Run it
Copy the script and paste it into your executor.
Players = :()
TweenService = :()
UserInputService = :()
player = Players.LocalPlayer
playerGui = player:()
screenGui = .()
screenGui.IgnoreGuiInset =
screenGui.ResetOnSpawn =
screenGui.Parent = playerGui
redFrame = .()
redFrame.Size = .(,,,)
redFrame.BackgroundColor3 = .(,,)
redFrame.BackgroundTransparency =
redFrame.BorderSizePixel =
redFrame.Parent = screenGui
text1 = .()
text1.Size = .(,,,)
text1.Position = .(,,,)
text1.AnchorPoint = .(,)
text1.BackgroundTransparency =
text1.TextScaled =
text1.TextColor3 = .(,,)
text1.Text =
text1.Font = .Font.GothamBold
text1.TextTransparency =
text1.Parent = screenGui
text2 = .()
text2.Size = .(,,,)
text2.Position = .(,,,)
text2.AnchorPoint = .(,)
text2.BackgroundTransparency =
text2.TextScaled =
text2.TextColor3 = .(,,)
text2.Text =
text2.Font = .Font.GothamBold
text2.TextTransparency =
text2.Parent = screenGui
fadeIn = TweenInfo.(, .EasingStyle.Linear)
fadeOutLong = TweenInfo.(, .EasingStyle.Linear)
fadeOutFinal = TweenInfo.(, .EasingStyle.Linear)
TweenService:(redFrame, fadeIn, {BackgroundTransparency = }):()
.()
TweenService:(text1, fadeIn, {TextTransparency = }):()
.()
TweenService:(text1, fadeOutLong, {TextTransparency = }):()
.()
TweenService:(text2, fadeIn, {TextTransparency = }):()
.()
TweenService:(redFrame, fadeOutFinal, {BackgroundTransparency = }):()
TweenService:(text2, fadeOutFinal, {TextTransparency = }):()
.()
screenGui:()
executorGui = .()
executorGui.Name =
executorGui.ResetOnSpawn =
executorGui.Parent = playerGui
mainFrame = .()
mainFrame.Size = .(, , , )
mainFrame.Position = .(, -, , )
mainFrame.AnchorPoint = .(, )
mainFrame.BackgroundColor3 = .(, , )
mainFrame.BorderColor3 = .(, , )
mainFrame.BorderSizePixel =
mainFrame.Parent = executorGui
titleBar = .()
titleBar.Size = .(, , , )
titleBar.BackgroundColor3 = .(, , )
titleBar.BorderSizePixel =
titleBar.Parent = mainFrame
titleText = .()
titleText.Size = .(, -, , )
titleText.Position = .(, , , )
titleText.BackgroundTransparency =
titleText.Text =
titleText.TextColor3 = .(,,)
titleText.TextXAlignment = .TextXAlignment.Left
titleText.Font = .Font.GothamBold
titleText.TextSize =
titleText.Parent = titleBar
closeButton = .()
closeButton.Size = .(, , , )
closeButton.Position = .(, -, , )
closeButton.BackgroundColor3 = .(, , )
closeButton.Text =
closeButton.Font = .Font.GothamBold
closeButton.TextSize =
closeButton.TextColor3 = .(,,)
closeButton.Parent = titleBar
closeButton.MouseButton1Click:(()
executorGui:()
)
scriptBox = .()
scriptBox.Size = .(, -, , -)
scriptBox.Position = .(, , , )
scriptBox.BackgroundColor3 = .(, , )
scriptBox.BorderColor3 = .(, , )
scriptBox.BorderSizePixel =
scriptBox.ClearTextOnFocus =
scriptBox.MultiLine =
scriptBox.PlaceholderText =
scriptBox.TextColor3 = .(,,)
scriptBox.Font = .Font.Code
scriptBox.TextSize =
scriptBox.Parent = mainFrame
executeButton = .()
executeButton.Size = .(, , , )
executeButton.Position = .(, , , -)
executeButton.BackgroundColor3 = .(, , )
executeButton.Text =
executeButton.Font = .Font.GothamBold
executeButton.TextSize =
executeButton.TextColor3 = .(,,)
executeButton.Parent = mainFrame
clearButton = .()
clearButton.Size = .(, , , )
clearButton.Position = .(, , , -)
clearButton.BackgroundColor3 = .(, , )
clearButton.Text =
clearButton.Font = .Font.GothamBold
clearButton.TextSize =
clearButton.TextColor3 = .(,,)
clearButton.Parent = mainFrame
clearButton.MouseButton1Click:(()
scriptBox.Text =
)
executeButton.MouseButton1Click:(()
code = scriptBox.Text
code ~=
func, err = (code)
func
()
(, err)
)
dragging =
dragStart
startPos
(input)
delta = input.Position - dragStart
mainFrame.Position = .(
startPos.X.Scale,
startPos.X.Offset + delta.X,
startPos.Y.Scale,
startPos.Y.Offset + delta.Y
)
titleBar.InputBegan:((input)
input.UserInputType == .UserInputType.MouseButton1
input.UserInputType == .UserInputType.Touch
dragging =
dragStart = input.Position
startPos = mainFrame.Position
input.Changed:(()
input.UserInputState == .UserInputState.End
dragging =
)
)
UserInputService.InputChanged:((input)
dragging
(input.UserInputType == .UserInputType.MouseMovement
input.UserInputType == .UserInputType.Touch)
(input)
)
()Bypass Byfron Executor Inspired by Codek1 Executor.

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