Run it
Copy the script and paste it into your executor.
ScreenGui = .()
Frame = .()
Frame_2 = .()
TextLabel = .()
TextLabel_2 = .()
Frame_3 = .()
ESP = .()
Check1 = .()
Tracers = .()
Check2 = .()
TextLabel_3 = .()
ScreenGui.Parent = .Players.LocalPlayer:()
ScreenGui.ZIndexBehavior = .ZIndexBehavior.Sibling
Frame.Parent = ScreenGui
Frame.BackgroundColor3 = .(, , )
Frame.BorderColor3 = .(, , )
Frame.BorderSizePixel =
Frame.Position = .(, , , )
Frame.Size = .(, , , )
Frame_2.Name =
Frame_2.Parent = Frame
Frame_2.BackgroundColor3 = .(, , )
Frame_2.BorderColor3 = .(, , )
Frame_2.BorderSizePixel =
Frame_2.Size = .(, , , )
TextLabel.Parent = Frame_2
TextLabel.BackgroundColor3 = .(, , )
TextLabel.BackgroundTransparency =
TextLabel.BorderColor3 = .(, , )
TextLabel.BorderSizePixel =
TextLabel.Position = .(, , -, )
TextLabel.Size = .(, , , )
TextLabel.Font = .Font.Unknown
TextLabel.Text =
TextLabel.TextColor3 = .(, , )
TextLabel.TextScaled =
TextLabel.TextSize =
TextLabel.TextWrapped =
TextLabel_2.Parent = Frame_2
TextLabel_2.BackgroundColor3 = .(, , )
TextLabel_2.BackgroundTransparency =
TextLabel_2.BorderColor3 = .(, , )
TextLabel_2.BorderSizePixel =
TextLabel_2.Position = .(, , , )
TextLabel_2.Size = .(, , , )
TextLabel_2.Font = .Font.Unknown
TextLabel_2.Text =
TextLabel_2.TextColor3 = .(, , )
TextLabel_2.TextScaled =
TextLabel_2.TextSize =
TextLabel_2.TextWrapped =
Frame_3.Name =
Frame_3.Parent = Frame
Frame_3.BackgroundColor3 = .(, , )
Frame_3.BorderColor3 = .(, , )
Frame_3.BorderSizePixel =
Frame_3.Position = .(, , , )
Frame_3.Size = .(, , , )
ESP.Name =
ESP.Parent = Frame_3
ESP.BackgroundColor3 = .(, , )
ESP.BorderColor3 = .(, , )
ESP.BorderSizePixel =
ESP.Position = .(, , , )
ESP.Size = .(, , , )
ESP.Font = .Font.Unknown
ESP.Text =
ESP.TextColor3 = .(, , )
ESP.TextScaled =
ESP.TextSize =
ESP.TextWrapped =
Check1.Name =
Check1.Parent = ESP
Check1.BackgroundColor3 = .(, , )
Check1.BorderColor3 = .(, , )
Check1.BorderSizePixel =
Check1.Position = .(, , , )
Check1.Size = .(, , , )
Tracers.Name =
Tracers.Parent = Frame_3
Tracers.BackgroundColor3 = .(, , )
Tracers.BorderColor3 = .(, , )
Tracers.BorderSizePixel =
Tracers.Position = .(, , , )
Tracers.Size = .(, , , )
Tracers.Font = .Font.Unknown
Tracers.Text =
Tracers.TextColor3 = .(, , )
Tracers.TextScaled =
Tracers.TextSize =
Tracers.TextWrapped =
Check2.Name =
Check2.Parent = Tracers
Check2.BackgroundColor3 = .(, , )
Check2.BorderColor3 = .(, , )
Check2.BorderSizePixel =
Check2.Position = .(, , -, )
Check2.Size = .(, , , )
TextLabel_3.Parent = Frame_3
TextLabel_3.BackgroundColor3 = .(, , )
TextLabel_3.BackgroundTransparency =
TextLabel_3.BorderColor3 = .(, , )
TextLabel_3.BorderSizePixel =
TextLabel_3.Position = .(, , , )
TextLabel_3.Size = .(, , , )
TextLabel_3.Font = .Font.Unknown
TextLabel_3.Text =
TextLabel_3.TextColor3 = .(, , )
TextLabel_3.TextScaled =
TextLabel_3.TextSize =
TextLabel_3.TextWrapped =
()
= .(, Frame)
UIS = :()
frame = .Parent
dragToggle =
dragSpeed =
dragStart =
startPos =
(input)
delta = input.Position - dragStart
position = .(startPos.X.Scale, startPos.X.Offset + delta.X,
startPos.Y.Scale, startPos.Y.Offset + delta.Y)
:():(frame, TweenInfo.(dragSpeed), {Position = position}):()
frame.InputBegan:((input)
(input.UserInputType == .UserInputType.MouseButton1 input.UserInputType == .UserInputType.Touch)
dragToggle =
dragStart = input.Position
startPos = frame.Position
input.Changed:(()
input.UserInputState == .UserInputState.End
dragToggle =
)
)
UIS.InputChanged:((input)
input.UserInputType == .UserInputType.MouseMovement input.UserInputType == .UserInputType.Touch
dragToggle
(input)
)
.(LQZBQ_fake_script)()
()
= .(, ESP)
Players = :()
Workspace = :()
player = Players.LocalPlayer
espButton = .Parent
checkFrame = espButton:()
espEnabled =
highlights = {}
(character)
character
highlights[character]
