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.Players.LocalPlayer.PlayerGui:()
.Players.LocalPlayer.PlayerGui.DiamondGUI:()
ScreenGui = .()
ScreenGui.Name =
ScreenGui.Parent = .Players.LocalPlayer.PlayerGui
ScreenGui.ResetOnSpawn =
Frame = .()
Frame.Size = .(, , , )
Frame.Position = .(, , , )
Frame.BackgroundColor3 = .(, , )
Frame.BorderSizePixel =
Frame.Parent = ScreenGui
Corner = .()
Corner.CornerRadius = .(, )
Corner.Parent = Frame
Stroke = .()
Stroke.Color = .(, , )
Stroke.Thickness =
Stroke.Parent = Frame
TopBar = .()
TopBar.Size = .(, , , )
TopBar.Position = .(, , , )
TopBar.BackgroundColor3 = .(, , )
TopBar.BorderSizePixel =
TopBar.Parent = Frame
Title = .()
Title.Size = .(, , , )
Title.BackgroundTransparency =
Title.Text =
Title.TextColor3 = .(, , )
Title.TextScaled =
Title.Font = .Font.SourceSansBold
Title.Parent = TopBar
MinimizeButton = .()
MinimizeButton.Size = .(, , , )
MinimizeButton.Position = .(, , -, )
MinimizeButton.BackgroundColor3 = .(, , )
MinimizeButton.Text =
MinimizeButton.TextColor3 = .(, , )
MinimizeButton.TextScaled =
MinimizeButton.Parent = Frame
MinCorner = .()
MinCorner.CornerRadius = .(, )
MinCorner.Parent = MinimizeButton
MinAspect = .()
MinAspect.AspectRatio =
MinAspect.DominantAxis = .DominantAxis.Height
MinAspect.Parent = MinimizeButton
MinStroke = .()
MinStroke.Color = .(, , )
MinStroke.Thickness =
MinStroke.Parent = MinimizeButton
ToggleButton = .()
ToggleButton.Size = .(, , , )
ToggleButton.Position = .(, , -, )
ToggleButton.BackgroundColor3 = .(, , )
ToggleButton.Text =
ToggleButton.TextColor3 = .(, , )
ToggleButton.TextScaled =
ToggleButton.Parent = Frame
TogCorner = .()
TogCorner.CornerRadius = .(, )
TogCorner.Parent = ToggleButton
TogAspect = .()
TogAspect.AspectRatio =
TogAspect.DominantAxis = .DominantAxis.Height
TogAspect.Parent = ToggleButton
TogStroke = .()
TogStroke.Color = .(, , )
TogStroke.Thickness =
TogStroke.Parent = ToggleButton
TogglePanelButton = .()
TogglePanelButton.Size = .(, , , )
TogglePanelButton.Position = .(, , -, )
TogglePanelButton.BackgroundColor3 = .(, , )
TogglePanelButton.Text =
TogglePanelButton.TextColor3 = .(, , )
TogglePanelButton.TextScaled =
TogglePanelButton.Rotation =
TogglePanelButton.Parent = Frame
TogglePanelCorner = .()
TogglePanelCorner.CornerRadius = .(, )
TogglePanelCorner.Parent = TogglePanelButton
TogglePanelAspect = .()
TogglePanelAspect.AspectRatio =
TogglePanelAspect.DominantAxis = .DominantAxis.Height
TogglePanelAspect.Parent = TogglePanelButton
TogglePanelStroke = .()
TogglePanelStroke.Color = .(, , )
TogglePanelStroke.Thickness =
TogglePanelStroke.Parent = TogglePanelButton
dragging, dragInput, dragStart, startPos
(input)
delta = input.Position - dragStart
Frame.Position = .(startPos.X.Scale, startPos.X.Offset + delta.X, startPos.Y.Scale, startPos.Y.Offset + delta.Y)
SettingsPanel.Position = .(Frame.Position.X.Scale + , , Frame.Position.Y.Scale, Frame.Position.Y.Offset)
TopBar.InputBegan:((input)
input.UserInputType == .UserInputType.MouseButton1 input.UserInputType == .UserInputType.Touch
dragging =
dragStart = input.Position
startPos = Frame.Position
input.Changed:(()
input.UserInputState == .UserInputState.End
dragging =
)
)
TopBar.InputChanged:((input)
input.UserInputType == .UserInputType.MouseMovement input.UserInputType == .UserInputType.Touch
dragInput = input
)
:().InputChanged:((input)
input == dragInput dragging
(input)
)
TweenService = :()
isMinimized =
FloatingButton = .()
FloatingButton.Name =
FloatingButton.Size = .(, , , )
FloatingButton.Position = .(, , , )
FloatingButton.BackgroundColor3 = .(, , )
FloatingButton.Text =
FloatingButton.TextScaled =
FloatingButton.TextColor3 = .(, , )
FloatingButton.Visible =
FloatingButton.Parent = ScreenGui
FloatCorner = .()
FloatCorner.CornerRadius = .(, )
FloatCorner.Parent = FloatingButton
FloatStroke = .()
FloatStroke.Color = .(, , )
FloatStroke.Thickness =
FloatStroke.Parent = FloatingButton
fbDragging =
fbDragStart, fbStartPos
FloatingButton.InputBegan:((input)
input.UserInputType == .UserInputType.MouseButton1 input.UserInputType == .UserInputType.Touch
fbDragging =
fbDragStart = input.Position
fbStartPos = FloatingButton.Position
input.Changed:(()
