Run it
Copy the script and paste it into your executor.
Players = :()
RunService = :()
UserInputService = :()
TeleportService = :()
Lighting = :()
Stats = :()
TestService = :()
player = Players.LocalPlayer
camera = .CurrentCamera
mouse = player:()
FLY_SPEED, FLYING = ,
NOCLIP, ESP_ENABLED, INF_JUMP = , ,
FULLBRIGHT, AUTO_CLICK, CLICK_DELAY = , ,
IS_MINIMIZED =
CONTROL_SETTINGS = {fwd = , bck = , lft = , rgt = , up = , dwn = }
screenGui = .(, player:())
screenGui.Name =
screenGui.ResetOnSpawn =
mainFrame = .(, screenGui)
mainFrame.Size = .(, , , )
mainFrame.Position = .(, -, , )
mainFrame.BackgroundColor3 = .(, , )
mainFrame.BorderSizePixel =
mainFrame.Active, mainFrame.Draggable = ,
.(, mainFrame).CornerRadius = .(, )
mainStroke = .(, mainFrame)
mainStroke.Color = .(, , ); mainStroke.Thickness =
contentFrame = .(, mainFrame)
contentFrame.Size = .(, -, , -)
contentFrame.Position = .(, , , )
contentFrame.BackgroundTransparency =
title = .(, mainFrame)
title.Size = .(, , , ); title.Position = .(, , , )
title.BackgroundTransparency = ; title.Text = ; title.TextColor3 = .(, , )
title.Font = .Font.GothamBold; title.TextSize = ; title.TextXAlignment =
perfLabel = .(, mainFrame)
perfLabel.Size = .(, , , ); perfLabel.Position = .(, , , )
perfLabel.BackgroundTransparency = ; perfLabel.TextColor3 = .(, , )
perfLabel.Font = .Font.Code; perfLabel.TextSize = ; perfLabel.TextXAlignment =
closeBtn = .(, mainFrame)
closeBtn.Size = .(, , , ); closeBtn.Position = .(, -, , )
closeBtn.BackgroundColor3 = .(, , ); closeBtn.Text = ; closeBtn.TextColor3 = .(,,)
.(, closeBtn).CornerRadius = .(,)
minBtn = .(, mainFrame)
minBtn.Size = .(, , , ); minBtn.Position = .(, -, , )
minBtn.BackgroundColor3 = .(, , ); minBtn.Text = ; minBtn.TextColor3 = .(,,)
.(, minBtn).CornerRadius = .(,)
(name, pos, height)
frame = .(, contentFrame)
frame.Size = .(, , , height); frame.Position = pos; frame.BackgroundColor3 = .(, , )
.(, frame).CornerRadius = .(, )
lab = .(, frame)
lab.Size = .(, -, , ); lab.Position = .(, , , ); lab.BackgroundTransparency =
lab.Text = name:(); lab.TextColor3 = .(, , ); lab.Font = .Font.GothamBold; lab.TextSize = ; lab.TextXAlignment =
frame
(parent, text, pos)
btn = .(, parent)
btn.Size = .(, , , ); btn.Position = pos; btn.BackgroundColor3 = .(, , )
btn.Text = text; btn.TextColor3 = .(, , ); btn.Font = .Font.GothamBold; btn.TextSize =
.(, btn).CornerRadius = .(, )
btn
(parent, placeholder, pos, size)
box = .(, parent)
box.Size = size; box.Position = pos; box.BackgroundColor3 = .(, , ); box.PlaceholderText = placeholder
box.Text = ; box.TextColor3 = .(,,); box.Font = .Font.GothamMedium; box.TextSize =
.(, box).CornerRadius = .(, ); .(, box).Color = .(, , )
box
modWorld = (, .(,,,), )
flyBtn = (modWorld, , .(,,,))
noclipBtn = (modWorld, , .(,,,))
jumpBtn = (modWorld, , .(,,,))
flySpeedInp = (modWorld, , .(,,,), .(,,,))
walkSpeedInp = (modWorld, , .(,,,), .(,,,))
gravInp = (modWorld, , .(,,,), .(,,,))
modUtil = (, .(,,,), )
espBtn = (modUtil, , .(,,,))
brightBtn = (modUtil, , .(,,,))
autoBtn = (modUtil, , .(,,,))
clickDelayInp = (modUtil, , .(,,,), .(,,,))
fovInp = (modUtil, , .(,,,), .(,,,))
modPlayers = (, .(,,,), )
searchInp = (modPlayers, , .(,,,), .(,-,,))
scroll = .(, modPlayers)