highlights[character]:()
highlight = .()
highlight.FillColor = .(, , )
highlight.OutlineColor = .(, , )
highlight.FillTransparency =
highlight.OutlineTransparency =
highlight.DepthMode = .HighlightDepthMode.AlwaysOnTop
highlight.Parent = character
highlights[character] = highlight
(character)
highlights[character]
highlights[character]:()
highlights[character] =
(model)
model:() ~=
()
espEnabled = espEnabled
espEnabled
checkFrame
checkFrame.BackgroundColor3 = .(, , )
_, obj Workspace:()
(obj) obj ~= player.Character
(obj)
checkFrame
checkFrame.BackgroundColor3 = .(, , )
character (highlights)
(character)
espButton
espButton.MouseButton1Click:(toggleESP)
Workspace.ChildAdded:((child)
espEnabled (child) child ~= player.Character
(child)
)
Workspace.ChildRemoved:((child)
(child)
)
player.CharacterAdded:((character)
espEnabled
.()
_, obj Workspace:()
(obj) obj ~= character
(obj)
)
checkFrame
checkFrame.BackgroundColor3 = .(, , )
.(OVEKSLU_fake_script)()
()
= .(, Tracers)
Players = :()
Workspace = :()
RunService = :()
DebrisService = :()
player = Players.LocalPlayer
tracersButton = .Parent
checkFrame = tracersButton:()
tracersEnabled =
tracerLines = {}
debugLabel =
(target)
target
character =
target:()
character = target.Character
character = target
character
humanoidRootPart = character:()
humanoidRootPart
target:() target == player
tracerLines[target]
tracerLines[target]:()
lineModel = .()
lineModel.Name = .. (target:() target.Name character.Name)
lineModel.Parent = Workspace
linePart = .()
linePart.Name =
linePart.Anchored =
linePart.CanCollide =
linePart.Material = .Material.Neon
linePart.BrickColor = BrickColor.()
linePart.Transparency =
linePart.Size = .(, , )
linePart.Parent = lineModel
tracerLines[target] = lineModel
(target)
tracerLines[target]
tracerLines[target]:()
tracerLines[target] =
()
tracersEnabled
myCharacter = player.Character
myCharacter
myRoot = myCharacter:()
myRoot
myPosition = myRoot.Position
target, lineModel (tracerLines)
character =
target:()
character = target.Character
character = target
character
targetRoot = character:()
targetRoot
targetPosition = targetRoot.Position
linePart = lineModel:()
linePart
direction = (targetPosition - myPosition)
distance = direction.Magnitude
midPoint = myPosition + (direction * )
linePart.Position = midPoint
linePart.Size = .(, , distance)
linePart.CFrame = .(midPoint, targetPosition)
(target)
(target)
()
debugLabel
playerCount =
npcCount =
target (tracerLines)
target:()
playerCount = playerCount +
npcCount = npcCount +
debugLabel.Text = .. playerCount .. .. npcCount
()
tracersEnabled = tracersEnabled
tracersEnabled
checkFrame
checkFrame.BackgroundColor3 = .(, , )
playerGui = player:()
debugLabel = .()
debugLabel.Name =
debugLabel.Text =
debugLabel.Size = .(, , , )
debugLabel.Position = .(, , , )
debugLabel.BackgroundTransparency =
debugLabel.BackgroundColor3 = .(, , )
debugLabel.TextColor3 = .(, , )
debugLabel.Font = .Font.SourceSansBold
debugLabel.TextSize =
debugLabel.Parent = playerGui
_, targetPlayer Players:()
targetPlayer ~= player
(targetPlayer)
_, obj Workspace:()
obj:() obj ~= player.Character
(obj)
()
RunService:(, .RenderPriority.Last.Value, updateTracers)
checkFrame
checkFrame.BackgroundColor3 = .(, , )
RunService:()
target (tracerLines)
(target)
debugLabel
debugLabel:()
debugLabel =
tracersButton.MouseButton1Click:(toggleTracers)
Workspace.ChildAdded:((child)
tracersEnabled child:() child ~= player.Character
(child)
()
)
Workspace.ChildRemoved:((child)
(child)
()
)
Players.PlayerAdded:((newPlayer)
tracersEnabled newPlayer ~= player
(newPlayer)
()
)
Players.PlayerRemoving:((leavingPlayer)
(leavingPlayer)
()
)
checkFrame
checkFrame.BackgroundColor3 = .(, , )
.(LUQFQ_fake_script)()
aimbot not added but it supports sum games like flick or a fps game aresnal aint supported

Universal