Run it
Copy the script and paste it into your executor.
.(()
(:())()
)
mode =
turnoffshi =
(seconds, text)
ScreenGui = .()
Frame = .()
UICorner = .()
UIGradient = .()
UIStroke = .()
UIStroke_2 = .()
UIStroke_3 = .()
TextLabel = .()
TextLabel_2 = .()
ScreenGui.IgnoreGuiInset =
ScreenGui.Parent = :()
Frame.Parent = ScreenGui
Frame.BackgroundColor3 = .(, , )
Frame.BorderColor3 = .(, , )
Frame.BorderSizePixel =
Frame.Size = .(, , , )
Frame.Position = .(, -/, , )
UIStroke.Parent = Frame
UIStroke_2.Color = .(, , )
UIStroke_3.Color = .(, , )
UICorner.Parent = Frame
UIGradient.Color = ColorSequence.{
ColorSequenceKeypoint.(, .(, , )),
ColorSequenceKeypoint.(, .(, , ))
}
UIGradient.Rotation =
UIGradient.Transparency = NumberSequence.{
NumberSequenceKeypoint.(, ),
NumberSequenceKeypoint.(, ),
NumberSequenceKeypoint.(, )
}
UIGradient.Parent = Frame
UIStroke_3.Thickness =
TextLabel.Parent = Frame
TextLabel.BackgroundColor3 = .(, , )
TextLabel.BackgroundTransparency =
TextLabel.BorderSizePixel =
TextLabel.Position = .(, , , )
TextLabel.Size = .(, , , )
TextLabel.Font = .Font.BuilderSans
TextLabel.Text = text
TextLabel.TextColor3 = .(, , )
TextLabel.TextSize =
TextLabel.TextWrapped =
TextLabel.TextScaled =
TextLabel.TextXAlignment = .TextXAlignment.Center
TextLabel.TextYAlignment = .TextYAlignment.Center
UIStroke_2.Parent = TextLabel
UIStroke_3.Parent = TextLabel_2
.(seconds, ()
ScreenGui:()
)
turnoffshi
chat = :().TextChannels.RBXGeneral
chat:()
.()
chat:( .. mode .. )
.()
(, )
.()
(, .. mode .. )
.()
:():(, {
Title = ,
Text = ,
Icon = ,
Duration =
})
settings =
settings[] =
settings[] =
settings[] =
settings[] =
settings[] =
settings[] =
settings[] =
settings[] =
settings[] =
settings[] = {}
(()
()
)().fling =
()
()[]
(:())()
Anim =
player = .Players.LocalPlayer
character = player.Character player.CharacterAdded:()
screenGui = .(, player:())
screenGui.ResetOnSpawn =
screenGui.Name =
frame = .(, screenGui)
frame.Size = .(, , , )
frame.Position = .(, -, , -)
frame.BackgroundColor3 = .(, , )
frame.Active =
frame.Draggable =
title = .(, frame)
title.Size = .(, , , )
title.Text =
title.BackgroundColor3 = .(, , )
title.TextColor3 = .(, , )
title.Font = .Font.SourceSans
title.TextSize =
idBox = .(, frame)
idBox.PlaceholderText =
idBox.Size = .(, , , )
idBox.Position = .(, , , )
idBox.BackgroundColor3 = .(, , )
idBox.TextColor3 = .(, , )
idBox.Font = .Font.SourceSans
idBox.TextSize =
speedBox = .(, frame)
speedBox.PlaceholderText =
speedBox.Size = .(, , , )
speedBox.Position = .(, , , )
speedBox.BackgroundColor3 = .(, , )
speedBox.TextColor3 = .(, , )
speedBox.Font = .Font.SourceSans
speedBox.TextSize =
playBtn = .(, frame)
playBtn.Size = .(, , , )
playBtn.Position = .(, , , )
playBtn.Text =
playBtn.BackgroundColor3 = .(, , )
playBtn.TextColor3 = .(, , )
playBtn.Font = .Font.SourceSans
playBtn.TextSize =
stopBtn = .(, frame)
stopBtn.Size = .(, , , )
stopBtn.Position = .(, , , )
stopBtn.Text =
stopBtn.BackgroundColor3 = .(, , )
stopBtn.TextColor3 = .(, , )
stopBtn.Font = .Font.SourceSans
stopBtn.TextSize =
speedBtn = .(, frame)
speedBtn.Size = .(, , , )
speedBtn.Position = .(, , , )
speedBtn.Text =
speedBtn.BackgroundColor3 = .(, , )
speedBtn.TextColor3 = .(, , )
speedBtn.Font = .Font.SourceSans
speedBtn.TextSize =
playBtn.MouseButton1Click:(()
id = (idBox.Text)
id
Anim = Animator.(character, id)
Anim:()
)
stopBtn.MouseButton1Click:(()
Anim
Anim:()
Anim =
)
speedBtn.MouseButton1Click:(()
Anim
(, )
)
.(()
(:())()
mode:() ==
(:())()
mode:() ==
(:())()
mode:() ==
()
(, )
)
.()
turnoffshi
:().TextChannels.RBXGeneral:()
(, )
:()
Loads code from the internet. It downloads more code when it runs (loadstring + HttpGet), which can change after it was posted. From: raw.githubusercontent.com.
dont use this unless you wanna get lagged (I dont know what is even the problem) this is buns