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gui = .()
gui.Name =
gui.ResetOnSpawn =
gui.Parent = :()
notification = .()
notification.Size = .(, , , )
notification.Position = .(, , , )
notification.BackgroundTransparency =
notification.BackgroundColor3 = .(, , )
notification.TextColor3 = .(, , )
notification.Font = .Font.SourceSansBold
notification.TextSize =
notification.TextXAlignment = .TextXAlignment.Left
notification.Visible =
notification.Parent = gui
TweenService = :()
(msg)
notification.Text = msg
notification.Visible =
notification.TextTransparency =
notification.BackgroundTransparency =
.(, ()
TweenService:(notification, TweenInfo.(), {
TextTransparency = ,
BackgroundTransparency =
}):()
)
frame = .()
frame.Size = .(, , , )
frame.Position = .(, , , )
frame.BackgroundColor3 = .(, , )
frame.BorderSizePixel =
frame.Active =
frame.Draggable =
frame.Parent = gui
(h, s, v)
i = .(h * )
f = h * - i
p = v * ( - s)
q = v * ( - f * s)
t = v * ( - ( - f) * s)
i = i %
i == v, t, p
i == q, v, p
i == p, v, t
i == p, q, v
i == t, p, v
v, p, q
.(()
hue =
.()
hue = (hue + ) %
r,g,b = (hue, , )
rainbow = .(r, g, b)
frame.BorderColor3 = rainbow
_,obj (frame:())
obj:() obj:()
obj.BorderColor3 = rainbow
)
title = .()
title.Text =
title.Size = .(, , , )
title.BackgroundColor3 = .(, , )
title.TextColor3 = .(, , )
title.Font = .Font.SourceSansBold
title.TextSize =
title.Parent = frame
closeBtn = .()
closeBtn.Text =
closeBtn.Size = .(, , , )
closeBtn.Position = .(, , , -)
closeBtn.BackgroundColor3 = .(, , )
closeBtn.TextColor3 = .(, , )
closeBtn.Font = .Font.SourceSansBold
closeBtn.TextSize =
closeBtn.Parent = frame
closeBtn.MouseButton1Click:(()
()
gui:()
)
minimizeBtn = .()
minimizeBtn.Text =
minimizeBtn.Size = .(, , , )
minimizeBtn.Position = .(, , , -)
minimizeBtn.BackgroundColor3 = .(, , )
minimizeBtn.TextColor3 = .(, , )
minimizeBtn.Font = .Font.SourceSansBold
minimizeBtn.TextSize =
minimizeBtn.Parent = frame
minimized =
originalSize = frame.Size
minimizeBtn.MouseButton1Click:(()
minimized = minimized
minimized
_,obj (frame:())
obj ~= title obj ~= closeBtn obj ~= minimizeBtn
obj.Visible =
frame.Size = .(, , , )
minimizeBtn.Text =
_,obj (frame:())
obj.Visible =
frame.Size = originalSize
minimizeBtn.Text =
( .. minimizeBtn.Text .. )
)
catWeapons = .()
catWeapons.Text =
catWeapons.Size = .(, -, , )
catWeapons.Position = .(, , , )
catWeapons.BackgroundColor3 = .(, , )
catWeapons.TextColor3 = .(, , )
catWeapons.Font = .Font.SourceSansBold
catWeapons.TextSize =
catWeapons.Parent = frame
catTools = catWeapons:()
catTools.Text =
catTools.Position = .(, , , )
catTools.Parent = frame
(name, text, row, col)
button = .()
button.Name = name
button.Text = text
button.Size = .(, -, , )
button.Position = .(col * , , , + (row * ))
button.BackgroundColor3 = .(, , )
button.TextColor3 = .(, , )
button.Font = .Font.SourceSansBold
button.TextSize =
button.Parent = frame
button.MouseButton1Click:(()
( .. text .. )
)
button
flyBtn = (, , , )
espBtn = (, , , )
sitBtn = (, , , )
speedBtn = (, , , )
noclipBtn = (, , , )
emptySlot = (, , , )
toolSteal = (, , , )
customGear= (, , , )
flyBtn.MouseButton1Click:(()
(:())()
)
player = .Players.LocalPlayer
espEnabled =
espBtn.MouseButton1Click:(()
espEnabled = espEnabled
espEnabled
_,plr (.Players:())
plr ~= player plr.Character plr.Character:()
highlight = .()
highlight.FillTransparency =
highlight.OutlineColor = .(, , )
highlight.Parent = plr.Character
.Players.PlayerAdded:((plr)
plr.CharacterAdded:((char)
highlight = .()
highlight.FillTransparency =
highlight.OutlineColor = .(, , )
highlight.Parent = char
)
)
_,plr (.Players:())
plr.Character
h = plr.Character:()
h h:()
)
sitBtn.MouseButton1Click:(()
char = player.Character
char char:()
char.Humanoid.Sit =
)
speedEnabled =
speedBtn.MouseButton1Click:(()
speedEnabled = speedEnabled
hum = player.Character player.Character:()
hum
hum.WalkSpeed = speedEnabled
)
noclip =
noclipBtn.MouseButton1Click:(()
noclip = noclip
)
:().Stepped:(()
noclip player.Character
_,part (player.Character:())
part:()
part.CanCollide =
)
toolSteal.MouseButton1Click:(()
_, tool (:())
tool:() tool.Parent ~= player.Backpack
tool.Parent = player.Backpack
)
customGear.MouseButton1Click:(()
gear = .()
gear.BinType = .BinType.Clone
gear.Parent = player.Backpack
)
Loads code from the internet. It downloads more code when it runs (loadstring + HttpGet), which can change after it was posted. From: raw.githubusercontent.com.

Universal