input.UserInputState == .UserInputState.End
fbDragging =
)
)
FloatingButton.InputChanged:((input)
input.UserInputType == .UserInputType.MouseMovement input.UserInputType == .UserInputType.Touch
dragInput = input
)
:().InputChanged:((input)
input == dragInput fbDragging
delta = input.Position - fbDragStart
FloatingButton.Position = .(fbStartPos.X.Scale, fbStartPos.X.Offset + delta.X, fbStartPos.Y.Scale, fbStartPos.Y.Offset + delta.Y)
)
FloatingButton.MouseButton1Click:(()
Frame.Visible =
tweenInfo = TweenInfo.(, .EasingStyle.Quad)
tween = TweenService:(Frame, tweenInfo, {Size = .(, , , )})
tween:()
isMinimized =
FloatingButton.Visible =
)
MinimizeButton.MouseButton1Click:(()
isMinimized = isMinimized
isMinimized
tweenInfo = TweenInfo.(, .EasingStyle.Quad)
tween = TweenService:(Frame, tweenInfo, {Size = .(, , , )})
tween:()
tween.Completed:()
Frame.Visible =
FloatingButton.Visible =
Frame.Visible =
tweenInfo = TweenInfo.(, .EasingStyle.Quad)
tween = TweenService:(Frame, tweenInfo, {Size = .(, , , )})
tween:()
FloatingButton.Visible =
)
ToggleButton.MouseButton1Click:(()
Frame.Visible = Frame.Visible
)
:().InputBegan:((input)
input.KeyCode == .KeyCode.LeftAlt
isMinimized
Frame.Visible =
isMinimized =
tweenInfo = TweenInfo.(, .EasingStyle.Quad)
tween = TweenService:(Frame, tweenInfo, {Size = .(, , , )})
tween:()
FloatingButton.Visible =
isMinimized =
tweenInfo = TweenInfo.(, .EasingStyle.Quad)
tween = TweenService:(Frame, tweenInfo, {Size = .(, , , )})
tween:()
tween.Completed:()
Frame.Visible =
FloatingButton.Visible =
)
SettingsPanel = .()
SettingsPanel.Size = .(, , , )
SettingsPanel.Position = .(, , , )
SettingsPanel.BackgroundColor3 = .(, , )
SettingsPanel.BorderSizePixel =
SettingsPanel.Visible =
SettingsPanel.Parent = ScreenGui
PanelCorner = .()
PanelCorner.CornerRadius = .(, )
PanelCorner.Parent = SettingsPanel
PanelStroke = .()
PanelStroke.Color = .(, , )
PanelStroke.Thickness =
PanelStroke.Parent = SettingsPanel
PanelTopBar = .()
PanelTopBar.Size = .(, , , )
PanelTopBar.Position = .(, , , )
PanelTopBar.BackgroundColor3 = .(, , )
PanelTopBar.BorderSizePixel =
PanelTopBar.Parent = SettingsPanel
SettingsTitle = .()
SettingsTitle.Size = .(, , , )
SettingsTitle.BackgroundTransparency =
SettingsTitle.Text =
SettingsTitle.TextColor3 = .(, , )
SettingsTitle.TextScaled =
SettingsTitle.Font = .Font.SourceSansBold
SettingsTitle.Parent = PanelTopBar
panelDragging, panelDragInput, panelDragStart, panelStartPos
(input)
delta = input.Position - panelDragStart
SettingsPanel.Position = .(panelStartPos.X.Scale, panelStartPos.X.Offset + delta.X, panelStartPos.Y.Scale, panelStartPos.Y.Offset + delta.Y)
PanelTopBar.InputBegan:((input)
input.UserInputType == .UserInputType.MouseButton1 input.UserInputType == .UserInputType.Touch
panelDragging =
panelDragStart = input.Position
panelStartPos = SettingsPanel.Position
input.Changed:(()
input.UserInputState == .UserInputState.End
panelDragging =
)
)
PanelTopBar.InputChanged:((input)
input.UserInputType == .UserInputType.MouseMovement input.UserInputType == .UserInputType.Touch
panelDragInput = input
)
:().InputChanged:((input)
input == panelDragInput panelDragging
(input)
)
isPanelOpen =
TogglePanelButton.MouseButton1Click:(()
isPanelOpen = isPanelOpen
isPanelOpen
tweenInfo = TweenInfo.(, .EasingStyle.Quad)
tween = TweenService:(SettingsPanel, tweenInfo, {Size = .(, , , )})
tween:()
SettingsPanel.Visible =
tweenInfo = TweenInfo.(, .EasingStyle.Quad)
tween = TweenService:(SettingsPanel, tweenInfo, {Size = .(, , , )})
tween:()
tween.Completed:()
SettingsPanel.Visible =
)
FlyCard = .()
FlyCard.Size = .(, , , )
FlyCard.Position = .(, , , )
FlyCard.BackgroundColor3 = .(, , )
FlyCard.BorderSizePixel =
FlyCard.Parent = Frame
FlyCardCorner = .()
FlyCardCorner.CornerRadius = .(, )
FlyCardCorner.Parent = FlyCard
FlyCardStroke = .()
FlyCardStroke.Color = .(, , )
FlyCardStroke.Thickness =
FlyCardStroke.Parent = FlyCard
FlyPCButton = .()
FlyPCButton.Size = .(, , , )
FlyPCButton.Position = .(, , , )
FlyPCButton.BackgroundColor3 = .(, , )
FlyPCButton.Text =
FlyPCButton.TextColor3 = .(, , )
FlyPCButton.TextScaled =
FlyPCButton.Parent = FlyCard
FlyPCCorner = .()
FlyPCCorner.CornerRadius = .(, )
