Run it
Copy the script and paste it into your executor.
Players = :()
RunService = :()
UserInputService = :()
Camera = .Workspace.CurrentCamera
LocalPlayer = Players.LocalPlayer
Mouse = LocalPlayer:()
SilentAimEnabled =
AimFOV =
FOVColor = .(, , )
ScreenGui = .(, .CoreGui)
BlurEffect = .(, .Lighting)
BlurEffect.Size =
BlurEffect.Enabled =
MainFrame = .(, ScreenGui)
MainFrame.Size = .(, , , )
MainFrame.Position = .(, , , )
MainFrame.BackgroundTransparency =
MainFrame.BackgroundColor3 = .(, , )
MainFrame.Active =
MainFrame.Draggable =
OpenButton = .(, ScreenGui)
OpenButton.Size = .(, , , )
OpenButton.Position = .(, , , )
OpenButton.Image =
OpenButton.BackgroundTransparency =
OpenButton.Visible =
OpenButton.Draggable =
ToggleButton = .(, MainFrame)
ToggleButton.Size = .(, , , )
ToggleButton.Position = .(, , , )
ToggleButton.Text =
ToggleButton.BackgroundColor3 = .(, , )
FOVSlider = .(, MainFrame)
FOVSlider.Size = .(, , , )
FOVSlider.Position = .(, , , )
FOVSlider.Text = (AimFOV)
FOVSlider.BackgroundColor3 = .(, , )
ColorR = .(, MainFrame)
ColorG = .(, MainFrame)
ColorB = .(, MainFrame)
ColorR.Size = .(, , , )
ColorR.Position = .(, , , )
ColorR.Text = .. (FOVColor.R * )
ColorR.BackgroundColor3 = .(, , )
ColorG.Size = .(, , , )
ColorG.Position = .(, , , )
ColorG.Text = .. (FOVColor.G * )
ColorG.BackgroundColor3 = .(, , )
ColorB.Size = .(, , , )
ColorB.Position = .(, , , )
ColorB.Text = .. (FOVColor.B * )
ColorB.BackgroundColor3 = .(, , )
CloseButton = .(, MainFrame)
CloseButton.Size = .(, , , )
CloseButton.Position = .(, , , )
CloseButton.Text =
CloseButton.BackgroundColor3 = .(, , )
ToggleButton.MouseButton1Click:(()
SilentAimEnabled = SilentAimEnabled
ToggleButton.Text = .. (SilentAimEnabled )
ToggleButton.BackgroundColor3 = SilentAimEnabled .(, , ) .(, , )
)
FOVSlider.FocusLost:(()
newFOV = (FOVSlider.Text)
newFOV
AimFOV = newFOV
)
()
r = (ColorR.Text:())
g = (ColorG.Text:())
b = (ColorB.Text:())
FOVColor = .(r, g, b)
FOVCircle.Color = FOVColor
ColorR.FocusLost:(UpdateColor)
ColorG.FocusLost:(UpdateColor)
ColorB.FocusLost:(UpdateColor)
CloseButton.MouseButton1Click:(()
MainFrame.Visible =
OpenButton.Visible =
BlurEffect.Enabled =
)
OpenButton.MouseButton1Click:(()
MainFrame.Visible =
OpenButton.Visible =
BlurEffect.Enabled =
)
FOVCircle = .()
FOVCircle.Radius = AimFOV
FOVCircle.Thickness =
FOVCircle.Filled =
FOVCircle.Color = FOVColor
FOVCircle.Transparency =
FOVCircle.Visible =
RunService.RenderStepped:(()
FOVCircle.Position = .(Mouse.X, Mouse.Y)
FOVCircle.Radius = AimFOV
FOVCircle.Color = FOVColor
)
oldNamecall
oldNamecall = (, , (self, ...)
method = ()
args = {...}
SilentAimEnabled method ==
target = ()
target target.Character target.Character:()
args[] = Ray.(Camera.CFrame.Position, (target.Character.HumanoidRootPart.Position - Camera.CFrame.Position).unit * )
(self, (args))
)So good

Universal