Run it
Copy the script and paste it into your executor.
-- BIG JOHN
-- Made by F50K5_studios
local Players = game:GetService()
player = Players.LocalPlayer
playerGui = player:()
TweenService = :()
playerGui:()
playerGui.BigJohnScreen:()
screenGui = .(, playerGui)
screenGui.Name =
screenGui.ResetOnSpawn =
screenGui.IgnoreGuiInset =
screenGui.ZIndexBehavior = .ZIndexBehavior.Sibling
screenGui.ChildRemoved:(()
()
playerGui:()
)
background = .(, screenGui)
background.Size = .(, , , )
background.Position = .(, , , )
background.BackgroundColor3 = .(, , )
background.BorderSizePixel =
background.ZIndex =
bigJohn = .(, screenGui)
bigJohn.Size = .(, , , )
bigJohn.Position = .(, , , )
bigJohn.BackgroundTransparency =
bigJohn.Image =
bigJohn.ScaleType = .ScaleType.Fit
bigJohn.ZIndex =
sound = .(, screenGui)
sound.SoundId =
sound.Volume =
sound.Looped =
sound.Playing =
sound:()
sound.Stopped:(()
()
sound:()
)
bigJohn.ImageTransparency =
background.BackgroundTransparency =
bgTween = TweenService:(background, TweenInfo.(, .EasingStyle.Sine), {
BackgroundTransparency =
})
imgTween = TweenService:(bigJohn, TweenInfo.(, .EasingStyle.Sine), {
ImageTransparency =
})
bgTween:()
()
imgTween:()
screenGui.Parent = playerGui
(()
()
playerGui:()
newGui = screenGui:()
newGui.Parent = playerGui
_, child (newGui:())
child:()
child:()
)
player.CharacterAdded:(()
()
playerGui:()
)
()Big jhon

Universal