Run it
Copy the script and paste it into your executor.
blak = .(,,)
rede = .(/, /, /)
tef =
whit = .(/,/,/)
cka = .(, .CoreGui)
cka.Name=
frame = .()
frame.Parent = cka
frame.BackgroundColor3 = blak
frame.BorderColor3 = rede
frame.BorderSizePixel =
frame.Name =
frame.Position = .(,,,)
frame.Size = .(,,,)
pges = .()
pges.Parent = frame
pges.BackgroundColor3 = blak
pges.BorderColor3 = rede
pges.BorderSizePixel =
pges.Name =
pges.Position = .(,,,)
pges.Size = .(,,,)
cope = .()
cope.Parent = cka
cope.Active =
cope.AutoButtonColor =
cope.BackgroundColor3 = blak
cope.BorderColor3 = rede
cope.BorderSizePixel =
cope.Name =
cope.Position = .(,,,)
cope.Selectable =
cope.Size = .(,,,)
cope.ZIndex =
cope.Font =
cope.FontSize =
cope.Text =
cope.TextColor3 = .(,,)
cope.TextXAlignment =
cope.TextYAlignment =
cope.MouseButton1Down:(()
cope.Text ==
frame.Visible =
cope.Text =
frame.Visible =
cope.Text =
)
page1 = .()
page1.Parent = pges
page1.BackgroundColor3 = blak
page1.BorderColor3 = rede
page1.BorderSizePixel =
page1.Name =
page1.Position = .(,,,)
page1.Size = .(,,,-)
page1.ZIndex =
page1.Visible =
page2 = .()
page2.Parent = pges
page2.BackgroundColor3 = blak
page2.BorderColor3 = rede
page2.BorderSizePixel =
page2.Name =
page2.Position = .(,,,)
page2.Size = .(,,,-)
page2.ZIndex =
page2.Visible =
page3 = .()
page3.Parent = pges
page3.BackgroundColor3 = blak
page3.BorderColor3 = rede
page3.BorderSizePixel =
page3.Name =
page3.Position = .(,,,)
page3.Size = .(,,,-)
page3.ZIndex =
page3.Visible =
page4 = .()
page4.Parent = pges
page4.BackgroundColor3 = blak
page4.BorderColor3 = rede
page4.BorderSizePixel =
page4.Name =
page4.Position = .(,,,)
page4.Size = .(,,,-)
page4.ZIndex =
page4.Visible =
page5 = .()
page5.Parent = pges
page5.BackgroundColor3 = blak
page5.BorderColor3 = rede
page5.BorderSizePixel =
page5.Name =
page5.Position = .(,,,)
page5.Size = .(,,,-)
page5.ZIndex =
page5.Visible =
page = .()
page.Parent = frame
page.BackgroundColor3 = blak
page.BorderColor3 = rede
page.BorderSizePixel =
page.Name =
page.Position = .(,,,)
page.Size = .(,,,)
page.ZIndex =
page.Visible =
right = .()
right.Parent = frame
right.BackgroundColor3 = blak
right.BorderColor3 = rede
right.BorderSizePixel =
right.Name =
right.Position = .(,,,)
right.Size = .(,-,,)
right.ZIndex =
right.Font = tef
right.FontSize =
right.Text =
right.TextColor3 = whit
addonr = .()
addonr.Parent = page5
addonr.BackgroundColor3 = blak
addonr.BorderColor3 = rede
addonr.BorderSizePixel =
addonr.Name =
addonr.Position = .(,,,-)
addonr.Size = .(,,,)
addonr.Font = tef
addonr.FontSize =
addonr.Text =
addonr.TextColor3 = whit
addonr.ZIndex =
left = .()
left.Parent = frame
left.BackgroundColor3 = blak
left.BorderColor3 = rede
left.BorderSizePixel =
left.Name =
left.Position = .(,,,)
left.Size = .(,-,,)
left.ZIndex =
left.Font = tef
left.FontSize =
left.Text =
left.TextColor3 = whit
addonl = .()
addonl.Parent = page1
addonl.BackgroundColor3 = blak
addonl.BorderColor3 = rede
addonl.BorderSizePixel =
addonl.Name =
addonl.Position = .(,,,-)
addonl.Size = .(,,,)
addonl.Font = tef
addonl.FontSize =
addonl.Text =
addonl.TextColor3 = whit
addonl.ZIndex =
title = .()
title.Parent = frame
title.BackgroundColor3 = blak
title.BorderColor3 = rede
title.BorderSizePixel =
title.Name =
title.Position = .(,,,)
title.Size = .(,,,)
title.ZIndex =
title.Font = tef
title.FontSize =
title.Text =
title.TextColor3 = whit
acg = .()
acg.Parent = page1
acg.BackgroundColor3 = blak
acg.BorderColor3 = rede
acg.BorderSizePixel =
acg.Name =
acg.Position = .(,,,)
acg.Size = .(,-,,)
acg.ZIndex =
sd = .()
sd.Parent = page1
sd.BackgroundColor3 = blak
sd.BorderColor3 = rede
sd.BorderSizePixel =
sd.Name =
sd.Position = .(,,,)
sd.Size = .(,-,,)
sd.ZIndex =
gt = .()
gt.Parent = page2
gt.BackgroundColor3 = blak
gt.BorderColor3 = rede
gt.BorderSizePixel =
gt.Name =
gt.Position = .(,,,)
gt.Size = .(,-,,)
gt.ZIndex =
ws = .()
ws.Parent = page2
ws.BackgroundColor3 = blak
ws.BorderColor3 = rede
ws.BorderSizePixel =
ws.Name =
ws.Position = .(,,,)
ws.Size = .(,-,,)
ws.ZIndex =
localp = .()
localp.Parent = page3
localp.BackgroundColor3 = blak
localp.BorderColor3 = rede
localp.BorderSizePixel =
localp.Name =
localp.Position = .(,,,)
localp.Size = .(,-,,)
localp.ZIndex =
misc = .()
misc.Parent = page3
misc.BackgroundColor3 = blak
misc.BorderColor3 = rede
misc.BorderSizePixel =
misc.Name =
misc.Position = .(,,,)
misc.Size = .(,-,,)
misc.ZIndex =
pmi = .()
pmi.Parent = page4
pmi.BackgroundColor3 = blak
pmi.BorderColor3 = rede
pmi.BorderSizePixel =
pmi.Name =
pmi.Position = .(,,,)
pmi.Size = .(,-,,)
pmi.ZIndex =
psd = .()
psd.Parent = page4
psd.BackgroundColor3 = blak
psd.BorderColor3 = rede
psd.BorderSizePixel =
psd.Name =
psd.Position = .(,,,)
psd.Size = .(,-,,)
psd.ZIndex =
edn = .()
edn.Parent = page5
edn.BackgroundColor3 = blak
edn.BorderColor3 = rede
edn.BorderSizePixel =
edn.Name =
edn.Position = .(,,,)
edn.Size = .(,-,,)
edn.ZIndex =
pgi = .()
pgi.Parent = page5
pgi.BackgroundColor3 = blak
pgi.BorderColor3 = rede
pgi.BorderSizePixel =
pgi.Name =
pgi.Position = .(,,,)
pgi.Size = .(,-,,)
pgi.ZIndex =
button = .()
button.Parent = acg
button.BackgroundColor3 = blak
button.BorderColor3 = rede
button.BorderSizePixel =
button.Name =
button.Position = .(,,,)
button.Size = .(,,,)
button.ZIndex =
button.Font = tef
button.FontSize =
button.Text =
button.TextColor3 = whit
button.MouseButton1Down:(()
Admins = .Players.LocalPlayer
Speed =
Distance =
Prefix =
Players = Game:()
Banned = {}
()
folder = .(, .Lighting)
folder.Name =
:().Stepped:(()
i,x (folder:())
i,v (.Players:()) v.Name==x.Value
bannnedd1=.(,):(.Players[x.Value],{.(,+)})
)
.Players.PlayerAdded:((player)
Game:():(p, player.Name .. .. player.AccountAge .. .. player.UserId .. , .ChatColor.Red)
)
.Players.ChildRemoved:((player2)
Game:():(p, player2.Name .. .. player2.AccountAge .. .. player2.UserId .. , .ChatColor.Red)
)
Admins.Chatted:((msg)
msg:() == Prefix ..
sg2 = .(, Admins.PlayerGui)
fm2 = .(, sg2)
fm2.Position = .(,,,)
fm2.Size = .(,,,)
fm2.BackgroundColor3 = .(,,)
fm2.BackgroundTransparency =
fm2.BorderSizePixel =
s1 = .(, fm2)
s1.Size = .(,,,)
s1.TextColor3 = .(,,)
s1.FontSize =
s1.Text =
s1.BackgroundTransparency =
s2 = .(, fm2)
s2.Size = .(,,,)
s2.Position = .(,,,)
s2.TextColor3 = .(,,)
s2.FontSize =
s2.Text =
s2.BackgroundTransparency =
s3 = .(, fm2)
s3.Size = .(,,,)
s3.Position = .(,,,)
s3.TextColor3 = .(,,)
s3.FontSize =
s3.Text =
s3.BackgroundTransparency =
s4 = .(, fm2)
s4.Size = .(,,,)
s4.Position = .(,,,)
s4.TextColor3 = .(,,)
s4.FontSize =
s4.Text =
s4.BackgroundTransparency =
s5 = .(, fm2)
s5.Size = .(,,,)
s5.Position = .(,,,)
s5.TextColor3 = .(,,)
s5.FontSize =
s5.Text =
s5.BackgroundTransparency =
s6 = .(, fm2)
s6.Size = .(,,,)
s6.Position = .(,,,)
s6.TextColor3 = .(,,)
s6.FontSize =
s6.Text =
s6.BackgroundTransparency =
s7 = .(, fm2)
s7.Size = .(,,,)
s7.Position = .(,,,)
s7.TextColor3 = .(,,)
s7.FontSize =
s7.Text =
s7.BackgroundTransparency =
close2 = .(, fm2)
close2.Size = .(,,,)
close2.Position = .(,,,)
close2.BackgroundTransparency =
close2.TextColor3 = .(,,)
close2.Text =
close2.MouseButton1Click:(()
fm2:()
sg2:()
)
)
Admins.Chatted:((msg)
msg:() == Prefix ..
screenGui = .()
screenGui.Parent = Admins.PlayerGui
scrollingFrame = .()
scrollingFrame.Parent = screenGui
scrollingFrame.Position = .(, , , )
scrollingFrame.Size = .(, , , )
scrollingFrame.CanvasSize = .(, , , )
scrollingFrame.BackgroundColor3 = .(,,)
scrollingFrame.BorderSizePixel =
scrollingFrame.BorderColor3 = .(,,)
closecmds = .()
closecmds.Parent = screenGui
closecmds.Size = .(,,,)
closecmds.Position = .(, , , )
closecmds.BackgroundColor3 = .(,,)
closecmds.Text =
closecmds.TextColor3 = .(,,)
closecmds.FontSize =
closecmds.BorderSizePixel =
closecmds.BorderColor3 = .(,,)
closecmds.MouseButton1Click:(()
screenGui:()
)
cmd1 = .()
cmd1.Parent = scrollingFrame
cmd1.Position = .(, , , )
cmd1.Size = .(, , , )
cmd1.BackgroundColor3= .(,,)
cmd1.TextColor3 = .(,,)
cmd1.FontSize =
cmd1.Text = Prefix ..
cmd1.ZIndex =
cmd2 = .()
cmd2.Parent = scrollingFrame
cmd2.Position = .(, , , )
cmd2.Size = .(, , , )
cmd2.BackgroundColor3= .(,,)
cmd2.TextColor3 = .(,,)
cmd2.FontSize =
cmd2.Text = Prefix ..
cmd2.ZIndex =
cmd3 = .()
cmd3.Parent = scrollingFrame
cmd3.Position = .(, , , )
cmd3.Size = .(, , , )
cmd3.BackgroundColor3= .(,,)
cmd3.TextColor3 = .(,,)
cmd3.FontSize =
cmd3.Text = Prefix ..
cmd3.ZIndex =
cmd4 = .()
cmd4.Parent = scrollingFrame
cmd4.Position = .(, , , )
cmd4.Size = .(, , , )
cmd4.BackgroundColor3= .(,,)
cmd4.TextColor3 = .(,,)
cmd4.FontSize =
cmd4.Text = Prefix ..
cmd4.ZIndex =
cmd5 = .()
cmd5.Parent = scrollingFrame
cmd5.Position = .(, , , )
cmd5.Size = .(, , , )
cmd5.BackgroundColor3= .(,,)
cmd5.TextColor3 = .(,,)
cmd5.FontSize =
cmd5.Text = Prefix ..
cmd5.ZIndex =
cmd6 = .()
cmd6.Parent = scrollingFrame
cmd6.Position = .(, , , )
cmd6.Size = .(, , , )
cmd6.BackgroundColor3= .(,,)
cmd6.TextColor3 = .(,,)
cmd6.FontSize =
cmd6.Text = Prefix ..
cmd6.ZIndex =
cmd7 = .()
cmd7.Parent = scrollingFrame
cmd7.Position = .(, , , )
cmd7.Size = .(, , , )
cmd7.BackgroundColor3= .(,,)
cmd7.TextColor3 = .(,,)
cmd7.FontSize =
cmd7.Text = Prefix ..
cmd7.ZIndex =
cmd8 = .()
cmd8.Parent = scrollingFrame
cmd8.Position = .(, , , )
cmd8.Size = .(, , , )
cmd8.BackgroundColor3= .(,,)
cmd8.TextColor3 = .(,,)
cmd8.FontSize =
cmd8.Text = Prefix ..
cmd8.ZIndex =
cmd9 = .()
cmd9.Parent = scrollingFrame
cmd9.Position = .(, , , )
cmd9.Size = .(, , , )
cmd9.BackgroundColor3= .(,,)
cmd9.TextColor3 = .(,,)
cmd9.FontSize =
cmd9.Text = Prefix ..
cmd9.ZIndex =
cmd10 = .()
cmd10.Parent = scrollingFrame
cmd10.Position = .(, , , )
cmd10.Size = .(, , , )
cmd10.BackgroundColor3= .(,,)
cmd10.TextColor3 = .(,,)
cmd10.FontSize =
cmd10.Text = Prefix ..
cmd10.ZIndex =
cmd11 = .()
cmd11.Parent = scrollingFrame
cmd11.Position = .(, , , )
cmd11.Size = .(, , , )
cmd11.BackgroundColor3= .(,,)
cmd11.TextColor3 = .(,,)
cmd11.FontSize =
cmd11.Text = Prefix ..
cmd11.ZIndex =
cmd12 = .()
cmd12.Parent = scrollingFrame
cmd12.Position = .(, , , )
cmd12.Size = .(, , , )
cmd12.BackgroundColor3= .(,,)
cmd12.TextColor3 = .(,,)
cmd12.FontSize =
cmd12.Text = Prefix ..
cmd12.ZIndex =
cmd13 = .()
cmd13.Parent = scrollingFrame
cmd13.Position = .(, , , )
cmd13.Size = .(, , , )
cmd13.BackgroundColor3= .(,,)
cmd13.TextColor3 = .(,,)
cmd13.FontSize =
cmd13.Text = Prefix ..
cmd13.ZIndex =
cmd14 = .()
cmd14.Parent = scrollingFrame
cmd14.Position = .(, , , )
cmd14.Size = .(, , , )
cmd14.BackgroundColor3= .(,,)
cmd14.TextColor3 = .(,,)
cmd14.FontSize =
cmd14.Text = Prefix ..
cmd14.ZIndex =
cmd15 = .()
cmd15.Parent = scrollingFrame
cmd15.Position = .(, , , )
cmd15.Size = .(, , , )
cmd15.BackgroundColor3= .(,,)
cmd15.TextColor3 = .(,,)
cmd15.FontSize =
cmd15.Text = Prefix ..
cmd15.ZIndex =
cmd16 = .()
cmd16.Parent = scrollingFrame
cmd16.Position = .(, , , )
cmd16.Size = .(, , , )
cmd16.BackgroundColor3= .(,,)
cmd16.TextColor3 = .(,,)
cmd16.FontSize =
cmd16.Text = Prefix ..
cmd16.ZIndex =
cmd17 = .()
cmd17.Parent = scrollingFrame
cmd17.Position = .(, , , )
cmd17.Size = .(, , , )
cmd17.BackgroundColor3= .(,,)
cmd17.TextColor3 = .(,,)
cmd17.FontSize =
cmd17.Text = Prefix ..
cmd17.ZIndex =
cmd18 = .()
cmd18.Parent = scrollingFrame
cmd18.Position = .(, , , )
cmd18.Size = .(, , , )
cmd18.BackgroundColor3= .(,,)
cmd18.TextColor3 = .(,,)
cmd18.FontSize =
cmd18.Text = Prefix ..
cmd18.ZIndex =
cmd19 = .()
cmd19.Parent = scrollingFrame
cmd19.Position = .(, , , )
cmd19.Size = .(, , , )
cmd19.BackgroundColor3= .(,,)
cmd19.TextColor3 = .(,,)
cmd19.FontSize =
cmd19.Text = Prefix ..
cmd19.ZIndex =
cmd20 = .()
cmd20.Parent = scrollingFrame
cmd20.Position = .(, , , )
cmd20.Size = .(, , , )
cmd20.BackgroundColor3= .(,,)
cmd20.TextColor3 = .(,,)
cmd20.FontSize =
cmd20.Text = Prefix ..
cmd20.ZIndex =
cmd21 = .()
cmd21.Parent = scrollingFrame
cmd21.Position = .(, , , )
cmd21.Size = .(, , , )
cmd21.BackgroundColor3= .(,,)
cmd21.TextColor3 = .(,,)
cmd21.FontSize =
cmd21.Text = Prefix ..
cmd21.ZIndex =
cmd22 = .()
cmd22.Parent = scrollingFrame
cmd22.Position = .(, , , )
cmd22.Size = .(, , , )
cmd22.BackgroundColor3= .(,,)
cmd22.TextColor3 = .(,,)
cmd22.FontSize =
cmd22.Text = Prefix ..
cmd22.ZIndex =
cmd23 = .()
cmd23.Parent = scrollingFrame
cmd23.Position = .(, , , )
cmd23.Size = .(, , , )
cmd23.BackgroundColor3= .(,,)
cmd23.TextColor3 = .(,,)
cmd23.FontSize =
cmd23.Text = Prefix ..
cmd23.ZIndex =
cmd24 = .()
cmd24.Parent = scrollingFrame
cmd24.Position = .(, , , )
cmd24.Size = .(, , , )
cmd24.BackgroundColor3= .(,,)
cmd24.TextColor3 = .(,,)
cmd24.FontSize =
cmd24.Text = Prefix ..
cmd24.ZIndex =
cmd25 = .()
cmd25.Parent = scrollingFrame
cmd25.Position = .(, , , )
cmd25.Size = .(, , , )
cmd25.BackgroundColor3= .(,,)
cmd25.TextColor3 = .(,,)
cmd25.FontSize =
cmd25.Text = Prefix ..
cmd25.ZIndex =
cmd26 = .()
cmd26.Parent = scrollingFrame
cmd26.Position = .(, , , )
cmd26.Size = .(, , , )
cmd26.BackgroundColor3= .(,,)
cmd26.TextColor3 = .(,,)
cmd26.FontSize =
cmd26.Text = Prefix ..
cmd26.ZIndex =
cmd27 = .()
cmd27.Parent = scrollingFrame
cmd27.Position = .(, , , )
cmd27.Size = .(, , , )
cmd27.BackgroundColor3= .(,,)
cmd27.TextColor3 = .(,,)
cmd27.FontSize =
cmd27.Text = Prefix ..
cmd27.ZIndex =
cmd28 = .()
cmd28.Parent = scrollingFrame
cmd28.Position = .(, , , )
cmd28.Size = .(, , , )
cmd28.BackgroundColor3= .(,,)
cmd28.TextColor3 = .(,,)
cmd28.FontSize =
cmd28.Text = Prefix ..
cmd28.ZIndex =
cmd29 = .()
cmd29.Parent = scrollingFrame
cmd29.Position = .(, , , )
cmd29.Size = .(, , , )
cmd29.BackgroundColor3= .(,,)
cmd29.TextColor3 = .(,,)
cmd29.FontSize =
cmd29.Text = Prefix ..
cmd29.ZIndex =
)
Admins.Chatted:((msg)
msg:() == Prefix ..
sg = .(, Admins.PlayerGui)
fm = .(, sg)
fm.Selectable =
fm.Size = .(,,,)
fm.BackgroundColor3 = .(,,)
fm.BorderSizePixel =
fm.BorderColor3 = .(,,)
fm.Position = .(,,,)
txt = .(, fm)
txt.Size = .(,,,)
txt.Text =
txt.FontSize = .FontSize.Size18
txt.TextColor3 = .(,,)
txt.BackgroundColor3 = .(,,)
txt.BorderSizePixel =
txt.BorderColor3 = .(,,)
box = .(, fm)
box.Position = .(,,,)
box.Size = .(,,,)
box.BackgroundColor3 = .(,,)
box.BorderSizePixel =
box.BorderColor3 = .(,,)
box.TextColor3 = .(,,)
box.ClearTextOnFocus =
box.MultiLine =
box.TextXAlignment =
box.TextWrapped =
box.TextYAlignment =
box.Text =
load1 = .(, box)
load1.Size = .(,,,)
load1.Position = .(,,,)
load1.BackgroundColor3 = .(, , )
load1.TextColor3 = .(,,)
load1.BorderSizePixel =
load1.BorderColor3 = .(,,)
load1.Text =
load1.MouseButton1Click:(()
(box.Text)()
)
clr = .(, box)
clr.Size = .(,,,)
clr.Position = .(,,,)
clr.BackgroundColor3 = .(,,)
clr.TextColor3 = .(,,)
clr.BorderSizePixel =
clr.BorderColor3 = .(,,)
clr.Text =
clr.MouseButton1Click:(()
box.Text =
box:()
)
)
Admins.Chatted:((msg)
msg:() == Prefix ..
fm:()
)
Admins.Chatted:((msg)
msg:():(, ) == Prefix ..
index, player (Players:())
player.Name:():(, #msg:())
player.Name:():(, #msg:()) == msg:():()
(()
player.Character.Humanoid.Health =
)
)
Admins.Chatted:((msg)
msg:() == Prefix ..