FlyPCCorner.Parent = FlyPCButton
FlyPCStroke = .()
FlyPCStroke.Color = .(, , )
FlyPCStroke.Thickness =
FlyPCStroke.Parent = FlyPCButton
FlyMobileButton = .()
FlyMobileButton.Size = .(, , , )
FlyMobileButton.Position = .(, , , )
FlyMobileButton.BackgroundColor3 = .(, , )
FlyMobileButton.Text =
FlyMobileButton.TextColor3 = .(, , )
FlyMobileButton.TextScaled =
FlyMobileButton.Parent = FlyCard
FlyMobileCorner = .()
FlyMobileCorner.CornerRadius = .(, )
FlyMobileCorner.Parent = FlyMobileButton
FlyMobileStroke = .()
FlyMobileStroke.Color = .(, , )
FlyMobileStroke.Thickness =
FlyMobileStroke.Parent = FlyMobileButton
SpeedTextBox = .()
SpeedTextBox.Size = .(, , , )
SpeedTextBox.Position = .(, , , )
SpeedTextBox.BackgroundColor3 = .(, , )
SpeedTextBox.Text =
SpeedTextBox.TextColor3 = .(, , )
SpeedTextBox.PlaceholderText =
SpeedTextBox.TextScaled =
SpeedTextBox.Parent = FlyCard
SpeedCorner = .()
SpeedCorner.CornerRadius = .(, )
SpeedCorner.Parent = SpeedTextBox
SpeedStroke = .()
SpeedStroke.Color = .(, , )
SpeedStroke.Thickness =
SpeedStroke.Parent = SpeedTextBox
FlyStatus = .()
FlyStatus.Size = .(, , , )
FlyStatus.Position = .(, , , )
FlyStatus.BackgroundTransparency =
FlyStatus.Text =
FlyStatus.TextColor3 = .(, , )
FlyStatus.TextScaled =
FlyStatus.Font = .Font.SourceSansBold
FlyStatus.Parent = FlyCard
NoclipCard = .()
NoclipCard.Size = .(, , , )
NoclipCard.Position = .(, , , )
NoclipCard.BackgroundColor3 = .(, , )
NoclipCard.BorderSizePixel =
NoclipCard.Parent = Frame
NoclipCardCorner = .()
NoclipCardCorner.CornerRadius = .(, )
NoclipCardCorner.Parent = NoclipCard
NoclipCardStroke = .()
NoclipCardStroke.Color = .(, , )
NoclipCardStroke.Thickness =
NoclipCardStroke.Parent = NoclipCard
NoclipButton = .()
NoclipButton.Size = .(, , , )
NoclipButton.Position = .(, , , )
NoclipButton.BackgroundColor3 = .(, , )
NoclipButton.Text =
NoclipButton.TextColor3 = .(, , )
NoclipButton.TextScaled =
NoclipButton.Parent = NoclipCard
NoclipCorner = .()
NoclipCorner.CornerRadius = .(, )
NoclipCorner.Parent = NoclipButton
NoclipStroke = .()
NoclipStroke.Color = .(, , )
NoclipStroke.Thickness =
NoclipStroke.Parent = NoclipButton
NoclipStatus = .()
NoclipStatus.Size = .(, , , )
NoclipStatus.Position = .(, , , )
NoclipStatus.BackgroundTransparency =
NoclipStatus.Text =
NoclipStatus.TextColor3 = .(, , )
NoclipStatus.TextScaled =
NoclipStatus.Font = .Font.SourceSansBold
NoclipStatus.Parent = NoclipCard
WalkSpeedOverrideCard = .()
WalkSpeedOverrideCard.Size = .(, , , )
WalkSpeedOverrideCard.Position = .(, , , )
WalkSpeedOverrideCard.BackgroundColor3 = .(, , )
WalkSpeedOverrideCard.BorderSizePixel =
WalkSpeedOverrideCard.Parent = Frame
WalkSpeedOverrideCardCorner = .()
WalkSpeedOverrideCardCorner.CornerRadius = .(, )
WalkSpeedOverrideCardCorner.Parent = WalkSpeedOverrideCard
WalkSpeedOverrideCardStroke = .()
WalkSpeedOverrideCardStroke.Color = .(, , )
WalkSpeedOverrideCardStroke.Thickness =
WalkSpeedOverrideCardStroke.Parent = WalkSpeedOverrideCard
WalkSpeedOverrideButton = .()
WalkSpeedOverrideButton.Size = .(, , , )
WalkSpeedOverrideButton.Position = .(, , , )
WalkSpeedOverrideButton.BackgroundColor3 = .(, , )
WalkSpeedOverrideButton.Text =
WalkSpeedOverrideButton.TextColor3 = .(, , )
WalkSpeedOverrideButton.TextScaled =
WalkSpeedOverrideButton.Parent = WalkSpeedOverrideCard
WalkSpeedOverrideButtonCorner = .()
WalkSpeedOverrideButtonCorner.CornerRadius = .(, )
WalkSpeedOverrideButtonCorner.Parent = WalkSpeedOverrideButton
WalkSpeedOverrideButtonStroke = .()
WalkSpeedOverrideButtonStroke.Color = .(, , )
WalkSpeedOverrideButtonStroke.Thickness =
WalkSpeedOverrideButtonStroke.Parent = WalkSpeedOverrideButton
WalkSpeedspeed = .()
WalkSpeedspeed.Size = .(, , , )
WalkSpeedspeed.Position = .(, , , )
WalkSpeedspeed.BackgroundColor3 = .(, , )
WalkSpeedspeed.Text =
WalkSpeedspeed.TextColor3 = .(, , )
WalkSpeedspeed.PlaceholderText =
WalkSpeedspeed.TextScaled =
WalkSpeedspeed.Parent = WalkSpeedOverrideCard
WalkSpeedspeedCorner = .()
WalkSpeedspeedCorner.CornerRadius = .(, )
WalkSpeedspeedCorner.Parent = WalkSpeedspeed
WalkSpeedspeedStroke = .()
WalkSpeedspeedStroke.Color = .(, , )
WalkSpeedspeedStroke.Thickness =
