Run it
Copy the script and paste it into your executor.
Players = :()
UIS = :()
lp = Players.LocalPlayer
RunService = :()
morphCode = :()
()
gui
gethui
gui = ():()
gui
gui = :():()
gui
gui = lp:():()
gui
gui:()
originalChar =
morphChar =
isProcessing =
isMorphed =
ScreenGui = .()
ScreenGui.Name =
ScreenGui.ResetOnSpawn =
ScreenGui.ZIndexBehavior = .ZIndexBehavior.Sibling
ScreenGui.Parent = lp:()
Main = .()
TopBar = .()
Title = .()
Morph = .()
UnMorph = .()
Main.Parent = ScreenGui
Main.Size = .(,,,)
Main.Position = .(,,,)
Main.BackgroundColor3 = .(,,)
Main.ClipsDescendants =
Main.Active =
.(, Main).CornerRadius = .(,)
stroke = .(, Main)
stroke.Color = .(,,)
stroke.Thickness =
TopBar.Parent = Main
TopBar.Size = .(,,,)
TopBar.BackgroundColor3 = .(,,)
.(, TopBar).CornerRadius = .(,)
Title.Parent = TopBar
Title.Size = .(,,,)
Title.BackgroundTransparency =
Title.Text =
Title.Font = .Font.GothamBold
Title.TextSize =
Title.TextColor3 = .(,,)
Morph.Parent = Main
Morph.Size = .(,,,)
Morph.Position = .(,,,-)
Morph.BackgroundColor3 = .(,,)
Morph.Text =
Morph.Font = .Font.GothamBold
Morph.TextSize =
Morph.TextColor3 = .(,,)
.(, Morph).CornerRadius = .(,)
UnMorph.Parent = Main
UnMorph.Size = .(,,,)
UnMorph.Position = .(,,,-)
UnMorph.BackgroundColor3 = .(,,)
UnMorph.Text =
UnMorph.Font = .Font.GothamBold
UnMorph.TextSize =
UnMorph.TextColor3 = .(,,)
.(, UnMorph).CornerRadius = .(,)
(btn)
btn.MouseEnter:(()
isProcessing btn.BackgroundColor3 = .(,,)
)
btn.MouseLeave:(()
isProcessing btn.BackgroundColor3 = .(,,)
)
(Morph)
(UnMorph)
dragging =
dragInput, dragStart, startPos
(input)
delta = input.Position - dragStart
Main.Position = .(
startPos.X.Scale,
startPos.X.Offset + delta.X,
startPos.Y.Scale,
startPos.Y.Offset + delta.Y
)
Main.InputBegan:((input)
input.UserInputType == .UserInputType.MouseButton1 input.UserInputType == .UserInputType.Touch
dragging =
dragStart = input.Position
startPos = Main.Position
dragInput = input
input.Changed:(()
input.UserInputState == .UserInputState.End
dragging =
)
)
Main.InputChanged:((input)
input == dragInput
dragging =
)
UIS.InputChanged:((input)
input == dragInput dragging
(input)
)
(btn, label)
btn.BackgroundColor3 = .(, , )
btn.TextColor3 = .(, , )
i = , , -
btn btn.Parent
btn.Text = label .. .. i ..
.()
btn btn.Parent
btn.Text = label
btn.BackgroundColor3 = .(, , )
btn.TextColor3 = .(, , )
isProcessing =
Morph.MouseButton1Click:(()
isProcessing isMorphed
isProcessing =
originalChar originalChar = lp.Character
originalChar originalChar:()
isProcessing =
pos = originalChar.HumanoidRootPart.CFrame
(morphCode)()
.()
morphChar = lp.Character
originalChar originalChar.Parent =
morphChar morphChar:()
morphChar.HumanoidRootPart.CFrame = pos
isMorphed =
(Morph, )
)
UnMorph.MouseButton1Click:(()
isProcessing isMorphed originalChar
isProcessing =
pos
oldChar = lp.Character
oldChar oldChar:()
pos = oldChar.HumanoidRootPart.CFrame
oldChar
_, part (oldChar:())
part:()
part.Transparency =
part.CanCollide =
part:() part:()
part.Transparency =
oldChar:()
standardR6Names = {[]=, []=, []=, []=, []=, []=}
standardR15Names = {[]=, []=, []=, []=, []=, []=, []=, []=, []=, []=, []=, []=, []=, []=, []=}
_, v (originalChar:())
v:()
v.Anchored =
v.Name ==
v.Transparency =
v.CanCollide =
v:()
v.Transparency =
v.CanCollide =
standardR6Names[v.Name] standardR15Names[v.Name]
v.Transparency =
v.CanCollide =
v.Transparency =
v.CanCollide =
v:()
handle = v:()
handle handle:()
handle.Transparency =
handle.CanCollide =
v:() v:() v:()
v.Name == originalChar:(v.Part0 v.Part0.Name )
v:()
originalChar.Parent =
lp.Character = originalChar
.()
hum = originalChar:()
hum
hum.PlatformStand =
hum.Health = hum.MaxHealth
hum.WalkSpeed =
hum.JumpPower =
hum:(.HumanoidStateType.Dead, )
hum:(.HumanoidStateType.Climbing, )
hum:(.HumanoidStateType.FallingDown, )
hum:(.HumanoidStateType.GettingUp, )
hum:(.HumanoidStateType.Freefall, )
hum:(.HumanoidStateType.Jumping, )
hum:(.HumanoidStateType.Running, )
hum:(.HumanoidStateType.Running)
hum.NameDisplayDistance =
hum.HealthDisplayDistance =
.CurrentCamera.CameraSubject = hum
.CurrentCamera.CameraType = .CameraType.Custom
animate = originalChar:()
animate
animate.Disabled =
.()
animate.Disabled =
pos originalChar:()
originalChar.HumanoidRootPart.CFrame = pos
(()
PlayerScripts = lp:(, )
PlayerScripts
PlayerModule = (PlayerScripts:(, ))
PlayerModule
controls = PlayerModule:()
controls:()
)
originalChar =
morphChar =
isMorphed =
()
isProcessing =
)Loads code from the internet. It downloads more code when it runs (loadstring + HttpGet), which can change after it was posted. From: raw.githubusercontent.com.
Doors A60 Morph Script Reuploaded since it keeps getting taken down

Universal