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fenv = ()
_5 = (:())()
_call7 = :()
_call9 = :()
_call11 = :()
:()
:()
_call19 = :()
_LocalPlayer20 = _call7.LocalPlayer
_Character21 = _LocalPlayer20.Character
_Character21:()
_Character21:()
_call28 = _call19:()
_ = _call28.CrateVisToggle
_ = _call28.HitboxToggle
_ = _call28.AntiHitToggle
_ = _call28.HitboxTransparency
_ = _call28.SelectedTarget
_ = _call28.AntiRagdollToggle
_ = _call28.AutoChargeToggle
_ = _call28.C4Toggle
_ = _call28.NameESPToggle
_ = _call28.SilentAimHitbox
_ = _call28.SilentAim
_ = _call28.AutoEquipToggle
_ = _call28.AutoParryToggle
_ = _call28.BearTrapToggle
_ = _call28.ChamsToggle
_ = _call28.AntiHitDistance
_ = _call28.HitboxSize
_ = _call28.StatusHeight
_ = _call28.StatusVisible
_ = _call28.AutoParryDistance
_ = _call28.AntiHitDistance
_ = _call28.AntiHitToggle
_ = _call28.HitboxToggle
_HitboxSize52 = _call28.HitboxSize
_ = _call28.SelectedTarget
_ = _call28.AutoParryToggle
_ = _call28.AutoParryDistance
_ = _call28.AntiRagdollToggle
_ = _call28.StatusVisible
_StatusHeight59 = _call28.StatusHeight
_call63 = .(, -, , (-_StatusHeight59 / ))
_call65 = .()
_call65.AnimationId =
_ = _call28.NameESPToggle
_ = _call28.ChamsToggle
_ = _call28.AutoEquipToggle
_ = _call28.AutoChargeToggle
_ = _call28.CrateVisToggle
_ = _call28.BearTrapToggle
_ = _call28.SilentAim
_ = _call28.SilentAimHitbox
_LocalPlayer20:()
fenv.createNameTag = (_76, _76_2, _76_3, _76_4)
_76:()
_76.Head:()
_76.Head.EZRU_Tag:()
_call88 = .(, _76.Head)
_call88.Name =
_call88.Size = .(, , , )
_call88.StudsOffset = .(, , )
_call88.AlwaysOnTop =
_call94 = .(, _call88)
_call94.BackgroundTransparency =
_call94.Size = .(, , , )
_call94.Text = _76.Name
_call94.TextColor3 = .(, , )
_call94.TextStrokeTransparency =
_call94.Font = .Font.GothamBold
_call94.TextSize =
fenv.createChams = (_102, _102_2, _102_3, _102_4, _102_5, _102_6)
_102:()
_102.EZRU_Chams:()
_call109 = .(, _102)
_call109.Name =
_call109.FillTransparency =
_call109.OutlineColor = .(, , )
_call109.OutlineTransparency =
_call113 = .()
_call113.Size = .(, , )
_call113.Color = .(, , )
_call113.Anchored =
_call113.CanCollide =
_call113.CanQuery =
_call113.CanTouch =
_call113.Material = .Material.ForceField
_call113.Shape = .PartType.Ball
_call113.Parent = _call11
_call113.Transparency =
_call123 = .()
_call123.Size = .(, , )
_call123.Material = .Material.Neon
_call123.Color = .(, , )
_call123.CanCollide =
_call123.Anchored =
_call123.CanQuery =
_call123.CanTouch =
_call123.Parent =
_call123.CFrame = .(, , )
_call133 = .()
_call133.Size = .(, , , )
_call133.Position = .(, -, , -)
_call133.BackgroundTransparency =
_call133.Text =
_call133.TextColor3 = .(, , )
_call133.TextScaled =
_call133.RichText =
_call133.Font = .Font.GothamBold
_call133.Parent = :():()
_call147 = _5:({
ConfigurationSaving = {
Enabled = ,
FileName = ,
},
KeySettings = {
Subtitle = ,
Title = ,
Key = {
[] = ,
},
GrabKeyFromSite = ,
SaveKey = ,
FileName = ,
Note = ,
},
Name = ,
KeySystem = ,
})
_LocalPlayer20.CharacterAdded:((_151, _151_2, _151_3, _151_4)
_151:()
_151:()
_call157 = _151:()
_call157:()
_LocalRagdoll160 = _call157.LocalRagdoll