WalkSpeedspeedStroke.Parent = WalkSpeedspeed
InfiniteYieldCard = .()
InfiniteYieldCard.Size = .(, , , )
InfiniteYieldCard.Position = .(, , , )
InfiniteYieldCard.BackgroundColor3 = .(, , )
InfiniteYieldCard.BorderSizePixel =
InfiniteYieldCard.Parent = Frame
InfiniteYieldCardCorner = .()
InfiniteYieldCardCorner.CornerRadius = .(, )
InfiniteYieldCardCorner.Parent = InfiniteYieldCard
InfiniteYieldCardStroke = .()
InfiniteYieldCardStroke.Color = .(, , )
InfiniteYieldCardStroke.Thickness =
InfiniteYieldCardStroke.Parent = InfiniteYieldCard
InfiniteYieldButton = .()
InfiniteYieldButton.Size = .(, , , )
InfiniteYieldButton.Position = .(, , , )
InfiniteYieldButton.BackgroundColor3 = .(, , )
InfiniteYieldButton.Text =
InfiniteYieldButton.TextColor3 = .(, , )
InfiniteYieldButton.TextScaled =
InfiniteYieldButton.Parent = InfiniteYieldCard
InfiniteYieldButtonCorner = .()
InfiniteYieldButtonCorner.CornerRadius = .(, )
InfiniteYieldButtonCorner.Parent = InfiniteYieldButton
InfiniteYieldButtonStroke = .()
InfiniteYieldButtonStroke.Color = .(, , )
InfiniteYieldButtonStroke.Thickness =
InfiniteYieldButtonStroke.Parent = InfiniteYieldButton
InfiniteYieldButton.MouseButton1Click:(()
ok, err = (()
src = :()
(src)()
)
ok
( .. (err))
)
CtrlTPCard = .()
CtrlTPCard.Size = .(, , , )
CtrlTPCard.Position = .(, , , )
CtrlTPCard.BackgroundColor3 = .(, , )
CtrlTPCard.BorderSizePixel =
CtrlTPCard.Parent = Frame
CtrlTPCardCorner = .()
CtrlTPCardCorner.CornerRadius = .(, )
CtrlTPCardCorner.Parent = CtrlTPCard
CtrlTPCardStroke = .()
CtrlTPCardStroke.Color = .(, , )
CtrlTPCardStroke.Thickness =
CtrlTPCardStroke.Parent = CtrlTPCard
CtrlTPButton = .()
CtrlTPButton.Size = .(, , , )
CtrlTPButton.Position = .(, , , )
CtrlTPButton.BackgroundColor3 = .(, , )
CtrlTPButton.Text =
CtrlTPButton.TextColor3 = .(, , )
CtrlTPButton.TextScaled =
CtrlTPButton.Parent = CtrlTPCard
CtrlTPButtonCorner = .()
CtrlTPButtonCorner.CornerRadius = .(, )
CtrlTPButtonCorner.Parent = CtrlTPButton
CtrlTPButtonStroke = .()
CtrlTPButtonStroke.Color = .(, , )
CtrlTPButtonStroke.Thickness =
CtrlTPButtonStroke.Parent = CtrlTPButton
CtrlTPStatus = .()
CtrlTPStatus.Size = .(, , , )
CtrlTPStatus.Position = .(, , , )
CtrlTPStatus.BackgroundTransparency =
CtrlTPStatus.Text =
CtrlTPStatus.TextColor3 = .(, , )
CtrlTPStatus.TextScaled =
CtrlTPStatus.Font = .Font.SourceSansBold
CtrlTPStatus.Parent = CtrlTPCard
UIS = :()
ctrlTpEnabled =
ctrlTpConn =
Player = .Players.LocalPlayer
Mouse = Player:()
()
.Players.LocalPlayer.Character
(pos)
Char = ()
Char
Char:(pos)
()
ctrlTpEnabled
ctrlTpEnabled =
CtrlTPStatus.Text =
CtrlTPStatus.TextColor3 = .(, , )
ctrlTpConn = UIS.InputBegan:((input, gp)
gp ctrlTpEnabled
input.UserInputType == .UserInputType.MouseButton1 (UIS:(.KeyCode.LeftControl) UIS:(.KeyCode.RightControl))
(Mouse.Hit.p)
)
()
ctrlTpEnabled =
CtrlTPStatus.Text =
CtrlTPStatus.TextColor3 = .(, , )
ctrlTpConn ctrlTpConn:(); ctrlTpConn =
CtrlTPButton.MouseButton1Click:(()
ctrlTpEnabled () ()
)
TeleportToolCard = .()
TeleportToolCard.Size = .(, , , )
TeleportToolCard.Position = .(, , , )
TeleportToolCard.BackgroundColor3 = .(, , )
TeleportToolCard.BorderSizePixel =
TeleportToolCard.Parent = Frame
TeleportToolCardCorner = .()
TeleportToolCardCorner.CornerRadius = .(, )
TeleportToolCardCorner.Parent = TeleportToolCard
TeleportToolCardStroke = .()
TeleportToolCardStroke.Color = .(, , )
TeleportToolCardStroke.Thickness =
TeleportToolCardStroke.Parent = TeleportToolCard
TeleportToolButton = .()
TeleportToolButton.Size = .(, , , )
TeleportToolButton.Position = .(, , , )
TeleportToolButton.BackgroundColor3 = .(, , )
TeleportToolButton.Text =
TeleportToolButton.TextColor3 = .(, , )
TeleportToolButton.TextScaled =
TeleportToolButton.Parent = TeleportToolCard
TeleportToolButtonCorner = .()
TeleportToolButtonCorner.CornerRadius = .(, )
TeleportToolButtonCorner.Parent = TeleportToolButton
TeleportToolButtonStroke = .()
TeleportToolButtonStroke.Color = .(, , )
TeleportToolButtonStroke.Thickness =
TeleportToolButtonStroke.Parent = TeleportToolButton
()
backpack = player:() player:(, )
backpack
existing = backpack:() (player.Character player.Character:())
existing existing
mouse = .Players.LocalPlayer:()
tool = .()
