Run it
Copy the script and paste it into your executor.
LP, Players = :().LocalPlayer, :()
(Char)
Assets, Char = {}, ((Char) == Char:(), ..((Char)..(((Char) == ..Char.ClassName )..))) Char
_, v , Char:()
v:() v:() (v.Handle:() v.Handle:())
.(Assets, v)
Assets
LP LP.Character LP.Character.Parent LP.Character:()
LC, Hum = LP.Character, LP.Character:()
LayeredAssets = LC (LC) {}
LFoot, RFoot = LP.Character:() LP.Character.LeftFoot:() , LP.Character:() LP.Character.RightFoot:()
LeftAnkle, RightAnkle = LFoot LFoot.Parent LFoot.Parent:(), RFoot RFoot.Parent RFoot.Parent:()
RP, UpperTorso, LowerTorso, Waist = LC:(), LC:(), LC:(), LC:(, )
.CurrentCamera.CameraSubject = RP
#LayeredAssets > Hum.RigType == .HumanoidRigType.R15 LFoot RFoot (LeftAnkle RightAnkle LeftAnkle.Parent RightAnkle.Parent)
Waist
Waist:()
()
_, v , {RP, UpperTorso, LowerTorso}
v.Velocity = .((v == RP v == LowerTorso -), , (v == RP v == UpperTorso v == LowerTorso -))
v.CFrame = .(v.CFrame * .((v == RP v == LowerTorso -), , (v == RP v == UpperTorso v == LowerTorso -)))
_, v , {, }
LC LC.Parent
Object = LC:(v)
Object
Object:()
LeftAnkle:(); RightAnkle:(); .()
_, Foot , {LFoot.Parent, RFoot.Parent}
.(()
Foot Foot.Parent
i = ,
Foot Foot.Parent ~=
Foot.Velocity = .(Foot.Name == Foot.Name == -, , .(-, )); .()
)
.()
_, v , LayeredAssets
v:()
RP.Anchored =
()
Hum.Health =
LayeredAssets ==
()
Private script I've been working on that crashes any server with R15 and layered clothing enabled. - This method can be laggy on your end and even hard-crash you sometimes due to heavy physics processing. - I've had this (1 of 3) scripts for a few days now, and it's already been reported by someone on hackerone so why not release it. - I was able to fix the self-crashing of your own client with the help of a suggestion cli made. - Gives everyone a cool fireworks show before their clients go kaboom!

Universal