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Copy the script and paste it into your executor.
gui = .()
gui.Name =
gui.Parent = :()
frame = .()
frame.Size = .(, , , )
frame.Position = .(, , , )
frame.BackgroundColor3 = .(, , )
frame.BorderColor3 = .(, , )
frame.BorderSizePixel =
frame.Active =
frame.Draggable =
frame.Parent = gui
title = .()
title.Text =
title.Size = .(, , , )
title.BackgroundColor3 = .(, , )
title.BorderColor3 = .(, , )
title.TextColor3 = .(, , )
title.Font = .Font.SourceSansBold
title.TextSize =
title.TextXAlignment = .TextXAlignment.Center
title.Parent = frame
closeBtn = .()
closeBtn.Text =
closeBtn.Size = .(, , , )
closeBtn.Position = .(, , , -)
closeBtn.BackgroundColor3 = .(, , )
closeBtn.BorderColor3 = .(, , )
closeBtn.TextColor3 = .(, , )
closeBtn.Font = .Font.SourceSansBold
closeBtn.TextSize =
closeBtn.Parent = frame
closeBtn.MouseButton1Click:(()
gui:()
)
version = .()
version.Text =
version.Size = .(, -, , )
version.Position = .(, , , -)
version.BackgroundTransparency =
version.TextColor3 = .(, , )
version.Font = .Font.SourceSans
version.TextSize =
version.TextXAlignment = .TextXAlignment.Right
version.Parent = frame
UIS = :()
dragging =
dragStart, startPos
(input)
delta = input.Position - dragStart
frame.Position = .(
startPos.X.Scale, startPos.X.Offset + delta.X,
startPos.Y.Scale, startPos.Y.Offset + delta.Y
)
title.InputBegan:((input)
input.UserInputType == .UserInputType.MouseButton1
input.UserInputType == .UserInputType.Touch
dragging =
dragStart = input.Position
startPos = frame.Position
input.Changed:(()
input.UserInputState == .UserInputState.End
dragging =
)
)
title.InputChanged:((input)
input.UserInputType == .UserInputType.MouseMovement
input.UserInputType == .UserInputType.Touch
dragging
(input)
)
UIS.InputChanged:((input)
dragging (input.UserInputType == .UserInputType.MouseMovement
input.UserInputType == .UserInputType.Touch)
(input)
)
(name, text, order)
button = .()
button.Name = name
button.Text = text
button.Size = .(, -, , )
button.Position = .(, + ((order % ) * ), , + (.(order / ) * ))
button.BackgroundColor3 = .(, , )
button.BorderColor3 = .(, , )
button.TextColor3 = .(, , )
button.Font = .Font.SourceSansBold
button.TextSize =
button.Parent = frame
button
flyBtn = (, , )
espBtn = (, , )
sitBtn = (, , )
flyBtn.MouseButton1Click:(()
(:())()
)
player = .Players.LocalPlayer
espEnabled =
espBtn.MouseButton1Click:(()
espEnabled = espEnabled
espEnabled
_,plr (.Players:())
plr ~= player plr.Character plr.Character:()
highlight = .()
highlight.FillTransparency =
highlight.OutlineColor = .(, , )
highlight.Parent = plr.Character
.Players.PlayerAdded:((plr)
plr.CharacterAdded:((char)
highlight = .()
highlight.FillTransparency =
highlight.OutlineColor = .(, , )
highlight.Parent = char
)
)
_,plr (.Players:())
plr.Character
h = plr.Character:()
h h:()
)
sitBtn.MouseButton1Click:(()
char = player.Character
char char:()
char.Humanoid.Sit =
)
Loads code from the internet. It downloads more code when it runs (loadstring + HttpGet), which can change after it was posted. From: raw.githubusercontent.com.

Universal