Run it
Copy the script and paste it into your executor.
Players = :()
UIS = :()
player = Players.LocalPlayer
()
char = player.Character player.CharacterAdded:()
char:()
gui = .()
gui.Name =
gui.ResetOnSpawn =
gui.Parent = player:()
main = .(, gui)
main.Size = .(, )
main.Position = .(, )
main.BackgroundColor3 = .(,,)
main.BorderSizePixel =
corner = .(, main)
corner.CornerRadius = .(, )
top = .(, main)
top.Size = .(, )
top.BackgroundColor3 = .(,,)
top.BorderSizePixel =
.(, top).CornerRadius = .(,)
title = .(, top)
title.Size = .(, )
title.BackgroundTransparency =
title.Text =
title.TextColor3 = .(,,)
title.Font = .Font.GothamBold
title.TextSize =
close = .(, top)
close.Size = .(,)
close.Position = .(,)
close.Text =
close.TextColor3 = .(,,)
close.BackgroundTransparency =
close.Font = .Font.GothamBold
close.TextSize =
close.MouseButton1Click:(()
gui:()
)
dragging, dragStart, startPos
top.InputBegan:((input)
input.UserInputType == .UserInputType.MouseButton1 input.UserInputType == .UserInputType.Touch
dragging =
dragStart = input.Position
startPos = main.Position
)
UIS.InputChanged:((input)
dragging (input.UserInputType == .UserInputType.MouseMovement input.UserInputType == .UserInputType.Touch)
delta = input.Position - dragStart
main.Position = .(
startPos.X.Scale, startPos.X.Offset + delta.X,
startPos.Y.Scale, startPos.Y.Offset + delta.Y
)
)
UIS.InputEnded:((input)
input.UserInputType == .UserInputType.MouseButton1 input.UserInputType == .UserInputType.Touch
dragging =
)
save = .(, main)
save.Size = .(, )
save.Position = .(, )
save.Text =
save.BackgroundColor3 = .(,,)
save.TextColor3 = .(,,)
save.Font = .Font.Gotham
save.TextSize =
.(, save)
list = .(, main)
list.Position = .(, )
list.Size = .(, )
list.CanvasSize = .(,,,)
list.ScrollBarImageTransparency =
list.BackgroundColor3 = .(,,)
.(, list)
layout = .(, list)
layout.Padding = .(,)
savedCoords = {}
()
list.CanvasSize = .(,,,layout.AbsoluteContentSize.Y + )
(text, position)
frame = .()
frame.Size = .(,)
frame.AutomaticSize = .AutomaticSize.Y
frame.BackgroundTransparency =
frame.Parent = list
label = .(, frame)
label.Size = .(,)
label.AutomaticSize = .AutomaticSize.Y
label.TextWrapped =
label.Text = text
label.TextColor3 = .(,,)
label.Font = .Font.Code
label.TextSize =
label.BackgroundTransparency =
btnCopy = .(, frame)
btnCopy.Size = .(,)
btnCopy.AutomaticSize = .AutomaticSize.Y
btnCopy.Text =
btnCopy.BackgroundColor3 = .(,,)
btnCopy.TextColor3 = .(,,)
btnCopy.Font = .Font.Gotham
btnCopy.TextSize =
.(, btnCopy)
btnTp = btnCopy:()
btnTp.Text =
btnTp.Position = .(,)
btnTp.Parent = frame
btnCopy.MouseButton1Click:(()
setclipboard
(text)
)
btnTp.MouseButton1Click:(()
().CFrame = .(position)
)
()
save.MouseButton1Click:(()
pos = ().Position
text = .(
,
pos.X, pos.Y, pos.Z
)
.(savedCoords, pos)
(text, pos)
)Salve cordernadas dentro do jogo e copie para usar em scripts de teleporte

Universal