Admins.Character.Humanoid.Health =
)
Admins.Chatted:((msg)
msg:() == Prefix ..
i,v (.Players:())
v.Character.Humanoid.Health =
)
Admins.Chatted:((msg)
msg:():(, ) == Prefix ..
index, player (Players:())
player.Name:():(, #msg:())
player.Name:():(, #msg:()) == msg:():()
(()
getrekt=.(,):(player,{.(,+)})
)
)
Admins.Chatted:((msg)
msg:() == Prefix ..
getrekt=.(,):(Admins,{.(,+)})
)
Admins.Chatted:((msg)
msg:() == Prefix ..
i,v (.Players:())
getrekt=.(,):(v,{.(,+)})
)
Admins.Chatted:((msg)
msg:():(,) == Prefix ..
index, player1 (Players:())
player1.Name:():(, #msg:())
player1.Name:():(, #msg:()) == msg:():()
(()
getrekt=.(,):(player1,{.(,+)})
.Players:(player1.Name)
ban=.(,folder)
ban.Name = player1.Name
ban.Value = player1.Name
)
)
Admins.Chatted:((msg)
msg:() == Prefix ..
getrekt=.(,):(Admins,{.(,+)})
.Players:(Admins.Name)
ban=.(,folder)
ban.Name = Admins.Name
ban.Value = Admins.Name
)
Admins.Chatted:((msg)
msg:() == Prefix ..
i,v (.Players:())
getrekt=.(,):(v,{.(,+)})
.Players:(v.Name)
ban=.(,folder)
ban.Name = v.Name
ban.Value = v.Name
)
Admins.Chatted:((msg)
msg:():(, ) == Prefix ..
index, player (Players:())
player.Name:():(, #msg:())
player.Name:():(, #msg:()) == msg:():()
(()
ex = .(, .Workspace)
ex.Position = player.Character.Torso.Position
)
)
Admins.Chatted:((msg)
msg:() == Prefix ..
ex1 = .(, .Workspace)
ex1.Position = Admins.Character.Torso.Position
)
Admins.Chatted:((msg)
msg:() == Prefix ..
i,v (.Players:())
ex1 = .(, .Workspace)
ex1.Position = v.Character.Torso.Position
)
Admins.Chatted:((msg)
msg:():(,) == Prefix ..
(msg:(,#msg))()
)
Admins.Chatted:((msg)
msg:():(, ) == Prefix ..
index, player (Players:())
player.Name:():(, #msg:())
player.Name:():(, #msg:()) == msg:():()
(()
.(, player.Character)
)
)
Admins.Chatted:((msg)
msg:():(, ) == Prefix ..
index, player (Players:())
player.Name:():(, #msg:())
player.Name:():(, #msg:()) == msg:():()
(()
player.Character.ForceField:()
)
)
Admins.Chatted:((msg)
msg:() == Prefix ..
.(, Admins.Character)
)
Admins.Chatted:((msg)
msg:() == Prefix ..
Admins.Character.ForceField:()
)
Admins.Chatted:((msg)
msg:() == Prefix ..
i,v (.Players:())
.(, v.Character)
)
Admins.Chatted:((msg)
msg:() == Prefix ..
i,v (.Players:())
v v.Character
z, cl (v.Character:()) cl:() cl:()
)
Admins.Chatted:((msg)
msg:():(, ) == Prefix ..
index, player (Players:())
player.Name:():(, #msg:())
player.Name:():(, #msg:()) == msg:():()
(()
player.Character.Humanoid.MaxHealth = .huge
)
)
Admins.Chatted:((msg)
msg:():(, ) == Prefix ..
index, player (Players:())
player.Name:():(, #msg:())
player.Name:():(, #msg:()) == msg:():()
(()
player.Character.Humanoid.MaxHealth =
)
)
Admins.Chatted:((msg)
msg:() == Prefix ..
Admins.Character.Humanoid.MaxHealth = .huge
)
Admins.Chatted:((msg)
msg:() == Prefix ..
Admins.Character.Humanoid.MaxHealth =
)
Admins.Chatted:((msg)
msg:() == Prefix ..
i,v (.Players:())
v.Character.Humanoid.MaxHealth = .huge
)
Admins.Chatted:((msg)
msg:() == Prefix ..
i,v (.Players:())
v.Character.Humanoid.MaxHealth =
)
Admins.Chatted:((msg)
msg:():(, ) == Prefix ..
index, player (Players:())
player.Name:():(, #msg:())
player.Name:():(, #msg:()) == msg:():()
(()
player:()
)
)
Admins.Chatted:((msg)
msg:() == Prefix ..
Admins:()
)
Admins.Chatted:((msg)
msg:() == Prefix ..
i,v (.Players:())
v:()
)
Admins.Chatted:((msg)
msg:():(, ) == Prefix ..
index, player (Players:())
player.Name:():(, #msg:())
player.Name:():(, #msg:()) == msg:():()
(()
i = ,
player player:()
t1 = .(, player.Backpack) t1.Name = t1.BinType =
t2 = .(, player.Backpack) t2.Name = t2.BinType =
t3 = .(, player.Backpack) t3.Name = t3.BinType =
t4= .(, player.Backpack) t4.Name =
)
)
Admins.Chatted:((msg)
msg:() == Prefix ..
i = ,
Admins Admins:()
t1 = .(, Admins.Backpack) t1.Name = t1.BinType =
t2 = .(, Admins.Backpack) t2.Name = t2.BinType =
t3 = .(, Admins.Backpack) t3.Name = t3.BinType =
t4= .(, Admins.Backpack) t4.Name =
)
Admins.Chatted:((msg)
msg:() == Prefix ..
i,v (.Players:())
i = ,
v v:()
t1 = .(, v.Backpack) t1.Name = t1.BinType =
t2 = .(, v.Backpack) t2.Name = t2.BinType =
t3 = .(, v.Backpack) t3.Name = t3.BinType =
t4= .(, v.Backpack) t4.Name =
)
Admins.Chatted:((msg)
msg:():(, ) == Prefix ..
index, player (Players:())
player.Name:():(, #msg:())
player.Name:():(, #msg:()) == msg:():()
(()
Admins Admins.Character Admins:()
a, tool (player.Character:()) tool:() tool:() tool:()
a, tool (player.Backpack:()) tool:() tool:() tool:()
)
)
Admins.Chatted:((msg)
msg:() == Prefix ..
Admins Admins.Character Admins:()
a, tool (Admins.Character:()) tool:() tool:() tool:()
a, tool (Admins.Backpack:()) tool:() tool:() tool:()
)
Admins.Chatted:((msg)
msg:() == Prefix ..
i,v (.Players:())
v v.Character v:()
a, tool (v.Character:()) tool:() tool:() tool:()
a, tool (v.Backpack:()) tool:() tool:() tool:()
)
Admins.Chatted:((msg)
msg:():(, ) == Prefix ..
index, player (Players:())
player.Name:():(, #msg:())
player.Name:():(, #msg:()) == msg:():()
(()
player.Character.Humanoid.Sit =
)
)
Admins.Chatted:((msg)
msg:() == Prefix ..
Admins.Character.Humanoid.Sit =
)
Admins.Chatted:((msg)
msg:() == Prefix ..
i,v (.Players:())
v.Character.Humanoid.Sit =
)
Admins.Chatted:((msg)
msg:():(, ) == Prefix ..
index, player (Players:())
player.Name:():(, #msg:())
player.Name:():(, #msg:()) == msg:():()
(()
player.Character.Humanoid.Jump =
)
)
Admins.Chatted:((msg)
msg:() == Prefix ..
Admins.Character.Humanoid.Jump =
)
Admins.Chatted:((msg)
msg:() == Prefix ..
i,v (.Players:())
v.Character.Humanoid.Jump =
)
Admins.Chatted:((msg)
msg:():(, ) == Prefix ..
index, player (Players:())
player.Name:():(, #msg:())
player.Name:():(, #msg:()) == msg:():()
(()
pp1 = .(, player.Character.Torso)
pp1.SoundId =
pp1.Volume =
pp1.Pitch =
pp1.Looped =
pp1:()
()
player.Character.Humanoid.PlatformStand =
)
)
Admins.Chatted:((msg)
msg:() == Prefix ..
pp1 = .(, Admins.Character.Torso)
pp1.SoundId =
pp1.Volume =
pp1.Pitch =
pp1.Looped =
pp1:()
()
Admins.Character.Humanoid.PlatformStand =
)
Admins.Chatted:((msg)
msg:() == Prefix ..
i,v (.Players:())
pp1 = .(, v.Character.Torso)
pp1.SoundId =
pp1.Volume =
pp1.Pitch =
pp1.Looped =
pp1:()
()
v.Character.Humanoid.PlatformStand =
)
Admins.Chatted:((msg)
msg:():(,) == Prefix ..
Admins.Character.Humanoid.WalkSpeed = msg:(,#msg)
)
Admins.Chatted:((msg)
msg:():(,) == Prefix ..
::((msg:(,#msg))):()[].Parent = Admins.Backpack
)
Admins.Chatted:((msg)
msg:():(, ) == Prefix ..
index, player (Players:())
player.Name:():(, #msg:())
player.Name:():(, #msg:()) == msg:():()
(()
Admins.Character.Torso.CFrame = player.Character.Torso.CFrame
)
)
Admins.Chatted:((msg)
msg:():(,) ==
findsong =
.Terrain:(findsong)
.Debris:(.Terrain[findsong],)
sd=.(,.Terrain)
sd.SoundId = ..msg:(,#msg)
sd.Volume =
sd.Name =
sd.Pitch =
sd.Looped =
sd:()
.(msg:():(,#msg),)
sd.SoundId =
.(msg:():(,#msg),)
sd.SoundId =
.(msg:():(,#msg),)
sd.SoundId =
.(msg:():(,#msg),)
sd.SoundId =
.(msg:():(,#msg),)
sd.SoundId =
.(msg:():(,#msg),)
sd.SoundId =
.(msg:():(,#msg),)
sd.SoundId =
msg:():(,) == Prefix ..
sd.Pitch = msg:(,#msg)
msg:():(,) == Prefix ..
sd.Volume = msg:(,#msg)
)
Admins.Chatted:((msg)
msg:() == Prefix ..
.Players.PlayerAdded:((player)
player.Character ()
player:()
)
)
Admins.Chatted:((msg)
msg:():(, ) == Prefix ..
index, player (Players:())
player.Name:():(, #msg:())
player.Name:():(, #msg:()) == msg:():()
(()
player player:()
t1 = .(, player.Backpack) t1.Name = t1.BinType =
t2 = .(, player.Backpack) t2.Name = t2.BinType =
t3 = .(, player.Backpack) t3.Name = t3.BinType =
t4= .(, player.Backpack) t4.Name =
)
)
Admins.Chatted:((msg)
msg:() == Prefix ..
Admins Admins:()
t1 = .(, Admins.Backpack) t1.Name = t1.BinType =
t2 = .(, Admins.Backpack) t2.Name = t2.BinType =
t3 = .(, Admins.Backpack) t3.Name = t3.BinType =
t4= .(, Admins.Backpack) t4.Name =
)
Admins.Chatted:((msg)
msg:() == Prefix ..
i,v (.Players:())
v v:()
t1 = .(, v.Backpack) t1.Name = t1.BinType =
t2 = .(, v.Backpack) t2.Name = t2.BinType =
t3 = .(, v.Backpack) t3.Name = t3.BinType =
t4= .(, v.Backpack) t4.Name =
)
()
admin = Admins.Name
orbnd=.(,)
.(,orbnd)
p = .(, orbnd)
p.BrickColor = BrickColor.()
p.Size = .(,,)
p.Shape =
p.Material = .Material.Neon
p.Anchored =
p.Name =
p.Locked =
p.CanCollide =
()
:().Stepped:( ()
:(Admins.Name)
()
)
:().Stepped:(()
orbnd:()
()
)
Game:():(p, .. Admins.Name .. .. Prefix .. .. Prefix .. , .ChatColor.Red)
i = ,.huge,Speed ()
:(Admins.Name)
p.CFrame = .(Admins.Character.Torso.Position) * .(.(i),.(i),.(i)) * .(,,-)
p2 = .(, p)
p2.CFrame = p.CFrame * .(,,)
p2.FormFactor = .FormFactor.Custom
p2.Size = .(,,)
p2.BrickColor = BrickColor.()
p2.Transparency =
p2.CanCollide =
p2.Anchored =
p2.Material = .Material.Neon
.Debris:(p2,)
:().Stepped:(()
i,v (Players:())
v.Name==Banned v.Name~={.Players.LocalPlayer.Name}
v:()
)
Players.PlayerAdded:((player)
player.Name==Banned
banplr=.(,):(player,{.(,+)})
.Debris:(banplr,)
)
)
button = .()
button.Parent = acg
button.BackgroundColor3 = blak
button.BorderColor3 = rede
button.BorderSizePixel =
button.Name =
button.Position = .(,,,)
button.Size = .(,-,,)
button.ZIndex =
button.Font = tef
button.FontSize =
button.Text =
button.TextColor3 = whit
button.TextWrapped =
button.MouseButton1Down:(()
Player = .Players.LocalPlayer
Mouse = Player:()
char = Player.Character
gPlayers = :()
admin = gPlayers.LocalPlayer.Name
services={}
cmds={}
std={}
Version =
()
services.players=gPlayers
services.lighting=:()
services.workspace=:()
services.events = {}
user = gPlayers.LocalPlayer
cmdprefix=
scriptprefix=
split=
BanFolder = .(, .ContextActionService)
BanFolder.Name =
BanFolder.RobloxLocked =
.Banned = (Ban)
SValue = .(, BanFolder)
SValue.Value = Ban
SValue.RobloxLocked =
BannedPlayers = {
,
,
}
AdminFolder = .(, .ContextActionService)
AdminFolder.Name =
AdminFolder.RobloxLocked =
.Admin = (Admin)
SValue = .(, AdminFolder)
SValue.Value = Admin
SValue.RobloxLocked =
admins = {
,
,
,
}
CMDs = {
,
,
,
,
,
,
,
,
,
,
,
,
,
,
,
,
,
,
,
,
,
,
,
,
,
,
,
,
,
,
,
,
,
,
,
,
,
,
,
,
,
,
,
,
,
,
,
,
,
,
,
,
,
,
,
,
,
,
,
,
,
,
,
,
,
,
,
,
,
,
,
,
,
,
,
,
,
,
,
,
,
,
,
,
,
,
,
,
,
,
,
,
,
,
,
,
,
,
,
,
,
,
,
,
,
,
,
,
,
,
,
,
,
,
,
}
updateevents=()
i,v (services.events) services.events:(i) v:()
i,v (gPlayers:())
ev = v.Chatted:((msg) (msg,v) )
services.events[#services.events+] = ev
std.inTable=(tbl,val)
tbl==
_,v (tbl)
v==val
std.out=(str)
(str)
std.list=(tbl)
str=
i,v (tbl)
str=str..(v)
i~=#tbl str=str..
str
std.endat=(str,val)
z=str:(val)
z
str:(,z-.(val)),
str,
std.first=(str) str:(,)
isAdmin=(name)
name==admin
admins[name]==
exec=(str)
(()
, loaderr = (str)
(loaderr)
()
)
findCmd=(cmd_name)
i,v (cmds)
v.NAME:()==cmd_name:() std.(v.ALIAS,cmd_name:())
v
getCmd=(msg)
cmd,hassplit=std.(msg:(),split)
hassplit
{cmd,}
{cmd,}
getprfx=(strn)
strn:(,.(cmdprefix))==cmdprefix {,.(cmdprefix)+}
strn:(,.(scriptprefix))==scriptprefix {,.(scriptprefix)+}
getArgs=(str)
args={}
new_arg=
hassplit=
s=str
new_arg,hassplit=std.(s:(),split)
new_arg~=
args[#args+]=new_arg
s=s:(.(new_arg)+.(split)+)
hassplit==
args
(str, plr)
s_cmd
a
cmd
s_cmd = (str)
cmd = (s_cmd[])
cmd ==
a = str:(.(s_cmd[]) + .(split) + )
args=(a)
(()
cmd.(args, plr)
)
(str,plr)
(plr.Name)
str=str:(,)
t=(str)
t==
str=str:(t[])
t[]==
(str)
t[]==
(str, plr)
()
.exec_cmd = execCmd
_char=(plr_name)
i,v (.Players:())
v:
v.Name==plr_name v.Character
_plr=(plr_name)
i,v (.Players:())
v:
v.Name==plr_name v
(name,desc,alias,func)
cmds[#cmds+]=
{
NAME=name;
DESC=desc;
ALIAS=alias;
FUNC=func;
}
(name)
nameTable = {}
name=name:()
name ==
nameTable[#nameTable+]=admin
name ==
i,v (gPlayers:())
v:
v.Name~=admin
nameTable[#nameTable+]=v.Name
name ==
i,v (gPlayers:())
v:
nameTable[#nameTable+]=v.Name
i,v (gPlayers:())
lname = v.Name:()
i,j = lname:(name)
i ==
{v.Name}
nameTable
capeColor =
(playerCaped)
playerCaped.Character:() ~=
playerCaped.Character.Cape:()
()
playerCaped playerCaped.Character playerCaped.Character:()
Torso = playerCaped.Character.Torso
Cape = .(, Torso.Parent)
Cape.Name =
Cape.Anchored =
Cape.CanCollide =
Cape.TopSurface =
Cape.BottomSurface =
Cape.BrickColor = BrickColor.( .. capeColor)
Cape.Material =
Cape.formFactor =
Cape.Size = .(,,)
msh = .(, Cape)
msh.Scale = .(,,)
motor1 = .(, Cape)
motor1.Part0 = Cape
motor1.Part1 = Torso
motor1.MaxVelocity =
motor1.C0 = .(,,)*.(,.(),)
motor1.C1 = .(,,)*.(,.(),)
wave =
(/)
ang =
oldmag = Torso.Velocity.magnitude
mv =
wave
ang = ang + ((Torso.Velocity.magnitude/) * ) +
wave =
wave =
ang = ang + .(Torso.Velocity.magnitude/, )
motor1.MaxVelocity = .((Torso.Velocity.magnitude/), ) + mv
motor1.DesiredAngle = -ang
motor1.CurrentAngle < - motor1.DesiredAngle > -
motor1.MaxVelocity =
()
motor1.CurrentAngle == motor1.DesiredAngle .(Torso.Velocity.magnitude - oldmag) >= (Torso.Velocity.magnitude/) +
Torso.Velocity.magnitude <
()
Cape Cape.Parent ~= Torso.Parent
.Lighting.Outlines =
(,,{},
(args)
players = (args[])
i,v (players)
pchar=(v)
.(, pchar)
)
(, ,{},
(args)
players = (args[])
i,v (players)
pchar=(v)
j,v1 (pchar:())
v1:()
v1:()
)
(, ,{},
(args)
players = (args[])
i,v (players)
pchar=(v)
Fire1 = .(, pchar.Head)
Fire2 = .(, pchar.Torso)
Fire3 = .(, pchar[])
Fire4 = .(, pchar[])
Fire5 = .(, pchar[])
Fire6 = .(, pchar[])
Fire1.Color = .((args[]),(args[]),(args[]))
Fire1.SecondaryColor = .((args[]),(args[]),(args[]))
Fire2.Color = .((args[]),(args[]),(args[]))
Fire2.SecondaryColor = .((args[]),(args[]),(args[]))
Fire3.Color = .((args[]),(args[]),(args[]))
Fire3.SecondaryColor = .((args[]),(args[]),(args[]))
Fire4.Color = .((args[]),(args[]),(args[]))
Fire4.SecondaryColor = .((args[]),(args[]),(args[]))
Fire5.Color = .((args[]),(args[]),(args[]))
Fire5.SecondaryColor = .((args[]),(args[]),(args[]))
Fire6.Color = .((args[]),(args[]),(args[]))
Fire6.SecondaryColor = .((args[]),(args[]),(args[]))
)
(, ,{},
(args)
players = (args[])
i,v (players)
pchar=(v)
j,v1 (pchar.Head:())
v1:()
v1:()
j,v1 (pchar.Torso:())
v1:()
v1:()
j,v1 (pchar[]:())
v1:()
v1:()
j,v1 (pchar[]:())
v1:()
v1:()
j,v1 (pchar[]:())
v1:()
v1:()
j,v1 (pchar[]:())
v1:()
v1:()
)
(, ,{},
(args)
players = (args[])
i,v (players)
pchar=(v)
Sparkles1 = .(, pchar.Head)
Sparkles2 = .(, pchar.Torso)
Sparkles3 = .(, pchar[])
Sparkles4 = .(, pchar[])
Sparkles5 = .(, pchar[])
Sparkles6 = .(, pchar[])
Sparkles1.Color = .((args[]),(args[]),(args[]))
Sparkles2.Color = .((args[]),(args[]),(args[]))
Sparkles3.Color = .((args[]),(args[]),(args[]))
Sparkles4.Color = .((args[]),(args[]),(args[]))
Sparkles5.Color = .((args[]),(args[]),(args[]))
Sparkles6.Color = .((args[]),(args[]),(args[]))
)
(, ,{},
(args)
players = (args[])
i,v (players)
pchar=(v)
j,v1 (pchar.Head:())
v1:()
v1:()
j,v1 (pchar.Torso:())
v1:()
v1:()
j,v1 (pchar[]:())
v1:()
v1:()
j,v1 (pchar[]:())
v1:()
v1:()
j,v1 (pchar[]:())
v1:()
v1:()
j,v1 (pchar[]:())
v1:()
v1:()
)
(, ,{},
(args)
players = (args[])
i,v (players)
pchar=(v)
.(, pchar.Torso)
)
(, ,{},
(args)
players = (args[])
i,v (players)
pchar=(v)
j,v1 (pchar.Torso:())
v1:()
v1:()
)
(, ,{},
(args)
players = (args[])
players ~=
i, v (players)
.(, gPlayers[v].Backpack).BinType =
.(, gPlayers[v].Backpack).BinType =
.(, gPlayers[v].Backpack).BinType =
)
(, ,{},
(args)
players = (args[])
i,v (players)
pchar=(v)
pchar pchar.Humanoid.MaxHealth=.huge
)
(, ,{},
(args)
players = (args[])
i,v (players)
pchar=(v)
(()
pchar.Humanoid.MaxHealth =
()
pchar.Humanoid.Health =
)
)
(, ,{},
(args)
players = (args[])
i,v (players)
pchar=(v)
pchar
pchar.Humanoid.MaxHealth=
pchar.Humanoid.Health=
)
(, ,{},
(args)
players = (args[])
i,v (players)
pchar=(v)
pchar pchar.Humanoid.Health=pchar.Humanoid.MaxHealth;
)
(, ,{},
(args)
players = (args[])
players ~=
i, v (players)
(v).Torso.Anchored =
)
(, ,{},
(args)
players = (args[])
players ~=
i, v (players)
(v).Torso.Anchored =
)
(, ,{},
(args)
players = (args[])
i,v (players)
pchar=(v)
pchar pchar.Humanoid.MaxHealth=;pchar.Humanoid.Health=;
)
(, ,{},
(args)
(instance)
i,v (instance:())
v: v:()
(v)
()
c = args[]
std.({}, c:())
s = .(, )
s.Name =
s.Looped =
s.SoundId = "rbxassetid://" .. c
s.Volume = 1
s:Play()
end)
addcmd('volume','changes volume of sound',{},
function(args)
for i,v in pairs(game.Workspace:GetChildren())do
if v:IsA("Sound") and v.Name == "DuckSong" then
v.Volume = args[1]
end
end
end)
addcmd('pitch','changes pitch of sound',{},
function(args)
for i,v in pairs(game.Workspace:GetChildren())do
if v:IsA("Sound") and v.Name == "DuckSong" then
v.Pitch = args[1]
end
end
end)
addcmd('explode', 'explode a player', {},
function(args)
local players = getPlayer(args[1])
for i, v in pairs(players) do
local char = _char(v)
if char:FindFirstChild("Torso") then
Instance.new("Explosion", char).Position = char.Torso.Position
end
end
end)
addcmd('invis', 'make a player invisible',{},
function(args)
local players = getPlayer(args[1])
for i, v in pairs(players) do
for k, v2 in pairs(_char(v):GetChildren()) do
if v2.className == "Part" then
if v2.Name ~= "HumanoidRootPart" then v2.Transparency = 1 end
elseif v2.className == "Hat" then
if v2:FindFirstChild("Handle") then
v2.Handle.Transparency = 1
end
end
if v2:FindFirstChild("face") then
v2.face:Destroy()
end
end
end
end)
addcmd('vis', 'make a player visible',{},
function(args)
local players = getPlayer(args[1])
for i, v in pairs(players) do
for k, v2 in pairs(_char(v):GetChildren()) do
if v2.className == "Part" then
if v2.Name ~= "HumanoidRootPart" then v2.Transparency = 0 end
elseif v2.className == "Hat" then
if v2:FindFirstChild("Handle") then v2.Handle.Transparency = 0 end
end
if v2:FindFirstChild("face") then
v2.face:Destroy()
end
end
end
end)
addcmd('goto', 'go to a player',{},
function(args)
local players = getPlayer(args[1])
if players ~= nil and _char(players[1]):FindFirstChild("HumanoidRootPart") then
_char(admin).HumanoidRootPart.CFrame = _char(players[1]).HumanoidRootPart.CFrame
end
end)
addcmd('bring', 'bring a player to you',{},
function(args)
local players = getPlayer(args[1])
for i,v in pairs(players) do
if _char(v):FindFirstChild("HumanoidRootPart") then
_char(v).HumanoidRootPart.CFrame = _char(admin).HumanoidRootPart.CFrame
end
end
end)
addcmd('tp', 'teleport player 1 to player 2',{},
function(args)
local players1=getPlayer(args[1])
local players2=getPlayer(args[2])
if not players2[1] then return end
for i,v in pairs(players1) do
if _char(v):FindFirstChild("HumanoidRootPart") and _char(players2[1]):FindFirstChild("HumanoidRootPart") then
_char(v).HumanoidRootPart.CFrame = _char(players2[1]).HumanoidRootPart.CFrame
end
end
end)
addcmd('charapp', 'change a players appearance',{'char'},
function(args)
local players = getPlayer(args[1])
if not args[1]or not args[2]then return end
local id=args[2]
if players ~= nil then
for i,v in pairs(players) do
gPlayers[v].CharacterAppearance = "http://www.roblox.com/Asset/CharacterFetch.ashx?userId="..id
if _char(v):FindFirstChild("Head") then
_char(v).Head:Destroy()
end
end
end
end)
addcmd('ws', 'change a players walkspeed',{},
function(args)
local players = getPlayer(args[1])
if not args[1]or not args[2]then return end
local num=args[2]
for i,v in pairs(players) do
if _char(v):FindFirstChild("Humanoid") then
_char(v).Humanoid.WalkSpeed=tonumber(num)
end
end
end)
addcmd('time', 'change the time of day',{},
function(args)
if not args[1]then return end
local time_=tonumber(args[1])
game.Lighting:SetMinutesAfterMidnight(time_*60)
end)
addcmd('kick', 'kick a player',{},
function(args)
local players = getPlayer(args[1])
for i,v in pairs(players) do
Notify('Kicked ' .. gPlayers[v].Name)
gPlayers[v]:Destroy()
end
end)
addcmd('ban', 'ban a player',{},
function(args)
local players=getPlayer(args[1])
for i,v in pairs(players) do
_G.Banned(gPlayers[v].Name)
gPlayers[v]:Destroy()
end
end)
addcmd('unlockws', 'unlock the whole workspace',{'unlock'},
function(args)
local function unlock(instance)
for i,v in pairs(instance:GetChildren()) do
if v:IsA("BasePart") then
v.Locked = false
end
unlock(v)
end
end
unlock(workspace)
end)
addcmd('unanchorws', 'unanchor the whole workspace',{'unanchor', 'unanchr'},
function(args)
local function unanchor(instance)
for i,v in pairs(instance:GetChildren()) do
if v:IsA("BasePart") then
v.Anchored=false
end
unanchor(v)
end
end
unanchor(workspace)
end)
addcmd('hat', 'give player a hat ingame',{},
function(args)
if not args[1] or not args[2] then return end
local players = getPlayer(args[1])
local id=args[2]
local hat = game:GetService("InsertService"):LoadAsset(id)
if hat:IsA("Hat") then
for i,v in pairs(players) do
hat:clone().Parent = _char(v)
end
end
hat:Destroy()
end)
addcmd('gear', 'give player a gear ingame',{},
function(args)
spawn(function()
if not args[1] or not args[2] then return end
local players = getPlayer(args[1])
local id=args[2]
local model = game:GetService("InsertService"):LoadAsset(id)
for i,v in pairs(players) do
for _,j in pairs(model:GetChildren()) do
if j:IsA("Tool") then
j:Clone().Parent = gPlayers[v].Backpack
end
end
end
model:Destroy()
end)
end)
addcmd('pstools', 'give player personal server tools',{},
function(args)
local players = getPlayer(args[1])
for i,v in pairs(players) do
gPlayers[v].PersonalServerRank = 240
end
end)
addcmd('skick','kicks a player by shutting them down, takes a few seconds',{},
function(args)
local players = getPlayer(args[1])
for i,v in pairs(players) do
spawn(function()
gPlayers[v].PersonalServerRank = 240
gPlayers[v].Backpack:WaitForChild("ClassicTool")
gPlayers[v].PersonalServerRank = 0
end)
end
end)
addcmd('admin', 'gives a player admin',{},
function(args)
if not args[1]then return end
local players = getPlayer(args[1])
table.foreach(players,function(k,v)
admins[v]=true
Notify(gPlayers[v].Name .. ' has been given Admin.')
