Run it
Copy the script and paste it into your executor.
player = .Players.LocalPlayer
screenGui = .()
screenGui.Name =
screenGui.Parent = player:()
frame = .()
frame.Size = .(, , , )
frame.Position = .(, -, , -)
frame.BackgroundColor3 = .(, , )
frame.BorderSizePixel =
frame.BorderColor3 = .(, , )
frame.Parent = screenGui
reopenButton = .()
reopenButton.Size = .(, , , )
reopenButton.Position = .(, , , )
reopenButton.Text =
reopenButton.BackgroundColor3 = .(, , )
reopenButton.TextScaled =
reopenButton.Visible =
reopenButton.Parent = screenGui
closeButton = .()
closeButton.Size = .(, , , )
closeButton.Position = .(, -, , )
closeButton.Text =
closeButton.BackgroundColor3 = .(, , )
closeButton.TextColor3 = .(, , )
closeButton.Font = .Font.SourceSansBold
closeButton.TextScaled =
closeButton.Parent = frame
speedInput = .()
speedInput.Size = .(, , , )
speedInput.Position = .(, , , )
speedInput.PlaceholderText =
speedInput.TextScaled =
speedInput.Parent = frame
setSpeedButton = .()
setSpeedButton.Size = .(, , , )
setSpeedButton.Position = .(, , , )
setSpeedButton.Text =
setSpeedButton.BackgroundColor3 = .(, , )
setSpeedButton.TextScaled =
setSpeedButton.Parent = frame
jumpInput = .()
jumpInput.Size = .(, , , )
jumpInput.Position = .(, , , )
jumpInput.PlaceholderText =
jumpInput.TextScaled =
jumpInput.Parent = frame
setJumpButton = .()
setJumpButton.Size = .(, , , )
setJumpButton.Position = .(, , , )
setJumpButton.Text =
setJumpButton.BackgroundColor3 = .(, , )
setJumpButton.TextScaled =
setJumpButton.Parent = frame
infiniteJumpButton = .()
infiniteJumpButton.Size = .(, , , )
infiniteJumpButton.Position = .(, , , )
infiniteJumpButton.Text =
infiniteJumpButton.BackgroundColor3 = .(, , )
infiniteJumpButton.TextScaled =
infiniteJumpButton.Parent = frame
xrayButton = .()
xrayButton.Size = .(, , , )
xrayButton.Position = .(, , , )
xrayButton.Text =
xrayButton.BackgroundColor3 = .(, , )
xrayButton.TextScaled =
xrayButton.Parent = frame
teleportButton = .()
teleportButton.Size = .(, , , )
teleportButton.Position = .(, , , )
teleportButton.Text =
teleportButton.BackgroundColor3 = .(, , )
teleportButton.TextScaled =
teleportButton.Parent = frame
invisibilityButton = .()
invisibilityButton.Size = .(, , , )
invisibilityButton.Position = .(, , , )
invisibilityButton.Text =
invisibilityButton.BackgroundColor3 = .(, , )
invisibilityButton.TextScaled =
invisibilityButton.Parent = frame
aimbotButton = .()
aimbotButton.Size = .(, , , )
aimbotButton.Position = .(, , , )
aimbotButton.Text =
aimbotButton.BackgroundColor3 = .(, , )
aimbotButton.TextScaled =
aimbotButton.Parent = frame
miniMapToggleButton = .()
miniMapToggleButton.Size = .(, , , )
miniMapToggleButton.Position = .(, , , )
miniMapToggleButton.Text =
miniMapToggleButton.BackgroundColor3 = .(, , )
miniMapToggleButton.TextColor3 = .(, , )
miniMapToggleButton.TextScaled =
miniMapToggleButton.Parent = frame
miniMapFrame = .()
miniMapFrame.Size = .(, , , )
miniMapFrame.Position = .(, , , -)
miniMapFrame.BackgroundColor3 = .(, , )
miniMapFrame.BorderSizePixel =
miniMapFrame.BorderColor3 = .(, , )
miniMapFrame.Visible =
miniMapFrame.Parent = screenGui
infiniteJumpEnabled =
xrayEnabled =
invisibilityEnabled =
