Run it
Copy the script and paste it into your executor.
Players = :()
RunService = :()
StarterGui = :()
() :()
()
(level, source, message)
timestamp = .()
(.(, timestamp, source, level, message))
localPlayer = Players.LocalPlayer
robloxVersion =
(()
ver = ():().Version
ver ver ~=
robloxVersion = ver
)
inStudio = RunService:()
sessionType = inStudio
playerName = localPlayer.Name
userId = localPlayer.UserId
jobId = .JobId
placeId = .PlaceId
gameId = (.GameId)
(, , .. sessionType)
(, , .. robloxVersion)
(, , )
(, , )
(, , )
(, , )
(, , )
(, , )
(, , )
(, , )
(, , .(, robloxVersion))
(, , )
(, , )
(, , )
(, , )
(, , )
(, , )
(, , .(, playerName))
(, , .(, userId))
(, , .(, jobId ~= jobId ))
(, , .(, placeId))
(, , .(, gameId))
(, , )
(, , )
(, , )
(, , )
rc7 = .()
mini = .()
passpage = .()
submit = .()
user = .()
pass = .()
close = .()
minimize = .()
mainpage = .()
input = .()
output = .()
exe = .()
clear = .()
open = .()
roxploit = .()
dex = .()
close_2 = .()
minimize_2 = .()
rc7.Name =
rc7.Parent = .CoreGui
rc7.ZIndexBehavior = .ZIndexBehavior.Sibling
mini.Name =
mini.Parent = rc7
mini.BackgroundColor3 = .(, , )
mini.BackgroundTransparency =
mini.BorderColor3 = .(, , )
mini.BorderSizePixel =
mini.Position = .(, , , )
mini.Size = .(, , , )
mini.Visible =
mini.Image =
mini.MouseButton1Down:(()
mainpage.Visible =
mini.Visible =
)
passpage.Name =
passpage.Parent = rc7
passpage.Active =
passpage.BackgroundColor3 = .(, , )
passpage.BorderColor3 = .(, , )
passpage.BorderSizePixel =
passpage.Position = .(, -, , -)
passpage.Size = .(, , , )
passpage.Image =
mainpageCorner = .()
mainpageCorner.CornerRadius = .(, )
mainpageCorner.Parent = passpage
UserInputService = :()
RunService = :()
passpage = rc7:()
dragging =
dragStart
startPos
dragInput
goalPosition = passpage.Position
LERP_SPEED =
(input)
delta = input.Position - dragStart
goalPosition = .(
startPos.X.Scale,
startPos.X.Offset + delta.X,
startPos.Y.Scale,
startPos.Y.Offset + delta.Y
)
passpage.InputBegan:((input)
input.UserInputType == .UserInputType.MouseButton1 input.UserInputType == .UserInputType.Touch
dragging =
dragStart = input.Position
startPos = passpage.Position
dragInput = input
input.Changed:(()
input.UserInputState == .UserInputState.End
dragging =
)
)
passpage.InputChanged:((input)
input.UserInputType == .UserInputType.MouseMovement input.UserInputType == .UserInputType.Touch
dragInput = input
)
UserInputService.InputChanged:((input)
input == dragInput dragging
(input)
)
RunService.RenderStepped:(()
dragging
passpage.Position = passpage.Position:(goalPosition, LERP_SPEED)
)
submit.Name =
submit.Parent = passpage
submit.BackgroundColor3 = .(, , )
submit.BackgroundTransparency =
submit.BorderColor3 = .(, , )
submit.BorderSizePixel =
submit.Position = .(, -, , -)
submit.Size = .(, , , )
submit.Font = .Font.SourceSans
submit.Text =
submit.TextColor3 = .(, , )
submit.TextSize =
submitOverlay = .()
submitOverlay.Name =
submitOverlay.Parent = submit
submitOverlay.BackgroundColor3 = .(, , )
submitOverlay.BackgroundTransparency =
submitOverlay.Size = .(, , , )
submitOverlay.Position = .(, , , )
submitOverlay.ZIndex = submit.ZIndex +
submitOverlay.Active =
submitOverlay.Selectable =