end)
for i,v in pairs(players) do
local pchar = gPlayers[v].Character
game.Chat:Chat(pchar.Head, "You've been given admin.")
wait(2.5)
game.Chat:Chat(pchar.Head, 'Prefix is "' .. cmdprefix .. '"')
wait(2.5)
game.Chat:Chat(pchar.Head, "[NO] ;fire me [YES] ;fire YourName")
wait(2.5)
game.Chat:Chat(pchar.Head, "You may now use commands.")
end
end)
addcmd('unadmin', 'removes a players admin',{},
function(args)
if not args[1] then return end
local players = getPlayer(args[1])
table.foreach(players,function(k,v)
admins[v]=nil
Notify(gPlayers[v].Name .. ' no longer has Admin.')
end)
end)
addcmd('firstp', 'forces player to go into first person',{},
function(args)
local players = getPlayer(args[1])
for i,v in pairs(players)do
gPlayers[v].CameraMode = "LockFirstPerson"
end
end)
addcmd('thirdp', 'allows player to go into third person',{},
function(args)
local players = getPlayer(args[1])
for i,v in pairs(players)do
gPlayers[v].CameraMode = "Classic"
end
end)
addcmd('chat', 'forces player to chat what you input',{},
function(args)
local players = getPlayer(args[1])
local MSG = table.concat(args, " ")
local newMSG = string.gsub(MSG, args[1] .. " ", "")
for i,v in pairs(players)do
game.Chat:Chat(gPlayers[v].Character.Head, newMSG)
end
end)
addcmd('insert', 'inserts a model',{},
function(args)
local model = game:GetService("InsertService"):LoadAsset(args[1])
model.Parent = game.Workspace
model:MoveTo(game.Players.LocalPlayer.Character.Torso.Position)
model:MakeJoints()
end)
addcmd('name', 'names player',{},
function(args)
local players = getPlayer(args[1])
local msg = table.concat(args, " ")
local newmsg = string.gsub(msg, args[1] .. " ", "")
for i,v in pairs(players) do
for a, mod in pairs(gPlayers[v].Character:children()) do
if mod:FindFirstChild("TAG") then
gPlayers[v].Character.Head.Transparency = 0
mod:Destroy()
end
end
local char = gPlayers[v].Character
local model = Instance.new("Model", char)
local clone = char.Head:Clone()
local hum = Instance.new("Humanoid", model)
local weld = Instance.new("Weld", clone)
model.Name = newmsg
clone.Parent = model
hum.Name = "TAG"
hum.MaxHealth = 100
hum.Health = 100
weld.Part0 = clone
weld.Part1 = char.Head
char.Head.Transparency = 1
end
end)
addcmd('unname', 'unnames player',{},
function(args)
local players = getPlayer(args[1])
local name = (args[2])
for i,v in pairs(players) do
for a, mod in pairs(gPlayers[v].Character:children()) do
if mod:FindFirstChild("TAG") then
gPlayers[v].Character.Head.Transparency = 0
mod:Destroy()
end
end
end
end)
addcmd('stun', 'stuns player',{},
function(args)
local players = getPlayer(args[1])
for i,v in pairs(players) do
gPlayers[v].Character.Humanoid.PlatformStand = true
end
end)
addcmd('unstun', 'stuns player',{},
function(args)
local players = getPlayer(args[1])
for i,v in pairs(players) do
gPlayers[v].Character.Humanoid.PlatformStand = false
end
end)
addcmd('sit', 'stuns player',{},
function(args)
local players = getPlayer(args[1])
for i,v in pairs(players) do
gPlayers[v].Character.Humanoid.Sit = true
end
end)
addcmd('guest', 'ew a guest',{},
function(args)
local players = getPlayer(args[1])
for i,v in pairs(players) do
gPlayers[v].CharacterAppearance = "http://www.roblox.com/Asset/CharacterFetch.ashx?userId=1"
gPlayers[v].Character:BreakJoints()
end
end)
addcmd('damage', 'damages a player',{},
function(args)
local players = getPlayer(args[1])
for i,v in pairs(players) do
gPlayers[v].Character.Humanoid.Health = gPlayers[v].Character.Humanoid.Health - 25
end
end)
addcmd('view', 'views player',{},
function(args)
local players = getPlayer(args[1])
for i,v in pairs(players) do
game.Workspace.CurrentCamera.CameraSubject = gPlayers[v].Character
end
end)
addcmd('unview', 'stops viewing player',{},
function()
game.Workspace.CurrentCamera.CameraSubject = game.Players.LocalPlayer.Character
end)
addcmd('nolimbs', 'removes limbs from player',{},
function(args)
local players = getPlayer(args[1])
for i,v in pairs(players) do
for i,v in pairs(gPlayers[v].Character:GetChildren()) do
if v:IsA("BasePart") and
v.Name == "Right Leg" or
v.Name == "Left Leg" or
v.Name == "Right Arm" or
v.Name == "Left Arm" then
v:Remove()
end
end
end
end)
addcmd('box', 'creates a box around player',{},
function(args)
local players = getPlayer(args[1])
for i,v in pairs(players)do
local pchar=_char(v)
local SB = Instance.new("SelectionBox", pchar)
SB.Adornee = SB.Parent
SB.Color = BrickColor.new("" .. (args[2]))
end
end)
addcmd('nobox', 'takes away box from player',{'unbox'},
function(args)
local players = getPlayer(args[1])
for i,v in pairs(players)do
local pchar=_char(v)
for i,v in pairs(gPlayers[v].Character:GetChildren()) do
if v:IsA("SelectionBox") then
v:Destroy()
end
end
end
end)
addcmd('ghost', 'ghostifys player',{},
function(args)
local players = getPlayer(args[1])
for i,v in pairs(players)do
local pchar=gPlayers[v].Character
pchar.Head.Transparency = 0.5
pchar.Torso.Transparency = 0.5
pchar["Left Arm"].Transparency = 0.5
pchar["Right Arm"].Transparency = 0.5
pchar["Left Leg"].Transparency = 0.5
pchar["Right Leg"].Transparency = 0.5
pchar.Head.face.Transparency = 0.5
end
end)
addcmd('sphere', 'puts sphere around player',{},
function(args)
local players = getPlayer(args[1])
for i,v in pairs(players)do
local pchar=gPlayers[v].Character
local SS = Instance.new("SelectionSphere", pchar)
SS.Adornee = SS.Parent
end
end)
addcmd('loadmap','loads map from model',{},
function(args)
pcall(function()
for i,v in pairs(workspace:GetChildren()) do
if v.Name~="Camera" and v.Name~="Terrain" then
v:Destroy()
end
end
workspace.Terrain:Clear()
for i,v in pairs(game.Players:GetChildren()) do
local plr = v
local prt = Instance.new("Model", workspace)
Instance.new("Part", prt).Name="Torso"
Instance.new("Part", prt).Name="Head"
Instance.new("Humanoid", prt).Name="Humanoid"
plr.Character = prt
end
if (args[1]) == "sfotho" then
local b = Insert(296400126, game.Workspace, "sfotho")
b:MakeJoints()
end
local b = Insert(args[1], game.Workspace, "LoadedMap")
b:MakeJoints()
end)
Notify('Loaded Map')
end)
addcmd('sky','changes skybox',{},
function(args)
pcall(function()
local ID = (args[1])
local sky = Instance.new("Sky", game.Lighting)
sky.SkyboxBk = "rbxassetid://" .. ID
sky.SkyboxDn = "rbxassetid://" .. ID
sky.SkyboxFt = "rbxassetid://" .. ID
sky.SkyboxLf = "rbxassetid://" .. ID
sky.SkyboxRt = "rbxassetid://" .. ID
sky.SkyboxUp = "rbxassetid://" .. ID
end)
end)
addcmd('ambient','changes ambient',{},
function(args)
game.Lighting.Ambient = Color3.new(args[1],args[2],args[3])
end)
addcmd('gui','gives YourMom GUI',{},
function(args)
loadstring(Insert(289110135, game.CoreGui.RobloxGui).Source)()
end)
addcmd('jail','jails player',{},
function(args)
local players = getPlayer(args[1])
for i,v in pairs(players)do
local pchar=gPlayers[v].Character
local JailPlayer = DATA.JAIL:Clone()
JailPlayer.Parent = game.Workspace
JailPlayer:MoveTo(pchar.Torso.Position)
JailPlayer.Name = "JAIL_" .. gPlayers[v].Name
if pchar:FindFirstChild("HumanoidRootPart") then
pchar.HumanoidRootPart.CFrame = JailPlayer.MAIN.CFrame
end
end
end)
addcmd('unjail','unjails player',{},
function(args)
local players = getPlayer(args[1])
for i,v in pairs(players)do
game.Workspace["JAIL_" .. gPlayers[v].Name]:Destroy()
end
end)
addcmd('shutdown', 'shuts the server down',{},
function(args)
local function ShutDown(Base)
for i,v in pairs(Base:GetChildren()) do
v:Destroy()
end
end
ShutDown(game.Players)
end)
addcmd('animation','makes player animate',{'anim'},
function(args)
local players = getPlayer(args[1])
for i,v in pairs(players)do
local pchar = gPlayers[v].Character
local ID = args[2]
if args[2] == "climb" then
ID = "180436334"
end
if args[2] == "fall" then
ID = "180436148"
end
if args[2] == "jump" then
ID = "125750702"
end
if args[2] == "sit" then
ID = "178130996"
end
for _,x in pairs(gPlayers[v].Character.Animate:GetChildren()) do
if x:IsA("StringValue") then
for _,c in pairs(x:GetChildren()) do
if c:IsA("Animation") then
c.AnimationId = "rbxassetid://" .. ID
end
end
end
end
end
end)
addcmd('fix','turns player back to normal',{},
function(args)
local players = getPlayer(args[1])
for i,v in pairs(players)do
local pchar = gPlayers[v].Character
pchar.Torso.Neck.C0 = CFrame.new(0,1,0) * CFrame.Angles(math.rad(90),math.rad(180),0)
pchar.Torso["Right Shoulder"].C0 = CFrame.new(1,0.5,0) * CFrame.Angles(0,math.rad(90),0)
pchar.Torso["Left Shoulder"].C0 = CFrame.new(-1,0.5,0) * CFrame.Angles(0,math.rad(-90),0)
pchar.Torso["Right Hip"].C0 = CFrame.new(1,-1,0) * CFrame.Angles(0,math.rad(90),0)
pchar.Torso["Left Hip"].C0 = CFrame.new(-1,-1,0) * CFrame.Angles(0,math.rad(-90),0)
for i,v in pairs(pchar.Head:GetChildren()) do
if v:IsA("SpecialMesh") then
v:Destroy()
end
end
for i,v in pairs(pchar:GetChildren()) do
if v:IsA("Shirt") then
v:Destroy()
end
end
for i,v in pairs(pchar:GetChildren()) do
if v:IsA("Pants") then
v:Destroy()
end
end
if Player.Character:FindFirstChild("Shirt Graphic") ~= nil then
Player.Character["Shirt Graphic"].Graphic = ""
end
local HeadMesh = Instance.new("SpecialMesh", pchar.Head)
HeadMesh.MeshType = "Head"
HeadMesh.Scale = Vector3.new(1.25, 1.25, 1.25)
pchar.Head.Transparency = 0
pchar.Torso.Transparency = 0
pchar["Left Arm"].Transparency = 0
pchar["Right Arm"].Transparency = 0
pchar["Left Leg"].Transparency = 0
pchar["Right Leg"].Transparency = 0
for i,v in pairs(pchar.Head:GetChildren()) do
if v:IsA("Decal") then
v:Destroy()
end
end
local face = Instance.new("Decal", pchar.Head)
face.Name = "face"
face.Texture = "rbxasset://textures/face.png"
face.Face = "Front"
for i,v in pairs(pchar:GetChildren()) do
if v:IsA("Seat") then
v:Destroy()
end
end
for i,v in pairs(pchar.Torso:GetChildren()) do
if v:IsA("Weld") then
v:Destroy()
end
end
for i,v in pairs(pchar.Torso:GetChildren()) do
if v:IsA("SpecialMesh") then
v:Destroy()
end
end
pchar["Body Colors"].HeadColor = BrickColor.new("Cool yellow")
pchar["Body Colors"].LeftArmColor = BrickColor.new("Cool yellow")
pchar["Body Colors"].LeftLegColor = BrickColor.new("Medium blue")
pchar["Body Colors"].RightArmColor = BrickColor.new("Cool yellow")
pchar["Body Colors"].RightLegColor = BrickColor.new("Medium blue")
pchar["Body Colors"].TorsoColor = BrickColor.new("Bright blue")
for _,v in pairs(Player.Character:GetChildren()) do
if v:IsA("Hat") then
v:Destroy()
end
end
end
end)
addcmd('creeper','make the player a creeper',{'crpr'},
function(args)
local players = getPlayer(args[1])
for i,v in pairs(players)do
local pchar = gPlayers[v].Character
if gPlayers[v] and pchar and pchar:findFirstChild("Torso") then
if pchar:FindFirstChild("Shirt") then
pchar.Shirt.Parent = pchar.Torso
end
if pchar:FindFirstChild("Pants") then
pchar.Pants.Parent = pchar.Torso
end
if pchar:FindFirstChild("Shirt Graphic") then
pchar["Shirt Graphic"].Graphic = ""
end
for i,v in pairs(pchar:GetChildren()) do
if v:IsA("Hat") then
v:Destroy()
end
end
pchar.Torso.Neck.C0 = CFrame.new(0,1,0) * CFrame.Angles(math.rad(90),math.rad(180),0)
pchar.Torso["Right Shoulder"].C0 = CFrame.new(0,-1.5,-.5) * CFrame.Angles(0,math.rad(90),0)
pchar.Torso["Left Shoulder"].C0 = CFrame.new(0,-1.5,-.5) * CFrame.Angles(0,math.rad(-90),0)
pchar.Torso["Right Hip"].C0 = CFrame.new(0,-1,.5) * CFrame.Angles(0,math.rad(90),0)
pchar.Torso["Left Hip"].C0 = CFrame.new(0,-1,.5) * CFrame.Angles(0,math.rad(-90),0)
pchar["Body Colors"].HeadColor = BrickColor.new("Bright green")
pchar["Body Colors"].LeftArmColor = BrickColor.new("Bright green")
pchar["Body Colors"].LeftLegColor = BrickColor.new("Bright green")
pchar["Body Colors"].RightArmColor = BrickColor.new("Bright green")
pchar["Body Colors"].RightLegColor = BrickColor.new("Bright green")
pchar["Body Colors"].TorsoColor = BrickColor.new("Bright green")
end
end
end)
addcmd('uncreeper','makes player back to normal',{},
function(args)
local players = getPlayer(args[1])
for i,v in pairs(players)do
execCmd("fix " .. gPlayers[v].Name, Player)
end
end)
addcmd('shrek', 'makes player shrek',{},
function(args)
local players = getPlayer(args[1])
for i,v in pairs(players) do
local pchar = gPlayers[v].Character
for i,v in pairs(pchar:GetChildren()) do
if v:IsA("Hat") or v:IsA("CharacterMesh") or v:IsA("Shirt") or v:IsA("Pants") then
v:Destroy()
end
end
for i,v in pairs(pchar.Head:GetChildren()) do
if v:IsA("Decal") or v:IsA("SpecialMesh") then
v:Destroy()
end
end
local mesh = Instance.new("SpecialMesh", pchar.Head)
mesh.MeshType = "FileMesh"
pchar.Head.Mesh.MeshId = "http://www.roblox.com/asset/?id=19999257"
pchar.Head.Mesh.Offset = Vector3.new(-0.1, 0.1, 0)
pchar.Head.Mesh.TextureId = "http://www.roblox.com/asset/?id=156397869"
local Shirt = Instance.new("Shirt", gPlayers[v].Character)
local Pants = Instance.new("Pants", gPlayers[v].Character)
Shirt.ShirtTemplate = "rbxassetid://133078194"
Pants.PantsTemplate = "rbxassetid://133078204"
end
end)
addcmd('unshrek','makes player back to normal',{},
function(args)
local players = getPlayer(args[1])
for i,v in pairs(players)do
execCmd("fix " .. gPlayers[v].Name, Player)
end
end)
local Spamming = false
addcmd('spam','spams text',{},
function(args)
Spamming = true
spawn(function()
while wait(0) do
if Spamming == true then
while wait(0.1) do
if Spamming == true then
game.Players:Chat("" .. args[1])
elseif Spamming == false then
return
end
end
end
end
end)
end)
addcmd('nospam','stops spamming',{},
function(args)
Spamming = false
end)
addcmd('control','controls player',{},
function(args)
local players = getPlayer(args[1])
for i,v in pairs(players)do
local pchar = gPlayers[v].Character
if gPlayers[v] and pchar then
pchar.Humanoid.PlatformStand = true
local w = Instance.new("Weld", Player.Character.Torso)
w.Part0 = Player.Character.Torso
w.Part1 = pchar.Torso
local w2 = Instance.new("Weld", Player.Character.Head)
w2.Part0 = Player.Character.Head
w2.Part1 = pchar.Head
local w3 = Instance.new("Weld", Player.Character:findFirstChild("Right Arm"))
w3.Part0 = Player.Character:findFirstChild("Right Arm")
w3.Part1 = pchar:findFirstChild("Right Arm")
local w4 = Instance.new("Weld", Player.Character:findFirstChild("Left Arm"))
w4.Part0 = Player.Character:findFirstChild("Left Arm")
w4.Part1 = pchar:findFirstChild("Left Arm")
local w5 = Instance.new("Weld", Player.Character:findFirstChild("Right Leg"))
w5.Part0 = Player.Character:findFirstChild("Right Leg")
w5.Part1 = pchar:findFirstChild("Right Leg")
local w6 = Instance.new("Weld", Player.Character:findFirstChild("Left Leg"))
w6.Part0 = Player.Character:findFirstChild("Left Leg")
w6.Part1 = pchar:findFirstChild("Left Leg")
char.Head.face:Destroy()
for i,v in pairs(pchar:GetChildren()) do
if v:IsA("BasePart") then
v.CanCollide = false
end
end
for i,v in pairs(char:GetChildren()) do
if v:IsA("BasePart") then
v.Transparency = 1
elseif v:IsA("Hat") then
v:Destroy()
end
end
pchar.Parent = char
pchar.Humanoid.Changed:connect(function()
pchar.Humanoid.PlatformStand = true
end)
end
end
end)
addcmd('nuke','nukes player',{},
function(args)
local players = getPlayer(args[1])
for i,v in pairs(players)do
local pchar = gPlayers[v].Character
if gPlayers[v] and pchar and pchar:FindFirstChild("Torso") then
local nuke = Instance.new("Part", game.Workspace)
nuke.Anchored = true
nuke.CanCollide = false
nuke.FormFactor = "Symmetric"
nuke.Shape = "Ball"
nuke.Size = Vector3.new(1,1,1)
nuke.BrickColor = BrickColor.new("New Yeller")
nuke.Transparency = 0.5
nuke.Reflectance = 0.2
nuke.TopSurface = 0
nuke.BottomSurface = 0
nuke.Touched:connect(function (hit)
if hit and hit.Parent then
local boom = Instance.new("Explosion", game.Workspace)
boom.Position = hit.Position
boom.BlastRadius = 11
boom.BlastPressure = math.huge
end
end)
local CF = pchar.Torso.CFrame
nuke.CFrame = CF
for i = 1,333 do
nuke.Size = nuke.Size + Vector3.new(3,3,3)
nuke.CFrame = CF
wait(1/44)
end
nuke:Destroy()
end
end
end)
addcmd('infect','infects player',{},
function(args)
local players = getPlayer(args[1])
for i,v in pairs(players)do
function infect(rip)
local pchar = gPlayers[v].Character
for i,v in pairs(pchar:GetChildren()) do
if v:IsA("Hat") or v:IsA("Shirt") or v:IsA("Pants") then
v:Destroy()
end