tool.RequiresHandle =
tool.Name =
tool.CanBeDropped =
tool.Activated:(()
pos = mouse.Hit + .(, , )
pos = .(pos.X, pos.Y, pos.Z)
char = .Players.LocalPlayer.Character
hrp = char char:()
hrp
hrp.CFrame = pos
)
TeleportToolButton.MouseButton1Click:(()
mouse = .Players.LocalPlayer:()
tool = .()
tool.RequiresHandle =
tool.Name =
tool.Activated:(()
pos = mouse.Hit+.(,,)
pos = .(pos.X,pos.Y,pos.Z)
.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = pos
)
tool.Parent = .Players.LocalPlayer.Backpack
)
savedSpeed =
Players = :()
RunService = :()
UserInputService = :()
player = Players.LocalPlayer
character = player.Character player.CharacterAdded:()
humanoid = character:()
HRP = character:()
Camera = .CurrentCamera
baseSpeed = savedSpeed
flySpeed = baseSpeed
flying =
forwardHold =
inputFlags = { forward = , back = , left = , right = , up = , down = }
bodyVelocity = .()
bodyVelocity.MaxForce = .(, , )
bodyGyro = .()
bodyGyro.MaxTorque = .(, , )
(id)
anim = .()
anim.AnimationId = .. id
anim
animations = {
forward = (),
up = (),
right1 = (),
right2 = (),
left1 = (),
left2 = (),
flyLow1 = (),
flyLow2 = (),
flyFast = (),
back1 = (),
back2 = (),
back3 = (),
back4 = (),
down = (),
idle1 = ()
}
tracks = {}
name, anim (animations)
tracks[name] = humanoid:(anim)
()
_, track (tracks)
track:()
()
flying =
forwardHold =
flySpeed = baseSpeed
bodyVelocity.Parent = HRP
bodyGyro.Parent = HRP
humanoid.PlatformStand =
FlyStatus.Text =
FlyStatus.TextColor3 = .(, , )
()
flying =
bodyVelocity.Parent =
bodyGyro.Parent =
humanoid.PlatformStand =
()
FlyStatus.Text =
FlyStatus.TextColor3 = .(, , )
FlyPCButton.MouseButton1Click:(()
flying
()
speedInput = (SpeedTextBox.Text)
speedInput >
baseSpeed = speedInput
savedSpeed = speedInput
()
)
FlyMobileButton.MouseButton1Click:(()
pg = .Players.LocalPlayer:()
g = pg:()
g g:()
g.Enabled =
)
SpeedTextBox.FocusLost:((enterPressed)
enterPressed
speedInput = (SpeedTextBox.Text)
speedInput speedInput >
baseSpeed = speedInput
savedSpeed = speedInput
flying flySpeed = baseSpeed
SpeedTextBox.Text = (baseSpeed)
)
UserInputService.InputBegan:((input, gameProcessed)
gameProcessed
input.KeyCode == .KeyCode.W inputFlags.forward =
input.KeyCode == .KeyCode.S inputFlags.back =
input.KeyCode == .KeyCode.A inputFlags.left =
input.KeyCode == .KeyCode.D inputFlags.right =
input.KeyCode == .KeyCode.E inputFlags.up =
input.KeyCode == .KeyCode.Q inputFlags.down =
)
UserInputService.InputEnded:((input)
input.KeyCode == .KeyCode.W inputFlags.forward =
input.KeyCode == .KeyCode.S inputFlags.back =
input.KeyCode == .KeyCode.A inputFlags.left =
input.KeyCode == .KeyCode.D inputFlags.right =
input.KeyCode == .KeyCode.E inputFlags.up =
input.KeyCode == .KeyCode.Q inputFlags.down =
)
RunService.RenderStepped:((dt)
flying
inputFlags.forward forwardHold =
dir = .zero
camCF = Camera.CFrame
inputFlags.forward dir += camCF.LookVector
inputFlags.back dir -= camCF.LookVector
inputFlags.left dir -= camCF.RightVector
inputFlags.right dir += camCF.RightVector
inputFlags.up dir += .yAxis
inputFlags.down dir -= .yAxis
dir.Magnitude > dir = dir.Unit
bodyVelocity.Velocity = dir * flySpeed
bodyGyro.CFrame = camCF
inputFlags.up
tracks.up.IsPlaying (); tracks.up:()
inputFlags.down
tracks.down.IsPlaying (); tracks.down:()
inputFlags.left
tracks.left1.IsPlaying
()
tracks.left1:(); tracks.left1.TimePosition = ; tracks.left1:()
tracks.left2:(); tracks.left2.TimePosition = ; tracks.left2:()
inputFlags.right
tracks.right1.IsPlaying
()
tracks.right1:(); tracks.right1.TimePosition = ; tracks.right1:()
tracks.right2:(); tracks.right2.TimePosition = ; tracks.right2:()
inputFlags.back
tracks.back1.IsPlaying
()
tracks.back1:(); tracks.back1.TimePosition = ; tracks.back1:()
tracks.back2:(); tracks.back2:()
tracks.back3:(); tracks.back3.TimePosition = ; tracks.back3:()
tracks.back4:(); tracks.back4.TimePosition = ; tracks.back4:()
inputFlags.forward
forwardHold += dt
forwardHold >=
tracks.flyFast.IsPlaying
()
flySpeed = baseSpeed *
tracks.flyFast:(); tracks.flyFast:()
tracks.flyLow1.IsPlaying
()
flySpeed = baseSpeed
tracks.flyLow1:()
tracks.flyLow2:()
tracks.idle1.IsPlaying
()
tracks.idle1:(); tracks.idle1:()
)
main = .()
Frame = .()
up = .()
