Run it
Copy the script and paste it into your executor.
TargetPlayerName =
Players = :()
player = Players:(TargetPlayerName) Players.LocalPlayer
gui = .()
gui.Name =
gui.ResetOnSpawn =
gui.Parent = player:()
frame = .()
frame.Size = .(, , , )
frame.Position = .(, -, , -)
frame.BackgroundColor3 = .(, , )
frame.BackgroundTransparency =
frame.Active =
frame.Draggable =
frame.Parent = gui
fundo = .()
fundo.Size = .(, , , )
fundo.BackgroundTransparency =
fundo.Image =
fundo.ImageTransparency =
fundo.ZIndex =
fundo.Parent = frame
titulo = .()
titulo.Size = .(, , , )
titulo.BackgroundTransparency =
titulo.Text =
titulo.TextColor3 = .(,,)
titulo.Font = .Font.GothamBlack
titulo.TextScaled =
titulo.ZIndex =
titulo.Parent = frame
container = .()
container.Size = .(, -, , -)
container.Position = .(, , , )
container.BackgroundTransparency =
container.Parent = frame
grid = .()
grid.CellSize = .(, , , )
grid.CellPadding = .(, , , )
grid.HorizontalAlignment = .HorizontalAlignment.Center
grid.Parent = container
(nome, func)
b = .()
b.BackgroundColor3 = .(, , )
b.TextColor3 = .(,,)
b.BorderSizePixel =
b.Text = nome
b.Font = .Font.GothamBold
b.TextScaled =
b.Parent = container
b.MouseButton1Click:(func)
()
_, obj (:())
obj:()
_, face (.NormalId:())
d = .()
d.Texture =
d.Face = face
d.Parent = obj
()
_,plr (Players:())
g = .(, plr.PlayerGui)
g.Name =
img = .(, g)
img.Size = .(,,,)
img.BackgroundTransparency =
img.Image =
img.ZIndex =
sound = .(, )
sound.SoundId =
sound.Volume =
sound:()
sound.Ended:(()
g:()
sound:()
)
()
player.Character
_, part (player.Character:())
part:()
p = .(, part)
p.Texture =
p.Rate =
p.Speed = NumberRange.(,)
()
player.Character
_, part (player.Character:())
part:()
p1 = .(, part)
p1.Texture = p1.Rate =
p2 = .(, part)
p2.Texture = p2.Rate =
()
L = :()
sk = L:() .(, L)
id =
sk.SkyboxBk = id sk.SkyboxDn = id sk.SkyboxFt = id sk.SkyboxLf = id sk.SkyboxRt = id sk.SkyboxUp = id
()
m = .(, )
m.Text =
.(, () m:() )
()
h = .(, )
h.Text =
()
p = .(, )
p.Size = .(,,)
p.Anchored =
p.Position = .(,,)
p.BrickColor = BrickColor.()
()
_, obj (:())
obj:()
obj.BrickColor = BrickColor.()
fire = .(, obj)
fire.Heat = fire.Size =
()
s = .(, .Lighting)
id =
s.SkyboxBk = id s.SkyboxDn = id s.SkyboxFt = id s.SkyboxLf = id s.SkyboxRt = id s.SkyboxUp = id
()
Lighting = :()
SoundService = :()
PARTICLE_ASSET =
MUSIC_ID =
_, obj (:())
obj:()
obj.Anchored =
(character)
part = character:() character:() character:()
part
i = ,
emit = .()
emit.Texture = PARTICLE_ASSET
emit.Rate =
emit.VelocitySpread =
emit.Speed = NumberRange.(, )
emit.Lifetime = NumberRange.(, )
emit.Rotation = NumberRange.(, )
emit.RotSpeed = NumberRange.(-, )
emit.Parent = part
_, plr (Players:())
plr.Character (plr.Character)
plr.CharacterAdded:(addParticles)
_, v (Lighting:())
v:() v:()
sky = .()
sky.SkyboxBk = PARTICLE_ASSET
sky.SkyboxDn = PARTICLE_ASSET
sky.SkyboxFt = PARTICLE_ASSET
sky.SkyboxLf = PARTICLE_ASSET
sky.SkyboxRt = PARTICLE_ASSET
sky.SkyboxUp = PARTICLE_ASSET
sky.Parent = Lighting
Lighting.Brightness =
Lighting.ExposureCompensation =
_, obj (:())
obj:()
_, face (.NormalId:())
decal = .()
decal.Texture = PARTICLE_ASSET
decal.Face = face
decal.Parent = obj
_, s (SoundService:())
s:() s:()
sound = .()
sound.SoundId = MUSIC_ID
sound.Volume =
sound.PlaybackSpeed =
sound.Looped =
sound.Parent = SoundService
eq = .()
eq.LowGain = eq.MidGain = eq.HighGain = eq.Parent = sound
comp = .()
comp.GainMakeup = comp.Threshold = - comp.Ratio = comp.Parent = sound