_LocalRagdoll160.Enabled =
)
_call162 = :()
_call164 = .()
_call164.Name =
_call164.ResetOnSpawn =
_call164.Parent = :()
_call168 = .()
_call168.Size = .(, , , _StatusHeight59)
_call168.Position = _call63
_call168.BackgroundTransparency =
_call168.BorderSizePixel =
_call168.Visible =
_call168.Parent = _call164
_call172 = .(, _call168)
_call172.CornerRadius = .(, )
_call176 = .()
_call176.Size = .(, , , )
_call176.Position = .(, , , )
_call176.BackgroundColor3 = .(, , )
_call176.BackgroundTransparency =
_call176.ZIndex = -
_call176.Parent = _call168
_call184 = .(, _call176)
_call184.CornerRadius = .(, )
_call188 = .()
_call188.Rotation =
_call188.Parent = _call168
_call190 = .()
_call190.Size = .(, -, , -)
_call190.Position = .(, , , )
_call190.BackgroundTransparency =
_call190.Text =
_call190.TextColor3 = .(, , )
_call190.TextTransparency =
_call190.TextScaled =
_call190.Font = .Font.GothamBold
_call190.Parent = _call168
_call200 = _call147:(, )
_call200:()
_205, _205_2 (_call7:())
_ = _205_2 == _LocalPlayer20
_ = _205_2.Name
_call210 = _call200:({
Name = ,
CurrentOption = {
[] = _call28.SelectedTarget,
},
Flag = ,
MultipleOptions = ,
Callback = (_211, _211_2, _211_3, _211_4, _211_5, _211_6)
_Idx212 = _211[]
_call28.SelectedTarget = _Idx212
(, _call19:(_call28))
.((_217)
_call190.Text = .. _Idx212 ..
_call188.Color = ColorSequence.(.(, , ), .(, , ))
_call168.Visible =
_call231 = _call162:(_call168, TweenInfo.(, .EasingStyle.Linear), {BackgroundTransparency = })
_call231:()
_call239 = _call162:(_call190, TweenInfo.(, .EasingStyle.Linear), {TextTransparency = })
_call239:()
)
,
Options = {
[] = ,
[] = _Name207,
},
})
_call7.PlayerAdded:((_245, _245_2, _245_3)
_Name246 = _245.Name
_call210:({
[] = ,
[] = _Name207,
[] = _Name246,
}, )
)
_call7.PlayerRemoving:((_252)
_ = _252.Name
_ = _Name207 == _252.Name
_ = _Name246 == _252.Name
_call210:({
[] = ,
[] = _Name207,
[] = _Name246,
}, )
)
_call200:()
_call200:({
CurrentValue = _call28.AntiHitToggle,
Callback = (_265, _265_2, _265_3, _265_4)
_ = _5.Flags.AutoParryToggle
_5.Flags.AutoParryToggle:()
_call9.Heartbeat:((_275, _275_2)
_279, _279_2 (_call11.PlayersCharacters:())
_ = _279_2 == _151
_ = _279_2.Name == _Idx212
)
_call28.AntiHitToggle = _265
(, _call19:(_call28))
.((_287) )
,
Name = ,
Flag = ,
})
_call200:({
Name = ,
Suffix = ,
CurrentValue = _call28.AntiHitDistance,
Increment = ,
Range = {
[] = ,
[] = ,
},
Callback = (_291, _291_2, _291_3, _291_4)
_call28.AntiHitDistance = _291
(, _call19:(_call28))
,
})
_call200:()
_call200:({
CurrentValue = _call28.AutoParryToggle,
Callback = (_299, _299_2, _299_3, _299_4, _299_5)
_ = _5.Flags.AntiHitToggle
_5.Flags.AntiHitToggle:()
_call9.Heartbeat:((_309, _309_2, _309_3, _309_4)
_313, _313_2 (_call11.PlayersCharacters:())
_ = _313_2 == _151
_ = _313_2.Name == _Idx212
)
_call274:()
_call28.AutoParryToggle = _299
(, _call19:(_call28))
.((_323) )
,
Name = ,
Flag = ,
})
_call200:({
Name = ,
Suffix = ,
CurrentValue = _call28.AutoParryDistance,
Increment = ,
Range = {
[] = ,
[] = ,
},
Callback = (_327, _327_2, _327_3, _327_4)
_call28.AutoParryDistance = _327
(, _call19:(_call28))
,
})
