Run it
Copy the script and paste it into your executor.
UserInputService = :()
RunService = :()
Players = :()
Workspace = :()
player = Players.LocalPlayer
camera = Workspace.CurrentCamera
screenGui = .()
screenGui.Name =
screenGui.ResetOnSpawn =
screenGui.Parent = player:()
toggleBtn = .()
toggleBtn.Size = .(, , , )
toggleBtn.Position = .(, , , -)
toggleBtn.BackgroundColor3 = .(, , )
toggleBtn.Text =
toggleBtn.TextColor3 = .(, , )
toggleBtn.Font = .Font.GothamBold
toggleBtn.TextSize =
toggleBtn.Parent = screenGui
.(, toggleBtn).CornerRadius = .(, )
mainFrame = .()
mainFrame.Size = .(, , , )
mainFrame.Position = .(, -, , -)
mainFrame.BackgroundColor3 = .(, , )
mainFrame.Visible =
mainFrame.Parent = screenGui
.(, mainFrame).CornerRadius = .(, )
title = .()
title.Size = .(, , , )
title.BackgroundTransparency =
title.Text =
title.TextColor3 = .(, , )
title.Font = .Font.GothamBlack
title.TextSize =
title.Parent = mainFrame
tabContainer = .()
tabContainer.Size = .(, , , )
tabContainer.Position = .(, , , )
tabContainer.BackgroundTransparency =
tabContainer.Parent = mainFrame
tabLayout = .()
tabLayout.FillDirection = .FillDirection.Horizontal
tabLayout.HorizontalAlignment = .HorizontalAlignment.Center
tabLayout.Padding = .(, )
tabLayout.Parent = tabContainer
contentContainer = .()
contentContainer.Size = .(, -, , -)
contentContainer.Position = .(, , , )
contentContainer.BackgroundTransparency =
contentContainer.Parent = mainFrame
currentTab =
(name)
btn = .()
btn.Size = .(, , , )
btn.BackgroundColor3 = .(, , )
btn.Text = name
btn.TextColor3 = .(, , )
btn.Font = .Font.GothamBold
btn.Parent = tabContainer
.(, btn).CornerRadius = .(, )
scroll = .()
scroll.Size = .(, , , )
scroll.BackgroundTransparency =
scroll.ScrollBarThickness =
scroll.Visible =
scroll.Parent = contentContainer
.(, scroll).Padding = .(, )
btn.MouseButton1Click:(()
currentTab currentTab.Visible =
scroll.Visible =
currentTab = scroll
)
scroll
mainTab = ()
visTab = ()
tpTab = ()
mainTab.Visible =
currentTab = mainTab
toggleBtn.MouseButton1Click:(()
mainFrame.Visible = mainFrame.Visible
)
(obj)
dragging, dragInput, dragStart, startPos
obj.InputBegan:((input)
input.UserInputType == .UserInputType.MouseButton1 input.UserInputType == .UserInputType.Touch
dragging = ; dragStart = input.Position; startPos = obj.Position
input.Changed:(() input.UserInputState == .UserInputState.End dragging = )
)
obj.InputChanged:((input)
dragging (input.UserInputType == .UserInputType.MouseMovement input.UserInputType == .UserInputType.Touch)
delta = input.Position - dragStart
obj.Position = .(startPos.X.Scale, startPos.X.Offset + delta.X, startPos.Y.Scale, startPos.Y.Offset + delta.Y)
)
(mainFrame)
(tab, text, callback)
b = .()
b.Size = .(, -, , )
b.BackgroundColor3 = .(, , )
b.Text = text
b.TextColor3 = .(, , )
b.Font = .Font.Gotham
b.Parent = tab
.(, b)
b.MouseButton1Click:(() (b) )
b
flying =
flySpeed =
bv, bg
(mainTab, , (btn)
flying = flying
btn.Text = .. (flying )
btn.TextColor3 = flying .(, , ) .(,,)
char = player.Character
flying char char:()
bv = .(, char.HumanoidRootPart)
bv.MaxForce = .(.huge, .huge, .huge)
bg = .(, char.HumanoidRootPart)
bg.MaxTorque = .(.huge, .huge, .huge)
.(()
flying char:()
bv.Velocity = camera.CFrame.LookVector * flySpeed
bg.CFrame = camera.CFrame
.()
bv bv:() ; bg bg:()
)
bv
bv:(); bg:()
)
rainbowOn =
originalColors = {}
(visTab, , (btn)
rainbowOn = rainbowOn
btn.Text = .. (rainbowOn )
btn.TextColor3 = rainbowOn .(, , ) .(,,)
char = player.Character
char
rainbowOn
_, part (char:())
part:() originalColors[part] = part.Color
part, color (originalColors)
part part.Parent part.Color = color
originalColors = {}
)
RunService.RenderStepped:(()
rainbowOn player.Character
color = .(() % / , , )
_, part (player.Character:())
part:() part.Color = color
)
espOn =
(visTab, , (btn)
espOn = espOn
btn.Text = .. (espOn )
espOn
_, p (Players:())
p.Character p.Character:() p.Character.Highlight:()
)
RunService.Heartbeat:(()
espOn
_, p (Players:())
p ~= player p.Character p.Character:()
h = .(, p.Character)
h.FillColor = .(, , )
)
()
_, child (tpTab:()) child:() child:()
(tpTab, , updateTP)
_, p (Players:())
p ~= player
(tpTab, p.DisplayName, ()
p.Character player.Character
player.Character.HumanoidRootPart.CFrame = p.Character.HumanoidRootPart.CFrame
)
()
Soooo I saw someone that made a cool gui where you can take the script and add things to it and I thought of why don't I make a cool gui also but you guys in the amazing script blox community tell me what to add or improve to the gui and for you guys to do that yall just gotta say it in the comments anyone at all

Universal