submitOriginalTint = .(, , )
submitHoverTint = .(, , )
submitClickTint = .(, , )
submit.MouseEnter:(()
submitOverlay.BackgroundTransparency =
submit.BackgroundColor3 = submitHoverTint
)
submit.MouseLeave:(()
submitOverlay.BackgroundTransparency =
submit.BackgroundColor3 = submitOriginalTint
)
submit.MouseButton1Down:(()
submitOverlay.BackgroundTransparency =
submit.BackgroundColor3 = submitClickTint
)
submit.MouseButton1Up:(()
mouse = .Players.LocalPlayer:()
mousePos = .(mouse.X, mouse.Y)
guiPos = submit.AbsolutePosition
guiSize = submit.AbsoluteSize
isHovering = mousePos.X >= guiPos.X mousePos.X <= guiPos.X + guiSize.X
mousePos.Y >= guiPos.Y mousePos.Y <= guiPos.Y + guiSize.Y
isHovering
submitOverlay.BackgroundTransparency =
submit.BackgroundColor3 = submitHoverTint
submitOverlay.BackgroundTransparency =
submit.BackgroundColor3 = submitOriginalTint
)
submit.MouseButton1Click:(()
passpage.Visible =
mainpage.Visible =
)
user.Name =
user.Parent = passpage
user.BackgroundColor3 = .(, , )
user.BackgroundTransparency =
user.BorderColor3 = .(, , )
user.BorderSizePixel =
user.Position = .(, -, , -)
user.Size = .(, , , )
user.Font = .Font.ArialBold
user.Text =
user.TextColor3 = .(, , )
user.TextSize =
user.TextWrapped =
pass.Name =
pass.Parent = passpage
pass.BackgroundColor3 = .(, , )
pass.BackgroundTransparency =
pass.BorderColor3 = .(, , )
pass.BorderSizePixel =
pass.Position = .(, -, , -)
pass.Size = .(, , , )
pass.Font = .Font.ArialBold
pass.Text =
pass.TextColor3 = .(, , )
pass.TextSize =
pass.TextWrapped =
TweenService = :()
TweenService = :()
close = .()
close.Name =
close.Parent = passpage
close.BackgroundTransparency =
close.BorderSizePixel =
close.Position = .(, , , )
close.Size = .(, , , )
close.Text =
close.Font = .Font.SourceSans
close.TextColor3 = .(, , )
close.TextSize =
overlay = .()
overlay.Name =
overlay.Parent = close
overlay.BackgroundColor3 = .(, , )
overlay.BackgroundTransparency =
overlay.Size = .(, , , )
overlay.Position = .(, , , )
overlay.ZIndex = close.ZIndex +
(targetTransparency, color)
overlay.BackgroundColor3 = color
TweenService:(overlay, TweenInfo.(), {
BackgroundTransparency = targetTransparency
}):()
close.MouseEnter:(()
(, .(, , ))
)
close.MouseLeave:(()
(, .(, , ))
)
close.MouseButton1Down:(()
(, .(, , ))
)
close.MouseButton1Up:(()
mouse = .Players.LocalPlayer:()
pos = .(mouse.X, mouse.Y)
absPos = close.AbsolutePosition
absSize = close.AbsoluteSize
hovering = pos.X >= absPos.X pos.X <= absPos.X + absSize.X
pos.Y >= absPos.Y pos.Y <= absPos.Y + absSize.Y
hovering
(, .(, , ))
(, .(, , ))
)
close.MouseButton1Click:(()
rc7:()
)
minimize.Name =
minimize.Parent = passpage
minimize.BackgroundColor3 = .(, , )
minimize.BackgroundTransparency =
minimize.BorderColor3 = .(, , )
minimize.BorderSizePixel =
minimize.Position = .(, , , )
minimize.Size = .(, , , )
minimize.Font = .Font.SourceSans
minimize.Text =
minimize.TextColor3 = .(, , )
minimize.TextSize =
mainpage.Name =
mainpage.Parent = rc7
mainpage.Active =
mainpage.BackgroundColor3 = .(, , )
mainpage.BorderColor3 = .(, , )
mainpage.BorderSizePixel =
mainpage.Position = .(, -, , -)
mainpage.Size = .(, , , )
mainpage.Visible =
mainpage.Image =
mainpageCorner = .()
mainpageCorner.CornerRadius = .(, )
