Run it
Copy the script and paste it into your executor.
ScreenGui = .()
main = .()
TextLabel = .()
Frame = .()
INFJUMP = .()
TextLabel_2 = .()
ScreenGui.Parent = .CoreGui
main.Name =
main.Parent = ScreenGui
main.Active =
main.BackgroundColor3 = .(, , )
main.BorderSizePixel =
main.Position = .(, , , )
main.Size = .(, , , )
main.Active =
main.Draggable =
TextLabel.Parent = main
TextLabel.BackgroundColor3 = .(, , )
TextLabel.BorderSizePixel =
TextLabel.Size = .(, , , )
TextLabel.Font = .Font.SciFi
TextLabel.Text =
TextLabel.TextColor3 = .(, , )
TextLabel.TextSize =
TextLabel.TextWrapped =
Frame.Parent = main
Frame.BackgroundColor3 = .(, , )
Frame.BorderSizePixel =
Frame.Position = .(, , , )
Frame.Size = .(, , , )
INFJUMP.Name =
INFJUMP.Parent = main
INFJUMP.BackgroundColor3 = .(, , )
INFJUMP.BorderSizePixel =
INFJUMP.Position = .(, , , )
INFJUMP.Size = .(, , , )
INFJUMP.Font = .Font.SourceSans
INFJUMP.Text =
INFJUMP.TextColor3 = .(, , )
INFJUMP.TextSize =
INFJUMP.MouseButton1Down:(()
Player = :.LocalPlayer;
UIS = :;
.JumpHeight = ;
(Object, Function) Object ~= (Object);
UIS.InputBegan:((UserInput)
UserInput.UserInputType == .UserInputType.Keyboard UserInput.KeyCode == .KeyCode.Space
(Player.Character.Humanoid, (self)
self:() == .HumanoidStateType.Jumping self:() == .HumanoidStateType.Freefall
(self.Parent.HumanoidRootPart, (self)
self.Velocity = .(, .JumpHeight, );
)
)
)
)
TextLabel_2.Parent = main
TextLabel_2.BackgroundColor3 = .(, , )
TextLabel_2.BorderSizePixel =
TextLabel_2.Position = .(, , , )
TextLabel_2.Size = .(, , , )
TextLabel_2.Font = .Font.SciFi
TextLabel_2.Text =
TextLabel_2.TextColor3 = .(, , )
TextLabel_2.TextSize =
TextLabel_2.TextWrapped =
()
= .(, INFJUMP)
(X) .(.(X*.pi))/.pi
counter =
()
.Parent.BackgroundColor3 = .((counter),,)
counter = counter +
Plr = :().LocalPlayer
Mouse = Plr:()
Mouse.Button1Down:(
()
:():(.KeyCode.LeftControl)
Mouse.Target
Plr.Character:(Mouse.Hit.p)
)
Universal