Rayfield = (:())()
Window = Rayfield:({
Name =
})
Headlock = Window:(,)
(text)
ok, err = (()
:().TextChannels.RBXGeneral:(text)
)
ok
(, err)
Headlock:({
Name = ,
Callback = ()
:().TextChannels.RBXGeneral:()
})
Headlock:({
Name = ,
Callback = ()
:().TextChannels.RBXGeneral:()
})
Headlock:({
Name = ,
Callback = ()
:().TextChannels.RBXGeneral:()
})
Headlock:({
Name = ,
Callback = ()
:().TextChannels.RBXGeneral:()
})
Headlock:({
Name = ,
Callback = ()
:().TextChannels.RBXGeneral:()
})
Headlock:({
Name = ,
Callback = ()
:().TextChannels.RBXGeneral:()
})
Headlock:({
Name = ,
Callback = ()
:().TextChannels.RBXGeneral:()
})
Headlock:({
Name = ,
Callback = ()
:().TextChannels.RBXGeneral:()
})
Headlock:({
Name = ,
Callback = ()
:().TextChannels.RBXGeneral:()
})
Headlock:({
Name = ,
Callback = ()
:().TextChannels.RBXGeneral:()
})
Headlock:({
Name = ,
Callback = ()
:().TextChannels.RBXGeneral:()
})
Headlock:({
Name = ,
Callback = ()
:().TextChannels.RBXGeneral:()
})
Hypnodancer = Window:(,)
Hypnodancer:({
Name = ,
Callback = ()
:().TextChannels.RBXGeneral:()
})
Hypnodancer:({
Name = ,
Callback = ()
:().TextChannels.RBXGeneral:()
})
Hypnodancer:({
Name = ,
Callback = ()
:().TextChannels.RBXGeneral:()
})
Hypnodancer:({
Name = ,
Callback = ()
:().TextChannels.RBXGeneral:()
})
Hypnodancer:({
Name = ,
Callback = ()
:().TextChannels.RBXGeneral:()
})
Hypnodancer:({
Name = ,
Callback = ()
:().TextChannels.RBXGeneral:()
})
Hypnodancer:({
Name = ,
Callback = ()
:().TextChannels.RBXGeneral:()
})
Hypnodancer:({
Name = ,
Callback = ()
:().TextChannels.RBXGeneral:()
})
California = Window:(,)
California:({
Name = ,
Callback = ()
:().TextChannels.RBXGeneral:()
})
California:({
Name = ,
Callback = ()
:().TextChannels.RBXGeneral:()
})
California:({
Name = ,
Callback = ()
:().TextChannels.RBXGeneral:()
})
California:({
Name = ,
Callback = ()
:().TextChannels.RBXGeneral:()
})
California:({
Name = ,
Callback = ()
:().TextChannels.RBXGeneral:()
})
California:({
Name = ,
Callback = ()
:().TextChannels.RBXGeneral:()
})
California:({
Name = ,
Callback = ()
()
})
California:({
Name = ,
Callback = ()
:().TextChannels.RBXGeneral:()
})
Tab = Window:(, )
rawText =
line rawText:()
text = line
Tab:({
Name = text,
Callback = ()
(text)
})
Tab = Window:(, )
rawText =
line rawText:()
text = line
Tab:({
Name = text,
Callback = ()
(text)
})
Loads code from the internet. It downloads more code when it runs (loadstring + HttpGet), which can change after it was posted. From: sirius.menu.
About this script
lets you sing the lyrics of songs!
you can add your own by just adding this to the end of the script and putting your lyrics in the raw text box. also, every line = a new button
local Tab = Window:CreateTab("your epik song",4483362458)
local rawText = [[
]]
for line in rawText:gmatch("[^\r\n]+") do
local text = line
Tab:CreateButton({
Name = text,
Callback = function()
sendChat(text)
end
})
end
"Sun-kissed skin so hot, we'll melt your popsicle"
function
game
GetService
"TextChatService"
SendAsync
"Sun-kissed skin so hot, we'll melt your popsicle"
end
CreateButton
"Oh-oh-oh-oh-oh-oh, oh, oh-oh-oh-oh-oh"
function
game
GetService
"TextChatService"
SendAsync
"Oh-oh-oh-oh-oh-oh, oh, oh-oh-oh-oh-oh"
end
CreateButton
"California Girls, we're undeniable"
function
game
GetService
"TextChatService"
SendAsync
"California Girls, we're undeniable"
end
CreateButton
"Fine, fresh, fierce, we got it on lock"
function
game
GetService
"TextChatService"
SendAsync
"Fine, fresh, fierce, we got it on lock"
end
CreateButton
"West Coast represent, now put your hands up"
function
print
"Hello"
end
CreateButton
"Oh-oh-oh-oh-oh-oh, oh, oh-oh-oh-oh-oh"
function
game
GetService
"TextChatService"
SendAsync
"Oh-oh-oh-oh-oh-oh, oh, oh-oh-oh-oh-oh"
end
local
CreateTab
"Static"
4483362458
local
[[
Panic! In-static! Out-manic Don't you find it all romantic
the way things used to be?
Classic, ecstatic, it's magic To trip the light fantastic
repeat it after me This is how it should be
in studio seats My ego wired in the CRT
We can skip the sign-off, ol' familiar scene
repeating This is how it should be
]]