Run it
Copy the script and paste it into your executor.
-- Created by MrOrmsman
-- Bypass reach aura
-- Define the player
local player = game.Players.LocalPlayer
-- Create the reach aura function
local function createReachAura()
-- Create a part to represent the aura
local auraPart = Instance.new("Part")
auraPart.Name = "ReachAura"
auraPart.Size = Vector3.new(10, 10, 10)
auraPart.Transparency = 0.5
auraPart.BrickColor = BrickColor.new("Bright red")
auraPart.Anchored = true
auraPart.CanCollide = false
auraPart.Parent = workspace
-- Create a proximity prompt to activate the aura
local proximityPrompt = Instance.new("ProximityPrompt")
proximityPrompt.Name =
proximityPrompt.ActionText =
proximityPrompt.Parent = auraPart
()
player.Character.Humanoid.MaxHealth = .huge
player.Character.Humanoid.WalkSpeed =
player.Character.Humanoid.JumpPower =
player.Character.Humanoid.HipHeight =
player.Character.Humanoid.AutoRotate =
player.Character.Humanoid.AutoRotateSpeed =
proximityPrompt.Triggered:(activateAura)
()
This is a STFO script, its a bypass reach aura script that I made, It should work for mobile also but if it doesn’t just let me know and Ill fix it, also its universal.

Universal