down = .()
onof = .()
TextLabel = .()
plus = .()
speed = .()
mine = .()
closebutton = .()
mini = .()
mini2 = .()
main.Name =
main.Parent = .Players.LocalPlayer:()
main.ZIndexBehavior = .ZIndexBehavior.Sibling
main.ResetOnSpawn =
main.Enabled =
Frame.Parent = main
Frame.BackgroundColor3 = .(, , )
Frame.BorderColor3 = .(, , )
Frame.Position = .(, , , )
Frame.Size = .(, , , )
up.Name =
up.Parent = Frame
up.BackgroundColor3 = .(, , )
up.Size = .(, , , )
up.Font = .Font.SourceSans
up.Text =
up.TextColor3 = .(, , )
up.TextSize =
down.Name =
down.Parent = Frame
down.BackgroundColor3 = .(, , )
down.Position = .(, , , )
down.Size = .(, , , )
down.Font = .Font.SourceSans
down.Text =
down.TextColor3 = .(, , )
down.TextSize =
onof.Name =
onof.Parent = Frame
onof.BackgroundColor3 = .(, , )
onof.Position = .(, , , )
onof.Size = .(, , , )
onof.Font = .Font.SourceSans
onof.Text =
onof.TextColor3 = .(, , )
onof.TextSize =
TextLabel.Parent = Frame
TextLabel.BackgroundColor3 = .(, , )
TextLabel.Position = .(, , , )
TextLabel.Size = .(, , , )
TextLabel.Font = .Font.SourceSans
TextLabel.Text =
TextLabel.TextColor3 = .(, , )
TextLabel.TextScaled =
TextLabel.TextSize =
TextLabel.TextWrapped =
plus.Name =
plus.Parent = Frame
plus.BackgroundColor3 = .(, , )
plus.Position = .(, , , )
plus.Size = .(, , , )
plus.Font = .Font.SourceSans
plus.Text =
plus.TextColor3 = .(, , )
plus.TextScaled =
plus.TextSize =
plus.TextWrapped =
speed.Name =
speed.Parent = Frame
speed.BackgroundColor3 = .(, , )
speed.Position = .(, , , )
speed.Size = .(, , , )
speed.Font = .Font.SourceSans
speed.Text =
speed.TextColor3 = .(, , )
speed.TextScaled =
speed.TextSize =
speed.TextWrapped =
speedBox = .()
speedBox.Name =
speedBox.Parent = Frame
speedBox.BackgroundColor3 = .(, , )
speedBox.TextColor3 = .(, , )
speedBox.PlaceholderText =
speedBox.Text = speed.Text
speedBox.Position = speed.Position
speedBox.Size = .(, , , )
speedBox.Font = .Font.SourceSans
speedBox.TextScaled =
speedBoxStroke = .()
speedBoxStroke.Color = .(, , )
speedBoxStroke.Thickness =
speedBoxStroke.Parent = speedBox
(btn)
btn.BackgroundColor3 = .(, , )
btn.TextColor3 = .(, , )
s = .()
s.Color = .(, , )
s.Thickness =
s.Parent = btn
(up)
(down)
(onof)
(plus)
(mine)
(closebutton)
(mini)
(mini2)
mine.Name =
mine.Parent = Frame
mine.BackgroundColor3 = .(, , )
mine.Position = .(, , , )
mine.Size = .(, , , )
mine.Font = .Font.SourceSans
mine.Text =
mine.TextColor3 = .(, , )
mine.TextScaled =
mine.TextSize =
mine.TextWrapped =
closebutton.Name =
closebutton.Parent = main.Frame
closebutton.BackgroundColor3 = .(, , )
closebutton.Font =
closebutton.Size = .(, , , )
closebutton.Text =
closebutton.TextSize =
closebutton.Position = .(, , -, )
mini.Name =
mini.Parent = main.Frame
mini.BackgroundColor3 = .(, , )
mini.Font =
mini.Size = .(, , , )
mini.Text =
mini.TextSize =
mini.Position = .(, , -, )
mini2.Name =
mini2.Parent = main.Frame
mini2.BackgroundColor3 = .(, , )
mini2.Font =
mini2.Size = .(, , , )
mini2.Text =
mini2.TextSize =
mini2.Position = .(, , -, )
mini2.Visible =
speeds =
speaker = :().LocalPlayer
chr = .Players.LocalPlayer.Character
hum = chr chr:()
nowe =
Frame.Active =
Frame.Draggable =
onof.MouseButton1Down:(()
nowe ==
nowe =
speaker.Character.Humanoid:(.HumanoidStateType.Climbing,)
speaker.Character.Humanoid:(.HumanoidStateType.FallingDown,)
speaker.Character.Humanoid:(.HumanoidStateType.Flying,)
speaker.Character.Humanoid:(.HumanoidStateType.Freefall,)
speaker.Character.Humanoid:(.HumanoidStateType.GettingUp,)
speaker.Character.Humanoid:(.HumanoidStateType.Jumping,)
speaker.Character.Humanoid:(.HumanoidStateType.Landed,)
speaker.Character.Humanoid:(.HumanoidStateType.Physics,)
speaker.Character.Humanoid:(.HumanoidStateType.PlatformStanding,)
speaker.Character.Humanoid:(.HumanoidStateType.Ragdoll,)
speaker.Character.Humanoid:(.HumanoidStateType.Running,)
speaker.Character.Humanoid:(.HumanoidStateType.RunningNoPhysics,)
speaker.Character.Humanoid:(.HumanoidStateType.Seated,)
speaker.Character.Humanoid:(.HumanoidStateType.StrafingNoPhysics,)
speaker.Character.Humanoid:(.HumanoidStateType.Swimming,)
speaker.Character.Humanoid:(.HumanoidStateType.RunningNoPhysics)
nowe =
i = , speeds