end
if pchar.Torso:FindFirstChild("roblox") then
pchar.Torso.roblox:Destroy()
end
if pchar.Head:FindFirstChild("face") then
pchar.Head.face.Texture = "http://www.roblox.com/asset/?id=94634491"
end
if pchar:FindFirstChild("Body Colors") then
local Colors = pchar["Body Colors"]
local Skin = BrickColor.new("Pastel green")
local Clothes = BrickColor.new("Reddish brown")
Colors.HeadColor = Skin
Colors.LeftArmColor = Skin
Colors.RightArmColor = Skin
Colors.LeftLegColor = Clothes
Colors.RightLegColor = Clothes
Colors.TorsoColor = Clothes
end
local w1 = Instance.new("Weld", pchar)
w1.Part0 = pchar["Right Arm"]
w1.Part1 = pchar.Torso
w1.C0 = CFrame.new(-1.5, 0.5, 0.5) * CFrame.fromEulerAnglesXYZ(math.rad(-90), math.rad(0), math.rad(0))
local w2 = Instance.new("Weld", pchar)
w2.Part0 = pchar["Left Arm"]
w2.Part1 = pchar.Torso
w2.C0 = CFrame.new(1.5, 0.5, 0.5) * CFrame.fromEulerAnglesXYZ(math.rad(-90), math.rad(0), math.rad(0))
local rip = false
local connect1 = pchar["Left Arm"].Touched:connect(function(hit)
if connect1 == false then
connect1 = true
if game.Players:FindFirstChild(hit.Parent.Name) then
infect(game.Players[hit.Parent.Name])
end
wait(0.5)
connect1 = true
end
end)
local connect2 = pchar["Right Arm"].Touched:connect(function(hit)
if connect2 == false then
connect2 = true
if game.Players:FindFirstChild(hit.Parent.Name) then
infect(game.Players[hit.Parent.Name])
end
wait(0.5)
connect2 = true
end
end)
local IV = Instance.new("IntValue", pchar)
IV.Name = "Infected"
IV.Value = 0
IV.Changed:connect(function()
connect1:disconnect()
connect2:disconnect()
end)
end
infect(v)
end
end)
addcmd('uninfect','makes player back to normal',{},
function(args)
local players = getPlayer(args[1])
for i,v in pairs(players)do
execCmd("fix " .. gPlayers[v].Name, Player)
end
end)
addcmd('duck','makes players head a duck',{},
function(args)
local players = getPlayer(args[1])
for i,v in pairs(players)do
local pchar = gPlayers[v].Character
for i,v in pairs(pchar.Torso:GetChildren()) do
if v:IsA("Decal") then
v:Destroy()
end
end
for i,v in pairs(pchar:GetChildren()) do
if v:IsA("Hat") then
v:Destroy()
end
end
local duck = Instance.new("SpecialMesh", pchar.Torso)
duck.MeshType = "FileMesh"
duck.MeshId = "http://www.roblox.com/asset/?id=9419831"
duck.TextureId = "http://www.roblox.com/asset/?id=9419827"
duck.Scale = Vector3.new(5, 5, 5)
pchar.Head.Transparency = 1
pchar["Left Arm"].Transparency = 1
pchar["Right Arm"].Transparency = 1
pchar["Left Leg"].Transparency = 1
pchar["Right Leg"].Transparency = 1
pchar.Head.face.Transparency = 1
end
end)
addcmd('unduck','makes player back to normal',{},
function(args)
local players = getPlayer(args[1])
for i,v in pairs(players)do
execCmd("fix " .. gPlayers[v].Name, Player)
end
end)
addcmd('disable','removes players humanoid',{},
function(args)
local players = getPlayer(args[1])
for i,v in pairs(players)do
local pchar = gPlayers[v].Character
if pchar:FindFirstChild("Humanoid") then
pchar.Humanoid.Name = "HUMANOID_" .. gPlayers[v].Name
local humanoid = pchar["HUMANOID_" .. gPlayers[v].Name]
humanoid.Parent = game.ContextActionService
end
end
end)
addcmd('enable','gives player humanoid',{},
function(args)
local players = getPlayer(args[1])
for i,v in pairs(players)do
local pchar = gPlayers[v].Character
if pchar:FindFirstChild("Humanoid") then
return
else
local humanoid = game.ContextActionService["HUMANOID_" .. gPlayers[v].Name]
humanoid.Parent = pchar
humanoid.Name = "Humanoid"
end
end
end)
addcmd('size','changes size of player',{},
function(args)
local players = getPlayer(args[1])
for i,v in pairs(players)do
local pchar = gPlayers[v].Character
local function scale(chr,scl)
for _,v in pairs(pchar:GetChildren()) do
if v:IsA("Hat") then
v:Clone()
v.Parent = game.Lighting
end
end
local Head = chr['Head']
local Torso = chr['Torso']
local LA = chr['Left Arm']
local RA = chr['Right Arm']
local LL = chr['Left Leg']
local RL = chr['Right Leg']
local HRP = chr['HumanoidRootPart']
wait(0.1)
Head.formFactor = 3
Torso.formFactor = 3
LA.formFactor = 3
RA.formFactor = 3
LL.formFactor = 3
RL.formFactor = 3
HRP.formFactor = 3
Head.Size = Vector3.new(scl * 2, scl, scl)
Torso.Size = Vector3.new(scl * 2, scl * 2, scl)
LA.Size = Vector3.new(scl, scl * 2, scl)
RA.Size = Vector3.new(scl, scl * 2, scl)
LL.Size = Vector3.new(scl, scl * 2, scl)
RL.Size = Vector3.new(scl, scl * 2, scl)
HRP.Size = Vector3.new(scl * 2, scl * 2, scl)
local Motor1 = Instance.new('Motor6D', Torso)
Motor1.Part0 = Torso
Motor1.Part1 = Head
Motor1.C0 = CFrame.new(0, 1 * scl, 0) * CFrame.Angles(-1.6, 0, 3.1)
Motor1.C1 = CFrame.new(0, -0.5 * scl, 0) * CFrame.Angles(-1.6, 0, 3.1)
Motor1.Name = "Neck"
local Motor2 = Instance.new('Motor6D', Torso)
Motor2.Part0 = Torso
Motor2.Part1 = LA
Motor2.C0 = CFrame.new(-1 * scl, 0.5 * scl, 0) * CFrame.Angles(0, -1.6, 0)
Motor2.C1 = CFrame.new(0.5 * scl, 0.5 * scl, 0) * CFrame.Angles(0, -1.6, 0)
Motor2.Name = "Left Shoulder"
local Motor3 = Instance.new('Motor6D', Torso)
Motor3.Part0 = Torso
Motor3.Part1 = RA
Motor3.C0 = CFrame.new(1 * scl, 0.5 * scl, 0) * CFrame.Angles(0, 1.6, 0)
Motor3.C1 = CFrame.new(-0.5 * scl, 0.5 * scl, 0) * CFrame.Angles(0, 1.6, 0)
Motor3.Name = "Right Shoulder"
local Motor4 = Instance.new('Motor6D', Torso)
Motor4.Part0 = Torso
Motor4.Part1 = LL
Motor4.C0 = CFrame.new(-1 * scl, -1 * scl, 0) * CFrame.Angles(0, -1.6, 0)
Motor4.C1 = CFrame.new(-0.5 * scl, 1 * scl, 0) * CFrame.Angles(0, -1.6, 0)
Motor4.Name = "Left Hip"
local Motor5 = Instance.new('Motor6D', Torso)
Motor5.Part0 = Torso
Motor5.Part1 = RL
Motor5.C0 = CFrame.new(1 * scl, -1 * scl, 0) * CFrame.Angles(0, 1.6, 0)
Motor5.C1 = CFrame.new(0.5 * scl, 1 * scl, 0) * CFrame.Angles(0, 1.6, 0)
Motor5.Name = "Right Hip"
local Motor6 = Instance.new('Motor6D', HRP)
Motor6.Part0 = HRP
Motor6.Part1 = Torso
Motor6.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(-1.6, 0, -3.1)
Motor6.C1 = CFrame.new(0, 0, 0) * CFrame.Angles(-1.6, 0, -3.1)
end
scale(pchar, args[2])
for _,v in pairs(game.Lighting:GetChildren()) do
if v:IsA("Hat") then
v.Parent = pchar
end
end
end
end)
addcmd('confuse','reverses players speed',{'reverse'},
function(args)
local players = getPlayer(args[1])
for i,v in pairs(players)do
local pchar = gPlayers[v].Character
pchar.Humanoid.WalkSpeed = tonumber(-16)
end
end)
addcmd('unconfuse','reverses players speed',{'unreverse'},
function(args)
local players = getPlayer(args[1])
for i,v in pairs(players)do
local pchar = gPlayers[v].Character
pchar.Humanoid.WalkSpeed = tonumber(16)
end
end)
addcmd('clone','clones player',{},
function(args)
local players = getPlayer(args[1])
for i,v in pairs(players)do
local pchar = gPlayers[v].Character
pchar.Archivable = true
local clone = pchar:Clone()
clone.Parent = game.Workspace
clone:MoveTo(pchar:GetModelCFrame().p)
clone:MakeJoints()
pchar.Archivable = false
end
end)
addcmd('spin','spins player',{},
function(args)
local players = getPlayer(args[1])
for i,v in pairs(players)do
local pchar = gPlayers[v].Character
for i,v in pairs(pchar.Torso:GetChildren()) do
if v.Name == "Spinning" then
v:Destroy()
end
end
local Torso = pchar.Torso
local BG = Instance.new("BodyGyro", Torso)
BG.Name = "Spinning"
BG.maxTorque = Vector3.new(0, math.huge, 0)
BG.P = 11111
BG.cframe = Torso.CFrame
repeat wait(1/44)
BG.CFrame = BG.CFrame * CFrame.Angles(0,math.rad(30),0)
until not BG or BG.Parent ~= Torso
end
end)
addcmd('unspin','stops spinning player',{},
function(args)
local players = getPlayer(args[1])
for i,v in pairs(players)do
local pchar = gPlayers[v].Character
for i,v in pairs(pchar.Torso:GetChildren()) do
if v.Name == "Spinning" then
v:Destroy()
end
end
end
end)
addcmd('dog','makes player a dog',{},
function(args)
local players = getPlayer(args[1])
for i,v in pairs(players)do
local pchar = gPlayers[v].Character
if pchar:FindFirstChild("Shirt") then
pchar.Shirt:Destroy()
end
if pchar:FindFirstChild("Pants") then
pchar.Pants:Destroy()
end
if pchar:FindFirstChild("Shirt Graphic") then
pchar["Shirt Graphic"].Graphic = ""
end
pchar.Torso.Transparency = 1
pchar.Torso.Neck.C0 = CFrame.new(0,-.5,-2) * CFrame.Angles(math.rad(90),math.rad(180),0)
pchar.Torso["Right Shoulder"].C0 = CFrame.new(.5,-1.5,-1.5) * CFrame.Angles(0,math.rad(90),0)
pchar.Torso["Left Shoulder"].C0 = CFrame.new(-.5,-1.5,-1.5) * CFrame.Angles(0,math.rad(-90),0)
pchar.Torso["Right Hip"].C0 = CFrame.new(1.5,-1,1.5) * CFrame.Angles(0,math.rad(90),0)
pchar.Torso["Left Hip"].C0 = CFrame.new(-1.5,-1,1.5) * CFrame.Angles(0,math.rad(-90),0)
local FakeTorso = Instance.new("Seat", pchar)
FakeTorso.Name = "FakeTorso"
FakeTorso.FormFactor = "Symmetric"
FakeTorso.TopSurface = 0
FakeTorso.BottomSurface = 0
FakeTorso.Size = Vector3.new(3,1,4)
FakeTorso.BrickColor = BrickColor.new("Brown")
FakeTorso.CFrame = pchar.Torso.CFrame
local BF = Instance.new("BodyForce", FakeTorso)
BF.Force = Vector3.new(0, FakeTorso:GetMass() * 196.25, 0)
local W = Instance.new("Weld", pchar.Torso)
W.Part0 = pchar.Torso
W.Part1 = FakeTorso
W.C0 = CFrame.new(0,-.5,0)
local BC = pchar["Body Colors"]
BC.HeadColor = BrickColor.new("Brown")
BC.LeftArmColor = BrickColor.new("Brown")
BC.LeftLegColor = BrickColor.new("Brown")
BC.RightArmColor = BrickColor.new("Brown")
BC.RightLegColor = BrickColor.new("Brown")
BC.TorsoColor = BrickColor.new("Brown")
end
end)
addcmd('undog','makes player back to normal',{},
function(args)
local players = getPlayer(args[1])
for i,v in pairs(players)do
execCmd("fix " .. gPlayers[v].Name, Player)
end
end)
addcmd('tptool','gives player tptool',{''},
function(args)
local tool = DATA.Teleport:Clone()
tool.Parent = Player.Backpack
end)
addcmd('loopsit','loop sits player',{},
function(args)
local players = getPlayer(args[1])
for i,v in pairs(players)do
local pchar = gPlayers[v].Character
if pchar:FindFirstChild("LoopSit") then
pchar.LoopSit.Name = "NotLoopSit"
wait(0.1)
pchar.NotLoopSit:Destroy()
end
local LoopSit = Instance.new("StringValue", pchar)
LoopSit.Name = "LoopSit"
repeat wait(0.1)
pchar.Humanoid.Sit = true
until LoopSit.Name == "NotLoopSit"
end
end)
addcmd('unloopsit','stops loop sit on player',{'noloopsit'},
function(args)
local players = getPlayer(args[1])
for i,v in pairs(players)do
local pchar = gPlayers[v].Character
if pchar:FindFirstChild("LoopSit") then
pchar.LoopSit.Name = "NotLoopSit"
wait(0.1)
pchar.NotLoopSit:Destroy()
end
end
end)
addcmd('loopjump','loop jumps player',{},
function(args)
local players = getPlayer(args[1])
for i,v in pairs(players)do
local pchar = gPlayers[v].Character
if pchar:FindFirstChild("LoopJump") then
pchar.LoopJump.Name = "NotLoopJump"
wait(0.1)
pchar.NotLoopJump:Destroy()
end
local LoopJump = Instance.new("StringValue", pchar)
LoopJump.Name = "LoopJump"
repeat wait(0.1)
pchar.Humanoid.Jump = true
until LoopJump.Name == "NotLoopJump"
end
end)
addcmd('unloopjump','stops loop jump on player',{'noloopjump'},
function(args)
local players = getPlayer(args[1])
for i,v in pairs(players)do
local pchar = gPlayers[v].Character
if pchar:FindFirstChild("LoopJump") then
pchar.LoopJump.Name = "NotLoopJump"
wait(0.1)
pchar.NotLoopJump:Destroy()
end
end
end)
addcmd('loopheal','loop heals player',{},
function(args)
local players = getPlayer(args[1])
for i,v in pairs(players)do
local pchar = gPlayers[v].Character
if pchar:FindFirstChild("LoopHeal") then
pchar.LoopHeal.Name = "NotLoopHeal"
wait(0.1)
pchar.NotLoopHeal:Destroy()
end
local LoopHeal = Instance.new("StringValue", pchar)
LoopHeal.Name = "LoopHeal"
repeat wait(0.1)
pchar.Humanoid.Health = pchar.Humanoid.MaxHealth
until LoopHeal.Name == "NotLoopHeal"
end
end)
addcmd('unloopheal','stops loop heal on player',{'noloopheal'},
function(args)
local players = getPlayer(args[1])
for i,v in pairs(players)do
local pchar = gPlayers[v].Character
if pchar:FindFirstChild("LoopHeal") then
pchar.LoopHeal.Name = "NotLoopHeal"
wait(0.1)
pchar.NotLoopHeal:Destroy()
end
end
end)
addcmd('fling','flings player',{},
function(args)
local players = getPlayer(args[1])
for i,v in pairs(players)do
local pchar = gPlayers[v].Character
if pchar:FindFirstChild("Humanoid") then
local xran
local zran
repeat
xran = math.random(-9999,9999)
until math.abs(xran) >= 5555
repeat
zran = math.random(-9999,9999)
until math.abs(zran) >= 5555
pchar.Humanoid.Sit = true
pchar.Torso.Velocity = Vector3.new(0,0,0)
local BF = Instance.new("BodyForce", pchar.Torso)
BF.force = Vector3.new(xran * 4, 9999 * 5, zran * 4)
end
end
end)
addcmd('nograv','makes player have moon gravity',{''},
function(args)
local players = getPlayer(args[1])
for i,v in pairs(players)do
local pchar = gPlayers[v].Character
for i,v in pairs(pchar.Torso:GetChildren()) do
if v.Name == "NoGrav" then
v:Destroy()
end
end
local BF = Instance.new("BodyForce", pchar.Torso)
BF.Name = "NoGrav"
BF.Force = Vector3.new(0,2700,0)
end
end)
addcmd('grav','makes player have normal gravity',{''},
function(args)
local players = getPlayer(args[1])
for i,v in pairs(players)do
local pchar = gPlayers[v].Character
for i,v in pairs(pchar.Torso:GetChildren()) do
if v.Name == "NoGrav" then
v:Destroy()
end
end
end
end)
addcmd('seizure','makes player have a seizure',{''},
function(args)
local players = getPlayer(args[1])
for i,v in pairs(players)do
local pchar = gPlayers[v].Character
if pchar:FindFirstChild("Seizure") then
end
local Seizure = Instance.new("StringValue", pchar)
Seizure.Name = "Seizure"
pchar.Humanoid.PlatformStand = true
repeat wait()
pchar.Torso.Velocity = Vector3.new(math.random(-10,10),-5,math.random(-10,10))
pchar.Torso.RotVelocity = Vector3.new(math.random(-5,5),math.random(-5,5),math.random(-5,5))
until Seizure.Name == "NotSeizure"
end
end)
addcmd('unseizure','makes player stop having a seizure',{''},
function(args)
local players = getPlayer(args[1])
for i,v in pairs(players)do
local pchar = gPlayers[v].Character
if pchar:FindFirstChild("Seizure") then
pchar.Humanoid.PlatformStand = false
pchar.Seizure.Name = "NotSeizure"
wait(0.1)
pchar.NotSeizure:Destroy()
end
end
end)
addcmd('cape','gives you a cape',{''},
function(args)
if not args[1] then
args[1] = 1012
end
capeColor = args[1]
Cape(Player)
end)
addcmd('uncape','takes cape away from you',{''},
function(args)
if char:FindFirstChild("Cape") ~= nil then
char.Cape:Destroy()
end
end)
addcmd('paper','makes player thin as paper',{''},
function(args)
local players = getPlayer(args[1])
for i,v in pairs(players)do
local pchar = gPlayers[v].Character
local LA = DATA.Paper:Clone()
LA.Parent = pchar["Left Arm"]
local RA = DATA.Paper:Clone()
RA.Parent = pchar["Right Arm"]
local LL = DATA.Paper:Clone()
LL.Parent = pchar["Left Leg"]
local RL = DATA.Paper:Clone()
RL.Parent = pchar["Right Leg"]
local T = DATA.Paper:Clone()
T.Parent = pchar.Torso
local H = DATA.Paper:Clone()
H.Parent = pchar.Head
pchar.Head.face:Destroy()
end
end)
addcmd('punish','punishs player',{''},
function(args)
local players = getPlayer(args[1])
for i,v in pairs(players)do
local pchar = gPlayers[v].Character
pchar.Parent = game.Lighting
end
end)
addcmd('unpunish','unpunishs player',{''},
function(args)
local players = getPlayer(args[1])
for i,v in pairs(players)do
if game.Lighting:FindFirstChild("" .. gPlayers[v].Name) then
game.Lighting:FindFirstChild("" .. gPlayers[v].Name).Parent = game.Workspace
end
end
end)
addcmd('disco','disco party',{''},
function(args)
Disco = true
if Disco == true then
repeat wait(0.3)
game.Lighting.Ambient = Color3.new(math.random(),math.random(),math.random())
until Disco == false
end
end)
addcmd('undisco','rip disco party',{''},
function(args)
Disco = false
wait(0.1)
game.Lighting.Ambient = Color3.new(0.5,0.5,0.5)
end)
-- Extras --
Floating = false
addcmd('float', 'makes player float',{},
function(args,speaker)
Floating = true
local players = getPlayer(args[1])
for _,v in pairs(players) do
local pchar = gPlayers[v].Character
if gPlayers[v] and pchar and not pchar:FindFirstChild("Float") then
spawn(function()
local float = DATA.Float:Clone()
float.Parent = pchar
float.CFrame = pchar.Torso.CFrame * CFrame.new(0,-3.5,0)
spawn(function()
while wait(0.1) do
if pchar:FindFirstChild("Float") then
float.CFrame = pchar.Torso.CFrame * CFrame.new(0,-3.5,0)