_call200:()
_call200:({
CurrentValue = _call28.HitboxToggle,
Name = ,
Callback = (_335, _335_2, _335_3, _335_4)
_call9.RenderStepped:((_339, _339_2, _339_3)
_342, _342_2 (_call7:())
_ = _342_2.Name == _LocalPlayer20.Name
_ = _342_2.Character
_call349 = _342_2.Character:()
_call349.Size = .(_HitboxSize52, _HitboxSize52, _HitboxSize52)
_call349.Transparency = _call28.HitboxTransparency
_call349.BrickColor = BrickColor.()
_call349.Material = .Material.Neon
_call349.CanCollide =
_call349.Massless =
)
_call28.HitboxToggle = _335
(, _call19:(_call28))
,
})
_call200:({
Name = ,
Suffix = ,
CurrentValue = _call28.HitboxSize,
Increment = ,
Range = {
[] = ,
[] = ,
},
Callback = (_361, _361_2)
_call28.HitboxSize = _361
(, _call19:(_call28))
,
})
_call200:({
Name = ,
Suffix = ,
CurrentValue = _call28.HitboxTransparency,
Increment = ,
Range = {
[] = ,
[] = ,
},
Callback = (_367)
_370, _370_2 (_call7:())
_ = _370_2.Name == _LocalPlayer20.Name
_ = _370_2.Character
_call377 = _370_2.Character:()
_call377.Transparency = _367
_call28.HitboxTransparency = _367
(, _call19:(_call28))
,
})
_call200:()
_call200:({
CurrentValue = _call28.AntiRagdollToggle,
Name = ,
Callback = (_385)
_call387 = _151:()
_call387:()
_LocalRagdoll390 = _call387.LocalRagdoll
_LocalRagdoll390.Enabled =
_call28.AntiRagdollToggle = _385
(, _call19:(_call28))
,
})
_call200:()
_call200:({
CurrentValue = _call28.AutoEquipToggle,
Name = ,
Callback = (_398, _398_2)
_call28.AutoEquipToggle = _398
(, _call19:(_call28))
,
})
_call200:()
_call200:({
CurrentValue = _call28.BearTrapToggle,
Name = ,
Callback = (_406, _406_2, _406_3, _406_4)
_call9.Heartbeat:((_410, _410_2, _410_3)
_414, _414_2 (.Explosions:())
_ = _414_2.Name
)
_call28.BearTrapToggle = _406
(, _call19:(_call28))
,
})
_call419 = _call147:(, )
_call419:({
CurrentValue = _call28.SilentAim,
Callback = (_423, _423_2)
_call9.Stepped:((_427)
_ = _151:().Name
()
)
_call28.SilentAim = _423
(, _call19:(_call28))
,
Name = ,
Flag = ,
})
_call419:({
Name = ,
CurrentOption = {
[] = _call28.SilentAimHitbox,
},
Flag = ,
MultipleOptions = ,
Callback = (_437, _437_2, _437_3, _437_4)
_call28.SilentAimHitbox = _437[]
(, _call19:(_call28))
,
Options = {
[] = ,
[] = ,
},
})
_call419:({
CurrentValue = _call28.AutoChargeToggle,
Name = ,
Callback = (_444, _444_2, _444_3)
_call28.AutoChargeToggle = _444
(, _call19:(_call28))
,
})
_call419:({
Flag = ,
Callback = (_449, _449_2, _449_3, _449_4, _449_5, _449_6, _449_7) ,
Name = ,
CurrentKeybind = ,
})
_call419:({
Flag = ,
Callback = (_452, _452_2) ,
Name = ,
CurrentKeybind = ,
})
_call454 = _call147:(, )
_call454:()
_call454:({
CurrentValue = _call28.NameESPToggle,
Name = ,
Callback = (_460, _460_2, _460_3, _460_4, _460_5, _460_6)
_463, _463_2 (_call7:())
_ = _463_2 == _LocalPlayer20
_463_2.CharacterAdded:((_468)
.()
_468:()
_ = _468.Head
()
)
_ = _463_2.Character
_Character474 = _463_2.Character
_Character474:()
_Character474.Head:()
_Character474.Head.EZRU_Tag:()
_call486 = .(, _Character474.Head)
_call486.Name =
_call486.Size = .(, , , )
_call486.StudsOffset = .(, , )
_call486.AlwaysOnTop =
_call492 = .(, _call486)
_call492.BackgroundTransparency =
