Run it
Copy the script and paste it into your executor.
local Player = game:GetService("Players").LocalPlayer
local Mouse = Player:GetMouse()
local CoreGui = game.CoreGui
local Granted
local Denied
if not CoreGui:FindFirstChild("BtoolsGui") then
function Hammer(Parent)
local Tool = Instance.new(, Parent)
Tool.Name =
Tool.TextureId =
Tool.RequiresHandle =
Tool.Activated:(()
Target = Mouse.Target
Target
Explode = .(, )
Explode.Position = Target.Position
Explode.BlastRadius =
Target:()
)
(Backpack, Character)
Backpack:() Character:()
a,l = (()
(Backpack)
)
a
Granted:()
()
Denied:()
()
Denied:()
()
ScreenGui = .(, CoreGui)
ScreenGui.Name =
ScreenGui.ResetOnSpawn =
ImageButton = .(, ScreenGui)
ImageButton.AnchorPoint = .(, )
ImageButton.Position = .(, )
ImageButton.Size = .(, )
ImageButton.BackgroundColor3 = .(, , )
ImageButton.BackgroundTransparency =
ImageButton.Image =
ImageButton.Active =
ImageButton.Draggable =
ImageButton.MouseButton1Down:(()ImageButton.Size=.(, ))
ImageButton.MouseButton1Up:(()ImageButton.Size=.(, ))
ImageButton.MouseButton1Click:(()(Player.Backpack, Player.Character))
.(, ImageButton).CornerRadius = .(, )
.(()
()
ImageButton.Size = .(, )
()
ImageButton.Size = .(, )
)
.(()
Granted = .(, CoreGui)
Granted.SoundId =
Denied = .(, CoreGui)
Denied.SoundId =
)
()
()
-Supported all

Universal