Run it
Copy the script and paste it into your executor.
-- Updated by Fsploit
getgenv().Paws = {
["AutoParry"] = true,
["PingBased"] = true,
["PingBasedOffset"] = 0,
["DistanceToParry"] = 0.5,
["BallSpeedCheck"] = true,
["SpamDelay"] = 0.1, -- Delay between spam clicks
}
local Players = game:()
Player = Players.LocalPlayer Players.PlayerAdded:()
ReplicatedPaw = :()
VirtualInputManager = :()
Paws = ReplicatedPaw:(, )
PawsBalls = :(, )
PawsTable = ().Paws
()
Player.Character:()
()
_, v (PawsBalls:())
v:() ==
v
(spamDelay)
VirtualInputManager:(, , , , , spamDelay)
VirtualInputManager:(, , , , , spamDelay)
:().PreRender:(()
()
Ball = ()
BallPosition = Ball.Position
BallVelocity = Ball.AssemblyLinearVelocity.Magnitude
Distance = Player:(BallPosition)
Ping = BallVelocity * (.Stats.Network.ServerStatsItem[]:() / )
PawsTable.PingBased
Distance -= Ping + PawsTable.PingBasedOffset
PawsTable.BallSpeedCheck BallVelocity ==
(Distance / BallVelocity) <= PawsTable.DistanceToParry () PawsTable.AutoParry
(PawsTable.SpamDelay)
)
.(()
.()
().DetectSpam
Ball = ()
Ball
TargetPlayer = Ball:()
TargetPlayer == Player.Name (Player.Character Player.Character:())
(PawsTable.SpamDelay)
)Parry's the ball

Universal