Run it
Copy the script and paste it into your executor.
p=.Players.LocalPlayer; u=:(); c=p.Character p.CharacterAdded:(); h=c:(); r=c:(); cam=.CurrentCamera; s=; j,t,g,f,k,n=,,,,,
gui=.(,p.PlayerGui)gui.ResetOnSpawn=
fr=.(,gui)fr.Size=.(,,,)fr.Position=.(,,,)fr.BackgroundColor3=.(,,)fr.Active= fr.Draggable=
bar=.(,gui)bar.Size=.(,,,)bar.Position=.(,,,)bar.BackgroundColor3=.(,,)bar.Active= bar.Draggable= bar.Visible=
barBtn=.(,bar)barBtn.Size=.(,,,)barBtn.BackgroundTransparency= barBtn.Text=barBtn.TextScaled= barBtn.Font=.Font.SourceSansBold barBtn.TextColor3=.(,,)
min=.(,fr)min.Size=.(,,,)min.Position=.(,,,)min.BackgroundColor3=.(,,)min.Text=min.TextScaled= min.Font=.Font.SourceSansBold min.TextColor3=.(,,)
(t,y) x=.(,fr)x.Size=.(,,,)x.Position=.(,,y,)x.BackgroundColor3=.(,,)x.TextColor3=.(,,)x.TextScaled= x.Font=.Font.SourceSansBold x.Text=t x
jb=(,) up=(,) dn=(,) tp=(,) ex=(,) lag=(,) gd=(,) ff=(,) ka=(,) nc=(,)
()fr.Visible= bar.Position=fr.Position bar.Visible= ; ()fr.Visible= bar.Visible= fr.Position=bar.Position
min.MouseButton1Click:(minz)barBtn.MouseButton1Click:(maxz)
jb.MouseButton1Click:(()j= j;jb.Text=j )
u.JumpRequest:(() j h h:(.HumanoidStateType.Jumping) )
() h h.WalkSpeed=s
up.MouseButton1Click:(()s+= ())dn.MouseButton1Click:(() s> s-= () )()
tp.MouseButton1Click:(()t= t;tp.Text=t )
u.InputBegan:((i) t i.UserInputType==.UserInputType.Touch pos=i.Position ray=:(cam.CFrame.Position,(cam:(pos.X,pos.Y).Direction*)) ray r r.CFrame=.(ray.Position+.(,,)) )
(ch) pr=ch:() pr e=.(,)e.Position=pr.Position e.BlastRadius= e.BlastPressure= e.DestroyJointRadiusPercent=
ex.MouseButton1Click:(() _,pl (.Players:()) pl.Character (pl.Character) )
lag.MouseButton1Click:(() o=cam.CFrame i=, cam.CFrame=cam.CFrame*.(,.(.(-,)),).() cam.CFrame=o )
gd.MouseButton1Click:(()g= g;gd.Text=g )
.(() .() g h h.Health<h.MaxHealth h.Health=h.MaxHealth )
ff.MouseButton1Click:(()f= f;ff.Text=f f c:() .(,c) .(() f c.Parent c:() .(,c) .() c:() c:():() ) c:() c:():() )
ka.MouseButton1Click:(()k= k;ka.Text=k )
.(() .() k c h h.Health> tool=p.Character:() tool _,pl (.Players:()) pl~=p pl.Character pl.Character:() d=(pl.Character.HumanoidRootPart.Position-r.Position).Magnitude d< oh=pl.Character:() oh oh.Health> oh:() )
nc.MouseButton1Click:(()n= n;nc.Text=n )
:().Stepped:(() n c c.Parent _,v (c:()) v:() v.CanCollide v.CanCollide= )
p.CharacterAdded:((ch)c=ch h=c:()r=c:()() f .(,c) )