mainpageCorner.Parent = mainpage
UserInputService = :()
RunService = :()
mainpage = rc7:()
dragging =
dragInput =
dragStart =
startPos =
goalPosition = mainpage.Position
LERP_SPEED =
(input)
delta = input.Position - dragStart
goalPosition = .(
startPos.X.Scale,
startPos.X.Offset + delta.X,
startPos.Y.Scale,
startPos.Y.Offset + delta.Y
)
mainpage.InputBegan:((input)
input.UserInputType == .UserInputType.MouseButton1 input.UserInputType == .UserInputType.Touch
dragging =
dragInput = input
dragStart = input.Position
startPos = mainpage.Position
input.Changed:(()
input.UserInputState == .UserInputState.End
dragging =
dragInput =
)
)
mainpage.InputChanged:((input)
input.UserInputType == .UserInputType.MouseMovement input.UserInputType == .UserInputType.Touch
dragInput = input
)
UserInputService.InputChanged:((input)
input == dragInput dragging
(input)
)
RunService.RenderStepped:(()
dragging
mainpage.Position = mainpage.Position:(goalPosition, LERP_SPEED)
)
scrollingFrame = .()
scrollingFrame.Name =
scrollingFrame.Parent = mainpage
scrollingFrame.BackgroundColor3 = .(, , )
scrollingFrame.BorderColor3 = .(, , )
scrollingFrame.BorderSizePixel =
scrollingFrame.Position = .(, , , )
scrollingFrame.Size = .(, , , )
scrollingFrame.CanvasSize = .(, , , )
scrollingFrame.ScrollBarThickness =
scrollingFrame.ScrollBarImageTransparency =
scrollingFrame.VerticalScrollBarInset = .ScrollBarInset.ScrollBar
input = .()
input.Name =
input.Parent = scrollingFrame
input.BackgroundColor3 = .(, , )
input.BorderColor3 = .(, , )
input.BorderSizePixel =
input.Size = .(, , , )
input.Font = .Font.Code
input.MultiLine =
input.Text =
input.TextColor3 = .(, , )
input.TextSize =
input.TextWrapped =
input.TextXAlignment = .TextXAlignment.Left
input.TextYAlignment = .TextYAlignment.Top
input.ClearTextOnFocus =
input.ClipsDescendants =
()
textSize = input.TextBounds
input.Size = .(, , , .(textSize.Y + , ))
scrollingFrame.CanvasSize = .(, , , input.Size.Y.Offset)
input:():(updateCanvasSize)
input.Focused:(updateCanvasSize)
input.FocusLost:(updateCanvasSize)
exe = .()
exe.Name =
exe.Parent = mainpage
exe.BackgroundTransparency =
exe.BorderSizePixel =
exe.Position = .(, , , -)
exe.Size = .(, , , )
exe.Image =
exe.ImageTransparency =
exe.ImageColor3 = .(, , )
overlay = .()
overlay.Name =
overlay.Parent = exe
overlay.BackgroundColor3 = .(, , )
overlay.BackgroundTransparency =
overlay.Size = .(, , , )
overlay.Position = .(, , , )
overlay.ZIndex = exe.ZIndex +
overlay.Active =
overlay.Selectable =
originalTint = .(, , )
hoverTint = .(, , )
clickTint = .(, , )
exe.MouseEnter:(()
overlay.BackgroundTransparency =
exe.ImageColor3 = hoverTint
)
exe.MouseLeave:(()
overlay.BackgroundTransparency =
exe.ImageColor3 = originalTint
)
exe.MouseButton1Down:(()
overlay.BackgroundTransparency =
exe.ImageColor3 = clickTint
)
exe.MouseButton1Click:(()
userCode = input.Text
userCode ==
output.TextColor3 = .(, , )
output.Text =
.(, ()
output.Text =
)
fakeFunc =
finalCode = fakeFunc .. .. userCode
func, loadErr = (finalCode)
func
output.TextColor3 = .(, , )
output.Text = .. .() .. .. (loadErr)
.(, ()
output.Text =
)
success, err = (func)
success
output.TextColor3 = .(, , )
output.Text = .. .() ..
