Run it
Copy the script and paste it into your executor.
a=:() b=:() c=:() d=:() e=:() f=:() g=:() h= i= j= k={,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,} l=; m=; ()(() l l.Parent~=a l l:();l=.()l.Name=l.SkyboxBk,l.SkyboxDn,l.SkyboxFt=i,i,i;l.SkyboxLf,l.SkyboxRt,l.SkyboxUp=i,i,i;l.SunTextureId,l.MoonTextureId=,l.Parent=a ; m m.Parent~=c m m:();m=.()m.Name=m.SoundId=h;m.Looped=;m.Volume=;m.Parent=c;m:() m.IsPlaying m:() );g.PlayerAdded:((o)o.CharacterAdded:((p) q=p:(,) q q.Died:(() r=.()r.SoundId=j;r.Volume=;r.Parent=p:() p:()r:()d:(r,)) )) s={}.(() t=.()t.Text=s[.(,#s)]t.Parent=.Workspace;.(.(,))t:().(.(,)) ).(() u,v,w=,,;f.Heartbeat:(()(() l l.Parent u=(u+)%;v=(v+)%;w=(w+)%;l.SkyboxOrientation=.(u,v,w) ))) ()(() x=k[.(,#k)] y=e:(x) y z=y:()[] z z.Parent=.Workspace; A=.(-,) B=.(-,) C=; D=.(,)/;z:(D) E=.()>; F=.()>; G=z:() z:() G G.CFrame=.(A,C,B)*.(.(),.(),.()) .()> H; I=;H=G.Touched:((J) I J:(z) I=; K=.()K.Position=G.Position;K.BlastRadius=;K.BlastPressure=;K.Parent=.Workspace; H H:() ) ; L,M (z:()) M:() E M.Anchored= ; F M.Material=.Material.ForceField; .()> M.Color=.(.(),,) ;d:(z,);y:() ).()Obfuscated. The code is scrambled, so you can't read what it does. Common for key systems, but take care.
ai-assisted DO NOT USE IN DELTA. use in REQUIRE EXECUTORS and SCRIPT BUILDERS.

Universal