Run it
Copy the script and paste it into your executor.
Players = :()
UIS = :()
player = Players.LocalPlayer
gui = .()
gui.Name =
gui.ResetOnSpawn =
gui.Parent = player:()
main = .(, gui)
main.Size = .(,,,)
main.Position = .(,,,)
main.BackgroundColor3 = .(,,)
main.BorderSizePixel =
.(, main).CornerRadius = .(,)
stroke = .(, main)
stroke.Transparency =
header = .(, main)
header.Size = .(,,,)
header.BackgroundTransparency =
titleLabel = .(, header)
titleLabel.Size = .(,,,)
titleLabel.Position = .(,,,)
titleLabel.BackgroundTransparency =
titleLabel.Text =
titleLabel.TextColor3 = .(,,)
titleLabel.Font = .Font.GothamBold
titleLabel.TextSize =
titleLabel.TextXAlignment = .TextXAlignment.Left
clearBtn = .(, header)
clearBtn.Size = .(,,,)
clearBtn.Position = .(,-,,-)
clearBtn.Text =
clearBtn.BackgroundColor3 = .(,,)
clearBtn.TextColor3 = .(,,)
clearBtn.BorderSizePixel =
clearBtn.Font = .Font.GothamBold
clearBtn.TextSize =
.(, clearBtn).CornerRadius = .(,)
minimizeBtn = .(, header)
minimizeBtn.Size = .(,,,)
minimizeBtn.Position = .(,-,,-)
minimizeBtn.Text =
minimizeBtn.BackgroundColor3 = .(,,)
minimizeBtn.TextColor3 = .(,,)
minimizeBtn.BorderSizePixel =
minimizeBtn.Font = .Font.GothamBold
minimizeBtn.TextSize =
.(, minimizeBtn).CornerRadius = .(,)
scroll = .(, main)
scroll.Size = .(,-,,-)
scroll.Position = .(,,,)
scroll.BackgroundColor3 = .(,,)
scroll.BorderSizePixel =
scroll.ScrollBarImageTransparency =
scroll.ScrollBarThickness =
.(, scroll).CornerRadius = .(,)
layout = .(, scroll)
layout.Padding = .(,)
layout:():(()
scroll.CanvasSize = .(,,,layout.AbsoluteContentSize.Y + )
scroll.CanvasPosition = .(, scroll.CanvasSize.Y.Offset)
)
inputFrame = .(, main)
inputFrame.Size = .(,-,,)
inputFrame.Position = .(,,,-)
inputFrame.BackgroundColor3 = .(,,)
inputFrame.BorderSizePixel =
.(, inputFrame).CornerRadius = .(,)
inputBox = .(, inputFrame)
inputBox.Size = .(,-,,-)
inputBox.Position = .(,,,)
inputBox.BackgroundTransparency =
inputBox.Text =
inputBox.PlaceholderText =
inputBox.TextColor3 = .(,,)
inputBox.Font = .Font.Gotham
inputBox.TextSize =
inputBox.TextWrapped =
inputBox.ClearTextOnFocus =
dragging, dragStart, startPos, minimized, normalSize
normalSize = main.Size
header.InputBegan:((i)
i.UserInputType == .UserInputType.MouseButton1 i.UserInputType == .UserInputType.Touch
dragging =
dragStart = i.Position
startPos = main.Position
)
UIS.InputChanged:((i)
dragging
delta = i.Position - dragStart
main.Position = .(startPos.X.Scale,startPos.X.Offset+delta.X,startPos.Y.Scale,startPos.Y.Offset+delta.Y)
)
UIS.InputEnded:((i)
i.UserInputType == .UserInputType.MouseButton1 i.UserInputType == .UserInputType.Touch
dragging =
)
minimizeBtn.MouseButton1Click:(()
minimized = minimized
minimized
scroll.Visible =
inputFrame.Visible =
main.Size = .(,,,)
minimizeBtn.Text =
scroll.Visible =
inputFrame.Visible =
main.Size = normalSize
minimizeBtn.Text =
)
(author, text)
container = .(, scroll)
container.Size = .(,-,,)
container.BackgroundColor3 = .(,,)
container.BorderSizePixel =
.(, container).CornerRadius = .(,)
lbl = .(, container)
lbl.Size = .(,-,,)
lbl.Position = .(,,,)
lbl.BackgroundTransparency =
lbl.TextWrapped =
lbl.TextXAlignment = .TextXAlignment.Left
lbl.TextYAlignment = .TextYAlignment.Center
lbl.TextColor3 = .(,,)
lbl.Font = .Font.Gotham
lbl.TextSize =
lbl.Text = (author ~= (author....text) text)
container.Size = .(,-,,lbl.TextBounds.Y + )
clearBtn.MouseButton1Click:(()
_, v (scroll:())
v:()
v:()
)
inputBox.FocusLost:((enter)
enter inputBox.Text ~=
(player.Name, inputBox.Text)
inputBox.Text =
)
_, p (Players:())
p.Chatted:((msg)
(p.Name, msg)
)
Players.PlayerAdded:((p)
p.Chatted:((msg)
(p.Name, msg)
)
)
succeedLabel = .(, main)
succeedLabel.Size = .(,,,)
succeedLabel.Position = .(,,,main.AbsoluteSize.Y - )
succeedLabel.BackgroundColor3 = .(,,)
succeedLabel.TextColor3 = .(,,)
succeedLabel.Font = .Font.GothamBold
succeedLabel.TextSize =
succeedLabel.Text =
succeedLabel.TextScaled =
succeedLabel.TextWrapped =
succeedLabel.BorderSizePixel =
.(, succeedLabel).CornerRadius = .(,)
.(, ()
succeedLabel:()
)You can also see people who use text box or command bar...