Run it
Copy the script and paste it into your executor.
Players = :()
UserInputService = :()
TweenService = :()
player = Players.LocalPlayer
mouse = player:()
screenGuiCredits = .()
screenGuiCredits.Name =
screenGuiCredits.ResetOnSpawn =
screenGuiCredits.Parent = player:()
title = .()
title.Size = .(, , , )
title.Position = .(, -, , )
title.BackgroundTransparency =
title.Text =
title.TextColor3 = .(,,)
title.Font = .Font.GothamBold
title.TextSize =
title.TextScaled =
title.TextStrokeTransparency =
title.TextWrapped =
title.Parent = screenGuiCredits
tweenInfo = TweenInfo.(, .EasingStyle.Quad, .EasingDirection.Out)
tweenGoal = {TextTransparency = , TextStrokeTransparency = }
tween = TweenService:(title, tweenInfo, tweenGoal)
tween:()
tween.Completed:(()
title:()
screenGuiCredits:()
)
teleportEnabled =
screenGui = .()
screenGui.Name =
screenGui.ResetOnSpawn =
screenGui.Parent = player:()
toggleButton = .()
toggleButton.Size = .(, , , )
toggleButton.Position = .(, -, , )
toggleButton.Text =
toggleButton.TextColor3 = .(,,)
toggleButton.Font = .Font.GothamBold
toggleButton.TextSize =
toggleButton.BackgroundColor3 = .(,,)
toggleButton.Parent = screenGui
uiCorner = .()
uiCorner.CornerRadius = .(, )
uiCorner.Parent = toggleButton
dragging =
dragInput, mousePos, framePos
()
teleportEnabled
toggleButton.Text =
toggleButton.BackgroundColor3 = .(,,)
toggleButton.Text =
toggleButton.BackgroundColor3 = .(,,)
(pos)
marker = .()
marker.Anchored =
marker.CanCollide =
marker.Size = .(,,)
marker.Color = .(,,)
marker.Material = .Material.Neon
marker.CFrame = .(pos)
marker.Transparency =
marker.Parent =
:():(marker,)
toggleButton.MouseButton1Click:(()
teleportEnabled = teleportEnabled
()
)
toggleButton.InputBegan:((input)
input.UserInputType == .UserInputType.MouseButton1
dragging =
mousePos = input.Position
framePos = toggleButton.Position
input.Changed:(()
input.UserInputState == .UserInputState.End
dragging =
)
)
toggleButton.InputChanged:((input)
input.UserInputType == .UserInputType.MouseMovement
dragInput = input
)
UserInputService.InputChanged:((input)
input == dragInput dragging
delta = input.Position - mousePos
toggleButton.Position = .(
framePos.X.Scale,
framePos.X.Offset + delta.X,
framePos.Y.Scale,
framePos.Y.Offset + delta.Y
)
)
mouse.Button1Down:(()
teleportEnabled
target = mouse.Hit
target
pos = target.Position
char = player.Character
char
hrp = char:()
hrp
hrp.CFrame = .(pos)
(pos)
)
()
Click To Teleport

Universal