(()
hb = :().Heartbeat
tpwalking =
chr = .Players.LocalPlayer.Character
hum = chr chr:()
tpwalking hb:() chr hum hum.Parent
hum.MoveDirection.Magnitude >
chr:(hum.MoveDirection)
)
.Players.LocalPlayer.Character.Animate.Disabled =
Char = .Players.LocalPlayer.Character
Hum = Char:() Char:()
i,v , Hum:()
v:()
speaker.Character.Humanoid:(.HumanoidStateType.Climbing,)
speaker.Character.Humanoid:(.HumanoidStateType.FallingDown,)
speaker.Character.Humanoid:(.HumanoidStateType.Flying,)
speaker.Character.Humanoid:(.HumanoidStateType.Freefall,)
speaker.Character.Humanoid:(.HumanoidStateType.GettingUp,)
speaker.Character.Humanoid:(.HumanoidStateType.Jumping,)
speaker.Character.Humanoid:(.HumanoidStateType.Landed,)
speaker.Character.Humanoid:(.HumanoidStateType.Physics,)
speaker.Character.Humanoid:(.HumanoidStateType.PlatformStanding,)
speaker.Character.Humanoid:(.HumanoidStateType.Ragdoll,)
speaker.Character.Humanoid:(.HumanoidStateType.Running,)
speaker.Character.Humanoid:(.HumanoidStateType.RunningNoPhysics,)
speaker.Character.Humanoid:(.HumanoidStateType.Seated,)
speaker.Character.Humanoid:(.HumanoidStateType.StrafingNoPhysics,)
speaker.Character.Humanoid:(.HumanoidStateType.Swimming,)
speaker.Character.Humanoid:(.HumanoidStateType.Swimming)
:().LocalPlayer.Character:().RigType == .HumanoidRigType.R6
plr = .Players.LocalPlayer
torso = plr.Character.Torso
flying =
deb =
ctrl = {f = , b = , l = , r = }
lastctrl = {f = , b = , l = , r = }
maxspeed =
speed =
bg = .(, torso)
bg.P =
bg.maxTorque = .(, , )
bg.cframe = torso.CFrame
bv = .(, torso)
bv.velocity = .(,,)
bv.maxForce = .(, , )
nowe ==
plr.Character.Humanoid.PlatformStand =
nowe == :().LocalPlayer.Character.Humanoid.Health ==
:().RenderStepped:()
ctrl.l + ctrl.r ~= ctrl.f + ctrl.b ~=
speed = speed++(speed/maxspeed)
speed > maxspeed
speed = maxspeed
(ctrl.l + ctrl.r ~= ctrl.f + ctrl.b ~= ) speed ~=
speed = speed-
speed <
speed =
(ctrl.l + ctrl.r) ~= (ctrl.f + ctrl.b) ~=
bv.velocity = ((.Workspace.CurrentCamera.CoordinateFrame.lookVector * (ctrl.f+ctrl.b)) + ((.Workspace.CurrentCamera.CoordinateFrame * .(ctrl.l+ctrl.r,(ctrl.f+ctrl.b)*,).p) - .Workspace.CurrentCamera.CoordinateFrame.p))*speed
lastctrl = {f = ctrl.f, b = ctrl.b, l = ctrl.l, r = ctrl.r}
(ctrl.l + ctrl.r) == (ctrl.f + ctrl.b) == speed ~=
bv.velocity = ((.Workspace.CurrentCamera.CoordinateFrame.lookVector * (lastctrl.f+lastctrl.b)) + ((.Workspace.CurrentCamera.CoordinateFrame * .(lastctrl.l+lastctrl.r,(lastctrl.f+lastctrl.b)*,).p) - .Workspace.CurrentCamera.CoordinateFrame.p))*speed
bv.velocity = .(,,)
bg.cframe = .Workspace.CurrentCamera.CoordinateFrame * .(-.((ctrl.f+ctrl.b)**speed/maxspeed),,)
ctrl = {f = , b = , l = , r = }
lastctrl = {f = , b = , l = , r = }
speed =
bg:()
bv:()
plr.Character.Humanoid.PlatformStand =
.Players.LocalPlayer.Character.Animate.Disabled =
tpwalking =
plr = .Players.LocalPlayer
UpperTorso = plr.Character.UpperTorso
flying =
deb =
ctrl = {f = , b = , l = , r = }
lastctrl = {f = , b = , l = , r = }
maxspeed =
speed =
bg = .(, UpperTorso)
bg.P =
bg.maxTorque = .(, , )
bg.cframe = UpperTorso.CFrame
bv = .(, UpperTorso)
bv.velocity = .(,,)
bv.maxForce = .(, , )
nowe ==
plr.Character.Humanoid.PlatformStand =
nowe == :().LocalPlayer.Character.Humanoid.Health ==
()
ctrl.l + ctrl.r ~= ctrl.f + ctrl.b ~=
speed = speed++(speed/maxspeed)
speed > maxspeed
speed = maxspeed
(ctrl.l + ctrl.r ~= ctrl.f + ctrl.b ~= ) speed ~=
speed = speed-
speed <
speed =
(ctrl.l + ctrl.r) ~= (ctrl.f + ctrl.b) ~=
bv.velocity = ((.Workspace.CurrentCamera.CoordinateFrame.lookVector * (ctrl.f+ctrl.b)) + ((.Workspace.CurrentCamera.CoordinateFrame * .(ctrl.l+ctrl.r,(ctrl.f+ctrl.b)*,).p) - .Workspace.CurrentCamera.CoordinateFrame.p))*speed
lastctrl = {f = ctrl.f, b = ctrl.b, l = ctrl.l, r = ctrl.r}
(ctrl.l + ctrl.r) == (ctrl.f + ctrl.b) == speed ~=
bv.velocity = ((.Workspace.CurrentCamera.CoordinateFrame.lookVector * (lastctrl.f+lastctrl.b)) + ((.Workspace.CurrentCamera.CoordinateFrame * .(lastctrl.l+lastctrl.r,(lastctrl.f+lastctrl.b)*,).p) - .Workspace.CurrentCamera.CoordinateFrame.p))*speed
bv.velocity = .(,,)
bg.cframe = .Workspace.CurrentCamera.CoordinateFrame * .(-.((ctrl.f+ctrl.b)**speed/maxspeed),,)
