Run it
Copy the script and paste it into your executor.
local Players = game:GetService("Players")
local PhysicsService = game:GetService("PhysicsService")
local RunService = game:GetService("RunService")
local LocalPlayer = Players.LocalPlayer
local function forcePushable(character)
character
_, obj (character:())
obj:()
obj.CollisionGroup =
obj.CanCollide =
obj.Massless =
obj.CustomPhysicalProperties = PhysicalProperties.(
,
,
,
,
)
hrp = character:()
hrp
hrp.CanCollide =
hrp.CollisionGroup =
hrp.Massless =
humanoid = character:()
humanoid
humanoid.PlatformStand =
humanoid.AutoRotate =
LocalPlayer.Character
(LocalPlayer.Character)
LocalPlayer.CharacterAdded:(forcePushable)
RunService.Heartbeat:(()
character = LocalPlayer.Character
character
hrp = character:()
hrp
hrp.CollisionGroup =
hrp.CanCollide =
hrp.Massless =
_, part (character:())
part:()
part.CollisionGroup =
part.CanCollide =
part.Massless =
)
Players.PlayerAdded:((plr)
plr.CharacterAdded:((char)
.()
_, part (char:())
part:()
part.CanCollide =
)
)(NOT A HUB SCRIPT, IT'S UNIVERSAL, I FORGOT TO PICK!!!) BACK at it again! Welcome to the new script that enables the collision for you, so you can stand on people, or let someone push you, fling you and something, OR EVEN STAND ON PEOPLE'S ACCESSORIES! WOWIEZERS! This script is made for fun and harmless, made for the game that doesn't have a collision.

Universal