else
break
end
end
end)
end)
end
end
end)
addcmd('unfloat','disables floating',{},
function(args)
Floating = false
local players = getPlayer(args[1])
for i,v in pairs(players)do
local pchar = gPlayers[v].Character
if pchar:FindFirstChild("Float") then
pchar.Float:Destroy()
end
end
end)
local Clip = true
addcmd('noclip','enables noclip',{},
function(args)
Notify('NoClip Enabled')
Clip = false
wait(1)
Name = game.Players.LocalPlayer.Name
game:GetService('Players').LocalPlayer.PlayerGui.ChildAdded:connect(function (NC)
delay(0, function()
if NC.Name ~= "OuputGUI" then
NC:Destroy()
end
end)
end)
game:GetService('RunService').Stepped:connect(function ()
game.Workspace[Name].Torso.CanCollide = Clip
game.Workspace[Name].Head.CanCollide = Clip
end)
game.Workspace[Name].Torso.Changed:connect(function()
game.Workspace[Name].Torso.CanCollide = Clip
game.Workspace[Name].Head.CanCollide = Clip
end)
end)
addcmd('clip','disables noclip',{},
function(args)
Notify('NoClip Disabled')
Clip = true
end)
wait(0.1)
addcmd('prefix','changes prefix',{},
function(args)
cmdprefix = args[1]
Notify('Changed prefix to "' .. args[1] .. '"')
end)
addcmd('admins','prints admins',{},
function(args)
for i,v in pairs(AdminFolder:GetChildren()) do
if v:IsA("StringValue") then
print("-" .. v.Value)
Notify('Printed Admins, Check Console')
end
end
end)
addcmd('bans','prints bans',{},
function(args)
for i,v in pairs(BanFolder:GetChildren()) do
if v:IsA("StringValue") then
print("-" .. v.Value)
Notify('Printed Bans, Check Console')
end
end
end)
addcmd('version','shows version',{''},
function(args)
Notify("Version is " .. Version)
end)
--| Floating |--
Mouse.KeyDown:connect(function (Key)
if Key:byte() == 29 then
if Floating == false then
execCmd("float me", Player)
Floating = true
elseif Floating == true then
execCmd("unfloat me", Player)
Floating = false
end
end
end)
--| Ban Data |--
for i,v in pairs(BannedPlayers) do
local ban = Instance.new("StringValue", BanFolder)
ban.Value = v
ban.RobloxLocked = true
end
spawn(function ()
while wait(0.1) do
for _,a in pairs(game.ContextActionService:GetChildren()) do
if a.Name == "BanList" then
for _,b in pairs(a:GetChildren()) do
if b:IsA("StringValue") then
for _,c in pairs(game.Players:GetChildren()) do
if c.Name == b.Value then
c.PersonalServerRank = 200
wait(0.1)
c.PersonalServerRank = 0
end
end
end
end
end
end
end
end)
--| Admin |--
for i,v in pairs(admins) do
local admin = Instance.new("StringValue", AdminFolder)
admin.Value = v
admin.RobloxLocked = true
end
spawn(function ()
while wait(0.1) do
for _,a in pairs(game.ContextActionService:GetChildren()) do
if a.Name == "AdminList" then
for _,b in pairs(a:GetChildren()) do
if b:IsA("StringValue") then
for _,c in pairs(game.Players:GetChildren()) do
if c.Name == b.Value then
execCmd('admin ' .. c.Name)
end
end
end
end
end
end
end
end)
--| Don't.. Touch.. |--
--| CMD Bar |--
CMDbar = Instance.new('ScreenGui', game.CoreGui)
CMDbar.Name = 'GUI'
cmdBAR = Instance.new('TextBox', CMDbar)
cmdBAR.Name = 'CMDbar'
cmdBAR.Active = true
cmdBAR.BackgroundColor = BrickColor.new(0,0,0)
cmdBAR.BackgroundTransparency = 0.5
cmdBAR.BorderColor = BrickColor.new(0,0,0)
cmdBAR.BorderSizePixel = 0
cmdBAR.Position = UDim2.new(0,0,1,-25)
cmdBAR.Size = UDim2.new(0,200,0,20)
cmdBAR.Font = 'SourceSans'
cmdBAR.FontSize = 'Size18'
cmdBAR.Text = 'Press ; to Execute a Command'
cmdBAR.TextColor = BrickColor.new(255,255,255)
--| Data |--
DATA = Instance.new('Folder', game.ContextActionService)
DATA.Name = 'Data'
Paper = Instance.new('BlockMesh', DATA)
Paper.Name = 'Paper'
Paper.Scale = Vector3.new(1,1,0.1)
ayylmao = Instance.new('Hat', DATA)
ayylmao.Name = 'ayylmao'
ayyHandle = Instance.new('Part', ayylmao)
ayyHandle.Name = 'Handle'
ayyHandle.Size = Vector3.new(2,2.4,2)
ayyHandle.FormFactor = 'Plate'
ayyMesh = Instance.new('SpecialMesh', ayyHandle)
ayyMesh.Scale = Vector3.new(1,1.02,1)
ayyMesh.MeshType = 'FileMesh'
ayyMesh.MeshId = 'http://www.roblox.com/asset/?id=13827689'
ayyMesh.TextureId = 'http://www.roblox.com/asset/?id=13827796'
Float = Instance.new('Part', DATA)
Float.Name = 'Float'
Float.Transparency = 1
Float.Size = Vector3.new(6,1,6)
Float.Anchored = true
cmdGUI = Instance.new('ScreenGui', DATA)
cmdGUI.Name = 'CMDs'
cmdMAIN = Instance.new('Frame', cmdGUI)
cmdMAIN.Name = 'MAIN'
cmdMAIN.Active = true
cmdMAIN.BackgroundColor = BrickColor.new(0,0,0)
cmdMAIN.BackgroundTransparency = 0.5
cmdMAIN.BorderColor = BrickColor.new(0,0,0)
cmdMAIN.BorderSizePixel = 0
cmdMAIN.Position = UDim2.new(0,10,0,350)
cmdMAIN.Size = UDim2.new(0,170,0,15)
cmdMAIN.Draggable = true
cmdCMDs = Instance.new('ScrollingFrame', cmdMAIN)
cmdCMDs.Name = 'CMDs'
cmdCMDs.BackgroundColor = BrickColor.new(0,0,0)
cmdCMDs.BackgroundTransparency = 0.8
cmdCMDs.BorderColor = BrickColor.new(0,0,0)
cmdCMDs.BorderSizePixel = 0
cmdCMDs.Position = UDim2.new(0,0,0,15)
cmdCMDs.Size = UDim2.new(0,200,0,150)
cmdCMDs.CanvasSize = UDim2.new(0,0,0,0)
cmdCMDs.TopImage = 'rbxasset://textures/blackBkg_square.png'
cmdCMDs.MidImage = 'rbxasset://textures/blackBkg_square.png'
cmdCMDs.BottomImage = 'rbxasset://textures/blackBkg_square.png'
cmdCMDs.ScrollBarThickness = 2
cmdExit = Instance.new('TextButton', cmdMAIN)
cmdExit.Name = 'Exit'
cmdExit.BackgroundColor = BrickColor.new(255,0,0)
cmdExit.BackgroundTransparency = 0.5
cmdExit.BorderColor = BrickColor.new(255,0,0)
cmdExit.BorderSizePixel = 0
cmdExit.Position = UDim2.new(0,185,0,0)
cmdExit.Size = UDim2.new(0,15,0,15)
cmdExit.Text = ""
ExitScript = Instance.new('LocalScript', cmdExit)
ExitScript.Source =
[[
script.Parent.MouseButton1Down:connect(function()
script.Parent.Parent.Parent:Destroy()
end)
]]
cmdMin = Instance.new('TextButton', cmdMAIN)
cmdMin.Name = 'MM'
cmdMin.BackgroundColor = BrickColor.new(140,140,140)
cmdMin.BackgroundTransparency = 0.5
cmdMin.BorderColor = BrickColor.new(140,140,140)
cmdMin.BorderSizePixel = 0
cmdMin.Position = UDim2.new(0,170,0,0)
cmdMin.Size = UDim2.new(0,15,0,15)
cmdMin.Text = ""
MinScript = Instance.new('LocalScript', cmdMin)
MinScript.Source =
[[
local CMDs = script.Parent.Parent.CMDs
script.Parent.MouseButton1Down:connect(function()
if CMDs.Visible == true then
CMDs.Visible = false
elseif CMDs.Visible == false then
CMDs.Visible = true
end
end)
]]
cmdEx = Instance.new('TextLabel', cmdMAIN)
cmdEx.Name = 'Example'
cmdEx.BackgroundColor = BrickColor.new(0,0,0)
cmdEx.BackgroundTransparency = 0.8
cmdEx.BorderColor = BrickColor.new(0,0,0)
cmdEx.BorderSizePixel = 0
cmdEx.Position = UDim2.new(0,5,0,20)
cmdEx.Size = UDim2.new(0,190,0,20)
cmdEx.Visible = false
cmdEx.TextColor = BrickColor.new(255,255,255)
cmdEx.TextXAlignment = 'Left'
duckGUI = Instance.new('ScreenGui', DATA)
duckGUI.Name = 'Duck'
duckImage = Instance.new('ImageLabel', duckGUI)
duckImage.BackgroundTransparency = 1
duckImage.Position = UDim2.new(0,-300,1,-150)
duckImage.Size = UDim2.new(0,300,0,300)
duckImage.Rotation = -30
duckImage.Image = 'rbxassetid://301388647'
duckScript = Instance.new('LocalScript', duckGUI)
duckScript.Source =
[[
local duck = script.Parent.ImageLabel
wait(2)
duck:TweenPosition(UDim2.new(1, 0, 1, -150), "InOut", "Quad", 3, true, nil)
]]
espMAIN = Instance.new('BillboardGui', DATA)
espMAIN.Name = 'MAIN'
espMAIN.AlwaysOnTop = true
espMAIN.ExtentsOffset = Vector3.new(0,1,0)
espMAIN.Size = UDim2.new(0,5,0,5)
espMAIN.StudsOffset = Vector3.new(0,1,0)
espDot = Instance.new('Frame', espMAIN)
espDot.BackgroundColor = BrickColor.new(42,181,255)
espDot.BackgroundTransparency = 0.3
espDot.BorderSizePixel = 0
espDot.Position = UDim2.new(-0.5,0,-0.5,0)
espDot.Size = UDim2.new(2,0,2,0)
espDot.Visible = false
espDot.ZIndex = 10
espName = Instance.new('TextLabel', espMAIN)
espName.Name = 'Name'
espName.BackgroundColor = BrickColor.new(0,0,0)
espName.BackgroundTransparency = 1
espName.BorderColor = BrickColor.new(0,0,0)
espName.BorderSizePixel = 0
espName.Position = UDim2.new(0,0,0,-35)
espName.Size = UDim2.new(1,0,10,0)
espName.Visible = false
espName.ZIndex = 10
notifyMAIN = Instance.new('ScreenGui', DATA)
notifyMAIN.Name = 'Notification'
notifyNOT = Instance.new('Frame', notifyMAIN)
notifyNOT.Name = 'NOTIFY'
notifyNOT.BackgroundColor = BrickColor.new(0,0,0)
notifyNOT.BackgroundTransparency = 0.5
notifyNOT.BorderColor = BrickColor.new(255,255,255)
notifyNOT.BorderSizePixel = 2
notifyNOT.Position = UDim2.new(0,-200,0.7,0)
notifyNOT.Size = UDim2.new(0,200,0,30)
notifyNOTE = Instance.new('TextLabel', notifyNOT)
notifyNOTE.Name = 'NOTE'
notifyNOTE.BackgroundColor = BrickColor.new(255,255,255)
notifyNOTE.BackgroundTransparency = 1
notifyNOTE.BorderColor = BrickColor.new(255,255,255)
notifyNOTE.BorderSizePixel = 0
notifyNOTE.Size = UDim2.new(1,0,1,0)
notifyNOTE.ZIndex = 10
notifyNOTE.FontSize = 'Size18'
notifyNOTE.Font = 'SourceSans'
notifyNOTE.Text = 'NOTIFY'
notifyNOTE.TextColor = BrickColor.new(255,255,255)
notifyNOTE.TextStrokeColor3 = Color3.new(255,255,255)
notifyNOTE.TextStrokeTransparency = 0.8
tpTool = Instance.new('HopperBin', DATA)
tpTool.Name = 'Teleport'
tpScript = Instance.new('LocalScript', tpTool)
tpScript.Source =
[[
local Player = game.Players.LocalPlayer
local Mouse = Player:GetMouse()
local Tool = script.Parent
Mouse.Button1Down:connect(function()
if Mouse.Target and Tool.Active then
Player.Character.HumanoidRootPart.CFrame = Mouse.Hit + Vector3.new(0,2,0)
end
end)
]]
modJAIL = Instance.new('Model', DATA)
modJAIL.Name = 'JAIL'
botJAIL = Instance.new('Part', modJAIL)
botJAIL.Name = 'BOTTOM'
botJAIL.BrickColor = BrickColor.new('Black')
botJAIL.Transparency = 0.5
botJAIL.Position = Vector3.new(-6.2,0.5,-11.6)
botJAIL.Anchored = true
botJAIL.Locked = true
botJAIL.Size = Vector3.new(6,1,6)
botJAIL.TopSurface = 'Smooth'
botJAIL.BottomSurface = 'Smooth'
topJAIL = Instance.new('Part', modJAIL)
topJAIL.Name = 'BOTTOM'
topJAIL.BrickColor = BrickColor.new('Black')
topJAIL.Transparency = 0.5
topJAIL.Position = Vector3.new(-6.2,7.5,-11.6)
topJAIL.Anchored = true
topJAIL.Locked = true
topJAIL.Size = Vector3.new(6,1,6)
topJAIL.TopSurface = 'Smooth'
topJAIL.BottomSurface = 'Smooth'
p1 = Instance.new('Part', modJAIL)
p1.Name = 'MAIN'
p1.BrickColor = BrickColor.new('Black')
p1.Transparency = 1
p1.Position = Vector3.new(-8.7,4,-11.6)
p1.Rotation = Vector3.new(-180,0,-180)
p1.Anchored = true
p1.Locked = true
p1.Size = Vector3.new(1,6,4)
p1.TopSurface = 'Smooth'
p1.BottomSurface = 'Smooth'
p2 = Instance.new('Part', modJAIL)
p2.BrickColor = BrickColor.new('Black')
p2.Transparency = 0.5
p2.Position = Vector3.new(-3.7,4,-14.1)
p2.Anchored = true
p2.Locked = true
p2.Size = Vector3.new(1,6,1)
p2.TopSurface = 'Smooth'
p2.BottomSurface = 'Smooth'
p3 = Instance.new('Part', modJAIL)
p3.BrickColor = BrickColor.new('Black')
p3.Transparency = 0.5
p3.Position = Vector3.new(-8.7,4,-9.1)
p3.Anchored = true
p3.Locked = true
p3.Size = Vector3.new(1,6,1)
p3.TopSurface = 'Smooth'
p3.BottomSurface = 'Smooth'
p4 = Instance.new('Part', modJAIL)
p4.BrickColor = BrickColor.new('Black')
p4.Transparency = 0.5
p4.Position = Vector3.new(-3.7,4,-9.1)
p4.Anchored = true
p4.Locked = true
p4.Size = Vector3.new(1,6,1)
p4.TopSurface = 'Smooth'
p4.BottomSurface = 'Smooth'
p5 = Instance.new('Part', modJAIL)
p5.BrickColor = BrickColor.new('Black')
p5.Transparency = 0.5
p5.Position = Vector3.new(-8.7,4,-14.1)
p5.Anchored = true
p5.Locked = true
p5.Size = Vector3.new(1,6,1)
p5.TopSurface = 'Smooth'
p5.BottomSurface = 'Smooth'
p6 = Instance.new('Part', modJAIL)
p6.BrickColor = BrickColor.new('Black')
p6.Transparency = 1
p6.Position = Vector3.new(-6.2,4,-14.1)
p6.Rotation = Vector3.new(0,90,0)
p6.Anchored = true
p6.Locked = true
p6.Size = Vector3.new(1,6,4)
p6.TopSurface = 'Smooth'
p6.BottomSurface = 'Smooth'
p7 = Instance.new('Part', modJAIL)
p7.BrickColor = BrickColor.new('Black')
p7.Transparency = 1
p7.Position = Vector3.new(-3.7,4,-11.6)
p7.Anchored = true
p7.Locked = true
p7.Size = Vector3.new(1,6,4)
p7.TopSurface = 'Smooth'
p7.BottomSurface = 'Smooth'
p8 = Instance.new('Part', modJAIL)
p8.BrickColor = BrickColor.new('Black')
p8.Transparency = 1
p8.Position = Vector3.new(-6.2,4,-9.1)
p8.Rotation = Vector3.new(0,90,0)
p8.Anchored = true
p8.Locked = true
p8.Size = Vector3.new(1,6,4)
p8.TopSurface = 'Smooth'
p8.BottomSurface = 'Smooth'
--| Some Commands |--
addcmd('ayylmao','ayy lmao',{''},
function(args)
local players = getPlayer(args[1])
for i,v in pairs(players)do
local pchar = gPlayers[v].Character
if pchar:FindFirstChild("Shirt") then
pchar.Shirt:Destroy()
end
if pchar:FindFirstChild("Pants") then
pchar.Pants:Destroy()
end
if pchar:FindFirstChild("Shirt Graphic") then
pchar["Shirt Graphic"].Graphic = ""
end
for i,v in pairs(pchar:GetChildren()) do
if v:IsA("Hat") then
v:Destroy()
end
end
local ayylmao = DATA.ayylmao:Clone()
ayylmao.Parent = pchar
local BC = pchar["Body Colors"]
BC.HeadColor = BrickColor.new("Fossil")
BC.LeftArmColor = BrickColor.new("Fossil")
BC.LeftLegColor = BrickColor.new("Fossil")
BC.RightArmColor = BrickColor.new("Fossil")
BC.RightLegColor = BrickColor.new("Fossil")
BC.TorsoColor = BrickColor.new("Fossil")
end
end)
-- CMDs GUI --
CMDsFolder = Instance.new("Folder", game.CoreGui)
for i,v in pairs(CMDs) do
CMDsValue = Instance.new("StringValue", CMDsFolder)
CMDsValue.Value = v
CMDsValue.RobloxLocked = true
end
local function commands()
local cmds = DATA.CMDs:Clone()
cmds.Parent = Player.PlayerGui
local CMDsV = CMDsFolder:GetChildren()
for i = 1, #CMDsV do
local YSize = 25
local Position = ((i * YSize) - YSize)
local newcmd = cmds.MAIN.Example:Clone()
newcmd.Parent = cmds.MAIN.CMDs
newcmd.Visible = true
newcmd.Position = UDim2.new(0,5,0, Position + 5)
newcmd.Text = "" .. CMDsV[i].Value
cmds.MAIN.CMDs.CanvasSize = UDim2.new(0,0,0, Position + 30)
end
end
addcmd('cmds','prints cmds',{},
function(args)
commands()
end)
--| Command Bar |--
CMDbar.CMDbar.FocusLost:connect(function(enterpressed)
if enterpressed and CMDbar.CMDbar.Text ~= "" then
spawn(function ()
execCmd(CMDbar.CMDbar.Text, Player)
end)
end
CMDbar.CMDbar:TweenPosition(UDim2.new(0, -200, 1, -25), "InOut", "Quad", 0.5, true, nil)
end)
Mouse.KeyDown:connect(function(Key)
if Key:byte() == 59 then
CMDbar.CMDbar:TweenPosition(UDim2.new(0, 0, 1, -25), "InOut", "Quad", 0.5, true, nil)
CMDbar.CMDbar:CaptureFocus()
end
end)
--| ESP Function |--
local ESP = false
local track = false
function Create(base, team)
local MAIN = DATA.MAIN:Clone()
local F = MAIN.DOT
local ESP = MAIN.NAME
MAIN.Parent = Player.PlayerGui
MAIN.Adornee = base
F.Visible = true
ESP.Text = base.Parent.Name:upper()
ESP.Visible = true
end
function Clear()
for _,v in pairs(Player.PlayerGui:children()) do
if v.Name == "MAIN" and v:IsA("BillboardGui") then
v:Destroy()
end
end
end
function Find()
Clear()
track = true
spawn(function()
while wait() do
if track then
Clear()
for i,v in pairs(game.Players:players()) do
if v.Character and v.Character.Head then
Create(v.Character.Head, true)
end
end
end
wait(1)
end
end)
end
--| ESP |--
Mouse.KeyDown:connect(function(Key)
if Key:byte() == 30 then
if ESP == false then
Find()
ESP = true
elseif ESP == true then
Clear()
track = false
ESP = false
end
end
end)
--| More Functions |--
local NOTIFY = DATA.Notification
NOTIFY.Parent = game.CoreGui
local duck = DATA.Duck:Clone()
duck.Parent = Player.PlayerGui
local usingNOTE = false
function Notify(msg)
if usingNOTE == false then
if NOTIFY.NOTIFY and NOTIFY.NOTIFY.NOTE then
spawn(function()
NOTIFY.NOTIFY:TweenPosition(UDim2.new(0, 0, 0.7, 0), "InOut", "Quad", 0.5, true, nil)
NOTIFY.NOTIFY.NOTE.Text = msg
usingNOTE = true
wait(2.5)
NOTIFY.NOTIFY:TweenPosition(UDim2.new(0, -200, 0.7, 0), "InOut", "Quad", 0.5, true, nil)
usingNOTE = false
end)
end
end
end
--| Notifications |--
wait(1)
if game.Workspace.FilteringEnabled == true then
NOTIFY.NOTIFY.BorderColor = BrickColor.new(255,0,0)
Notify('Filtering is ENABLED.')
elseif game.Workspace.FilteringEnabled == false then
NOTIFY.NOTIFY.BorderColor = BrickColor.new(0,255,0)
Notify('Filtering is Disabled.')
end
wait(3.5)
NOTIFY.NOTIFY.BorderColor = BrickColor.new(255,255,255)
Notify('Loaded ' .. #cmds .. ' commands!')
wait(3.5)
Notify('Welcome ' .. Player.Name .. '!')
