabel.BackgroundTransparency =
titleLabel.Text =
titleLabel.TextColor3 = .(,,)
titleLabel.Font = .Font.GothamBold
titleLabel.TextScaled =
titleLabel.TextStrokeTransparency =
titleLabel.Parent = titleInner
(titleOuter, )
toggleOuter, toggleInner = (screenGui, .(, , , -), .(, , , ), .(,))
toggleBtn = .()
toggleBtn.Size = .(,,,)
toggleBtn.Position = .(,,,)
toggleBtn.BackgroundTransparency =
toggleBtn.Text =
toggleBtn.Parent = toggleInner
minimized =
(m)
minimized = m
minimized
mainContainerOuter.Visible =
titleOuter.Visible =
tween = TweenService:(toggleOuter, TweenInfo.(), {Size = .(,,,)})
tween:()
mainContainerOuter.Visible =
titleOuter.Visible =
tween = TweenService:(toggleOuter, TweenInfo.(), {Size = .(,,,)})
tween:()
toggleBtn.MouseButton1Click:(()
( minimized)
)
player.CharacterAdded:(()
()
bv bv.Parent
bv:()
bv =
flying =
)
dragging =
dragStart = .()
guiStart = .()
(input)
delta = input.Position - dragStart
titleOuter.Position = .(, guiStart.X + delta.X, , guiStart.Y + delta.Y)
mouse = player:()
titleOuter.InputBegan:((input)
input.UserInputType == .UserInputType.MouseButton1
dragging =
dragStart = input.Position
guiStart = .(titleOuter.Position.X.Offset, titleOuter.Position.Y.Offset)
input.Changed:(()
input.UserInputState == .UserInputState.End
dragging =
)
)
titleOuter.InputChanged:((input)
dragging input.UserInputType == .UserInputType.MouseMovement
(input)
)
mouse.Move:(()
dragging
delta = mouse.X - dragStart.X
deltaY = mouse.Y - dragStart.Y
titleOuter.Position = .(, guiStart.X + delta, , guiStart.Y + deltaY)
)
Sad

Universal