Run it
Copy the script and paste it into your executor.
-- Aimbot by Zeyukii
local lowest = 100
local AimbotRange = 500
if not game.Players.LocalPlayer.Character then repeat wait() until game.Players.LocalPlayer.Character end
RunService = game:GetService("RunService")
InputService = game:GetService("UserInputService")
AutoLock = function (position)
local NearestPlayer = nil
local ViewportSize = game.Workspace.CurrentCamera.ViewportSize
i,v (.Players:())
v v.Character v~= .Players.LocalPlayer v.Character.Humanoid.Health >
point = v.Character.PrimaryPart.Position
offset, onScreen = .Workspace.CurrentCamera:(point)
offsetX, offsetY= offset.X, offset.Y
viewportX, viewportY = ViewportSize.X, ViewportSize.Y
dist = .(((viewportX/) - offsetX)^ + ((viewportY/) - offsetY)^)
distance = (v.Character.PrimaryPart.Position - position).Magnitude
distance < lowest dist <= AimbotRange
NearestPlayer = v.Character
NearestPlayer
(Input,GameProcessed,Started)
Input.UserInputType == .UserInputType.MouseButton2 GameProcessed
Started
Attacking = (.Players.LocalPlayer.Character.PrimaryPart.Position)
Attacking =
InputService.InputBegan:((inputObject, gameProcessedEvent)
(inputObject, gameProcessedEvent,)
)
InputService.InputEnded:((inputObject, gameProcessedEvent)
(inputObject, gameProcessedEvent,)
)
RunService.RenderStepped:(()
Attacking
.Workspace.CurrentCamera.CFrame = .(.Workspace.CurrentCamera.CFrame.Position,Attacking.Torso.Position)
)
:():(,{
Title = ,
Text = ,
Button1 = ,
Button2 = ,
Duration =
})lock on to people lol

Universal