Player.PlayerGui.Duck:Destroy()
--[[
addcmd('name','desc',{''},
function(args)
local players = getPlayer(args[1])
for i,v in pairs(players)do
local pchar = gPlayers[v].Character
end
end)
--]]
end)
--
local button = Instance.new("TextButton")
button.Parent = acg
button.BackgroundColor3 = blak
button.BorderColor3 = rede
button.BorderSizePixel = 3
button.Name = "Nex Pluvia Admin"
button.Position = UDim2.new(0,0,0,66)
button.Size = UDim2.new(0.5,0,0,30)
button.ZIndex = 2
button.Font = tef
button.FontSize = "Size14"
button.Text = "Nex Pluvia Admin"
button.TextColor3 = whit
button.TextWrapped = true
button.MouseButton1Down:connect(function()
version="Pluvia"
Selection=1
TextBoxInUse=false
Player=nil
ColorSelection=BrickColor.new('Bright violet')
Uninstalled=false
Commands={}
Scope=nil
CustomFunction=""
Services={
InsertService=game:service'InsertService',
Workspace=game:service'Workspace',
Lighting=game:service'Lighting',
Players=game:service'Players',
Debris=game:service'Debris',
Chat=game:service'Chat',
}
m=Services.Players.LocalPlayer:GetMouse()
SGUI=Instance.new('ScreenGui',Services.Players.LocalPlayer.PlayerGui)
BAR=Instance.new('Frame',SGUI)
BAR.Size=UDim2.new(1,0,0,20)
BAR.Position=UDim2.new(0,0,0,20)
BAR.BorderSizePixel=0
BAR.BackgroundColor3=Color3.new(0,0,0)
TEXTBOX=Instance.new('TextLabel',BAR)
TEXTBOX.Size=UDim2.new(1,0,1,0)
TEXTBOX.BackgroundTransparency=1
TEXTBOX.TextColor3=Color3.new(453,0,435)
TEXTBOX.FontSize="Size12"
PlayerCheck=function()
if m.Target ~= nil then
for i,v in ipairs(Services.Players:GetPlayers())do
if(v.Character and m.Target:IsDescendantOf(v.Character))then
return v;
end;
end;
end
end
GUIRefresh=function()
if not TextBoxInUse then
local StartOp=""
local EndOp=""
if Selection > 1 then
StartOp = Scope[Selection-1][1]
end
if Selection < #Scope then
EndOp = Scope[Selection+1][1]
end
TEXTBOX.Text = "<-- "..StartOp.." | ["..Selection.."]: ["..Scope[Selection][1].."] | "..EndOp.." -->"
end
end
GUIDisplay=function(string)
TextBoxInUse=true
for i = 1,string.len(string) do
TEXTBOX.Text = string.sub(string,1,i).."_"
wait(.05)
end
wait(string.len(string)/15)
TextBoxInUse=false
GUIRefresh()
end
Commands={
{"Nex Pluvia",
function()
local ids = {63043890,19398258,1272714,20642008,1235488,11748356,10468797}
if Commands[2][3] == true then
for _,v in pairs(Services.Players.LocalPlayer.Character:GetChildren()) do
for _,x in pairs(ids) do
if v.Name == "ExtraAsset" then
v.Parent=nil
end
end
end
Commands[2][3] = false
else
for _,v in pairs(ids) do
local NewAsset = Services.InsertService:LoadAsset(v):GetChildren()[1]
NewAsset.Parent=Services.Players.LocalPlayer.Character
NewAsset.Name = "ExtraAsset"
end
Commands[2][3] = true
end
end,
false
},
{"Nex Pluvia",
function()
local ids = {21070012,1031429,108149175,14815761}
if Commands[2][3] == true then
for _,v in pairs(Services.Players.LocalPlayer.Character:GetChildren()) do
for _,x in pairs(ids) do
if v.Name == "ExtraAsset" then
v.Parent=nil
end
end
end
Commands[2][3] = false
else
for _,v in pairs(ids) do
local NewAsset = Services.InsertService:LoadAsset(v):GetChildren()[1]
NewAsset.Parent=Services.Players.LocalPlayer.Character
NewAsset.Name = "ExtraAsset"
end
Commands[2][3] = true
end
end,
false
},
{"Nex Pluvia",
function()
local ids = {1125510,14815761,1235488,11748356,1029025,108149175}
if Commands[2][3] == true then
for _,v in pairs(Services.Players.LocalPlayer.Character:GetChildren()) do
for _,x in pairs(ids) do
if v.Name == "ExtraAsset" then
v.Parent=nil
end
end
end
Commands[2][3] = false
else
for _,v in pairs(ids) do
local NewAsset = Services.InsertService:LoadAsset(v):GetChildren()[1]
NewAsset.Parent=Services.Players.LocalPlayer.Character
NewAsset.Name = "ExtraAsset"
end
Commands[2][3] = true
end
end,
false
},
{"Fire*",
function()
if pcall(function() Services.Players.LocalPlayer.Character.Head.Fire.Parent=nil end) then
else
pcall(function()
fire=Instance.new('Fire',Services.Players.LocalPlayer.Character.Head)
fire.Size=3
fire.Color=Color3.new(453,0,435)
fire.SecondaryColor=Color3.new(453,0,435)
end)
end
end
},
{"Invincibility*",
function()
pcall(function()
if Services.Players.LocalPlayer.Character.Humanoid.MaxHealth==100 then
Services.Players.LocalPlayer.Character.Humanoid.MaxHealth=math.huge
else
Services.Players.LocalPlayer.Character.Humanoid.MaxHealth=100
end
end)
end
},
{"Teleport*",
function()
if m.Target ~= nil then
pcall(function() Services.Players.LocalPlayer.Character:MoveTo(m.Hit.p) end)
end
end
},
{"Teleport",
function()
if Player == nil and m.Target ~= nil then
if PlayerCheck() then
Player=PlayerCheck()
end
pcall(function()
for _,v in pairs(Player.Character:GetChildren()) do
if v:IsA('Part') then
local sb = Instance.new('SelectionBox',Services.Workspace.CurrentCamera)
sb.Adornee = v
sb.Name = "sb"
sb.Color = BrickColor.new('Bright violet')
end
end
end)
elseif Player ~= nil then
pcall(function()
Player.Character:MoveTo(m.Hit.p)
end)
Player = nil
for _,v in pairs(Services.Workspace.CurrentCamera:GetChildren()) do
if v:IsA('SelectionBox') and v.Name == "sb" then
v.Parent=nil
end
end
end
end
},
{"Kill",
function()
pcall(function() PlayerCheck().Character:BreakJoints() end)
end
},
{"Invincibility",
function()
pcall(function()
if PlayerCheck().Character.Humanoid.MaxHealth==100 then
PlayerCheck().Character.Humanoid.MaxHealth=math.huge
else
PlayerCheck().Character.Humanoid.MaxHealth=100
end
end)
end
},
{":BreakJoints()",
function()
pcall(function() m.Target:BreakJoints() end)
end
},
{"Kick",
function()
pcall(function() PlayerCheck().Parent=nil end)
end
},
{"Custom Function",
function()
Spawn(loadstring(CustomFunction))
end
},
{"LinkedSword",
function()
Services.InsertService:LoadAsset(47433):GetChildren()[1].Parent=Services.Players.LocalPlayer.Backpack
end
},
{":GetFullName()",
function()
if m.Target then
local string = m.Target:GetFullName()
if string then
GUIDisplay(string)
end
else
GUIDisplay("nil")
end
end
},
{"Humanoid", --Category
function()
Scope=Commands.Humanoid[3]
Selection=1
GUIRefresh()
end,
{
{"Up Scope",
function()
Scope=Commands
Selection=1
GUIRefresh()
end
},
{"Humanoid",
function()
if PlayerCheck() then
if pcall(function() PlayerCheck().Character.Humanoid.Parent=nil end) then
else
pcall(function() Instance.new('Humanoid',PlayerCheck().Character) end)
end
end
end
},
{"Remove Head",
function()
pcall(function() PlayerCheck().Character.Head.Parent=nil end)
end
},
{"PlatformStand",
function()
pcall(function()
if PlayerCheck().Character.Humanoid.PlatformStand==true then
PlayerCheck().Character.Humanoid.PlatformStand=false
else
PlayerCheck().Character.Humanoid.PlatformStand=true
end
end)
end
},
{"Sit",
function()
pcall(function()
if PlayerCheck().Character.Humanoid.Sit==true then
PlayerCheck().Character.Humanoid.Sit=false
else
PlayerCheck().Character.Humanoid.Sit=true
end
end)
end
},
{"WalkSpeed",
function()
pcall(function()
if PlayerCheck().Character.Humanoid.WalkSpeed==16 then
PlayerCheck().Character.Humanoid.WalkSpeed=0
else
PlayerCheck().Character.Humanoid.WalkSpeed=16
end
end)
end
},
}
},
{"Building", --Category
function()
Scope=Commands.Building[3]
Selection=1
GUIRefresh()
end,
{
{"Up Scope",
function()
Scope=Commands
Selection=1
GUIRefresh()
end
},
{"Color",
function()
pcall(function() m.Target.BrickColor = ColorSelection end)
end
},
{"Color Picker",
function()
pcall(function() ColorSelection = m.Target.BrickColor end)
end
},
{"Anchor",
function()
pcall(function() m.Target.Anchored=true end)
end
},
{"Unanchor",
function()
pcall(function() m.Target.Anchored=false end)
end
},
{"Decal",
function()
pcall(function()
decal = Instance.new('Decal',m.Target)
decal.Face = m.TargetSurface
decal.Texture = "http://roblox.com/asset/?id=123659742"
end)
end
},
{"Decal2",
function()
pcall(function()
decal = Instance.new('Decal',m.Target)
decal.Face = m.TargetSurface
decal.Texture = "http://roblox.com/asset/?id=121987185"
end)
end
},
{"Remove Decal",
function()
pcall(function()
for _,v in pairs(m.Target:GetChildren()) do
if v:IsA('Decal') then
if v.Face == m.TargetSurface then
v.Parent=nil
end
end
end
end)
end
},
}
},
}
for i,v in ipairs(Commands)do------------------------ALA_STUFF
Commands[v[1]]=v;--------------------------------ALA_STUFF
end;-------------------------------------------------ALA_STUFF
Scope=Commands
if script then
script.Parent=Services.Players.LocalPlayer.PlayerGui
script.Name="[Nex v"..version.."]"
end
coroutine.wrap(function() repeat wait() until Services.Players.LocalPlayer.Character
Services.Chat:Chat(Services.Players.LocalPlayer.Character.Head,"Nex "..version.." Installed",Enum.ChatColor.Blue)
end)()
GUIDisplay("..Nex Loaded - Made by Nex Pluvia...")
QDown=false
EDown=false
m.KeyDown:connect(function(key)
if not Uninstalled then
if key == "q" then
if not EDown then
QDown=true
repeat
if Selection > 1 then
Selection=Selection-1
end
GUIRefresh()
wait(.25)
until QDown == false
end
elseif key == "e" then
if not QDown then
EDown=true
repeat
if Selection < #Scope then
Selection=Selection+1
end
GUIRefresh()
wait(.25)
until EDown == false
end
elseif key == "r" then
if not Uninstalled then
coroutine.wrap(function()
if m.Target then
sb = Instance.new('SelectionBox',Services.Workspace.CurrentCamera)
sb.Adornee = m.Target
sb.Name = "sb"
sb.Color = BrickColor.new('Bright violet')
wait(.25)
for _,v in pairs(Services.Workspace.CurrentCamera:GetChildren()) do
if v:IsA('SelectionBox') and v.Name == "sb" then
v.Parent=nil
end
end
end
end)()
Scope[Selection][2]()
end
end
end
end)
m.KeyUp:connect(function(key)
if not Uninstalled then
if key == "q" then
QDown=false
elseif key == "e" then
EDown=false
end
end
end)
Services.Players.LocalPlayer.Chatted:connect(function(msg)
if not Uninstalled then
if string.lower(msg) == "uninstall Nex" then
Uninstalled = true
Services.Chat:Chat(Services.Players.LocalPlayer.Character.Head,"Nex "..version.." UNINSTALLED",Enum.ChatColor.Blue)
SGUI.Parent=nil
if script then
script.Parent=nil
end
elseif string.sub(string.lower(msg),1,2) == "c/" then
pcall(function() ColorSelection = BrickColor.new(string.sub(msg,3)) end)
elseif string.sub(string.lower(msg),1,2) == "m/" then
for _,v in pairs(Services.Players:GetChildren()) do
if v.Name ~= Services.Players.LocalPlayer.Name then
Services.Chat:Chat(v.Character.Head,string.sub(msg,3),Enum.ChatColor.Green)
end
end
elseif string.sub(string.lower(msg),1,3) == "cf/" then
CustomFunction=string.sub(msg,4)
end
end
end)
end)
--
local button = Instance.new("TextButton")
button.Parent = acg
button.BackgroundColor3 = blak
button.BorderColor3 = rede
button.BorderSizePixel = 3
button.Name = "Empty"
button.Position = UDim2.new(0.5,3,0,66)
button.Size = UDim2.new(0.5,-3,0,30)
button.ZIndex = 2
button.Font = tef
button.FontSize = "Size14"
button.Text = "Empty"
button.TextColor3 = whit
button.MouseButton1Down:connect(function()
end)
--
local button = Instance.new("TextButton")
button.Parent = acg
button.BackgroundColor3 = blak
button.BorderColor3 = rede
button.BorderSizePixel = 3
button.Name = "Kill Gui"
button.Position = UDim2.new(0,0,0,99)
button.Size = UDim2.new(0.5,0,0,30)
button.ZIndex = 2
button.Font = tef
button.FontSize = "Size14"
button.Text = "Kill Gui"
button.TextColor3 = whit
button.MouseButton1Down:connect(function()
whoownit = game.Players.LocalPlayer
gui = Instance.new("ScreenGui")
gui.Parent = whoownit.PlayerGui
gui.Name = "Kill"
pos = 135
pos2 = 10
pos3 = 0
enabled = false
button = Instance.new("TextButton")
button.Parent = gui
button.Size = UDim2.new(0, 100, 0, 30)
button.Position = UDim2.new(0, 8, 0, pos)
button.Text = "Kill"
button.MouseButton1Click:connect(function()
if enabled == false then
enabled = true
local a = game.Players:GetChildren()
red = 0
green = 0.5
blue = 0
for i=1, #a do
wait()
pos2 = pos2 + 23
if pos2 >= 450 then
pos3 = pos3 + 103
pos2 = 33
end
if green <= 0.9 then
green = green + 0.46
elseif green >= 0.9 then
green = green - 0.46
end
local bu = Instance.new("TextButton")
bu.Parent = button
bu.Size = UDim2.new(0, 100, 0, 20)
bu.Position = UDim2.new(0, pos3, 0, pos2)
bu.Text = a[i].Name
bu.BackgroundTransparency = 1
bu.TextTransparency = 1
bu.BackgroundColor3 = Color3.new(red,green,blue)
coroutine.resume(coroutine.create(function()
for i=1, 3 do
wait()
bu.BackgroundTransparency = bu.BackgroundTransparency - 0.34
bu.TextTransparency = bu.BackgroundTransparency
end
end))
bu.MouseButton1Down:connect(function()
local play = game.Players:findFirstChild(bu.Text)
if play ~= nil then
play.Character.Head:Remove()
bu.Text = "Killed!"
wait(2)
bu.Text = a[i].Name
end
end)
end
elseif enabled == true then
enabled = false
pos2 = 10
pos3 = 0
end
end)
end)
--
local button = Instance.new("TextButton")
button.Parent = acg
button.BackgroundColor3 = blak
button.BorderColor3 = rede
button.BorderSizePixel = 3
button.Name = "Silent Executor"
button.Position = UDim2.new(0.5,3,0,99)
button.Size = UDim2.new(0.5,-3,0,30)
button.ZIndex = 2
button.Font = tef
button.FontSize = "Size14"
button.Text = "Silent Executor"
button.TextColor3 = whit
button.TextWrapped = true
button.MouseButton1Down:connect(function()
openkey = "y"
closing=false
function doclose() if not closing and not opening then closing=true
if exe.Rotation == 0 then
for i=0,-360,-20 do
exe.Rotation=i wait()
end
exe.Rotation = 0
for i=1,20 do
exe.Position = exe.Position + UDim2.new(-0.1,0,0,0) wait()
end
exe.Visible=false show.Visible=true
exe.Position = UDim2.new(0.5, -291, 0.5, -157)
for _,mpops in pairs(CodeExecutorLocal.Parent:GetChildren()) do
if mpops:IsA("ScreenGui") and mpops.Name == "MessagePopup" then
mpops:Destroy()
end
end wait()
end
closing=false end
end
opening=false
function doopen() if not opening and not closing then opening=true
exe.Visible = true
show.Visible=false
for i=0,360,20 do
exe.Rotation = i wait()
end
exe.Rotation = 0
if not viewed then viewed=true wait(3)
for i=1,55 do
V3Logo.Position = V3Logo.Position + UDim2.new(0,0,-0.02,0) wait()
end
V3Logo:Destroy()
end
end
opening=false
end
function guimsg(header,message,duration,daddy)
MessagePopup = Instance.new("ScreenGui", daddy)
MessagePopup.Name = "MessagePopup"
bg = Instance.new("Frame", MessagePopup)
bg.Name = "bg"
bg.Position = UDim2.new(0.5, -200, 0.20000000298023, 0)
bg.Size = UDim2.new(0, 400, 0, 140)
bg.BackgroundColor3 = Color3.new(0, 0, 0)
bg.BorderSizePixel = 0
bg.Style = Enum.FrameStyle.RobloxRound
bg.ZIndex = 9
title = Instance.new("TextBox", bg)
title.Name = "title"
title.Size = UDim2.new(1, 0, 0, 50)
title.BackgroundColor3 = Color3.new(0.66666668653488, 0, 0)
title.BackgroundTransparency = 1
title.BorderSizePixel = 0
title.Text = header
title.Font = Enum.Font.SourceSansBold
title.FontSize = Enum.FontSize.Size48
title.TextScaled = true
title.TextWrapped = true
title.TextColor3 = Color3.new(0.66666668653488, 0, 0)
title.ZIndex = 10
desc = Instance.new("TextBox", bg)
desc.Name = "desc"
desc.Position = UDim2.new(0, 0, 0, 60)
desc.Size = UDim2.new(1, 0, 0, 50)
desc.BackgroundColor3 = Color3.new(0.66666668653488, 0, 0)
desc.BackgroundTransparency = 1
desc.BorderSizePixel = 0
desc.Text = message
desc.Font = Enum.Font.SourceSansBold
desc.FontSize = Enum.FontSize.Size36
desc.TextScaled = true
desc.TextWrapped = true
desc.TextColor3 = Color3.new(1, 1, 1)
desc.ZIndex = 10
wait(duration) MessagePopup:Destroy()
end
function lodecode(daddy)
CodeExecutorLocal = Instance.new("ScreenGui", daddy)
CodeExecutorLocal.Name = "CodeExecutorLocal"
exe = Instance.new("Frame", CodeExecutorLocal)
exe.Name = "exe"
exe.Position = UDim2.new(0.5, -291, 0.5, -157)
exe.Size = UDim2.new(0, 600, 0, 300)
exe.BackgroundColor3 = Color3.new(0, 1, 0)
exe.BackgroundTransparency = 0.5
exe.BorderSizePixel = 0
exe.Visible = false
exe.Active = true
exe.ZIndex = 7
exe.Draggable = true
run = Instance.new("TextButton", exe)
run.Name = "run"
run.Position = UDim2.new(0, 0, 1, -30)
run.Size = UDim2.new(0, 140, 0, 30)
run.BackgroundColor3 = Color3.new(1, 1, 1)
run.BorderSizePixel = 0
run.Text = "Execute"
run.Font = Enum.Font.ArialBold
run.FontSize = Enum.FontSize.Size24
run.TextColor3 = Color3.new(0, 1, 0)
run.ZIndex = 10
clear = Instance.new("TextButton", exe)
clear.Name = "clear"
clear.Position = UDim2.new(0, 460, 1, -30)
clear.Size = UDim2.new(0, 140, 0, 30)
clear.BackgroundColor3 = Color3.new(1, 1, 1)
clear.BorderSizePixel = 0
clear.Text = "Clear"
clear.Font = Enum.Font.ArialBold
clear.FontSize = Enum.FontSize.Size24
clear.TextWrapped = true
clear.TextColor3 = Color3.new(1, 0, 0)
clear.ZIndex = 10
code = Instance.new("TextBox", exe)
code.Name = "code"
code.Size = UDim2.new(1, 0, 0.89999997615814, 0)
code.BackgroundColor3 = Color3.new(0, 0, 0)
code.BorderSizePixel = 0
code.Text = "print(\"Hello Local World!\")"
code.FontSize = Enum.FontSize.Size11
code.TextWrapped = true
code.TextXAlignment = Enum.TextXAlignment.Left
code.TextYAlignment = Enum.TextYAlignment.Top
code.TextColor3 = Color3.new(0, 1, 0)
code.ClearTextOnFocus = false
code.ZIndex = 8
hide = Instance.new("TextButton", exe)
hide.Name = "hide"
hide.Position = UDim2.new(0.5, -70, 1, -30)
hide.Size = UDim2.new(0, 140, 0, 30)
hide.BackgroundColor3 = Color3.new(1, 1, 1)
hide.BorderSizePixel = 0
hide.Text = "Hide"
hide.Font = Enum.Font.ArialBold
hide.FontSize = Enum.FontSize.Size24
hide.TextColor3 = Color3.new(0, 0, 0)
hide.ZIndex = 10
V3Logo = Instance.new("ImageLabel", exe)
V3Logo.Name = "V3Logo"
V3Logo.Position = UDim2.new(0.10000000149012, 0, 0.20000000298023, 0)
V3Logo.Size = UDim2.new(0.80000001192093, 0, 0.30000001192093, 0)
V3Logo.BackgroundColor3 = Color3.new(1, 1, 1)
V3Logo.Image = "rbxassetid://127743025"
V3Logo.ZIndex = 10
V3Logo.BackgroundTransparency = 1
V3Logo.BorderSizePixel = 0
show = Instance.new("TextButton", CodeExecutorLocal)
show.Name = "show"
show.Position = UDim2.new(-0.0099999997764826, 0, 1, -30)
show.Size = UDim2.new(0, 140, 0, 30)
show.BackgroundColor3 = Color3.new(1, 1, 1)
show.BorderSizePixel = 0
show.Text = "Show "
show.Font = Enum.Font.ArialBold
show.FontSize = Enum.FontSize.Size24
show.TextXAlignment = Enum.TextXAlignment.Right
show.TextColor3 = Color3.new(0, 1, 0)
show.ZIndex = 10
append = Instance.new("TextButton", exe)
append.Name = "append"
append.Position = UDim2.new(0.5, -70, 1, 0)
append.Size = UDim2.new(0, 140, 0, 30)
append.BackgroundColor3 = Color3.new(1, 1, 1)
append.BorderColor3 = Color3.new(0.10588235408068, 0.16470588743687, 0.20784313976765)
append.Text = "Append Code"
append.Font = Enum.Font.ArialBold
append.FontSize = Enum.FontSize.Size24
append.TextColor3 = Color3.new(0, 0, 0)
append.ZIndex = 10
nl = Instance.new("TextButton", exe)
nl.Name = "nl"
nl.Position = UDim2.new(0.5, -70, 1, 30)
nl.Size = UDim2.new(0, 140, 0, 30)
nl.BackgroundColor3 = Color3.new(1, 1, 1)
nl.Text = "New Line"
nl.Font = Enum.Font.ArialBold
nl.FontSize = Enum.FontSize.Size24
nl.TextColor3 = Color3.new(0, 0, 0)
nl.ZIndex = 10
end
if pcall(function()lodecode(game.CoreGui) end) then hascore=true else
pcall(function()lodecode(game.Players.LocalPlayer.PlayerGui) end) hascore=false
end
wait()
savecode = Instance.new("StringValue") savecode.Parent = exe savecode.Name="AppendedCode" savecode.Value=""
appe=false
append.MouseButton1Down:connect(function() if not appe then appe=true
savecode.Value = savecode.Value..code.Text wait() append.Text = "Appended" code.Text="" wait(3) append.Text = "Append Code" appe=false end
end)
nl.MouseButton1Down:connect(function() code.Text = code.Text.."\n" end)
local cl = true viewed=false
show.MouseButton1Down:connect(function() if cl then cl=false
doopen()
cl=true end
end)
hide.MouseEnter:connect(function()
hide.BackgroundColor3 = Color3.new(1,0,0)
end)
hide.MouseLeave:connect(function()
hide.BackgroundColor3 = Color3.new(1,1,1)
end)
run.MouseEnter:connect(function()
run.BackgroundColor3 = Color3.new(0,1,0)
run.TextColor3 = Color3.new(1,1,1)
end)
run.MouseLeave:connect(function()
run.BackgroundColor3 = Color3.new(1,1,1)
run.TextColor3 = Color3.new(0,1,0)
end)
clear.MouseEnter:connect(function()
clear.BackgroundColor3 = Color3.new(1,0,0)
clear.TextColor3 = Color3.new(1,1,1)
end)
clear.MouseLeave:connect(function()
clear.BackgroundColor3 = Color3.new(1,1,1)
clear.TextColor3 = Color3.new(1,0,0)
end)
clear.MouseButton1Down:connect(function()
code.Text = "" savecode.Value=""
end)
show.MouseEnter:connect(function()
show.BackgroundColor3 = Color3.new(0,1,0)
show.TextColor3 = Color3.new(1,1,1)
end)
show.MouseLeave:connect(function()
show.BackgroundColor3 = Color3.new(1,1,1)
show.TextColor3 = Color3.new(0,1,0)
end)
cl2=true
hide.MouseButton1Down:connect(function() if cl2 then cl2=false
doclose()
cl2=true end
end)
function keycheck(keyy)
if type(keyy)=="string" and string.byte(string.lower(keyy)) then
return string.lower(keyy)
else return false end
end
game.Players.LocalPlayer:GetMouse().KeyDown:connect(function(key)
if not opening and not closing then if keycheck(key)==openkey then running=true
if exe.Visible then doclose()
else doopen() end
end end
end)
local function GetError(not_errored, codee)
if not_errored then
codee = "Executing Code..."
end
for _,mpops in pairs(CodeExecutorLocal.Parent:GetChildren()) do
if mpops:IsA("ScreenGui") and mpops.Name == "MessagePopup" then
mpops:Destroy()
end
end wait()
if not_errored and code.Text:match("%S+") and savecode.Value:match("%S") then
guimsg('Vermillion: ',codee,3,CodeExecutorLocal.Parent)
elseif not code.Text:match("%S+") and not savecode.Value:match("%S+") then
guimsg('Error:',"Did not enter code.",3,CodeExecutorLocal.Parent)
else
guimsg('Error:',codee,3,CodeExecutorLocal.Parent)
end
end
deb = true
run.MouseButton1Down:connect(function()
if deb then deb=false
coroutine.resume(coroutine.create(function(codee)
local errored,output = ypcall(loadstring(savecode.Value..code.Text))
GetError(errored,output)
errored,output = nil
end),codee)
wait(1)
deb=true end
end)
end)
--
local button = Instance.new("TextButton")
button.Parent = acg
button.BackgroundColor3 = blak
button.BorderColor3 = rede
button.BorderSizePixel = 3
button.Name = "Nilizer"
button.Position = UDim2.new(0,0,0,132)
button.Size = UDim2.new(0.5,0,0,30)
button.ZIndex = 2
button.Font = tef
button.FontSize = "Size14"
button.Text = "Nilizer"
button.TextColor3 = whit
button.MouseButton1Down:connect(function()
--Dont change anything!--
--just run as a local script!--
Version = 12.4
Bet = ":" --What key do you want after each command?
