Run it
Copy the script and paste it into your executor.
PrimaryPartCFrame = Vehicle:()
Vehicle:(.(PrimaryPartCFrame.Position, PrimaryPartCFrame.Position + .CurrentCamera.CFrame.LookVector) * (UserInputService:() .(, , ) .((UserInputService:(.KeyCode.D) flightSpeed) (UserInputService:(.KeyCode.A) -flightSpeed) , (UserInputService:(.KeyCode.E) flightSpeed / ) (UserInputService:(.KeyCode.Q) -flightSpeed / ) , (UserInputService:(.KeyCode.S) flightSpeed) (UserInputService:(.KeyCode.W) -flightSpeed) )))
SeatPart.AssemblyLinearVelocity = .(, , )
SeatPart.AssemblyAngularVelocity = .(, , )
Character (Character) ==
Character.Parent = defaultCharacterParent Character.Parent
defaultCharacterParent = Character.Parent
)
speedSection = vehiclePage:()
velocityMult = ;
speedSection:(, , , , (v) velocityMult = v / ; )
velocityEnabledKeyCode = .KeyCode.W;
speedSection:(, velocityEnabledKeyCode, ()
velocityEnabled
UserInputService:(velocityEnabledKeyCode)
.()
Character = LocalPlayer.Character
Character
Humanoid = Character:()
Humanoid
SeatPart = Humanoid.SeatPart
SeatPart SeatPart:()
SeatPart.AssemblyLinearVelocity *= .( + velocityMult, , + velocityMult)
velocityEnabled
, (v) velocityEnabledKeyCode = v.KeyCode )
decelerateSelection = vehiclePage:()
qbEnabledKeyCode = .KeyCode.S
velocityMult2 =
decelerateSelection:(, velocityMult2*, , , (v) velocityMult2 = v / ; )
decelerateSelection:(, qbEnabledKeyCode, ()
velocityEnabled
UserInputService:(qbEnabledKeyCode)
.()
Character = LocalPlayer.Character
Character
Humanoid = Character:()
Humanoid
SeatPart = Humanoid.SeatPart
SeatPart SeatPart:()
SeatPart.AssemblyLinearVelocity *= .( - velocityMult2, , - velocityMult2)
velocityEnabled
, (v) qbEnabledKeyCode = v.KeyCode )
decelerateSelection:(, .KeyCode.P, (v)
velocityEnabled
Character = LocalPlayer.Character
Character
Humanoid = Character:()
Humanoid
SeatPart = Humanoid.SeatPart
SeatPart SeatPart:()
SeatPart.AssemblyLinearVelocity = .(, , )
SeatPart.AssemblyAngularVelocity = .(, , )
)
springSection = vehiclePage:()
springSection:(, , (v)
Character = LocalPlayer.Character
Character
Humanoid = Character:()
Humanoid
SeatPart = Humanoid.SeatPart
SeatPart SeatPart:()
Vehicle = (SeatPart)
_, SpringConstraint (Vehicle:())
SpringConstraint:()
SpringConstraint.Visible = v
)
freezeSection = vehiclePage:()
freezeEnabled =
(state)
Character = LocalPlayer.Character
Character
Humanoid = Character:()
Humanoid
SeatPart = Humanoid.SeatPart
SeatPart SeatPart:()
Vehicle = (SeatPart)
Vehicle
_, part (Vehicle:())
part:()
part.Anchored = state
state
part.AssemblyLinearVelocity = .(,,)
part.AssemblyAngularVelocity = .(,,)
freezeSection:(, , (v)
freezeEnabled = v
(v)
)
suspensionPage = Venyx:(, )
suspensionSection = suspensionPage:()
suspensionSettings = {Stiffness = , Damping = }
(stiffness, damping)
Character = LocalPlayer.Character
Character
Humanoid = Character:()
Humanoid
SeatPart = Humanoid.SeatPart
SeatPart SeatPart:()
Vehicle = (SeatPart)
Vehicle
_, spring (Vehicle:())
spring:()
(()
spring.Stiffness = stiffness
spring.FreeLength = .(stiffness/, -, )
)
(()
spring.Damping = damping
)
suspensionSection:(, suspensionSettings.Stiffness, -, , (v)
suspensionSettings.Stiffness = v
(suspensionSettings.Stiffness, suspensionSettings.Damping)
)
suspensionSection:(, suspensionSettings.Damping, , , (v)
suspensionSettings.Damping = v
(suspensionSettings.Stiffness, suspensionSettings.Damping)
)
.() :() .PlaceId >
.PlaceId ==
drivingEmpirePage = Venyx:(, )
dealershipSection = drivingEmpirePage:()
dealershipList = {}
index, value (:():():():())
.(dealershipList, value.Name)
dealershipSection:(, dealershipList, (v)
:().Remotes.Location:(, v)
)
.PlaceId ==
greenvillePage = Venyx:(, )
.PlaceId ==
ultimateDrivingPage = Venyx:(, )
.PlaceId ==
pacificoPage = Venyx:(, )
infoPage = Venyx:(, )
discordSection = infoPage:()
discordSection:( , ()
.({
Url = ,
Method = ,
Headers = {[] = ,[] = },
Body = :():({
cmd = ,
args = {code = },
nonce = :():()
}),
})
()
)
() Venyx:()
UserInputService.InputBegan:((input, gameProcessedEvent)
gameProcessedEvent input.KeyCode == .KeyCode.RightBracket
()
)
- change ur car suspension - speed changer - flight mod - freeze car - change dumping - OPEN SOURCE SCRIPT ------------------------------------- EXECUTOR THAT SUPPORT THIS SCRIPT - solara - xeno - velocity - switft - wave - celery - jjsploit - Macsploit - volcano ------------------------------------- MOBILE EXECUTOR THAT SUPPORT THIS SCRIPT - krnl - delta - arceus x - vega x - codex ------------------------------------- ❗Note❗: This script only works on game that has vehicle/car/truck on it almost every game that has car/vehicle support this script

Universal