_call492.Size = .(, , , )
_call492.Text = _Character474.Name
_call492.TextColor3 = .(, , )
_call492.TextStrokeTransparency =
_call492.Font = .Font.GothamBold
_call492.TextSize =
_Character500 = _463_2.Character
_Character500:()
_Character500.EZRU_Chams:()
_call507 = .(, _Character500)
_call507.Name =
_call507.FillTransparency =
_call507.OutlineColor = .(, , )
_call507.OutlineTransparency =
_call28.NameESPToggle = _460
(, _call19:(_call28))
,
})
_call454:({
CurrentValue = _call28.ChamsToggle,
Name = ,
Callback = (_515) ,
})
_call454:()
_call454:({
CurrentValue = _call28.C4Toggle,
Name = ,
Callback = (_521, _521_2, _521_3, _521_4) ,
})
_call454:({
CurrentValue = _call28.CrateVisToggle,
Name = ,
Callback = (_525, _525_2, _525_3, _525_4) ,
})
_call147:(, ):({
Flag = ,
Callback = (_530, _530_2, _530_3, _530_4, _530_5, _530_6) ,
Name = ,
CurrentKeybind = ,
})
_call532 = _call147:(, )
_call532:()
_call532:({
CurrentValue = _call28.StatusVisible,
Name = ,
Callback = (_538, _538_2, _538_3, _538_4, _538_5, _538_6) ,
})
_call532:({
Name = ,
Suffix = ,
CurrentValue = _call28.StatusHeight,
Increment = ,
Range = {
[] = ,
[] = ,
},
Callback = (_542, _542_2, _542_3, _542_4) ,
})
_call532:({
Name = ,
Callback = (_545, _545_2) ,
})
_call532:()
_call532:({
Name = ,
Callback = (_550) ,
})
_call532:({
Name = ,
Callback = (_553, _553_2, _553_3, _553_4, _553_5) ,
})
:().InputBegan:((_557, _557_2, _557_3) )
_call7.PlayerAdded:((_561, _561_2) )
_564, _564_2 (_call7:())
_ = _564_2 == _LocalPlayer20
_564_2.CharacterAdded:((_569) )
_ = _564_2.Character
_Character571 = _564_2.Character
_Character571:()
_Character571.Head:()
_Character571.Head.EZRU_Tag:()
_call583 = .(, _Character571.Head)
_call583.Name =
_call583.Size = .(, , , )
_call583.StudsOffset = .(, , )
_call583.AlwaysOnTop =
_call589 = .(, _call583)
_call589.BackgroundTransparency =
_call589.Size = .(, , , )
_call589.Text = _Character571.Name
_call589.TextColor3 = .(, , )
_call589.TextStrokeTransparency =
_call589.Font = .Font.GothamBold
_call589.TextSize =
_Character597 = _564_2.Character
_Character597:()
_Character597.EZRU_Chams:()
_call604 = .(, _Character597)
_call604.Name =
_call604.FillTransparency =
_call604.OutlineColor = .(, , )
_call604.OutlineTransparency =
_Character607 = _LocalPlayer20.Character
_Character607:()
_Character607:()
_call168.Size = .(, , , _StatusHeight59)
_call168.Position = .(_call63.X.Scale, _call63.X.Offset, , (-_StatusHeight59 / ))
_call176.Size = .(, , , )
_call9.Heartbeat:((_627, _627_2) )
_call308:()
_call9.Heartbeat:((_633, _633_2, _633_3, _633_4) )
_call338:()
_call9.RenderStepped:((_639, _639_2, _639_3) )
_call641 = _Character607:()
_call641:()
_LocalRagdoll644 = _call641.LocalRagdoll
_LocalRagdoll644.Enabled =
_ = _call28.C4Toggle
_call9:(, , (_648, _648_2) )
_call9.Heartbeat:((_652, _652_2, _652_3, _652_4) )
_call409:()
_call9.Heartbeat:((_658, _658_2, _658_3) )
_call426:()
_call9.Stepped:((_664) )
((...) )
(, , (...) )
Loads code from the internet. It downloads more code when it runs (loadstring + HttpGet), which can change after it was posted. From: sirius.menu, discord.gg.
Mortem Metallum (Deobfuscated)

Universal