Run it
Copy the script and paste it into your executor.
Players = :()
RunService = :()
UIS = :()
HttpService = :()
TweenService = :()
StarterGui = :()
LocalPlayer = Players.LocalPlayer
Camera = .CurrentCamera
Settings = {
Aimbot = ,
ESP = ,
TeamCheck = ,
AimPart = ,
FOV = ,
Color = .(, , ),
}
configKey =
FOV = .()
FOV.Radius = Settings.FOV
FOV.Color = Settings.Color
FOV.Filled =
FOV.Thickness =
FOV.Transparency =
FOV.NumSides =
FOV.Visible =
FOV.Position = .(Camera.ViewportSize.X / , Camera.ViewportSize.Y / )
(()
data = HttpService:((configKey .. ))
k, v (data) Settings[k] = v
FOV.Color = Settings.Color
)
GUI = .(, .CoreGui)
GUI.Name =
Frame = .(, GUI)
Frame.Size = .(, , , )
Frame.Position = .(, , , -)
Frame.BackgroundColor3 = .(, , )
Frame.BorderSizePixel =
.(, Frame)
Title = .(, Frame)
Title.Text =
Title.Size = .(, , , )
Title.BackgroundTransparency =
Title.TextColor3 = .(, , )
Title.Font = .Font.GothamBold
Title.TextSize =
(name, state, callback)
btn = .(, Frame)
btn.Size = .(, -, , )
btn.Position = .(, , , + (#Frame:() - ) * )
btn.BackgroundColor3 = state .(, , ) .(, , )
btn.Text = name .. .. (state )
btn.TextColor3 = .(, , )
btn.Font = .Font.Gotham
btn.TextSize =
btn.MouseButton1Click:(()
state = state
btn.Text = name .. .. (state )
btn.BackgroundColor3 = state .(, , ) .(, , )
(state)
(configKey .. , HttpService:(Settings))
)
(name, colorProp)
label = .(, Frame)
label.Size = .(, -, , )
label.Position = .(, , , + (#Frame:() - ) * )
label.BackgroundTransparency =
label.Text = name
label.Font = .Font.Gotham
label.TextSize =
label.TextColor3 = .(, , )
slider = .(, Frame)
slider.Size = .(, , , )
slider.Position = label.Position + .(, , , )
slider.BackgroundColor3 = .(, , )
slider.TextColor3 = .(, , )
slider.Font = .Font.Gotham
slider.TextSize =
slider.PlaceholderText = (Settings.Color[colorProp])
slider.Text =
slider.FocusLost:(()
num = (slider.Text)
num num >= num <=
c = Settings.Color
newColor = .(
colorProp == num .(c.R * ),
colorProp == num .(c.G * ),
colorProp == num .(c.B * )
)
Settings.Color = newColor
FOV.Color = newColor
(configKey .. , HttpService:(Settings))
)
(, Settings.Aimbot, (v) Settings.Aimbot = v; FOV.Visible = v )
(, Settings.ESP, (v) Settings.ESP = v )
(, Settings.TeamCheck, (v) Settings.TeamCheck = v )
(, )
(, )
(, )
hotkey = .KeyCode.RightAlt
UIS.InputBegan:((i, g)
g i.KeyCode == hotkey
GUI.Enabled = GUI.Enabled
)
StarterGui:(, {
Title = ,
Text = ,
Duration =
})
IsHolding =
UIS.InputBegan:((i)
i.UserInputType == .UserInputType.MouseButton2 IsHolding =
)
UIS.InputEnded:((i)
i.UserInputType == .UserInputType.MouseButton2 IsHolding =
)
()
shortest, target = Settings.FOV + ,
mouse = UIS:()
_, player (Players:())
player ~= LocalPlayer player.Character player.Character:()
player.Team == LocalPlayer.Team Settings.TeamCheck
pos, onScreen = Camera:(player.Character.HumanoidRootPart.Position)
onScreen
dist = (.(pos.X, pos.Y) - mouse).Magnitude
dist < shortest
shortest = dist
target = player
target
ESPDraws = {}
(player)
ESPDraws[player]
box = .()
box.Color = .(, , )
box.Thickness =
box.Filled =
box.Transparency =
name = .()
name.Color = .(, , )
name.Size =
name.Center =
name.Outline =
ESPDraws[player] = {Box = box, Name = name}
(player)
ESPDraws[player]
_, draw (ESPDraws[player]) draw:()
ESPDraws[player] =
()
_, p (Players:())
p == LocalPlayer
char = p.Character
char char:() char:() (p)
Settings.TeamCheck p.Team == LocalPlayer.Team (p)
(p)
root = char.HumanoidRootPart
head = char.Head
headPos, onScreen = Camera:(head.Position)
rootPos = Camera:(root.Position)
onScreen
h = .(headPos.Y - rootPos.Y)
w = h /
ESPDraws[p].Box.Position = .(rootPos.X - w/, headPos.Y)
ESPDraws[p].Box.Size = .(w, h)
ESPDraws[p].Box.Visible = Settings.ESP
ESPDraws[p].Name.Position = .(rootPos.X, headPos.Y - )
ESPDraws[p].Name.Text = p.Name
ESPDraws[p].Name.Visible = Settings.ESP
(p)
RunService.RenderStepped:(()
FOV.Position = UIS:()
Settings.Aimbot IsHolding
t = ()
t t.Character t.Character:(Settings.AimPart)
TweenService:(Camera, TweenInfo.(), {
= .(Camera.CFrame.Position, t.Character[Settings.AimPart].Position)
}):()
Settings.ESP
()
)
Dolta just doltain

Universal