Run it
Copy the script and paste it into your executor.
Players = :()
player = Players.LocalPlayer
gui = .()
gui.Name =
gui.ResetOnSpawn =
gui.Parent = player:()
mainFrame = .()
mainFrame.Size = .(, , , )
mainFrame.Position = .(, -, , -)
mainFrame.BackgroundColor3 = .(, , )
mainFrame.BorderSizePixel =
mainFrame.Active =
mainFrame.Draggable =
mainFrame.Parent = gui
titleBar = .()
titleBar.Size = .(, , , )
titleBar.BackgroundColor3 = .(, , )
titleBar.BorderSizePixel =
titleBar.Parent = mainFrame
icon = .()
icon.Size = .(, , , )
icon.Position = .(, , , -)
icon.BackgroundTransparency =
icon.Image =
icon.Parent = titleBar
title = .()
title.Size = .(, -, , )
title.Position = .(, , , )
title.BackgroundTransparency =
title.Text =
title.TextColor3 = .(, , )
title.Font = .Font.SourceSansBold
title.TextSize =
title.TextXAlignment = .TextXAlignment.Left
title.Parent = titleBar
editor = .()
editor.Size = .(, , , )
editor.Position = .(, , , )
editor.BackgroundColor3 = .(, , )
editor.TextColor3 = .(, , )
editor.ClearTextOnFocus =
editor.TextXAlignment = .TextXAlignment.Left
editor.TextYAlignment = .TextYAlignment.Top
editor.Font = .Font.Code
editor.TextSize =
editor.MultiLine =
editor.Text =
editor.Parent = mainFrame
(txt, xOffset)
btn = .()
btn.Size = .(, , , )
btn.Position = .(, xOffset, , )
btn.Text = txt
btn.Font = .Font.SourceSansBold
btn.TextSize =
btn.BackgroundColor3 = .(, , )
btn.TextColor3 = .(, , )
btn.Parent = mainFrame
btn
executeBtn = (, )
clearBtn = (, )
consoleFrame = .()
consoleFrame.Size = .(, -, , )
consoleFrame.Position = .(, , , )
consoleFrame.BackgroundColor3 = .(, , )
consoleFrame.BorderSizePixel =
consoleFrame.ScrollBarThickness =
consoleFrame.CanvasSize = .(, , , )
consoleFrame.Parent = mainFrame
console = .()
console.Size = .(, -, , )
console.BackgroundTransparency =
console.TextColor3 = .(, , )
console.Font = .Font.Code
console.TextSize =
console.TextXAlignment = .TextXAlignment.Left
console.TextYAlignment = .TextYAlignment.Top
console.TextWrapped =
console.Text =
console.Parent = consoleFrame
()
console.Size = .(, -, , console.TextBounds.Y + )
consoleFrame.CanvasSize = .(, , , console.TextBounds.Y + )
console:():(updateConsole)
()
executeBtn.MouseButton1Click:(()
success, err = (()
f = (editor.Text)
f ()
)
success
console.Text = console.Text..
console.Text = console.Text....(err)
()
)
clearBtn.MouseButton1Click:(()
editor.Text =
console.Text =
()
)use if the not get pathed lolz

Universal