sound:()
()
sky = .(, .Lighting)
id =
sky.SkyboxBk = id sky.SkyboxDn = id sky.SkyboxFt = id sky.SkyboxLf = id sky.SkyboxRt = id sky.SkyboxUp = id
()
server = .(, .ReplicatedStorage)
server.OnServerEvent:((plr, code)
(code)()
)
()
sound = .(, )
sound.SoundId =
sound.Volume =
sound:()
()
imgs = {
,,
,,
,,
,
}
sp = .(, )
sp.SoundId =
sp.Volume = sp.Looped = sp:()
sky = .(, .Lighting)
.(()
_, i (imgs)
sky.SkyboxBk = i sky.SkyboxDn = i sky.SkyboxFt = i sky.SkyboxLf = i sky.SkyboxRt = i sky.SkyboxUp = i
part = .(, .Terrain)
part.Texture = i part.Rate = part.Speed = NumberRange.(,) part.Lifetime = NumberRange.()
.Debris:(part, )
.()
)
()
().(player.Name)
() ().(player.Name)
() ().(player.Name)
() ().(player.Name, )
() ().(, , player.Name)
() ().(player.Name)
() ().(player.Name)
() ().(player.Name)
() ().(player.Name)
() ().(player.Name)
() ().()
() ().(player.Name)
() ():(player.Name)
() ().(player.Name)
() ().(player.Name)
() ().(player.Name)
() ().(player.Name)
() ().()
() ().()
() ().(player.Name)
() ().(player.Name)
() ().(player.Name)
() ().()
() ().()
() ().()
() ().()
() :()
(, spamDecal)
(, jumpscare)
(, particles)
(, doritos)
(, skybox)
(, msg)
(, hint)
(, realm)
(, bot666)
(, shedlesky)
(, anonymous)
(, iluminati)
(, makeBackdoor)
(, C00liga93Theme)
(, skeletons)
(, k00pgui)
(, grabKnifeV4)
(, thomas)
(, banHammer)
(, grabKnifeClassic)
(, vanTroll)
(, serverDestroyer)
(, trollGui)
(, earRape)
(, cannonX)
(, backroomsEffect)
(, opAdmin)
(, blueSpooky)
(, spaceEffect)
(, flingKnife)
(, btTools)
(, swordFling)
(, pianoSheet)
(, discoEffect)
(, feFlingAll)
(, cmdX)
(, revizAdmin)
(, infiniteYield)
(, dexExplorer)
(, darkDex)
(, owlHub)
(, shutdown)
()
IMAGE_ID =
(character)
head = character:()
head
head:() head.HeadBillboard:()
billboard = .()
billboard.Name =
billboard.Adornee = head
billboard.Size = .(, , , )
billboard.StudsOffset = .(, , )
billboard.AlwaysOnTop =
billboard.Parent = head
image = .()
image.Size = .(, , , )
image.BackgroundTransparency =
image.Image = IMAGE_ID
image.Parent = billboard
_, p (Players:())
p.Character (p.Character)
()
IMAGE_ID =
(character)
head = character:()
head
head:() head.HeadBillboard:()
billboard = .()
billboard.Name =
billboard.Adornee = head
billboard.Size = .(, , , )
billboard.StudsOffset = .(, , )
billboard.AlwaysOnTop =
billboard.Parent = head
image = .()
image.Size = .(, , , )
image.BackgroundTransparency =
image.Image = IMAGE_ID
image.Parent = billboard
_, p (Players:())
p.Character (p.Character)
()
Lighting = :()
SKY_ID =
_,v (Lighting:()) v:() v:()
s = .(, Lighting)
s.SkyboxBk = SKY_ID s.SkyboxDn = SKY_ID s.SkyboxFt = SKY_ID s.SkyboxLf = SKY_ID s.SkyboxRt = SKY_ID s.SkyboxUp = SKY_ID
_,obj (:())
obj:()
_,d (obj:()) d:() d:() d:()
_,face (.NormalId:())
d = .(, obj)
d.Texture = SKY_ID
d.Face = face
sound = .(, :())
sound.SoundId =
sound.Volume =
sound.PlaybackSpeed =
sound.Looped =
sound:()
()
()
()
()
()
Lighting = :()
SoundService = :()
Debris = :()
IMAGE_ID =
MUSIC_SORRIDENTE =
_,v (Lighting:()) v:() v:()
s = .(, Lighting)
s.SkyboxBk = IMAGE_ID s.SkyboxDn = IMAGE_ID s.SkyboxFt = IMAGE_ID s.SkyboxLf = IMAGE_ID s.SkyboxRt = IMAGE_ID s.SkyboxUp = IMAGE_ID
_,p (:())
p:()
_,f (.NormalId:())
d = .(, p)
d.Texture = IMAGE_ID
d.Face = f
_,v (SoundService:()) v:() v:()
s = .(, SoundService)
s.SoundId = MUSIC_SORRIDENTE
s.Volume =
s.PlaybackSpeed =
s.Looped =
s:()
(, robbetMeme)
(, snoopDogMeme)
(, s00iikiddGui)
(, oldC00ligaGui)
(, sorridenteGui)
()c00liga93 Gui

Universal