scroll.Size = .(, -, , -); scroll.Position = .(, , , ); scroll.BackgroundTransparency = ; scroll.ScrollBarThickness =
.(, scroll).Padding = .(, )
rejoinBtn = (modPlayers, , .(,,,-))
rejoinBtn.Size = .(,-,,); rejoinBtn.BackgroundColor3 = .(, , )
()
_, v (Players:())
v.Character
h = v.Character:()
h h:()
hrp = v.Character:()
hrp
t = hrp:()
t t:()
()
FULLBRIGHT = FULLBRIGHT
brightBtn.BackgroundColor3 = FULLBRIGHT .(, , ) .(, , )
FULLBRIGHT
Lighting.Ambient = .(, , )
Lighting.OutdoorAmbient = .(, , )
Lighting.Brightness =
_, v (Lighting:())
v:() v:() v:() v.Parent = TestService
Lighting.Ambient = .(, , )
Lighting.OutdoorAmbient = .(, , )
Lighting.Brightness =
_, v (TestService:())
v:() v:() v:() v.Parent = Lighting
()
FLYING = FLYING
flyBtn.BackgroundColor3 = FLYING .(, , ) .(, , )
hrp = player.Character player.Character:()
hrp
FLYING
bg = .(, hrp); bg.Name = ; bg.MaxTorque = .(,,)
bv = .(, hrp); bv.Name = ; bv.MaxForce = .(,,)
player.Character.Humanoid.PlatformStand =
hrp:() hrp.FlyGyro:()
hrp:() hrp.FlyVel:()
player.Character.Humanoid.PlatformStand =
UserInputService.JumpRequest:(()
INF_JUMP
hum = player.Character player.Character:()
hum hum:(.HumanoidStateType.Jumping)
)
.(()
AUTO_CLICK
(()
tool = player.Character player.Character:()
tool tool:()
)
.(.(CLICK_DELAY, ))
)
RunService.RenderStepped:((dt)
perfLabel.Text = ..math.(/dt)....math.((Stats.Network.ServerStatsItem[]:()) )..
ESP_ENABLED
_, v (Players:())
v ~= player v.Character v.Character:()
char = v.Character
hrp = char.HumanoidRootPart
high = char:() .(, char)
high.Name = ; high.FillColor = .(, , )
tag = hrp:() .(, hrp)
tag.Name = ; tag.AlwaysOnTop = ; tag.Size = .(,,,)
lbl = tag:() .(, tag)
lbl.Size = .(,,,); lbl.BackgroundTransparency = ; lbl.TextColor3 = .(,,); lbl.TextSize =
lbl.Text = v.DisplayName .. ..math.((hrp.Position - player.Character.HumanoidRootPart.Position).Magnitude)..
)
RunService.Stepped:(()
player.Character
NOCLIP _, v (player.Character:()) v:() v.CanCollide =
hrp = player.Character:()
FLYING hrp hrp:()
hrp.FlyGyro.CFrame = camera.CFrame
moveDir = camera.CFrame.LookVector * (CONTROL_SETTINGS.fwd + CONTROL_SETTINGS.bck) + camera.CFrame.RightVector * (CONTROL_SETTINGS.lft + CONTROL_SETTINGS.rgt) + .(, CONTROL_SETTINGS.up + CONTROL_SETTINGS.dwn, )
hrp.FlyVel.Velocity = moveDir.Magnitude > moveDir.Unit * FLY_SPEED .(,,)
)
UserInputService.InputBegan:((i, p)
p
i.KeyCode == .KeyCode.F ()
i.KeyCode == .KeyCode.L ()
i.KeyCode == .KeyCode.B
ESP_ENABLED = ESP_ENABLED; espBtn.BackgroundColor3 = ESP_ENABLED .(, , ) .(, , )
ESP_ENABLED ()
i.KeyCode == .KeyCode.N
NOCLIP = NOCLIP; noclipBtn.BackgroundColor3 = NOCLIP .(, , ) .(, , )
NOCLIP player.Character
_, v (player.Character:()) v:() v.CanCollide =
i.KeyCode == .KeyCode.J
INF_JUMP = INF_JUMP; jumpBtn.BackgroundColor3 = INF_JUMP .(, , ) .(, , )
i.KeyCode == .KeyCode.LeftAlt mainFrame.Visible = mainFrame.Visible
)
UserInputService.InputBegan:((i)
i.KeyCode == .KeyCode.W CONTROL_SETTINGS.fwd = i.KeyCode == .KeyCode.S CONTROL_SETTINGS.bck = -
i.KeyCode == .KeyCode.A CONTROL_SETTINGS.lft = - i.KeyCode == .KeyCode.D CONTROL_SETTINGS.rgt =
i.KeyCode == .KeyCode.Space CONTROL_SETTINGS.up = i.KeyCode == .KeyCode.LeftShift CONTROL_SETTINGS.dwn = -
)
UserInputService.InputEnded:((i)