miniMapEnabled =
teleportTool =
aimbotEnabled =
setSpeedButton.MouseButton1Click:(()
speed = (speedInput.Text)
speed
player.Character.Humanoid.WalkSpeed = speed
)
setJumpButton.MouseButton1Click:(()
jumpHeight = (jumpInput.Text)
jumpHeight
player.Character.Humanoid.JumpPower = jumpHeight
)
infiniteJumpButton.MouseButton1Click:(()
infiniteJumpEnabled = infiniteJumpEnabled
)
:().JumpRequest:(()
infiniteJumpEnabled
player.Character:():()
)
xrayButton.MouseButton1Click:(()
xrayEnabled = xrayEnabled
)
teleportButton.MouseButton1Click:(()
teleportTool
teleportTool:()
teleportTool = .()
teleportTool.Name =
teleportTool.RequiresHandle =
teleportTool.Activated:(()
mouse = player:()
targetPosition = mouse.Hit.p
player.Character.HumanoidRootPart.CFrame = .(targetPosition)
)
teleportTool.Parent = player.Backpack
)
invisibilityButton.MouseButton1Click:(()
invisibilityEnabled = invisibilityEnabled
invisibilityEnabled
_, part (player.Character:())
part:()
part.LocalTransparencyModifier =
_, part (player.Character:())
part:()
part.LocalTransparencyModifier =
)
aimbotButton.MouseButton1Click:(()
aimbotEnabled = aimbotEnabled
)
:().RenderStepped:(()
aimbotEnabled
targetPlayer =
closestDistance = .huge
_, otherPlayer (.Players:())
otherPlayer ~= player otherPlayer.Character otherPlayer.Character:()
distance = (player.Character.HumanoidRootPart.Position - otherPlayer.Character.HumanoidRootPart.Position).magnitude
distance < closestDistance
closestDistance = distance
targetPlayer = otherPlayer
targetPlayer
camera = .CurrentCamera
targetPosition = targetPlayer.Character.HumanoidRootPart.Position
lookAt = .(camera.CFrame.Position, targetPosition)
camera.CFrame = lookAt
)
()
player.Character player.Character:()
miniMapFrame:()
playerPosition = player.Character.HumanoidRootPart.Position
playerIndicator = .()
playerIndicator.Size = .(, , , )
playerIndicator.Position = .(, (playerPosition.X % ) / , , (playerPosition.Z % ) / )
playerIndicator.BackgroundColor3 = .(, , )
playerIndicator.Parent = miniMapFrame
_, otherPlayer (.Players:())
otherPlayer ~= player otherPlayer.Character otherPlayer.Character:()
otherPlayerPosition = otherPlayer.Character.HumanoidRootPart.Position
indicator = .()
indicator.Size = .(, , , )
indicator.Position = .(, (otherPlayerPosition.X % ) / , , (otherPlayerPosition.Z % ) / )
indicator.BackgroundColor3 = .(, , )
indicator.Parent = miniMapFrame
:().RenderStepped:(()
miniMapEnabled player.Character player.Character:()
()
)
miniMapToggleButton.MouseButton1Click:(()
miniMapEnabled = miniMapEnabled
miniMapFrame.Visible = miniMapEnabled
)
closeButton.MouseButton1Click:(()
frame.Visible =
reopenButton.Visible =
)
reopenButton.MouseButton1Click:(()
frame.Visible =
reopenButton.Visible =
)
:().RenderStepped:(()
xrayEnabled
_, otherPlayer (.Players:())
otherPlayer.Character otherPlayer.Character:()
highlight = .()
highlight.Adornee = otherPlayer.Character
highlight.FillColor = .(, , )
highlight.FillTransparency =
highlight.Parent = otherPlayer.Character
_, otherPlayer (.Players:())
otherPlayer.Character
_, highlight (otherPlayer.Character:())
highlight:()
highlight:()
)
You can set your speed jump height mini map aim bot x ray alot of stuff

Universal