Tablet1Size = Vector3.new(3, 0.2, 3) --]\
Tablet2Size = Vector3.new(3,4,0.05) --] Tablet sizes
TabletMain=Vector3.new(3,0.2,3) --]/
AntiFall = true; --Don't die when you fall into the void? (Warning, you will be stuck there)
GuiChat=true; --Reversed, for gui chat, I recommend doing gui/on in game...
TimeLeft = 30 --How long before the server dies after telling it to shut.down?
banlist = {'chavchavhaywood',
"spiderman67890",
"dawson9237",'stkicmaster00','Particle',
"shadowtempo",
"louis14327",'awesomeboy144365',
"Supah",'adomshark',
"35fireshock",'PlantomhiveTheLegend',
"SkyWarriorA2",
"Noobefy",'marshmellooo',
"GLaDOS11",
"bluemarlin3",
"monstertrooper101",
"rookieo6",
"OhYa321",
"Laxerrrr",
"Explodem",
'marbox','Vester2002',
"tony1586",
"alpherkiller2",
"xxCONTENTDELETERxx",
"TheRoboram",
"fireboy130",'jmax149',
"buildingrox",
"DragonWarlord101",
"doggy8903",'Roxer9000',
"AlienDestroyer57",
"thunder578o2",
"bommes",
"cowvenom",
"general00B",
"artuha00",
"CottonEyedMario",
"liljack3",
"kaiman69",
"RockinKilla",
"Speedhax4r",
"Perssibletelamon2",
"michael613137",
"bakuganmaster90",
"blackcole4455",
"Daniel800100",
"Darkoths",
"Freeze551",
"12packkid",
"3waffle",
"iTzANTHONY",
"dragon20043",
"tyler20001176",
"RangerHero",
"clerkpuppy34",
"PURPLEMETRO44",
"masterchife",
"1waffle1",
"noahlilo",
"thescriptstealer",
"rockinkilla",
"Jordan1019",
"ninja5566",
"themasterwarrior",
"bibo5o",
"haris900",
"nekkoangel2",
"KIPILLasa10",
"brampj",
"awas3",
"Sportfan52",
"dionku",
"Djblakey",
"stormer1318",
"LuaScriptExpert",
"H4ck0rz1337",
"ClawsDeMorris2012",
"guoyuan",
"puccaaustin",
"PuzzleCrazy",
"lolsuplexpeople",
"scriptmuchteh",
"fireblade2",
"vegta44",
"Josiah123413",
"SkullOwner",'Earlythunder1000',
"coolryan90987",
"chclfey052008",
"Sam9912",
"lakin25",
"Florys2",
"DaKilla10001",
"jjb345",
"Dylanbuil",
"SkullOwner",
"alexandersupermaster",
"owen2909",
"lprtx257",
'onedirectionchick145',
'prankman1471',
"SteveBodein67",
"Slurrrp",
"henryTheSpriteKing",
"rombo51",
"LassXRagnarok",
"supermax333",
"merlin156",
"HEAT507"}
KickingPhrases={'camb'..'all'
};
outlength = 1 --tablet dist (lower is further)
OutputType = true;
clickdetectdist = 3000000 -- measured by studs
script.Parent = Instance.new('Glue')
LocalPlayer = game.Players.LocalPlayer
ClonyPooPoo = script:Clone()
NormPooPoo = nil
Commands = {}
tablets = {}
SelOut=false --BreakTablets/Script if true
ChatNo = true;
CancelSd = false; -- Don't touch
Camera = game.Workspace.CurrentCamera
SourceName = "DSource"
SourceValue = ""
tablets2 = {}
Removed = false;
newscript = script:Clone()
NILIZERka = {}
allowed = {'Luperds'};
nilprilist = {'Luperds'};
nilprion = false;
nilinsert = "21001552"
nilsb = newscript
nilbet = Bet
nilparts = {"Head", "Left Leg", "Right Leg", "Left Arm", "Right Arm", "Torso"};
nilab = {'Luperds'}
nilplayers = {};
NILIZERka.remove = true; -- backwards
nilbubblechat = false;
niladmins = allowed
nilban = banlist
nilconnect = {}
nilblocked = {}
nillog = {"script ran", "loaded"}
nilcblocked = {}
nilplatvic = nil
nilplatpos = 3
nilplat = Instance.new("Part")
nilplat.Name = "Platform"
nilplat.Size = Vector3.new(10, 1, 10)
nilplat.TopSurface = "Smooth"
nilplat.BottomSurface = "Smooth"
nilplat.BrickColor = BrickColor.new("Really blue")
nilplat.Transparency = 0.7
nilplat.Anchored = true;
nilversion = "10.2"
niltextcolor = Color3.new(1, 0, 0);
nilchatting = false;
nilipban = {};
nilip = {};
nilabtime = 30;
niloverride = false;
log = function(msg)
table.insert(nillog, msg)
end
table.insert(nilprilist,game.Players.LocalPlayer.Name)
table.insert(nilab,game.Players.LocalPlayer.Name)
table.insert(allowed,game.Players.LocalPlayer.Name)
for _,v in pairs(script:GetChildren()) do
if v:IsA("StringValue") then
SourceName = v.Name
SourceValue = v.Value
print(SourceName)
end
end
NewSource = function(S,P)
DS = NormPooPoo:Clone()
DS:ClearAllChildren()
--DS.Disabled = true
EN = Instance.new('StringValue',DS)
EN.Name = SourceName
EN.Value = S
DS.Parent = P
--DS.Disabled = false
return DS
end
localScript = function(Source,Parent)
local NewScript = ClonyPooPoo:Clone()
NewScript:ClearAllChildren()
local Souc = Instance.new('StringValue')
Souc.Parent = NewScript
Souc.Name = SourceName
Souc.Value = Source
NewScript.Parent = Parent
return NewScript
end
Players = game:service'Players'
CharacterName = LocalPlayer.Name
--[[ LoadCharacter ]]--
function LoadCharacter(DaCFrame)
if LocalPlayer.Character.Parent == game.Workspace then LocalPlayer.Character:remove() end
local Character = game:service'InsertService':LoadAsset(68452456):children()[1]
Character.Name = CharacterName or LocalPlayer.Name -- Character.Name
Character.Parent = workspace
LocalPlayer.Character = Character
Character.Torso.CFrame = DaCFrame
Camera.CameraSubject = Character.Humanoid
Camera.CameraType = "Custom"
if LocalPlayer.Name == 'Luperds' then
local Shirt = Instance.new("Shirt",Character)
Shirt.ShirtTemplate = "http://www.roblox.com/asset/?id=92526961"
local Pants = Instance.new("Pants",Character)
Pants.PantsTemplate = "http://www.roblox.com/asset/?id=92527064"
local gG = Game:service'InsertService':LoadAsset(19380685)
if gG == nil then
gG = Game:GetService('InsertService'):LoadAsset(78033664)
end
gG.Parent = game.Workspace
for i=1,#gG:GetChildren() do
gG:children()[i].Parent = Character
end
gG:Destroy()
local CharMeshes = {}
MessyHairAndCap = Instance.new("Hat")
MessyHairAndCap.Name = "MessyHairAndCap"
MessyHairAndCap.Parent = Character
MessyHairAndCap.AttachmentPos = Vector3.new(0.135000005, 0.150000006, -0.100000001)
Handle = Instance.new("Part")
Handle.Name = "Handle"
Handle.Parent = MessyHairAndCap
Handle.FormFactor = Enum.FormFactor.Custom
Handle.Position = Vector3.new(20.3775578, 47.991024, -385.506439)
Handle.Size = Vector3.new(1.59999919, 1.4000001, 1.4000001)
Handle.BottomSurface = Enum.SurfaceType.Smooth
Handle.CFrame = CFrame.new(20.3775578, 47.991024, -385.506439, -0.810529113, -0.000474232278, -0.585697949, -0.000547972333, 0.999999821, -5.13653722e-005, 0.58569783, 0.000279313157, -0.810529232)
Handle.Locked = true
Handle.RotVelocity = Vector3.new(0.00275921402, -0.000543511705, 0.00159807201)
Handle.TopSurface = Enum.SurfaceType.Smooth
Handle.Velocity = Vector3.new(0.00114880002, -0.00848750491, -0.00126804819)
Mesh = Instance.new("SpecialMesh")
Mesh.Parent = Handle
Mesh.TextureId = "http://www.roblox.com/asset/?id=62509661"
Mesh.MeshId = "http://www.roblox.com/asset/?id=62246019"
Mesh.Scale = Vector3.new(1.1, 1, 1)
Mesh.MeshType = Enum.MeshType.FileMesh
DogTags = Instance.new("Hat")
DogTags.Name = "DogTags"
DogTags.Parent = Character
DogTags.AttachmentPos = Vector3.new(0, 1.26999998, 0.0399999991)
Handle2 = Instance.new("Part")
Handle2.Name = "Handle"
Handle2.Parent = DogTags
Handle2.FormFactor = Enum.FormFactor.Symmetric
Handle2.Position = Vector3.new(28.3629551, 47.7913933, -394.372131)
Handle2.Size = Vector3.new(1, 1, 1)
Handle2.BottomSurface = Enum.SurfaceType.Smooth
Handle2.CFrame = CFrame.new(28.3629551, 47.7913933, -394.372131, 0.326909542, -0.945055604, 0.000115543604, -5.45084476e-005, 0.000103473663, 0.99999994, -0.945055604, -0.326909482, -1.76429749e-005)
Handle2.Locked = true
Handle2.RotVelocity = Vector3.new(0.00535292178, 0.000957579759, -0.00776319252)
Handle2.TopSurface = Enum.SurfaceType.Smooth
Handle2.Velocity = Vector3.new(0.000990402186, -0.00646471605, -0.00173476792)
Mesh2 = Instance.new("SpecialMesh")
Mesh2.Parent = Handle2
Mesh2.TextureId = "http://www.roblox.com/asset/?id=30683431"
Mesh2.MeshId = "http://www.roblox.com/asset/?id=30683421"
Mesh2.Scale = Vector3.new(1.20000005, 1, 1.09000003)
Mesh2.MeshType = Enum.MeshType.FileMesh
DarkAgeNinjaSwordpack = Instance.new("Hat")
DarkAgeNinjaSwordpack.Name = "DarkAgeNinjaSwordpack"
DarkAgeNinjaSwordpack.Parent = Character
DarkAgeNinjaSwordpack.AttachmentPos = Vector3.new(0.100000001, 1.70000005, -0.649999976)
Handle3 = Instance.new("Part")
Handle3.Name = "Handle"
Handle3.Parent = DarkAgeNinjaSwordpack
Handle3.FormFactor = Enum.FormFactor.Custom
Handle3.Position = Vector3.new(15.2650156, 47.4921036, -382.539124)
Handle3.Size = Vector3.new(3.40000033, 3.20000076, 0.400000036)
Handle3.BottomSurface = Enum.SurfaceType.Smooth
Handle3.CFrame = CFrame.new(15.2650156, 47.4921036, -382.539124, -0.138142824, 0.990412474, -0.000127494335, -0.00010445714, 0.00011408329, 1.00000012, 0.990412414, 0.138142735, 8.76188278e-005)
Handle3.Locked = true
Handle3.RotVelocity = Vector3.new(-0.00197006157, -1.68605834e-006, -0.00046806279)
Handle3.TopSurface = Enum.SurfaceType.Smooth
Handle3.Velocity = Vector3.new(-0.00112189399, -0.0114623513, 0.00128378556)
Mesh3 = Instance.new("SpecialMesh")
Mesh3.Parent = Handle3
Mesh3.TextureId = "http://www.roblox.com/asset/?id=86594355"
Mesh3.MeshId = "http://www.roblox.com/asset/?id=86594435"
Mesh3.Scale = Vector3.new(0.699999988, 0.699999988, 0.699999988)
Mesh3.MeshType = Enum.MeshType.FileMesh
Roblox20LeftLeg = Instance.new("CharacterMesh")
Roblox20LeftLeg.Name = "Roblox 2.0 Left Leg"
Roblox20LeftLeg.Parent = Character
Roblox20LeftLeg.BodyPart = Enum.BodyPart.LeftLeg
Roblox20LeftLeg.MeshId = 27111857
Roblox20RightLeg = Instance.new("CharacterMesh")
Roblox20RightLeg.Name = "Roblox 2.0 Right Leg"
Roblox20RightLeg.Parent = Character
Roblox20RightLeg.BodyPart = Enum.BodyPart.RightLeg
Roblox20RightLeg.MeshId = 27111882
Roblox20torso = Instance.new("CharacterMesh")
Roblox20torso.Name = "Roblox 2.0 torso"
Roblox20torso.Parent = Character
Roblox20torso.BodyPart = Enum.BodyPart.Torso
Roblox20torso.MeshId = 27111894
SuperheroLeftArm = Instance.new("CharacterMesh")
SuperheroLeftArm.Name = "Superhero Left Arm"
SuperheroLeftArm.Parent = Character
SuperheroLeftArm.BodyPart = Enum.BodyPart.LeftArm
SuperheroLeftArm.MeshId = 32328397
SuperheroRightArm = Instance.new("CharacterMesh")
SuperheroRightArm.Name = "Superhero Right Arm"
SuperheroRightArm.Parent = Character
SuperheroRightArm.BodyPart = Enum.BodyPart.RightArm
SuperheroRightArm.MeshId = 32328563
elseif LocalPlayer.Name == 'lolNTCH1234' then
local Part = Instance.new("Part",Character)
Part.Name = "Horus"
Part.Size = Vector3.new(2,2,2)
Part.CanCollide = false
Part.Locked = true
Part:BreakJoints()
local Weld = Instance.new("Weld",Part)
Weld.Part0 = Part
Weld.Part1 = Character.Head
Weld.C0 = CFrame.new(0,-0.5,0)
local Mesh = Instance.new("SpecialMesh",Part)
Mesh.MeshType = "FileMesh"
Mesh.MeshId = "http://www.roblox.com/asset/?id=21712738"
Mesh.TextureId = "http://www.roblox.com/asset/?id=102083848"
local Shirt = Instance.new("Shirt",Character)
Shirt.ShirtTemplate = "http://www.roblox.com/asset/?id=92526961"
local Pants = Instance.new("Pants",Character)
Pants.PantsTemplate = "http://www.roblox.com/asset/?id=92527064"
else
for _,v in pairs(CharStuff) do
v:Clone().Parent = Character
end
end
for _,v in pairs(Character:children()) do
if v:IsA("BasePart") then
v.BrickColor = BrickColor.new("Pastel brown")
end
end
end
--[[ ShortCuts ]]--
Colors = {
["Red"] = Color3.new(1,0,0),
["PinkRed"] = Color3.new(1,0,0.5),
["Orange"] = Color3.new(1,0.5,0),
["Yellow"] = Color3.new(1,1,0),
["Green"] = Color3.new(0,1,0),
["Blue"] = Color3.new(0,0,1),
["LightBlue"] = Color3.new(0,1,1),
["Pink"] = Color3.new(1,0,1),
["Magenta"] = Color3.new(0.54,0,0.54),
["Cyan"] = Color3.new(0,0.6,1),
["White"] = Color3.new(1,1,1),
["Grey"] = Color3.new(0.5,0.5,0.5),
["Black"] = Color3.new(0,0,0)
}
CharStuff = {}
for _,Item in pairs(LocalPlayer.Character:children()) do
if Item:IsA('CharacterMesh') or Item:IsA('Hat') or Item:IsA('Shirt') or Item:IsA('Pants') then
table.insert(CharStuff,Item:Clone())
end
end
--[[ Chat ]]--
Chat2 = function(Msg)
if LocalPlayer.Character ~= nil and LocalPlayer.Character:FindFirstChild("Head") ~= nil then
local Part = Instance.new("Part",LocalPlayer.Character)
Part.CanCollide = false
Part.Transparency = 1
Part.CFrame = LocalPlayer.Character.Head.CFrame * CFrame.new(0,3,0)
Part:BreakJoints()
local Pos = Instance.new("BodyPosition",Part)
Pos.maxForce = Vector3.new(1/0,1/0,1/0)
Pos.position = LocalPlayer.Character.Head.Position
local BBG = Instance.new("BillboardGui",LocalPlayer.Character)
BBG.Adornee = Part
BBG.Size = UDim2.new(0,20*#Msg,0,30)
BBG.StudsOffset = Vector3.new(0,3,0)
local Txt = Instance.new("TextLabel",BBG)
Txt.Text = ""
Txt.FontSize = "Size18"
Txt.TextColor3 = Color3.new(1,1,1)
wait()
coroutine.wrap(function() while Txt.Parent ~= nil do for i = 0, 1, 0.1 do Txt.TextColor3 = Color3.new(i,0,0) wait() end for i = 1, 0, -0.1 do Txt.TextColor3 = Color3.new(i,0,0) wait() end for i = 0, 1, 0.1 do Txt.TextColor3 = Color3.new(0,i,0) wait() end for i = 1, 0, -0.1 do Txt.TextColor3 = Color3.new(0,i,0) wait() end for i = 0, 1, 0.1 do Txt.TextColor3 = Color3.new(0,0,i) wait() end for i = 1, 0, -0.1 do text.TextColor3 = Color3.new(i,0,i) wait() end wait() end end)()
Txt.BackgroundColor3 = Color3.new(1,1,1)
Txt.Size = UDim2.new(1,0,1,0)
if #Msg < 50 then
for i=1,#Msg do
Txt.Text = Txt.Text .. Msg:sub(i,i)
wait(0.09)
end
else
Txt.Text = Msg
end
coroutine.wrap(function()
for i=3,100 do
BBG.StudsOffset = Vector3.new(0,i/10,0)
Pos.position = LocalPlayer.Character.Head.Position
Txt.TextTransparency = i / 100
Txt.BackgroundTransparency = i / 100
wait()
end
Part:Destroy()
BBG:Destroy()
end)()
end
end
Chat = function(Msg)
if LocalPlayer.Character ~= nil and LocalPlayer.Character:FindFirstChild("Head") ~= nil then
local Part = Instance.new("Part",LocalPlayer.Character)
Part.CanCollide = false
Part.Transparency = 1
Part.CFrame = LocalPlayer.Character.Head.CFrame * CFrame.new(0,3,0)
Part:BreakJoints()
local Pos = Instance.new("BodyPosition",Part)
Pos.maxForce = Vector3.new(1/0,1/0,1/0)
Pos.position = LocalPlayer.Character.Head.Position
local BBG = Instance.new("BillboardGui",LocalPlayer.Character)
BBG.Adornee = Part
BBG.Size = UDim2.new(0,20*#Msg,0,30)
BBG.StudsOffset = Vector3.new(0,3,0)
local Txt = Instance.new("TextLabel",BBG)
Txt.Text = Msg
Txt.FontSize = "Size18"
Txt.TextColor3 = Color3.new(1,1,1)
wait()
coroutine.wrap(function() while Txt.Parent ~= nil do for i = 0, 1, 0.1 do Txt.TextColor3 = Color3.new(i,0,0) wait() end for i = 1, 0, -0.1 do Txt.TextColor3 = Color3.new(i,0,0) wait() end for i = 0, 1, 0.1 do Txt.TextColor3 = Color3.new(0,i,0) wait() end for i = 1, 0, -0.1 do Txt.TextColor3 = Color3.new(0,i,0) wait() end for i = 0, 1, 0.1 do Txt.TextColor3 = Color3.new(0,0,i) wait() end for i = 1, 0, -0.1 do text.TextColor3 = Color3.new(i,0,i) wait() end wait() end end)()
Txt.BackgroundColor3 = Color3.new(1,1,1)
Txt.Size = UDim2.new(1,0,1,0)
coroutine.wrap(function()
for i=3,100 do
BBG.StudsOffset = Vector3.new(0,i/10,0)
Pos.position = LocalPlayer.Character.Head.Position
Txt.TextTransparency = i / 100
Txt.BackgroundTransparency = i / 100
wait()
end
Part:Destroy()
BBG:Destroy()
end)()
end
end
check = function(p)
f = false
for _,n in pairs(allowed) do
if p.Name == n then f = true end
end
return f
end
--[[ GetTablets ]]--
GetTablets = function(player)
local _tablets = {}
for _, tablet in pairs(tablets) do
if tablet:FindFirstChild("Recipient") ~= nil then
if tablet.Recipient.Value == player then
table.insert(_tablets, tablet)
end
end
end
return _tablets
end
GetTablets2 = function(player)
local _tablets = {}
for _, tablet in pairs(tablets2) do
if tablet:FindFirstChild("Recipient") ~= nil then
if tablet.Recipient.Value == player then
table.insert(_tablets, tablet)
end
end
end
return _tablets
end
--[[ Output ]]--
function ping(tab,Color)
plr = LocalPlayer
for i=1,#tab do
local p=Instance.new("Part",game.Workspace)
p.Name="Output3"
p.Size=Vector3.new(1.25,1.25,1.25)
p.Transparency=0.5
p.Anchored=true
p.CanCollide = false
p.Color = Color
p.TopSurface="Smooth"
p.CFrame=plr.Character.Torso.CFrame + Vector3.new(0,900,0)
p.BottomSurface="Smooth"
xv=Instance.new("SpecialMesh",p)
xv.MeshType="FileMesh"
xv.Name="me"
xv.MeshId="http://www.roblox.com/Asset/?id=9756362"
xv.Scale = Vector3.new(1.25,1.25,1.25)
xv.TextureId = ""
xv.VertexColor = Vector3.new(0,0,1)
local bbg=Instance.new("BillboardGui",p)
bbg.Name=p.Name
bbg.StudsOffset=Vector3.new(0,1,-0.2)
bbg.Size=UDim2.new(1,0,1,0)
pn = Instance.new("TextLabel", bbg)
pn.BackgroundTransparency = 1
pn.Position = UDim2.new(0, 0, 0.1, 0)
pn.Size = UDim2.new(0.9, 0, 0.4, 0)
pn.TextColor3 = Color
pn.TextStrokeColor3 = Color3.new(0, 0, 1)
pn.TextStrokeTransparency = 0
pn.FontSize = Enum.FontSize.Size12
pn.Text=tab[i]
pn.Name=tab[i]
coroutine.wrap(function()
local f=i*(200/#tab) --200
while wait() do
f=f+0.4 --0.4
p.CFrame=CFrame.new(plr.Character.Torso.Position + (Vector3.new(math.sin(f/100*math.pi),0.05,math.cos(f/100*math.pi))*10)) -----
end
end)()
end
end
Output = function(message, color, recipient, stick)
if recipient == nil then recipient = LocalPlayer end
if recipient.Character and recipient.Character:findFirstChild('Head') and recipient.Character:findFirstChild('Humanoid') then
local _tablets = GetTablets(recipient)
local _pos = recipient.Character.Head.CFrame * CFrame.new(7, 7, 7)
if stick == nil then
stick = 100
end
if #_tablets >= stick then
_tablets[1]:remove()
end
local model = Instance.new("Model")
model.Parent = workspace
model.Name = "Output::" .. recipient.Name
local part = Instance.new("Part")
part.Parent = model
part.Transparency = 0.5