i.KeyCode == .KeyCode.W CONTROL_SETTINGS.fwd = i.KeyCode == .KeyCode.S CONTROL_SETTINGS.bck =
i.KeyCode == .KeyCode.A CONTROL_SETTINGS.lft = i.KeyCode == .KeyCode.D CONTROL_SETTINGS.rgt =
i.KeyCode == .KeyCode.Space CONTROL_SETTINGS.up = i.KeyCode == .KeyCode.LeftShift CONTROL_SETTINGS.dwn =
)
flyBtn.MouseButton1Click:(toggleFly)
noclipBtn.MouseButton1Click:(() NOCLIP = NOCLIP; noclipBtn.BackgroundColor3 = NOCLIP .(, , ) .(, , ) )
jumpBtn.MouseButton1Click:(() INF_JUMP = INF_JUMP; jumpBtn.BackgroundColor3 = INF_JUMP .(, , ) .(, , ) )
espBtn.MouseButton1Click:(() ESP_ENABLED = ESP_ENABLED; espBtn.BackgroundColor3 = ESP_ENABLED .(, , ) .(, , ); ESP_ENABLED () )
brightBtn.MouseButton1Click:(toggleFullbright)
autoBtn.MouseButton1Click:(() AUTO_CLICK = AUTO_CLICK; autoBtn.BackgroundColor3 = AUTO_CLICK .(, , ) .(, , ) )
rejoinBtn.MouseButton1Click:(() TeleportService:(.PlaceId, .JobId, player) )
closeBtn.MouseButton1Click:(() screenGui:() )
minBtn.MouseButton1Click:(()
IS_MINIMIZED = IS_MINIMIZED
mainFrame:(IS_MINIMIZED .(, , , ) .(, , , ), , , , )
contentFrame.Visible = IS_MINIMIZED; minBtn.Text = IS_MINIMIZED
)
flySpeedInp.FocusLost:(() FLY_SPEED = (flySpeedInp.Text) )
walkSpeedInp.FocusLost:(() player.Character:() player.Character.Humanoid.WalkSpeed = (walkSpeedInp.Text) )
gravInp.FocusLost:(() .Gravity = (gravInp.Text) )
clickDelayInp.FocusLost:(() CLICK_DELAY = (clickDelayInp.Text) )
fovInp.FocusLost:(() (fovInp.Text) camera.FieldOfView = .((fovInp.Text), , ) )
()
_, v (scroll:()) v:() v:()
_, p (Players:())
p ~= player (p.Name:():(searchInp.Text:()) p.DisplayName:():(searchInp.Text:()))
b = .(, scroll); b.Size = .(, , , ); b.BackgroundColor3 = .(, , )
b.Text = ..p.DisplayName; b.TextColor3 = .(,,); b.TextXAlignment = ; b.Font = ; b.TextSize =
.(, b).CornerRadius = .(, )
b.MouseButton1Click:(() (() player.Character:(p.Character.HumanoidRootPart.Position) ) )
scroll.CanvasSize = .(, , , #scroll:() * )
searchInp:():(refreshPlayers)
Players.PlayerAdded:(refreshPlayers); Players.PlayerRemoving:(refreshPlayers); ()🚀 Movement Features Fly (F): Smooth, physics-based flight with WASD + Shift/Space controls. Noclip (N): Pass through any wall instantly. Features a Smart-Cleanup to restore collisions when toggled off. Infinite Jump (J): A high-reliability bypass that lets you jump mid-air without hitting the ground. Gravity & WalkSpeed: Fully adjustable via the input boxes. 👁️ Visuals & World Elite ESP (B): Clean highlights and BillboardGuis that show Player Names and Distance. Advanced Fullbright (L): Not just a brightness boost—it moves Atmospheres and Clouds to a temporary service to give you 100% clear vision. Fixed FOV: Forced override logic. Set your Field of View once and it stays there, even if the game tries to zoom you in/out. Time Changer: Instantly shift the world clock to Day or Night. 🛠️ Utility & UI Glass UI: Modern, draggable, and dark-themed interface. Color-Coded Toggles: Buttons change to unique colors (Blue, Orange, Purple, Green, Yellow) so you know exactly what is active at a glance. Performance Monitor: Real-time FPS and Ping counter in the header. Player Teleport: Searchable player list—click a name to instantly teleport to them. LeftAlt Toggle: Hide the enti

Universal