output.TextColor3 = .(, , )
output.Text = .. .() .. .. (err)
.(, ()
output.Text =
)
)
exe.MouseButton1Up:(()
mouse = .Players.LocalPlayer:()
mousePos = .(mouse.X, mouse.Y)
guiPos = exe.AbsolutePosition
guiSize = exe.AbsoluteSize
isHovering = mousePos.X >= guiPos.X mousePos.X <= guiPos.X + guiSize.X
mousePos.Y >= guiPos.Y mousePos.Y <= guiPos.Y + guiSize.Y
isHovering
overlay.BackgroundTransparency =
exe.ImageColor3 = hoverTint
overlay.BackgroundTransparency =
exe.ImageColor3 = originalTint
)
output.Name =
output.BackgroundTransparency =
output.Parent = mainpage
output.Active =
output.BackgroundColor3 = .(, , )
output.BorderColor3 = .(, , )
output.BorderSizePixel =
output.Position = .(, , , )
output.Size = .(, , , )
output.Font = .Font.Code
output.Text =
output.TextEditable =
output.TextColor3 = .(, , )
output.TextSize =
output.TextWrapped =
output.TextXAlignment = .TextXAlignment.Left
output.TextYAlignment = .TextYAlignment.Top
exe.MouseButton1Click:(()
output.Text =
func, loadErr = (input.Text)
func
output.TextColor3 = .(, , )
output.Text = .. .() .. .. (loadErr)
)
clear = .()
clear.Name =
clear.Parent = mainpage
clear.BackgroundColor3 = .(, , )
clear.BackgroundTransparency =
clear.BorderSizePixel =
clear.Position = .(, , , -)
clear.Size = .(, , , )
clear.Image =
clear.ImageTransparency =
clear.ImageColor3 = .(, , )
clearOverlay = .()
clearOverlay.Name =
clearOverlay.Parent = clear
clearOverlay.BackgroundColor3 = .(, , )
clearOverlay.BackgroundTransparency =
clearOverlay.Size = .(, , , )
clearOverlay.Position = .(, , , )
clearOverlay.ZIndex = clear.ZIndex +
clearOverlay.Active =
clearOverlay.Selectable =
originalTint = .(, , )
hoverTint = .(, , )
clickTint = .(, , )
clear.MouseEnter:(()
clearOverlay.BackgroundTransparency =
)
clear.MouseLeave:(()
clearOverlay.BackgroundTransparency =
)
clear.MouseButton1Down:(()
clearOverlay.BackgroundTransparency =
clear.ImageColor3 = clickTint
input.Text =
)
clear.MouseButton1Up:(()
mouse = .Players.LocalPlayer:()
mousePos = .(mouse.X, mouse.Y)
guiPos = clear.AbsolutePosition
guiSize = clear.AbsoluteSize
isHovering = mousePos.X >= guiPos.X mousePos.X <= guiPos.X + guiSize.X
mousePos.Y >= guiPos.Y mousePos.Y <= guiPos.Y + guiSize.Y
isHovering
clearOverlay.BackgroundTransparency =
clear.ImageColor3 = hoverTint
clearOverlay.BackgroundTransparency =
clear.ImageColor3 = originalTint
)
open = .()
open.Name =
open.Parent = mainpage
open.BackgroundColor3 = .(, , )
open.BackgroundTransparency =
open.BorderSizePixel =
open.ImageTransparency =
open.ZIndex =
open.Position = .(, -, , -)
open.Size = .(, , , )
open.Image =
open.Active =
open.Selectable =
originalTint = .(, , )
hoverTint = .(, , )
clickTint = .(, , )
open.ImageColor3 = originalTint
openOverlay = .()
openOverlay.Name =
openOverlay.Parent = open
openOverlay.BackgroundColor3 = .(, , )
openOverlay.BackgroundTransparency =
openOverlay.Size = .(, , , )
openOverlay.Position = .(, , , )
openOverlay.ZIndex = open.ZIndex +
openOverlay.Active =
openOverlay.Selectable =
open.MouseEnter:(()
openOverlay.BackgroundTransparency =
)
open.MouseLeave:(()
openOverlay.BackgroundTransparency =
)
open.MouseButton1Down:(()
openOverlay.BackgroundTransparency =
open.ImageColor3 = clickTint
(:())()
)
open.MouseButton1Up:(()
mouse = .Players.LocalPlayer:()
mousePos = .(mouse.X, mouse.Y)
guiPos = open.AbsolutePosition
