Run it
Copy the script and paste it into your executor.
Players = :()
RunService = :()
UserInputService = :()
player = Players.LocalPlayer
character = player.Character player.CharacterAdded:()
humanoid = character:()
old = player:():()
old old:()
gui = .()
gui.Name =
gui.ResetOnSpawn =
gui.Parent = player:()
openButton = .()
openButton.Size = .(, , , )
openButton.Position = .(, , , )
openButton.Text =
openButton.BackgroundColor3 = .(, , )
openButton.TextColor3 = .(, , )
openButton.Parent = gui
frame = .()
frame.Size = .(, , , )
frame.Position = .(, , , )
frame.BackgroundColor3 = .(, , )
frame.BorderSizePixel =
frame.Visible =
frame.Active =
frame.Draggable =
frame.Parent = gui
scroll = .()
scroll.Size = .(, -, , -)
scroll.Position = .(, , , )
scroll.CanvasSize = .(, , , )
scroll.ScrollBarThickness =
scroll.BackgroundTransparency =
scroll.Parent = frame
layout = .(, scroll)
layout.Padding = .(, )
currentLanguage =
lang = {
ru = {
speed = ,
jump = ,
infjump = ,
noclip = ,
tp = ,
bring = ,
god = ,
lang =
},
en = {
speed = ,
jump = ,
infjump = ,
noclip = ,
tp = ,
bring = ,
god = ,
lang =
}
}
labels = {}
buttons = {}
(text)
label = .(, scroll)
label.Size = .(, -, , )
label.Text = text
label.BackgroundTransparency =
label.TextColor3 = .(, , )
label.TextScaled =
label
(text, func)
btn = .(, scroll)
btn.Size = .(, -, , )
btn.Text = text
btn.BackgroundColor3 = .(, , )
btn.TextColor3 = .(, , )
btn.MouseButton1Click:(func)
btn
(text, default, callback)
box = .(, scroll)
box.Size = .(, -, , )
box.Text = default
box.PlaceholderText = text
box.BackgroundColor3 = .(, , )
box.TextColor3 = .(, , )
box.FocusLost:((enterPressed)
enterPressed ((box.Text))
)
box
()
labels.speed.Text = lang[currentLanguage].speed
labels.jump.Text = lang[currentLanguage].jump
buttons.infjump.Text = lang[currentLanguage].infjump
buttons.noclip.Text = lang[currentLanguage].noclip
labels.tp.Text = lang[currentLanguage].tp
labels.bring.Text = lang[currentLanguage].bring
buttons.god.Text = lang[currentLanguage].god
labels.speed = (lang[currentLanguage].speed)
(, (humanoid.WalkSpeed), (v) v humanoid.WalkSpeed = v )
labels.jump = (lang[currentLanguage].jump)
(, (humanoid.JumpPower), (v) v humanoid.JumpPower = v )
infJumpEnabled =
buttons.infjump = (lang[currentLanguage].infjump, ()
infJumpEnabled = infJumpEnabled
)
UserInputService.JumpRequest:(()
infJumpEnabled humanoid:()
)
noclipEnabled =
buttons.noclip = (lang[currentLanguage].noclip, ()
noclipEnabled = noclipEnabled
)
RunService.Stepped:(()
noclipEnabled player.Character
_, part (player.Character:())
part:() part.CanCollide =
)
godMode =
buttons.god = (lang[currentLanguage].god, ()
godMode = godMode
)
humanoid.HealthChanged:(()
godMode humanoid.Health <=
humanoid.Health =
)
labels.tp = (lang[currentLanguage].tp)
tpScroll = .(, scroll)
tpScroll.Size = .(, -, , )
tpScroll.CanvasSize = .(, , , )
tpScroll.BackgroundColor3 = .(, , )
tpScroll.ScrollBarThickness =
tpLayout = .(, tpScroll)
tpLayout.Padding = .(, )
()
_, c (tpScroll:()) c:() c:()
_, plr (Players:())
plr ~= player
b = .(, tpScroll)
b.Size = .(, -, , )
b.Text = .. plr.Name
b.BackgroundColor3 = .(, , )
b.MouseButton1Click:(()
plr.Character plr.Character:()
player.Character:(plr.Character.HumanoidRootPart.Position)
)
()
Players.PlayerAdded:(refreshTP)
Players.PlayerRemoving:(refreshTP)
labels.bring = (lang[currentLanguage].bring)
bringScroll = .(, scroll)
bringScroll.Size = .(, -, , )
bringScroll.CanvasSize = .(, , , )
bringScroll.BackgroundColor3 = .(, , )
bringScroll.ScrollBarThickness =
bringLayout = .(, bringScroll)
bringLayout.Padding = .(, )
()
_, c (bringScroll:()) c:() c:()
_, plr (Players:())
plr ~= player
b = .(, bringScroll)
b.Size = .(, -, , )
b.Text = .. plr.Name
b.BackgroundColor3 = .(, , )
b.MouseButton1Click:(()
plr.Character plr.Character:() player.Character
plr.Character:(player.Character.HumanoidRootPart.CFrame)
)
()
Players.PlayerAdded:(refreshBring)
Players.PlayerRemoving:(refreshBring)
openButton.MouseButton1Click:(()
frame.Visible = frame.Visible
)
langButton = .()
langButton.Size = .(, , , )
langButton.Position = .(, , , )
langButton.Text = lang[currentLanguage].lang
langButton.BackgroundColor3 = .(, , )
langButton.TextColor3 = .(, , )
langButton.ZIndex =
langButton.Parent = gui
langButton.MouseButton1Click:(()
currentLanguage = (currentLanguage == )
langButton.Text = lang[currentLanguage].lang
()
)No bio

Universal