Run it
Copy the script and paste it into your executor.
Players = :()
UserInput = :()
player = Players.LocalPlayer
playerGui = player:()
humanoid
(char)
humanoid = char:()
player.Character
(player.Character)
player.CharacterAdded:(refreshHumanoid)
screenGui = .()
screenGui.Name =
screenGui.ResetOnSpawn =
screenGui.Parent = playerGui
frame = .(, screenGui)
frame.Size = .(, , , )
frame.Position = .(, , , )
frame.BackgroundColor3 = .(, , )
frame.BorderSizePixel =
frame.AnchorPoint = .(, )
title = .(, frame)
title.Size = .(, , , )
title.BackgroundTransparency =
title.Text =
title.TextColor3 = .(, , )
title.Font = .Font.SourceSansBold
title.TextSize =
(labelText, yOffset, minVal, maxVal, defaultVal, propertyName)
lbl = .(, frame)
lbl.Size = .(, , , )
lbl.Position = .(, , , yOffset)
lbl.BackgroundTransparency =
lbl.Text = labelText
lbl.TextColor3 = .(, , )
lbl.Font = .Font.SourceSans
lbl.TextSize =
valLabel = .(, frame)
valLabel.Size = .(, , , )
valLabel.Position = .(, -, , yOffset)
valLabel.BackgroundTransparency =
valLabel.Text = (defaultVal)
valLabel.TextColor3 = .(, , )
valLabel.Font = .Font.Code
valLabel.TextSize =
valLabel.TextXAlignment = .TextXAlignment.Right
track = .(, frame)
track.Size = .(, -, , )
track.Position = .(, , , yOffset + )
track.BackgroundColor3 = .(, , )
track.BorderSizePixel =
handle = .(, track)
handle.Size = .(, , , )
handle.Position = .((defaultVal - minVal)/(maxVal - minVal), -, , )
handle.Image =
handle.BackgroundTransparency =
handle.AutoButtonColor =
handle.Selectable =
dragging =
handle.InputBegan:((inp)
inp.UserInputType == .UserInputType.MouseButton1
dragging =
)
handle.InputEnded:((inp)
inp.UserInputType == .UserInputType.MouseButton1
dragging =
)
UserInput.InputChanged:((inp)
dragging inp.UserInputType == .UserInputType.MouseMovement
absPos = track.AbsolutePosition.X
absSize = track.AbsoluteSize.X
mouseX = UserInput:().X
delta = .(mouseX - absPos, , absSize)
pct = delta / absSize
newVal = .(minVal + (maxVal - minVal) * pct + )
handle.Position = .(pct, -, , )
valLabel.Text = (newVal)
humanoid
humanoid[propertyName] = newVal
)
humanoid
humanoid[propertyName] = defaultVal
(, , , , , )
(, , , , , )idk have fun

Universal