guiSize = open.AbsoluteSize
isHovering = mousePos.X >= guiPos.X mousePos.X <= guiPos.X + guiSize.X
mousePos.Y >= guiPos.Y mousePos.Y <= guiPos.Y + guiSize.Y
isHovering
openOverlay.BackgroundTransparency =
open.ImageColor3 = hoverTint
openOverlay.BackgroundTransparency =
open.ImageColor3 = originalTint
)
roxploit.Name =
roxploit.Parent = mainpage
roxploit.BackgroundColor3 = .(, , )
roxploit.BackgroundTransparency =
roxploit.BorderColor3 = .(, , )
roxploit.BorderSizePixel =
roxploit.Position = .(, , , )
roxploit.Size = .(, , , )
roxploit.Font = .Font.SourceSans
roxploit.Text =
roxploit.TextColor3 = .(, , )
roxploit.TextSize =
overlay = .()
overlay.Name =
overlay.Parent = roxploit
overlay.BackgroundColor3 = .(, , )
overlay.BackgroundTransparency =
overlay.Size = .(, , , )
overlay.Position = .(, , , )
overlay.ZIndex = roxploit.ZIndex +
overlay.Active =
overlay.Selectable =
originalTint = .(, , )
hoverTint = .(, , )
clickTint = .(, , )
roxploit.MouseEnter:(()
overlay.BackgroundTransparency =
roxploit.BackgroundColor3 = hoverTint
)
roxploit.MouseLeave:(()
overlay.BackgroundTransparency =
roxploit.BackgroundColor3 = originalTint
)
roxploit.MouseButton1Down:(()
overlay.BackgroundTransparency =
roxploit.BackgroundColor3 = clickTint
)
roxploit.MouseButton1Up:(()
mouse = .Players.LocalPlayer:()
mousePos = .(mouse.X, mouse.Y)
guiPos = roxploit.AbsolutePosition
guiSize = roxploit.AbsoluteSize
isHovering = mousePos.X >= guiPos.X mousePos.X <= guiPos.X + guiSize.X
mousePos.Y >= guiPos.Y mousePos.Y <= guiPos.Y + guiSize.Y
isHovering
overlay.BackgroundTransparency =
roxploit.BackgroundColor3 = hoverTint
overlay.BackgroundTransparency =
roxploit.BackgroundColor3 = originalTint
)
roxploit.MouseButton1Down:(()
Folder = .Players.LocalPlayer.PlayerGui
=.()
(:()[].Source)()
dex.Name =
dex.Parent = mainpage
dex.BackgroundColor3 = .(, , )
dex.BackgroundTransparency =
dex.BorderColor3 = .(, , )
dex.BorderSizePixel =
dex.Position = .(, , , )
dex.Size = .(, , , )
dex.Font = .Font.SourceSans
dex.Text =
dex.TextColor3 = .(, , )
dex.TextSize =
overlay = .()
overlay.Name =
overlay.Parent = dex
overlay.BackgroundColor3 = .(, , )
overlay.BackgroundTransparency =
overlay.Size = .(, , , )
overlay.Position = .(, , , )
overlay.ZIndex = dex.ZIndex +
overlay.Active =
overlay.Selectable =
originalTint = .(, , )
hoverTint = .(, , )
clickTint = .(, , )
dex.MouseEnter:(()
overlay.BackgroundTransparency =
dex.BackgroundColor3 = hoverTint
)
dex.MouseLeave:(()
overlay.BackgroundTransparency =
dex.BackgroundColor3 = originalTint
)
dex.MouseButton1Down:(()
overlay.BackgroundTransparency =
dex.BackgroundColor3 = clickTint
)
dex.MouseButton1Up:(()
mouse = .Players.LocalPlayer:()
mousePos = .(mouse.X, mouse.Y)
guiPos = dex.AbsolutePosition
guiSize = dex.AbsoluteSize
isHovering = mousePos.X >= guiPos.X mousePos.X <= guiPos.X + guiSize.X
mousePos.Y >= guiPos.Y mousePos.Y <= guiPos.Y + guiSize.Y
isHovering
overlay.BackgroundTransparency =
dex.BackgroundColor3 = hoverTint
overlay.BackgroundTransparency =
dex.BackgroundColor3 = originalTint
)
dex.MouseButton1Down:(()
(:())()
)
close = .()
close.Name =
close.Parent = mainpage
close.BackgroundTransparency =
close.BorderSizePixel =
close.Position = .(, , , )
close.Size = .(, , , )
close.Text =
close.Font = .Font.SourceSans
close.TextColor3 = .(, , )
close.TextSize =
overlay = .()
overlay.Name =