ctrl = {f = , b = , l = , r = }
lastctrl = {f = , b = , l = , r = }
speed =
bg:()
bv:()
plr.Character.Humanoid.PlatformStand =
.Players.LocalPlayer.Character.Animate.Disabled =
tpwalking =
)
tis
up.MouseButton1Down:(()
tis = up.MouseEnter:(()
tis
()
.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = .Players.LocalPlayer.Character.HumanoidRootPart.CFrame * .(,,)
)
)
up.MouseLeave:(()
tis
tis:()
tis =
)
dis
down.MouseButton1Down:(()
dis = down.MouseEnter:(()
dis
()
.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = .Players.LocalPlayer.Character.HumanoidRootPart.CFrame * .(,-,)
)
)
down.MouseLeave:(()
dis
dis:()
dis =
)
:().LocalPlayer.CharacterAdded:((char)
()
.Players.LocalPlayer.Character.Humanoid.PlatformStand =
.Players.LocalPlayer.Character.Animate.Disabled =
)
plus.MouseButton1Down:(()
speeds = speeds +
speed.Text = speeds
nowe ==
tpwalking =
i = , speeds
(()
hb = :().Heartbeat
tpwalking =
chr = .Players.LocalPlayer.Character
hum = chr chr:()
tpwalking hb:() chr hum hum.Parent
hum.MoveDirection.Magnitude >
chr:(hum.MoveDirection)
)
)
mine.MouseButton1Down:(()
speeds ==
speed.Text =
()
speed.Text = speeds
speeds = speeds -
speed.Text = speeds
nowe ==
tpwalking =
i = , speeds
(()
hb = :().Heartbeat
tpwalking =
chr = .Players.LocalPlayer.Character
hum = chr chr:()
tpwalking hb:() chr hum hum.Parent
hum.MoveDirection.Magnitude >
chr:(hum.MoveDirection)
)
)
closebutton.MouseButton1Click:(()
main.Enabled =
)
mini.MouseButton1Click:(()
up.Visible =
down.Visible =
onof.Visible =
plus.Visible =
speed.Visible =
mine.Visible =
mini.Visible =
mini2.Visible =
main.Frame.BackgroundTransparency =
closebutton.Position = .(, , -, )
)
mini2.MouseButton1Click:(()
up.Visible =
down.Visible =
onof.Visible =
plus.Visible =
speed.Visible =
mine.Visible =
mini.Visible =
mini2.Visible =
main.Frame.BackgroundTransparency =
closebutton.Position = .(, , -, )
)
Workspace = :()
Players = :()
RunService = :()
Plr = Players.LocalPlayer
Clipon =
Stepped
()
Clipon =
Stepped = RunService.Stepped:(()
Clipon
_, b (Workspace:())
b.Name == Plr.Name
_, v (b:())
v:()
v.CanCollide =
Stepped
Stepped:()
)
()
Clipon =
NoclipButton.MouseButton1Click:(()
Clipon
()
NoclipStatus
NoclipStatus.Text =
NoclipStatus.TextColor3 = .(, , )
()
Clipon =
NoclipStatus
NoclipStatus.Text =
NoclipStatus.TextColor3 = .(, , )
)
(speed)
character = player.Character
character character:()
character.Humanoid.WalkSpeed = speed
WalkSpeedOverrideButton.MouseButton1Click:(()
speedInput = (WalkSpeedspeed.Text)
speedInput >=
(speedInput)
WalkSpeedspeed.Text =
)
player.CharacterAdded:((newCharacter)
character = newCharacter
humanoid = character:()
HRP = character:()
flying
()
name, anim (animations)
tracks[name] = humanoid:(anim)
)
(btn)
btn.BackgroundColor3 = .(,,)
btn.TextColor3 = .(,,)
s = .()
s.Color = .(,,)
s.Thickness =
s.Parent = btn
(up)
(down)
(onof)
(plus)
(mine)
(closebutton)
(mini)
(mini2)
(v)
n = (v)
n speeds
n = .(n)
n < n =
n > n =
n
speedBox
speedBox.FocusLost:(()
speeds = (speedBox.Text)
speed.Text = (speeds)
)
plus
plus.MouseButton1Click:(()
v = (speedBox speedBox.Text speeds) +
speeds = v
speedBox speedBox.Text = (v)
speed.Text = (v)
)
mine
mine.MouseButton1Click:(()
v = (speedBox speedBox.Text speeds) -
v < v =
speeds = v
speedBox speedBox.Text = (v)
speed.Text = (v)
)
onof
onof.MouseButton1Down:(()
speedBox
speeds = (speedBox.Text)
speed.Text = (speeds)
)
RunService = :()
upHeld, downHeld = ,
up
up.MouseButton1Down:(()
upHeld =
.(()
upHeld
c = .Players.LocalPlayer.Character
hrp = c c:()
hrp
step = .(, speeds ) *
hrp hrp.CFrame = hrp.CFrame * .(, step, )
RunService.Heartbeat:()
)
)
up.MouseButton1Up:(() upHeld = )
down
down.MouseButton1Down:(()
downHeld =
.(()
downHeld
c = .Players.LocalPlayer.Character
hrp = c c:()
hrp
step = .(, speeds ) *
hrp hrp.CFrame = hrp.CFrame * .(, -step, )
RunService.Heartbeat:()
)
)
down.MouseButton1Up:(() downHeld = )
Loads code from the internet. It downloads more code when it runs (loadstring + HttpGet), which can change after it was posted. From: raw.githubusercontent.com.
a GUI made By DIamondBoy3 @Diamond_Boy2222 on Roblox! :) Still on Prototype version. No key needed! Open source for now!

Universal