Run it
Copy the script and paste it into your executor.
Players = :()
RunService = :()
UserInputService = :()
VirtualInputManager = :()
localPlayer = Players.LocalPlayer
currentTarget =
followConnection =
lastTeleportTime =
lastClickTime =
teleportCooldown =
clickCooldown =
killCooldown =
()
localPlayer.Character
attempts =
maxAttempts =
attempts < maxAttempts
backpack = localPlayer:()
backpack
knife = backpack:()
backpack:()
backpack:()
backpack:()
knife
_, item (backpack:())
item:() (item.Name:():() item.Name:():())
knife = item
knife
()
knife.Parent = localPlayer.Character
( .. knife.Name)
attempts +=
()
( .. maxAttempts .. )
()
:()
:():()
platform = .()
platform.Name =
platform.Size = .(, , )
platform.Position = .(, , )
platform.Anchored =
platform.CanCollide =
platform.Transparency =
platform.Color = .(, , )
platform.Material = .Material.Neon
platform.Parent =
killTrigger = .()
killTrigger.Name =
killTrigger.Size = .(, , )
killTrigger.Position = .(, , )
killTrigger.Anchored =
killTrigger.CanCollide =
killTrigger.Transparency =
killTrigger.Touched:((hit)
(hit)
)
killTrigger.Parent =
platform
(hit)
hit hit.Parent
humanoid = hit.Parent:()
humanoid humanoid.Health >
humanoid.Health =
()
()
( .. killCooldown .. )
(killCooldown)
()
()
myChar = localPlayer.Character
myChar
humanoidRootPart = myChar:()
humanoidRootPart
humanoidRootPart.CFrame = .(, , )
()
()
currentTime = ()
currentTime - lastClickTime < clickCooldown
lastClickTime = currentTime
(()
VirtualInputManager:(, , , , , )
()
VirtualInputManager:(, , , , , )
)
()
players = Players:()
alivePlayers = {}
_, player (players)
player ~= localPlayer player.Character
humanoid = player.Character:()
humanoid humanoid.Health >
.(alivePlayers, player)
#alivePlayers >
randomIndex = .(, #alivePlayers)
currentTarget = alivePlayers[randomIndex]
( .. currentTarget.Name)
()
currentTarget =
()
currentTarget currentTarget.Character
()
targetChar = currentTarget.Character
humanoidRootPart = targetChar:()
humanoid = targetChar:()
myChar = localPlayer.Character
myChar
myRoot = myChar:()
myRoot
humanoidRootPart humanoid humanoid.Health <=
()
currentTime = ()
currentTime - lastTeleportTime < teleportCooldown
lastTeleportTime = currentTime
randomAngle = .(, )
distance = .(, )
offset = .(, .(randomAngle), )
positionOffset = offset * .(, , distance)
positionOffset = positionOffset + .(, .(, ), )
targetCFrame = humanoidRootPart.CFrame
newPosition = targetCFrame.Position + positionOffset
(()
myRoot.CFrame = .(newPosition, targetCFrame.Position)
)
()
followConnection
followConnection:()
followConnection =
currentTarget =
()
localPlayer.Character
()
()
()
()
()
followConnection = RunService.Heartbeat:(()
()
()
)
()
()
()
( .. currentTarget.Name)
()
localPlayer.CharacterAdded:((character)
()
character:()
()
()
followConnection
()
()
)
UserInputService.InputBegan:((input, gameProcessed)
gameProcessed
input.KeyCode == .KeyCode.F
()
)
localPlayer.Character
()
()
()
Lwk js an autofarm press f to star! enjoy!

Universal