overlay.Parent = close
overlay.BackgroundColor3 = .(, , )
overlay.BackgroundTransparency =
overlay.Size = .(, , , )
overlay.Position = .(, , , )
overlay.ZIndex = close.ZIndex +
(targetTransparency, color)
overlay.BackgroundColor3 = color
TweenService:(overlay, TweenInfo.(), {
BackgroundTransparency = targetTransparency
}):()
close.MouseEnter:(()
(, .(, , ))
)
close.MouseLeave:(()
(, .(, , ))
)
close.MouseButton1Down:(()
(, .(, , ))
)
close.MouseButton1Up:(()
mouse = .Players.LocalPlayer:()
pos = .(mouse.X, mouse.Y)
absPos = close.AbsolutePosition
absSize = close.AbsoluteSize
hovering = pos.X >= absPos.X pos.X <= absPos.X + absSize.X
pos.Y >= absPos.Y pos.Y <= absPos.Y + absSize.Y
hovering
(, .(, , ))
(, .(, , ))
)
close.MouseButton1Click:(()
rc7:()
)
minimize_2.Name =
minimize_2.Parent = mainpage
minimize_2.BackgroundColor3 = .(, , )
minimize_2.BackgroundTransparency =
minimize_2.BorderColor3 = .(, , )
minimize_2.BorderSizePixel =
minimize_2.Position = .(, , , )
minimize_2.Size = .(, , , )
minimize_2.Font = .Font.SourceSans
minimize_2.Text =
minimize_2.TextColor3 = .(, , )
minimize_2.TextSize =
minimize_2.MouseButton1Down:(()
mainpage.Visible =
mini.Visible =
)
RunService = :()
Lighting = :()
StarterGui = :()
(fn)
success, err = (fn)
success
fpsSamples = {}
sampleDuration =
startTime = ()
connection
connection = RunService.RenderStepped:(()
now = ()
.(fpsSamples, now)
fpsSamples[] now - fpsSamples[] > sampleDuration
.(fpsSamples, )
now - startTime >= sampleDuration
count = #fpsSamples
totalTime = fpsSamples[count] - fpsSamples[]
connection:()
totalTime >
avgFPS = (count - ) / totalTime
avgFPS <
(()
().Rendering.QualityLevel =
().Rendering.GlobalShadows =
().Rendering.EffectsQualityLevel =
)
Lighting.GlobalShadows =
Lighting.Brightness =
Lighting.ShadowSoftness =
_, effect (Lighting:())
effect:()
effect.Enabled =
(()
StarterGui:(, )
)
)
rc7=.Parent
(imageGui)
imageGui ()
(imageGui:() imageGui:()) (..(imageGui))
(imageGui.Image)~= imageGui.Image== (..imageGui.Name)
imageGui.ImageColor3=.(,,)
imageGui.ImageTransparency=
mainpage=rc7:()
passpage=rc7:()
(mainpage)
(passpage)
UserInputService=:()
Players=:()
CoreGui=:()
player=Players.LocalPlayer
(obj)
(obj:() obj:()) obj:()
obj.InputBegan:((input)
input.UserInputType==.UserInputType.Touch
obj:()
)
obj:(,)
(obj)
obj:() obj.Active obj:()
dragging=
dragStart,startPos
obj.InputBegan:((input)
input.UserInputType==.UserInputType.Touch
dragging=
dragStart=input.Position
startPos=obj.Position
)
obj.InputChanged:((input)
input.UserInputType==.UserInputType.Touch dragging
delta=input.Position-dragStart
obj.Position=.(startPos.X.Scale,startPos.X.Offset+delta.X,startPos.Y.Scale,startPos.Y.Offset+delta.Y)
)
UserInputService.InputEnded:((input)
input.UserInputType==.UserInputType.Touch
dragging=
)
obj:(,)
(gui)
UserInputService.TouchEnabled
gui.Size=.(gui.Size.X.Scale,gui.Size.X.Offset*,gui.Size.Y.Scale,gui.Size.Y.Offset*)
_,obj (gui:())
(obj)
(obj)
gui.DescendantAdded:((obj)
(obj)
(obj)
)
.(()
rc7Gui=player.PlayerGui:() player.PlayerGui:() CoreGui:() CoreGui:()
rc7Gui rc7Gui:()
(rc7Gui)
.()
)Loads code from the internet. It downloads more code when it runs (loadstring + HttpGet), which can change after it was posted. From: www.roblox.com, raw.githubusercontent.com, cdn.wearedevs.net.
cracked did not skid this yeh i skid this :/

Universal