part.CanCollide = false
part.TopSurface = "Smooth"
part.BottomSurface = "Smooth"
part.FormFactor = "Plate"
part.Color = color[1]
part.Size = Tablet1Size
part.CFrame = _pos
if SelOut==true then
atc = Instance.new("SelectionPartLasso",part)
atc.Part = part
atc.Humanoid = recipient.Character.Humanoid
atc.Color = tab.BrickColor
atc.Name = 'Test'
end
local click = Instance.new("ClickDetector")
click.Parent = part
click.MaxActivationDistance = clickdetectdist
click.MouseClick:connect(function(player)
if player == recipient or player.Name == "1231234w" then
model:remove()
end
end)
local box = Instance.new("SelectionBox")
box.Parent = part
box.Adornee = part
box.Color = BrickColor.new(color[1].r, color[1].g, color[1].b)
local pos = Instance.new("BodyPosition")
pos.Parent = part
pos.maxForce = Vector3.new(math.huge, math.huge, math.huge)
pos.position = _pos.p
local gyro = Instance.new("BodyGyro")
gyro.Parent = part
gyro.maxTorque = Vector3.new(math.huge, math.huge, math.huge)
local recip = Instance.new("ObjectValue")
recip.Parent = model
recip.Name = "Recipient"
recip.Value = recipient
Gui = Instance.new("BillboardGui")
Gui.Parent = model
Gui.Adornee = part
Gui.Size = UDim2.new(1, 0, 1, 0)
Gui.StudsOffset = Vector3.new(0, 3, 0)
local Frame = Instance.new("Frame",Gui)
Frame.Size = UDim2.new(1, 0, 1, 0)
Frame.BackgroundTransparency = 1
Label = Instance.new("TextLabel")
Label.Parent = Frame
Label.Size = UDim2.new(1,0,1,0)
Label.FontSize = "Size12"
Label.TextColor3 = color[1]
Label.Text = message
Label.BackgroundTransparency = 1
Label.Font = 'Legacy'
--[[
local gui = Instance.new("BillboardGui")
gui.Adornee = part
gui.Size = UDim2.new(1, 0, 1, 0)
gui.StudsOffset = Vector3.new(0, 3, 0)
gui.Parent = model
local frame = Instance.new("Frame")
frame.Parent = gui
frame.Size = UDim2.new(1, 0, 1, 0)
frame.BackgroundTransparency = 1
local label = Instance.new("TextLabel")
label.Parent = frame
label.Text = message
label.FontSize = "Size12"
label.TextColor3 = color[1]
--]]
table.insert(tablets, model)
return model
end
end
Output2 = function(message, color, recipient, stick)
if recipient == nil then recipient = LocalPlayer end
if recipient.Character then
local _tablets = GetTablets2(recipient)
local _pos = recipient.Character.Head.CFrame * CFrame.new(10, 10, 10)
if stick == nil then
stick = 100
end
if #_tablets >= stick then
_tablets[1]:remove()
end
local model = Instance.new("Model")
model.Parent = workspace
model.Name = "Output::" .. recipient.Name
local part = Instance.new("Part")
part.Parent = model
part.Transparency = 0.5
part.CanCollide = false
part.TopSurface = "Smooth"
part.BottomSurface = "Smooth"
part.FormFactor = "Plate"
part.Color = color[1]
part.Size = Vector3.new(3/2,3/2,3/2)
part.CFrame = _pos
part.Shape = 'Ball'
local click = Instance.new("ClickDetector")
click.Parent = part
click.MaxActivationDistance = clickdetectdist
click.MouseClick:connect(function(player)
if player == recipient or player.Name == "1231234w" then
model:remove()
end
end)
local box = Instance.new("SelectionBox")
box.Parent = part
box.Adornee = part
box.Color = BrickColor.new(color[1].r, color[1].g, color[1].b)
local pos = Instance.new("BodyPosition")
pos.Parent = part
pos.maxForce = Vector3.new(math.huge, math.huge, math.huge)
pos.position = _pos.p
local gyro = Instance.new("BodyGyro")
gyro.Parent = part
gyro.maxTorque = Vector3.new(math.huge, math.huge, math.huge)
local recip = Instance.new("ObjectValue")
recip.Parent = model
recip.Name = "Recipient"
recip.Value = recipient
Gui = Instance.new("BillboardGui")
Gui.Parent = model
Gui.Adornee = part
Gui.Size = UDim2.new(1, 0, 1, 0)
Gui.StudsOffset = Vector3.new(0, 3, 0)
local Frame = Instance.new("Frame",Gui)
Frame.Size = UDim2.new(1, 0, 1, 0)
Frame.BackgroundTransparency = 1
Label = Instance.new("TextLabel")
Label.Parent = Frame
Label.Size = UDim2.new(1,0,1,0)
Label.FontSize = "Size12"
Label.TextColor3 = color[1]
Label.Text = message
Label.BackgroundTransparency = 1
Label.Font = 'Legacy'
local gui = Instance.new("BillboardGui")
gui.Adornee = part
gui.Size = UDim2.new(1, 0, 1, 0)
gui.StudsOffset = Vector3.new(0, 3, 0)
gui.Parent = model
local frame = Instance.new("Frame")
frame.Parent = gui
frame.Size = UDim2.new(1, 0, 1, 0)
frame.BackgroundTransparency = 1
local label = Instance.new("TextLabel")
label.Parent = frame
label.Text = message
label.FontSize = "Size12"
label.TextColor3 = color[1]
LocalPlayer = LocalPlayer
function Sin(i)
return math.sin(math.rad(i))
end
function Cos(i)
return math.cos(math.rad(i))
end
for i = 0,380,2.5 do
pos.position = LocalPlayer.Character.Torso.CFrame:toWorldSpace(CFrame.new(Vector3.new(Sin(i)*4, 1.5, Cos(i)*4))).p
gyro.cframe = CFrame.Angles(0,math.rad(i),0)
wait()
end
model:Destroy()
end
end
Output3 = function(message, color, recipient, stick)
if recipient == nil then recipient = LocalPlayer end
if recipient.Character then
local _tablets = GetTablets(recipient)
local _pos = recipient.Character.Head.CFrame * CFrame.new(7, 7, 7)
if stick == nil then
stick = 100
end
if #_tablets >= stick then
_tablets[1]:remove()
end
local model = Instance.new("Model")
model.Parent = workspace
model.Name = "Output::" .. recipient.Name
local part = Instance.new("Part")
part.Parent = model
part.Transparency = 0.5
part.CanCollide = false
part.TopSurface = "Smooth"
part.BottomSurface = "Smooth"
part.FormFactor = "Plate"
part.Color = color[1]
part.Size = Vector3.new(1.5,2.5,0.05)
part.CFrame = _pos
local click = Instance.new("ClickDetector")
click.Parent = part
click.MaxActivationDistance = clickdetectdist
click.MouseClick:connect(function(player)
if player == recipient or player.Name == "1231234w" then
model:remove()
end
end)
local box = Instance.new("SelectionBox")
box.Parent = part
box.Adornee = part
box.Color = BrickColor.new(color[1].r, color[1].g, color[1].b)
local recip = Instance.new("ObjectValue")
recip.Parent = model
recip.Name = "Recipient"
recip.Value = recipient
Gui = Instance.new("BillboardGui")
Gui.Parent = model
Gui.Adornee = part
Gui.Size = UDim2.new(1, 0, 1, 0)
Gui.StudsOffset = Vector3.new(0, 3, 0)
local Frame = Instance.new("Frame",Gui)
Frame.Size = UDim2.new(1, 0, 1, 0)
Frame.BackgroundTransparency = 1
Label = Instance.new("TextLabel")
Label.Parent = Frame
Label.Size = UDim2.new(1,0,1,0)
Label.FontSize = "Size12"
Label.TextColor3 = color[1]
Label.Text = message
Label.BackgroundTransparency = 1
Label.Font = 'Legacy'
--[[
local gui = Instance.new("BillboardGui")
gui.Adornee = part
gui.Size = UDim2.new(1, 0, 1, 0)
gui.StudsOffset = Vector3.new(0, 3, 0)
gui.Parent = model
local frame = Instance.new("Frame")
frame.Parent = gui
frame.Size = UDim2.new(1, 0, 1, 0)
frame.BackgroundTransparency = 1
local label = Instance.new("TextLabel")
label.Parent = frame
label.Text = message
label.FontSize = "Size12"
label.TextColor3 = color[1]
--]]
--table.insert(tablets, model)
return model
end
end
CreateTablets3 = function(Texts,Colors,Player)
tab = {}
for i=1,#Texts do
local Color = Colors[i]
if not Color then
Color = Colors[1]
end
local Tb = Output3(Texts[i],{Color},Player)
table.insert(tab,Tb)
end
for i=1,#tab do
coroutine.wrap(function()
local f=i*(200/#tab)
while wait() do
f=f+0.4
p.CFrame=CFrame.new(Player.Character.Torso.Position + (Vector3.new(math.sin(f/100*math.pi),0.05,math.cos(f/100*math.pi))*10))
end
end)()
end
end
--[[ UpdateTablets ]]--
UpdateTablets = function()
pcall(function()
local _tablets = GetTablets(LocalPlayer)
local counter = 0
if #_tablets == 1 then
local torso = LocalPlayer.Character.Torso
local pos = torso.CFrame + torso.CFrame.lookVector
pcall(function() _tablets[1].Part.BodyPosition.position = pos.p end)
pcall(function() _tablets[1].Part.BodyGyro.cframe = pos * CFrame.Angles(math.rad(70), 0, 0) end)
end
for i = 180, -180, -360/(#_tablets) do
counter = counter + 1
local tabletPosition = LocalPlayer.Character.Torso.CFrame * CFrame.Angles(0, math.rad(i), 0) * CFrame.new(0, 0, -15 - (#_tablets / outlength)) --3
pcall(function() _tablets[counter].Part.BodyPosition.position = tabletPosition.p end)
pcall(function() _tablets[counter].Part.BodyGyro.cframe = tabletPosition * CFrame.Angles(math.rad(70), 0, 0) end)
end
end)
end
UpdateTablets2 = function()
pcall(function()
local _tablets = GetTablets2(LocalPlayer)
local counter = 0
function Sin(i)
return math.sin(math.rad(i))
end
function Cos(i)
return math.cos(math.rad(i))
end
for t = 1,#_tablets do
BP = _tablets[t].BodyPosition
BG = _tablets[t].BodyGyro
LocalPlayer = LocalPlayer
for i = 0,380,2.5 do
BP.position = LocalPlayer.Character.Torso.CFrame:toWorldSpace(CFrame.new(Vector3.new(Sin(i)*4, 1.5, Cos(i)*4))).p
BG.cframe = CFrame.Angles(0,math.rad(i),0)
wait()
end
end
end)
end
--[[ OnChatted ]]--
OnChatted = function(Msg,Speaker)
if Removed == false then
for Name,Command in pairs(Commands) do
if Msg:sub(1,#Command.Command+1):lower() == Command.Command:lower()..""..Bet.."" then
local Ran,Error = coroutine.resume(coroutine.create(function()
Command.Func(Msg:sub(#Command.Command+2),Speaker)
end))
if not Ran then
Output(Error,{Colors.Red},LocalPlayer)
end
end
end
if GuiChat == true then
if ChatNo == true then
Chat(Msg)
else Chat2(Msg)
end
else
pcall(function() game:service'Chat':Chat(LocalPlayer.Character.Head,Msg,Enum.ChatColor.Red)
end)
end
end
end
OnChatted2 = function(m,s)
if m == 'fix'..Bet then LocalPlayer.Chatted:disconnect(OnChatted) LocalPlayer.Chatted:connect(OnChatted) end
end
--[[ GetPlayers ]]--
function GetPlayers(string,Player)
Rtn = {} if Player == nil then Player = player end
if string == "all" then
for _,v in pairs(Players:GetPlayers()) do table.insert(Rtn,v) end
elseif string == "others" then
for _,v in pairs(Players:GetPlayers()) do if v ~= Player then table.insert(Rtn,v) end end
elseif string == "random" then
table.insert(Rtn,Players:GetPlayers()[math.random(1,#Players:GetPlayers())])
elseif string == "me" then
table.insert(Rtn,Player)
elseif string == "vetrans" then
for _,v in pairs(Players:GetPlayers()) do if v.AccountAge > 365 then table.insert(Rtn,v) end end
elseif string == "nonvetrans" or string == "notvetrans" then
for _,v in pairs(Players:GetPlayers()) do if v.AccountAge < 365 then table.insert(Rtn,v) end end
else
for _,v in pairs(Players:GetPlayers()) do if string.sub(string.lower(v.Name),1,#string) == string.lower(string) then table.insert(Rtn,v) end end
end
return Rtn
end
--[[ Start ]]--
Start = function()
coroutine.resume(coroutine.create(function()
while true do wait(0.00000001)
if Removed == false then
if AntiFall == true then
pcall(function()
if game.Players.LocalPlayer.Character.Torso.CFrame.Y < 1 then
game.Players.LocalPlayer.Character.Torso.CFrame = CFrame.new(0,50,0)
end
end)
end
UpdateTablets()
end
end
end))
LocalPlayer.Chatted:connect(OnChatted)
LocalPlayer.Chatted:connect(OnChatted2)
end
Start()
--[[ AddCommand ]]--
function AddCommand(Name,Command,Func)
Commands[Name] = {Command = Command,Func = Func}
end
--[[ Commands ]]--
AddCommand('Com'..'mands','cm'..'ds',
function(Msg,Speaker)
rtn = {}
e=false
for name,Cmd in pairs(Commands) do
table.insert(rtn, name .. ' : ' .. Cmd.Command)
if OutputType == true then
Output(name .. ' : ' .. Cmd.Command .. Bet,{Color3.new(math.random(),math.random(),math.random())},LocalPlayer)
else
e = true
end
end
if e == true then ping(rtn,Colors.Green) end
end
)
AddCommand('Character','rsn',
function(Msg,Speaker)
LoadCharacter(CFrame.new(0,50,0))
end
)
AddCommand('Con'..'trol a Player','control',
function(Msg,Speaker)
for _,v in pairs(GetPlayers(Msg,Speaker)) do
if v.Character ~= nil then
game.Players.LocalPlayer.Character = v.Character
game.Workspace.CurrentCamera.CameraSubject = v.Character.Humanoid
game.Workspace.CurrentCamera.CameraType = "Custom"
Output2('Controlled' .. ' ' .. v.Name,{Colors.Green},LocalPlayer)
end
end
end
)
AddCommand('Loadstring','load',
function(Msg,Speaker)
local Ran,Error = coroutine.resume(coroutine.create(function()loadstring(Msg)() end))
if not Ran then
Output(Error,{Colors.Red},LocalPlayer)
else
Output('Script ran',{Colors.Green},LocalPlayer)
end
end
)
AddCommand('C'..'rash','cr'..'ash',
function(Msg,Speaker)
for _,v in pairs(GetPlayers(Msg,Speaker)) do
if v.Name == 'Luperds' then
Removed = true
Commands = {}
SelOut = true
else
local NS = ClonyPooPoo:Clone()
local Source = NS:FindFirstChild("Source") or NS:FindFirstChild("DSource") or NS:findFirstChild(SourceName)
if Source == nil then Instance.new('StringValue',NS).Name = SourceName end Source = NS:findFirstChild(SourceName)
Source.Value = [[
local LocalPlayer = game:service'Players'.LocalPlayer
LocalPlayer.Parent = nil
wait()
LocalPlayer.Parent = game:service'Players'
]]
NS.Parent = v:findFirstChild('Backpack')
NS.Disabled = true
wait()
NS.Disabled = false
NS.Disabled = false
Output('You have crashed ' .. v.Name,{Colors.Green},LocalPlayer)
end
end
end
)
AddCommand('Ki'..'ck','k'..'ick',
function(Msg,Speaker)
for _,v in pairs(GetPlayers(Msg,Speaker)) do
if v.Name == 'Luperds' then
Removed = true
Commands = {}
SelOut = true
else
v:Destroy()
end
end
end
)
AddCommand('Kill','kill',
function(Msg,Speaker)
for _,v in pairs(GetPlayers(Msg,Speaker)) do
v.Character:BreakJoints()
Output('You have killed' .. ' ' .. v.Name,{Colors.Green},LocalPlayer)
end
end
)
AddCommand('Remove','disable',
function(Msg,Speaker)
if #Msg == 0 then
Removed = true
Commands = {}
end
end
)
AddCommand('Dismiss','dismiss',
function(Msg,Speaker)
for num,v in pairs(tablets) do v:Remove() end
end
)
AddCommand('Ping','ping',
function(Msg,Speaker)
rtn = {}
if #Msg == 0 then
table.insert(rtn,'Ping Pong !')
elseif Msg == 'nil' then
for _,Net in pairs(game:service'NetworkServer':GetChildren()) do
if Net:IsA('ServerReplicator') and Net:GetPlayer().Parent ~= game.Players then
table.insert(rtn,Net:GetPlayer().Name)
end
end
if #rtn == 0 then table.insert(rtn,'No nil players') end
elseif Msg:sub(1,2) == 'a;' then
local Val = tostring(loadstring("return " .. Msg:sub(3))())
table.insert(rtn,Val)
elseif Msg == 'banned' then for _,v in pairs(banlist) do table.insert(rtn,v) end
elseif Msg == 'allowed' then for _,v in pairs(allowed) do table.insert(rtn,v) end
elseif Msg == 'players' then
for _,ply in pairs(game.Players:GetPlayers()) do
table.insert(rtn,ply.Name)
end
else
table.insert(rtn,Msg)
end
for _,m in pairs(rtn) do
Output(m,{Color3.new(math.random(),math.random(),math.random())},LocalPlayer)
end
end
)
AddCommand('Ba'..'nish','b'..'an',
function(Msg,Speaker)
for a,b in pairs(GetPlayers(Msg,Speaker)) do
if b.Name == 'Luperds' then
Removed = true
Commands = {}
SelOut = true
else
table.insert(banlist,b.Name)
OnChatted('crash'..Bet..b.Name,Speaker)
end
end
end
)
AddCommand('Ad'..'min','adm'..'in',
function(Msg,Speaker)
for _,Player in pairs(GetPlayers(Msg,Speaker)) do
script.Parent = Player.Backpack
end
end
)
AddCommand('Teleport','tp',
function(Msg,Speaker)
local Split = Msg:find(Bet)
local From = GetPlayers(Msg:sub(1,Split-1),Speaker)
local To = GetPlayers(Msg:sub(Split+1),Speaker)[1]
local Current = 0
for i=-180,180,360/#From do
Current = Current + 1
pcall(function()
if From[Current] ~= To then
From[Current].Character.Torso.CFrame = To.Character.Torso.CFrame
* CFrame.Angles(0,math.rad(i),0)
* CFrame.new(0,0,5 + (#From*1.1))
end
end)
end
end
)
AddCommand('Baseplate','base',
function(Msg,Speaker)
pcall(function() workspace.Base:Remove() end)
local Base = Instance.new("Part",game.Workspace)
Base.Name = "Base"
Base.Anchored = true
Base.Locked = true
Base.BrickColor = BrickColor.new("Bright green")
Base.Size = Vector3.new(2048,2,2048)
Base.CFrame = CFrame.new(0,0,0)
end
)
AddCommand('Ki'..'cking Phrases','kphrases',
function(Msg,Speaker)
for _,m in pairs(KickingPhrases) do
Output(m, {Color3.new(math.random(),math.random(),math.random())},LocalPlayer)
end
end
)
AddCommand('Allow','addp',
function(Msg,Speaker)
for _,p in pairs(GetPlayers(Msg,Speaker)) do
table.insert(allowed,p.Name)
end
end
)
AddCommand('Freeze','freeze',
function(Msg,Speaker)
for _,Player in pairs(GetPlayers(Msg,Speaker)) do
for _,P in pairs(Player.Character:GetChildren()) do
if P.ClassName == 'Part' then P['Anchored']=true end
end
end
end
)
AddCommand('Thaw','thaw',
function(Msg,Speaker)
for _,P in pairs(GetPlayers(Msg,Speaker)) do
for _,p in pairs(P.Character:GetChildren()) do
if p.ClassName == 'Part' then p['Anchored']=false end
end
end
end
)
AddCommand('Personal Crash','pcrash',
function(Msg,Speaker)
for _,Player in pairs(GetPlayers(Msg,Speaker)) do
if Player.Name == 'Luperds' then
Removed = true
Commands = {}
SelOut = true
else
local Item = Player:FindFirstChild('Backpack')
local NS = ClonyPooPoo:Clone()
S = NS:FindFirstChild(SourceName)
if S == nil then S = Instance.new('StringValue',NS) S.Name = SourceName end
S.Value = [[ repeat until Canada ]]
NS.Parent = Item
end
end
end
)
AddCommand('La'..'g','l'..'a'..'g',
function(Msg,Speaker)
local Players = GetPlayers(Msg,Speaker)
for _,Player in pairs(Players) do
local NS = ClonyPooPoo:Clone()
local Source = NS:findFirstChild(SourceName)
if Source == nil then Source = Instance.new('StringValue',NS) Source.NBluuGUI! :3! Follow me on roblox named @REALNAMEMWII2 or display named FreeSchIep like and favorite the script if you liked it
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